d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003268: [03:57:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003268: [03:57:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003268: [03:57:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003268: [03:57:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003268: [03:57:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11076 RDOC 011076: [03:57:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011076: [03:57:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011076: [03:57:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011076: [03:57:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011076: [03:57:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011076: [03:57:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011076: [03:57:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011076: [03:57:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011076: [03:57:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011076: [03:57:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011076: [03:57:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011076: [03:57:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011076: [03:57:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011076: [03:57:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003268: [03:57:47] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11076] RDOC 011076: [03:57:47] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011076: [03:57:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000292732AE368 RDOC 011076: [03:57:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011076: [03:57:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011076: [03:57:48] core.cpp(2028) - Log - Removing device frame capturer for 0x00000292732AE368 RDOC 011076: [03:57:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011076: [03:57:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000292732AE368 RDOC 011076: [03:57:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011076: [03:57:48] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000292732AE368 / 0x000000000005039C RDOC 011076: [03:57:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011076: [03:57:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003268: [03:57:48] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011076: [03:57:48] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011076: [03:57:48] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011076: [03:57:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011076: [03:57:48] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011076: [03:57:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 011076: [03:57:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011076: [03:57:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39190 (1.56 %) RDOC 011076: [03:57:48] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.056007 seconds RDOC 011076: [03:57:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 011076: [03:57:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011076: [03:57:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 003268: [03:57:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45501 bytes) (time 1691117868) 2527 byte thumbnail RDOC 003268: [03:57:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 003268: [03:57:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003268: [03:57:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003268: [03:57:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003268: [03:57:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003268: [03:57:49] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003268: [03:57:49] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003268: [03:57:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003268: [03:57:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003268: [03:57:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003268: [03:57:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003268: [03:57:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003268: [03:57:49] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 21.299 ms RDOC 003268: [03:57:50] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003268: [03:57:50] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 003268: [03:57:50] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003268: [03:57:50] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003268: [03:57:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005592: [03:57:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 005592: [03:57:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005592: [03:57:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005592: [03:57:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005592: [03:57:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9448 RDOC 009448: [03:57:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009448: [03:57:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009448: [03:57:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009448: [03:57:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009448: [03:57:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009448: [03:57:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009448: [03:57:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009448: [03:57:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009448: [03:57:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009448: [03:57:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009448: [03:57:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009448: [03:57:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009448: [03:57:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009448: [03:57:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005592: [03:57:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9448] RDOC 009448: [03:57:50] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009448: [03:57:50] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001E0DB82B5E8 RDOC 009448: [03:57:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009448: [03:57:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009448: [03:57:50] core.cpp(2028) - Log - Removing device frame capturer for 0x000001E0DB82B5E8 RDOC 009448: [03:57:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009448: [03:57:50] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001E0DB82B5E8 RDOC 009448: [03:57:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009448: [03:57:50] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001E0DB82B5E8 / 0x00000000001B02FC RDOC 009448: [03:57:50] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009448: [03:57:50] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005592: [03:57:50] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 009448: [03:57:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009448: [03:57:50] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 009448: [03:57:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009448: [03:57:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009448: [03:57:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 009448: [03:57:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009448: [03:57:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 60290 (2.36 %) RDOC 009448: [03:57:51] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.054520 seconds RDOC 009448: [03:57:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 009448: [03:57:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 009448: [03:57:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 005592: [03:57:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (70269 bytes) (time 1691117871) 5476 byte thumbnail RDOC 005592: [03:57:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 005592: [03:57:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005592: [03:57:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005592: [03:57:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005592: [03:57:52] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005592: [03:57:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005592: [03:57:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005592: [03:57:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005592: [03:57:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005592: [03:57:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005592: [03:57:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005592: [03:57:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005592: [03:57:52] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 19.370 ms RDOC 005592: [03:57:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004380: [03:57:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004380: [03:57:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004380: [03:57:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004380: [03:57:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004380: [03:57:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4740 RDOC 004740: [03:57:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004740: [03:57:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004740: [03:57:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004740: [03:57:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004740: [03:57:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004740: [03:57:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004740: [03:57:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004740: [03:57:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004740: [03:57:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004740: [03:57:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004740: [03:57:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004740: [03:57:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004740: [03:57:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004740: [03:57:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004380: [03:57:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4740] RDOC 004740: [03:57:53] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004740: [03:57:53] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000258AC7ABEB8 RDOC 004740: [03:57:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004740: [03:57:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004740: [03:57:53] core.cpp(2028) - Log - Removing device frame capturer for 0x00000258AC7ABEB8 RDOC 004740: [03:57:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004740: [03:57:53] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000258AC7ABEB8 RDOC 004740: [03:57:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004740: [03:57:53] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000258AC7ABEB8 / 0x00000000000C02FA RDOC 004740: [03:57:53] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004740: [03:57:53] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004380: [03:57:53] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 004740: [03:57:53] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004740: [03:57:53] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 004740: [03:57:53] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004740: [03:57:53] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004740: [03:57:53] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 004740: [03:57:53] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004740: [03:57:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32192 (5.64 %) RDOC 004740: [03:57:53] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.042813 seconds RDOC 004740: [03:57:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004740: [03:57:53] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 004740: [03:57:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 004380: [03:57:53] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41941 bytes) (time 1691117873) 5116 byte thumbnail RDOC 004380: [03:57:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 004380: [03:57:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004380: [03:57:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004380: [03:57:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004380: [03:57:54] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004380: [03:57:54] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004380: [03:57:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004380: [03:57:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004380: [03:57:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004380: [03:57:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004380: [03:57:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004380: [03:57:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004380: [03:57:55] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.308 ms RDOC 004380: [03:57:55] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 11.161 ms RDOC 004380: [03:57:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012572: [03:57:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012572: [03:57:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012572: [03:57:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012572: [03:57:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012572: [03:57:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3652 RDOC 003652: [03:57:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 003652: [03:57:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003652: [03:57:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003652: [03:57:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003652: [03:57:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003652: [03:57:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003652: [03:57:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003652: [03:57:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003652: [03:57:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003652: [03:57:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003652: [03:57:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003652: [03:57:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003652: [03:57:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003652: [03:57:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012572: [03:57:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3652] RDOC 003652: [03:57:55] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003652: [03:57:56] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000229427CB528 RDOC 003652: [03:57:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003652: [03:57:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003652: [03:57:56] core.cpp(2028) - Log - Removing device frame capturer for 0x00000229427CB528 RDOC 003652: [03:57:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003652: [03:57:56] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000229427CB528 RDOC 003652: [03:57:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003652: [03:57:56] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000229427CB528 / 0x00000000000E01FC RDOC 003652: [03:57:56] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003652: [03:57:56] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003652: [03:57:56] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003652: [03:57:56] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 003652: [03:57:56] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003652: [03:57:56] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::93 captured! This frame is unsuccessful. RDOC 003652: [03:57:56] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 003652: [03:57:56] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 003652: [03:57:56] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012572: [03:57:56] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003652: [03:57:56] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 003652: [03:57:56] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 003652: [03:57:56] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003652: [03:57:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23248 (2.72 %) RDOC 003652: [03:57:56] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.049433 seconds RDOC 003652: [03:57:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003652: [03:57:56] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 003652: [03:57:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 012572: [03:57:56] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (31337 bytes) (time 1691117876) 3961 byte thumbnail RDOC 012572: [03:57:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 012572: [03:57:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012572: [03:57:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012572: [03:57:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012572: [03:57:57] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012572: [03:57:57] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012572: [03:57:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012572: [03:57:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012572: [03:57:58] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012572: [03:57:58] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012572: [03:57:58] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012572: [03:57:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012572: [03:57:58] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 11.195 ms RDOC 012572: [03:57:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001668: [03:57:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001668: [03:57:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001668: [03:57:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001668: [03:57:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001668: [03:57:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12544 RDOC 012544: [03:57:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012544: [03:57:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012544: [03:57:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012544: [03:57:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012544: [03:57:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012544: [03:57:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012544: [03:57:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012544: [03:57:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012544: [03:57:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012544: [03:57:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012544: [03:57:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012544: [03:57:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012544: [03:57:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012544: [03:57:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001668: [03:57:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12544] RDOC 012544: [03:57:58] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012544: [03:57:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001FDE483C6B8 RDOC 012544: [03:57:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012544: [03:57:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012544: [03:57:59] core.cpp(2028) - Log - Removing device frame capturer for 0x000001FDE483C6B8 RDOC 012544: [03:57:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012544: [03:57:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001FDE483C6B8 RDOC 012544: [03:57:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012544: [03:57:59] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001FDE483C6B8 / 0x00000000000F01FC RDOC 012544: [03:57:59] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012544: [03:57:59] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001668: [03:57:59] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012544: [03:57:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012544: [03:57:59] resource_manager.h(1469) - Log - Preparing up to 45 potentially dirty resources RDOC 012544: [03:57:59] resource_manager.h(1526) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 012544: [03:57:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012544: [03:57:59] resource_manager.h(1538) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 012544: [03:57:59] resource_manager.h(1642) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 012544: [03:57:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1304585 (0.77 %) RDOC 012544: [03:57:59] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.222452 seconds RDOC 012544: [03:57:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012544: [03:57:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012544: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 001668: [03:57:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1311239 bytes) (time 1691117879) 2526 byte thumbnail RDOC 001668: [03:58:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 001668: [03:58:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001668: [03:58:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001668: [03:58:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001668: [03:58:00] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001668: [03:58:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001668: [03:58:00] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001668: [03:58:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001668: [03:58:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001668: [03:58:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001668: [03:58:00] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001668: [03:58:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001668: [03:58:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 472.419 ms RDOC 001668: [03:58:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004188: [03:58:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004188: [03:58:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004188: [03:58:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004188: [03:58:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004188: [03:58:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1016 RDOC 001016: [03:58:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001016: [03:58:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001016: [03:58:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001016: [03:58:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001016: [03:58:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001016: [03:58:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001016: [03:58:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001016: [03:58:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001016: [03:58:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001016: [03:58:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001016: [03:58:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001016: [03:58:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001016: [03:58:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001016: [03:58:06] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004188: [03:58:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1016] RDOC 001016: [03:58:06] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001016: [03:58:06] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000233955EB488 RDOC 001016: [03:58:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001016: [03:58:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001016: [03:58:06] core.cpp(2028) - Log - Removing device frame capturer for 0x00000233955EB488 RDOC 001016: [03:58:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001016: [03:58:06] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000233955EB488 RDOC 001016: [03:58:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001016: [03:58:06] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000233955EB488 / 0x00000000001001FC RDOC 001016: [03:58:06] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001016: [03:58:06] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001016: [03:58:06] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001016: [03:58:06] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 001016: [03:58:06] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001016: [03:58:06] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001016: [03:58:06] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 004188: [03:58:06] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 001016: [03:58:06] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001016: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 84912 (3.32 %) RDOC 001016: [03:58:06] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.062817 seconds RDOC 001016: [03:58:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 001016: [03:58:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 001016: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 004188: [03:58:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (100287 bytes) (time 1691117886) 9588 byte thumbnail RDOC 004188: [03:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 004188: [03:58:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004188: [03:58:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004188: [03:58:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004188: [03:58:08] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004188: [03:58:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004188: [03:58:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004188: [03:58:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004188: [03:58:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004188: [03:58:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004188: [03:58:08] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004188: [03:58:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004188: [03:58:08] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 49.368 ms RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004188: [03:58:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008060: [03:58:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008060: [03:58:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008060: [03:58:09] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008060: [03:58:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008060: [03:58:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5260 RDOC 005260: [03:58:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005260: [03:58:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005260: [03:58:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005260: [03:58:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005260: [03:58:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005260: [03:58:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005260: [03:58:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005260: [03:58:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005260: [03:58:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005260: [03:58:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005260: [03:58:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005260: [03:58:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005260: [03:58:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005260: [03:58:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008060: [03:58:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5260] RDOC 005260: [03:58:09] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005260: [03:58:09] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002409DEEBE68 RDOC 005260: [03:58:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005260: [03:58:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005260: [03:58:09] core.cpp(2028) - Log - Removing device frame capturer for 0x000002409DEEBE68 RDOC 005260: [03:58:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005260: [03:58:09] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002409DEEBE68 RDOC 005260: [03:58:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005260: [03:58:09] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002409DEEBE68 / 0x00000000001101FC RDOC 005260: [03:58:09] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005260: [03:58:09] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008060: [03:58:09] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005260: [03:58:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005260: [03:58:09] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 005260: [03:58:09] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005260: [03:58:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 005260: [03:58:09] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 005260: [03:58:09] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 005260: [03:58:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 698 (2.89 %) RDOC 005260: [03:58:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.036085 seconds RDOC 005260: [03:58:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 005260: [03:58:09] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 005260: [03:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 005260: [03:58:09] core.cpp(2074) - Log - Removing frame capturer for 0x000002409DEEBE68 / 0x00000000001101FC RDOC 005260: [03:58:09] core.cpp(2085) - Log - Removed last refcount RDOC 005260: [03:58:09] core.cpp(2089) - Log - Removed active window RDOC 005260: [03:58:09] core.cpp(2028) - Log - Removing device frame capturer for 0x000002409DEEBE68 RDOC 008060: [03:58:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (22998 bytes) (time 1691117889) 8220 byte thumbnail RDOC 008060: [03:58:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 008060: [03:58:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008060: [03:58:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008060: [03:58:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008060: [03:58:10] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008060: [03:58:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008060: [03:58:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008060: [03:58:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008060: [03:58:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008060: [03:58:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008060: [03:58:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008060: [03:58:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008060: [03:58:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.360 ms RDOC 008060: [03:58:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007328: [03:58:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007328: [03:58:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007328: [03:58:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007328: [03:58:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007328: [03:58:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11624 RDOC 011624: [03:58:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011624: [03:58:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011624: [03:58:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011624: [03:58:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011624: [03:58:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011624: [03:58:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011624: [03:58:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011624: [03:58:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011624: [03:58:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011624: [03:58:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011624: [03:58:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011624: [03:58:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011624: [03:58:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011624: [03:58:11] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007328: [03:58:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11624] RDOC 011624: [03:58:11] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011624: [03:58:11] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000020EFA68BE98 RDOC 011624: [03:58:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011624: [03:58:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011624: [03:58:11] core.cpp(2028) - Log - Removing device frame capturer for 0x0000020EFA68BE98 RDOC 011624: [03:58:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011624: [03:58:11] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000020EFA68BE98 RDOC 011624: [03:58:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011624: [03:58:11] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 011624: [03:58:12] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000020EFA68BE98 / 0x000000000010034A RDOC 011624: [03:58:12] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011624: [03:58:12] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007328: [03:58:12] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011624: [03:58:12] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011624: [03:58:12] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 011624: [03:58:12] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011624: [03:58:12] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011624: [03:58:12] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011624: [03:58:12] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011624: [03:58:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 32667 (5.74 %) RDOC 011624: [03:58:12] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.053955 seconds RDOC 011624: [03:58:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011624: [03:58:12] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011624: [03:58:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 007328: [03:58:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (42416 bytes) (time 1691117892) 5116 byte thumbnail RDOC 007328: [03:58:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 007328: [03:58:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007328: [03:58:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007328: [03:58:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007328: [03:58:13] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007328: [03:58:13] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007328: [03:58:14] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007328: [03:58:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007328: [03:58:14] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007328: [03:58:14] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007328: [03:58:14] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007328: [03:58:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007328: [03:58:14] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 007328: [03:58:14] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 007328: [03:58:14] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.114 ms RDOC 007328: [03:58:14] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 007328: [03:58:14] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 007328: [03:58:14] dxbc_container.cpp(1580) - Warning - Unknown chunk Aon9 RDOC 007328: [03:58:14] dxbc_container.cpp(1869) - Warning - Unknown chunk: Aon9 RDOC 007328: [03:58:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001888: [03:58:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001888: [03:58:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001888: [03:58:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001888: [03:58:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001888: [03:58:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5772 RDOC 005772: [03:58:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005772: [03:58:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005772: [03:58:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005772: [03:58:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005772: [03:58:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005772: [03:58:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005772: [03:58:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005772: [03:58:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005772: [03:58:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005772: [03:58:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005772: [03:58:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005772: [03:58:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005772: [03:58:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005772: [03:58:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001888: [03:58:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5772] RDOC 005772: [03:58:14] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005772: [03:58:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C02F3BC668 RDOC 005772: [03:58:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005772: [03:58:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005772: [03:58:14] core.cpp(2028) - Log - Removing device frame capturer for 0x000001C02F3BC668 RDOC 005772: [03:58:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005772: [03:58:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C02F3BC668 RDOC 005772: [03:58:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005772: [03:58:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001C02F3BC668 / 0x00000000001202FA RDOC 005772: [03:58:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005772: [03:58:14] resource_manager.h(1469) - Log - Preparing up to 0 potentially dirty resources RDOC 005772: [03:58:14] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005772: [03:58:14] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005772: [03:58:14] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005772: [03:58:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 001888: [03:58:14] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005772: [03:58:14] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 005772: [03:58:14] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005772: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6594 (9.65 %) RDOC 005772: [03:58:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.083291 seconds RDOC 005772: [03:58:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005772: [03:58:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 005772: [03:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 001888: [03:58:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (16343 bytes) (time 1691117894) 5116 byte thumbnail RDOC 001888: [03:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 001888: [03:58:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001888: [03:58:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001888: [03:58:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001888: [03:58:16] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001888: [03:58:16] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001888: [03:58:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001888: [03:58:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001888: [03:58:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001888: [03:58:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001888: [03:58:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001888: [03:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001888: [03:58:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 4.158 ms RDOC 001888: [03:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 001888: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2805 (4.10 %) RDOC 001888: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001888: [03:58:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.540 ms RDOC 001888: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2805 (4.10 %) RDOC 001888: [03:58:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 001888: [03:58:16] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 001888: [03:58:16] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 001888: [03:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012680: [03:58:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012680: [03:58:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012680: [03:58:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012680: [03:58:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012680: [03:58:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12176 RDOC 012176: [03:58:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012176: [03:58:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012176: [03:58:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012176: [03:58:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012176: [03:58:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012176: [03:58:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012176: [03:58:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012176: [03:58:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012176: [03:58:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012176: [03:58:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012176: [03:58:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012176: [03:58:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012176: [03:58:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012176: [03:58:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012680: [03:58:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12176] RDOC 012176: [03:58:17] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012176: [03:58:17] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001266333B538 RDOC 012176: [03:58:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012176: [03:58:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012176: [03:58:17] core.cpp(2028) - Log - Removing device frame capturer for 0x000001266333B538 RDOC 012176: [03:58:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012176: [03:58:17] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001266333B538 RDOC 012176: [03:58:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012176: [03:58:17] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001266333B538 / 0x00000000001401FC RDOC 012176: [03:58:17] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012176: [03:58:17] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012680: [03:58:17] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012176: [03:58:17] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012176: [03:58:17] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 012176: [03:58:17] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012176: [03:58:17] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012176: [03:58:17] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012176: [03:58:17] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012176: [03:58:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 560228 (0.42 %) RDOC 012176: [03:58:17] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.072424 seconds RDOC 012176: [03:58:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012176: [03:58:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012176: [03:58:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012680: [03:58:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (569977 bytes) (time 1691117897) 5116 byte thumbnail RDOC 012680: [03:58:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 012680: [03:58:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012680: [03:58:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012680: [03:58:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012680: [03:58:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012680: [03:58:18] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012680: [03:58:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012680: [03:58:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012680: [03:58:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012680: [03:58:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012680: [03:58:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012680: [03:58:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012680: [03:58:19] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 355.078 ms RDOC 012680: [03:58:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012648: [03:58:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012648: [03:58:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012648: [03:58:20] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012648: [03:58:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012648: [03:58:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5020 RDOC 005020: [03:58:20] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005020: [03:58:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005020: [03:58:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005020: [03:58:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005020: [03:58:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005020: [03:58:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005020: [03:58:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005020: [03:58:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005020: [03:58:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005020: [03:58:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005020: [03:58:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005020: [03:58:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005020: [03:58:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005020: [03:58:20] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012648: [03:58:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5020] RDOC 005020: [03:58:20] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005020: [03:58:20] win32_hook.cpp( 522) - Warning - CreateToolhelp32Snapshot() -> 0x00000018 RDOC 005020: [03:58:20] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001D163F9B528 RDOC 005020: [03:58:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005020: [03:58:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005020: [03:58:20] core.cpp(2028) - Log - Removing device frame capturer for 0x000001D163F9B528 RDOC 005020: [03:58:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005020: [03:58:20] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001D163F9B528 RDOC 005020: [03:58:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005020: [03:58:20] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001D163F9B528 / 0x00000000000E0070 RDOC 005020: [03:58:20] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005020: [03:58:20] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012648: [03:58:20] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005020: [03:58:27] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:27] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 005020: [03:58:27] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:27] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 005020: [03:58:27] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:27] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 34191 (6.02 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.063325 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (43940 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15076 (2.65 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.109039 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (24825 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15104 (2.66 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.090487 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (24853 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15075 (2.65 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.077429 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (24824 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15069 (2.65 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.062425 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (24818 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15105 (2.66 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.077542 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (24854 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 10149 (1.79 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.076653 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (19898 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15073 (2.65 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.075451 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (24822 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:28] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:28] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15106 (2.66 %) RDOC 005020: [03:58:28] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.076590 seconds RDOC 005020: [03:58:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 005020: [03:58:28] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005020: [03:58:28] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 005020: [03:58:28] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005020: [03:58:28] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 005020: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 012648: [03:58:28] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (24855 bytes) (time 1691117908) 5116 byte thumbnail RDOC 005020: [03:58:29] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 005020: [03:58:29] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005020: [03:58:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15104 (2.66 %) RDOC 005020: [03:58:29] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.092659 seconds RDOC 005020: [03:58:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005020: [03:58:29] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 005020: [03:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 012648: [03:58:29] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (24853 bytes) (time 1691117909) 5116 byte thumbnail RDOC 012648: [03:58:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 012648: [03:58:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012648: [03:58:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012648: [03:58:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012648: [03:58:30] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012648: [03:58:30] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012648: [03:58:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012648: [03:58:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012648: [03:58:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012648: [03:58:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012648: [03:58:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012648: [03:58:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012648: [03:58:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.278 ms RDOC 012648: [03:58:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010104: [03:58:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010104: [03:58:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010104: [03:58:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010104: [03:58:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010104: [03:58:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6256 RDOC 006256: [03:58:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006256: [03:58:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006256: [03:58:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006256: [03:58:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006256: [03:58:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006256: [03:58:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006256: [03:58:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006256: [03:58:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006256: [03:58:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006256: [03:58:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006256: [03:58:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006256: [03:58:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006256: [03:58:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006256: [03:58:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010104: [03:58:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6256] RDOC 006256: [03:58:30] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006256: [03:58:31] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000018E4D68C018 RDOC 006256: [03:58:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006256: [03:58:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006256: [03:58:31] core.cpp(2028) - Log - Removing device frame capturer for 0x0000018E4D68C018 RDOC 006256: [03:58:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006256: [03:58:31] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000018E4D68C018 RDOC 006256: [03:58:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006256: [03:58:31] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000018E4D68C018 / 0x00000000000F0070 RDOC 006256: [03:58:31] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006256: [03:58:31] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010104: [03:58:31] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006256: [03:58:31] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006256: [03:58:31] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 006256: [03:58:31] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006256: [03:58:31] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006256: [03:58:31] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 006256: [03:58:31] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006256: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 37731 (2.47 %) RDOC 006256: [03:58:31] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.057802 seconds RDOC 006256: [03:58:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 006256: [03:58:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 006256: [03:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010104: [03:58:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (50486 bytes) (time 1691117911) 8292 byte thumbnail RDOC 010104: [03:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010104: [03:58:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010104: [03:58:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010104: [03:58:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010104: [03:58:32] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010104: [03:58:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010104: [03:58:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010104: [03:58:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010104: [03:58:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010104: [03:58:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010104: [03:58:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010104: [03:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010104: [03:58:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 19.584 ms RDOC 010104: [03:58:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012612: [03:58:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012612: [03:58:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012612: [03:58:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012612: [03:58:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012612: [03:58:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10352 RDOC 010352: [03:58:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010352: [03:58:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010352: [03:58:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010352: [03:58:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010352: [03:58:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010352: [03:58:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010352: [03:58:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010352: [03:58:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010352: [03:58:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010352: [03:58:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010352: [03:58:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010352: [03:58:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010352: [03:58:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010352: [03:58:33] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012612: [03:58:33] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10352] RDOC 010352: [03:58:33] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010352: [03:58:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000011A379AC5B8 RDOC 010352: [03:58:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010352: [03:58:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010352: [03:58:33] core.cpp(2028) - Log - Removing device frame capturer for 0x0000011A379AC5B8 RDOC 010352: [03:58:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010352: [03:58:33] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000011A379AC5B8 RDOC 010352: [03:58:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010352: [03:58:33] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000011A379AC5B8 / 0x0000000000100070 RDOC 010352: [03:58:33] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010352: [03:58:33] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012612: [03:58:33] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 010352: [03:58:33] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010352: [03:58:33] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 010352: [03:58:33] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010352: [03:58:33] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010352: [03:58:33] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 010352: [03:58:33] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 010352: [03:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 172135 (1.59 %) RDOC 010352: [03:58:33] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.055776 seconds RDOC 010352: [03:58:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010352: [03:58:33] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 010352: [03:58:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012612: [03:58:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (188944 bytes) (time 1691117913) 10031 byte thumbnail RDOC 012612: [03:58:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012612: [03:58:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012612: [03:58:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012612: [03:58:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012612: [03:58:35] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012612: [03:58:35] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012612: [03:58:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012612: [03:58:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012612: [03:58:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012612: [03:58:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012612: [03:58:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012612: [03:58:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012612: [03:58:35] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 71.574 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.488 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.201 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 1.080 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.097 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.148 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 26.033 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.585 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.578 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.075 ms RDOC 012612: [03:58:35] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.062 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.638 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.378 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.532 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.101 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.078 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.501 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.118 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.288 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.063 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.066 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.530 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.119 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.442 ms RDOC 012612: [03:58:36] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.072 ms RDOC 012612: [03:58:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012896: [03:58:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012896: [03:58:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012896: [03:58:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012896: [03:58:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012896: [03:58:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12180 RDOC 012180: [03:58:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012180: [03:58:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012180: [03:58:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012180: [03:58:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012180: [03:58:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012180: [03:58:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012180: [03:58:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012180: [03:58:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012180: [03:58:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012180: [03:58:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012180: [03:58:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012180: [03:58:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012180: [03:58:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012180: [03:58:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012896: [03:58:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12180] RDOC 012180: [03:58:36] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012180: [03:58:36] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000015A6AD0B648 RDOC 012180: [03:58:36] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012180: [03:58:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012180: [03:58:36] core.cpp(2028) - Log - Removing device frame capturer for 0x0000015A6AD0B648 RDOC 012180: [03:58:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012180: [03:58:37] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000015A6AD0B648 RDOC 012180: [03:58:37] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012180: [03:58:37] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x0000015A6AD0B648 / 0x0000000000110070 RDOC 012180: [03:58:37] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012180: [03:58:37] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012896: [03:58:37] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 58956 (1.12 %) RDOC 012180: [03:58:37] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.047516 seconds RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 012896: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (68705 bytes) (time 1691117917) 5116 byte thumbnail RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42206 (0.80 %) RDOC 012180: [03:58:37] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.094513 seconds RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 012896: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 51) (51955 bytes) (time 1691117917) 5116 byte thumbnail RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43966 (0.83 %) RDOC 012180: [03:58:37] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.104419 seconds RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 012896: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 52) (53715 bytes) (time 1691117917) 5116 byte thumbnail RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43590 (0.83 %) RDOC 012180: [03:58:37] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.093032 seconds RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 012896: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 53) (53339 bytes) (time 1691117917) 5116 byte thumbnail RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43605 (0.83 %) RDOC 012180: [03:58:37] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.105693 seconds RDOC 012180: [03:58:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 012180: [03:58:37] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:37] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 012896: [03:58:37] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 54) (53354 bytes) (time 1691117917) 5116 byte thumbnail RDOC 012180: [03:58:37] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 012180: [03:58:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43550 (0.83 %) RDOC 012180: [03:58:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.093497 seconds RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:38] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 012896: [03:58:38] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 55) (53299 bytes) (time 1691117918) 5116 byte thumbnail RDOC 012180: [03:58:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 012180: [03:58:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43490 (0.82 %) RDOC 012180: [03:58:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.106412 seconds RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:38] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 012896: [03:58:38] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 56) (53239 bytes) (time 1691117918) 5116 byte thumbnail RDOC 012180: [03:58:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 012180: [03:58:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 43678 (0.83 %) RDOC 012180: [03:58:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.089538 seconds RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:38] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 012896: [03:58:38] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 57) (53427 bytes) (time 1691117918) 5116 byte thumbnail RDOC 012180: [03:58:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42587 (0.81 %) RDOC 012180: [03:58:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.076658 seconds RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012180: [03:58:38] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 012180: [03:58:38] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012180: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 012180: [03:58:38] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 012896: [03:58:38] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 58) (52336 bytes) (time 1691117918) 5116 byte thumbnail RDOC 012180: [03:58:38] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012180: [03:58:38] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 42476 (0.81 %) RDOC 012180: [03:58:38] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.077688 seconds RDOC 012180: [03:58:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012180: [03:58:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 012180: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 012896: [03:58:38] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 59) (52225 bytes) (time 1691117918) 5116 byte thumbnail RDOC 012896: [03:58:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 012896: [03:58:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012896: [03:58:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012896: [03:58:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012896: [03:58:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012896: [03:58:39] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012896: [03:58:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012896: [03:58:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012896: [03:58:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012896: [03:58:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012896: [03:58:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012896: [03:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012896: [03:58:40] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 140.947 ms RDOC 012896: [03:58:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008012: [03:58:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008012: [03:58:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008012: [03:58:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008012: [03:58:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008012: [03:58:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3968 RDOC 003968: [03:58:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 003968: [03:58:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003968: [03:58:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003968: [03:58:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003968: [03:58:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003968: [03:58:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003968: [03:58:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003968: [03:58:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003968: [03:58:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003968: [03:58:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003968: [03:58:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003968: [03:58:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003968: [03:58:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003968: [03:58:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003968: [03:58:40] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008012: [03:58:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3968] RDOC 003968: [03:58:40] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000289C42EB538 RDOC 003968: [03:58:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003968: [03:58:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003968: [03:58:40] core.cpp(2028) - Log - Removing device frame capturer for 0x00000289C42EB538 RDOC 003968: [03:58:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003968: [03:58:40] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000289C42EB538 RDOC 003968: [03:58:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003968: [03:58:40] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000289C42EB538 / 0x0000000000120070 RDOC 003968: [03:58:40] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003968: [03:58:40] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008012: [03:58:40] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 003968: [03:58:40] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003968: [03:58:40] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 003968: [03:58:40] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003968: [03:58:40] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003968: [03:58:40] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 003968: [03:58:40] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003968: [03:58:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43927 (7.14 %) RDOC 003968: [03:58:41] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.042107 seconds RDOC 003968: [03:58:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 003968: [03:58:41] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003968: [03:58:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 008012: [03:58:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (57974 bytes) (time 1691117921) 8902 byte thumbnail RDOC 008012: [03:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 008012: [03:58:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008012: [03:58:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008012: [03:58:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008012: [03:58:42] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008012: [03:58:42] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008012: [03:58:42] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008012: [03:58:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008012: [03:58:42] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008012: [03:58:42] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008012: [03:58:42] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008012: [03:58:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008012: [03:58:42] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.588 ms RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008012: [03:58:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010004: [03:58:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010004: [03:58:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010004: [03:58:42] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010004: [03:58:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010004: [03:58:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12912 RDOC 012912: [03:58:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012912: [03:58:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012912: [03:58:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012912: [03:58:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012912: [03:58:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012912: [03:58:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012912: [03:58:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012912: [03:58:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012912: [03:58:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012912: [03:58:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012912: [03:58:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012912: [03:58:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012912: [03:58:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012912: [03:58:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012912: [03:58:43] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010004: [03:58:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12912] RDOC 012912: [03:58:43] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CDB1E3D8D8 RDOC 012912: [03:58:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012912: [03:58:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012912: [03:58:43] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CDB1E3D8D8 RDOC 012912: [03:58:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012912: [03:58:43] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CDB1E3D8D8 RDOC 012912: [03:58:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012912: [03:58:43] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001CDB1E3D8D8 / 0x0000000000130070 RDOC 012912: [03:58:43] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012912: [03:58:43] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012912: [03:58:43] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012912: [03:58:43] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 012912: [03:58:43] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012912: [03:58:43] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010004: [03:58:43] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012912: [03:58:43] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 012912: [03:58:43] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012912: [03:58:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 28134 (4.95 %) RDOC 012912: [03:58:43] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.049026 seconds RDOC 012912: [03:58:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 012912: [03:58:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 012912: [03:58:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010004: [03:58:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (38043 bytes) (time 1691117923) 5744 byte thumbnail RDOC 010004: [03:58:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010004: [03:58:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010004: [03:58:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010004: [03:58:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010004: [03:58:44] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010004: [03:58:44] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010004: [03:58:44] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010004: [03:58:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010004: [03:58:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010004: [03:58:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010004: [03:58:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010004: [03:58:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010004: [03:58:44] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.429 ms RDOC 010004: [03:58:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009820: [03:58:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009820: [03:58:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009820: [03:58:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009820: [03:58:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009820: [03:58:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1340 RDOC 001340: [03:58:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001340: [03:58:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001340: [03:58:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001340: [03:58:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001340: [03:58:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001340: [03:58:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001340: [03:58:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001340: [03:58:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001340: [03:58:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001340: [03:58:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001340: [03:58:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001340: [03:58:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001340: [03:58:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001340: [03:58:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009820: [03:58:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1340] RDOC 001340: [03:58:45] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001340: [03:58:45] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:45] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB030 RDOC 001340: [03:58:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001340: [03:58:45] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:45] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:45] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001340: [03:58:45] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001340: [03:58:45] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:45] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:45] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:46] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:46] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:46] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB658 RDOC 001340: [03:58:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001340: [03:58:46] core.cpp(2028) - Log - Removing device frame capturer for 0x00000174E68AB030 RDOC 001340: [03:58:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001340: [03:58:46] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000174E68AB030 RDOC 001340: [03:58:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001340: [03:58:46] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000174E68AB030 / 0x0000000000140070 RDOC 001340: [03:58:46] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001340: [03:58:46] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001340: [03:58:46] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 001340: [03:58:46] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 001340: [03:58:46] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001340: [03:58:46] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 001340: [03:58:46] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 001340: [03:58:46] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009820: [03:58:46] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 001340: [03:58:46] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 001340: [03:58:46] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 001340: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 31668 (5.59 %) RDOC 001340: [03:58:46] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.036414 seconds RDOC 001340: [03:58:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001340: [03:58:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 001340: [03:58:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 009820: [03:58:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41417 bytes) (time 1691117926) 5116 byte thumbnail RDOC 009820: [03:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 009820: [03:58:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009820: [03:58:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009820: [03:58:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009820: [03:58:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009820: [03:58:47] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009820: [03:58:47] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009820: [03:58:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009820: [03:58:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009820: [03:58:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009820: [03:58:47] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009820: [03:58:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009820: [03:58:47] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.744 ms RDOC 009820: [03:58:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010752: [03:58:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010752: [03:58:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010752: [03:58:48] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010752: [03:58:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010752: [03:58:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4544 RDOC 004544: [03:58:48] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004544: [03:58:48] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004544: [03:58:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004544: [03:58:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004544: [03:58:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004544: [03:58:48] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004544: [03:58:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004544: [03:58:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004544: [03:58:48] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004544: [03:58:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004544: [03:58:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004544: [03:58:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004544: [03:58:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004544: [03:58:48] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010752: [03:58:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4544] RDOC 004544: [03:58:48] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004544: [03:58:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001864802CC88 RDOC 004544: [03:58:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004544: [03:58:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004544: [03:58:48] core.cpp(2028) - Log - Removing device frame capturer for 0x000001864802CC88 RDOC 004544: [03:58:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004544: [03:58:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001864802CC88 RDOC 004544: [03:58:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004544: [03:58:48] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001864802CC88 / 0x0000000000150070 RDOC 004544: [03:58:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004544: [03:58:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010752: [03:58:48] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 004544: [03:58:48] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004544: [03:58:48] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 004544: [03:58:48] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004544: [03:58:48] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 004544: [03:58:48] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 004544: [03:58:48] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004544: [03:58:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 37938 (5.82 %) RDOC 004544: [03:58:48] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.058304 seconds RDOC 004544: [03:58:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 004544: [03:58:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 004544: [03:58:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010752: [03:58:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (51352 bytes) (time 1691117928) 7788 byte thumbnail RDOC 010752: [03:58:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 010752: [03:58:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010752: [03:58:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010752: [03:58:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010752: [03:58:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010752: [03:58:49] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010752: [03:58:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010752: [03:58:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010752: [03:58:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010752: [03:58:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010752: [03:58:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010752: [03:58:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010752: [03:58:50] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.463 ms RDOC 010752: [03:58:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010580: [03:58:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010580: [03:58:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010580: [03:58:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010580: [03:58:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010580: [03:58:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6536 RDOC 006536: [03:58:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006536: [03:58:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006536: [03:58:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006536: [03:58:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006536: [03:58:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006536: [03:58:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006536: [03:58:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006536: [03:58:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006536: [03:58:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006536: [03:58:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006536: [03:58:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006536: [03:58:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006536: [03:58:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006536: [03:58:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006536: [03:58:50] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010580: [03:58:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6536] RDOC 006536: [03:58:50] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000135DE81D348 RDOC 006536: [03:58:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006536: [03:58:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006536: [03:58:50] core.cpp(2028) - Log - Removing device frame capturer for 0x00000135DE81D348 RDOC 006536: [03:58:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006536: [03:58:51] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000135DE81D348 RDOC 006536: [03:58:51] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006536: [03:58:51] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000135DE81D348 / 0x0000000000160070 RDOC 006536: [03:58:51] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006536: [03:58:51] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010580: [03:58:51] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006536: [03:58:51] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006536: [03:58:51] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 006536: [03:58:51] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 006536: [03:58:51] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006536: [03:58:51] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 006536: [03:58:51] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 006536: [03:58:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 111463 (13.26 %) RDOC 006536: [03:58:51] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.067070 seconds RDOC 006536: [03:58:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006536: [03:58:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006536: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010580: [03:58:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (118117 bytes) (time 1691117931) 2526 byte thumbnail RDOC 010580: [03:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010580: [03:58:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010580: [03:58:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010580: [03:58:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010580: [03:58:52] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010580: [03:58:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010580: [03:58:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010580: [03:58:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010580: [03:58:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010580: [03:58:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010580: [03:58:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010580: [03:58:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010580: [03:58:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.773 ms RDOC 010580: [03:58:57] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010580: [03:58:57] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010580: [03:58:57] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010580: [03:58:57] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 010580: [03:58:57] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010580: [03:58:57] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010580: [03:58:57] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010580: [03:58:57] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:57] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 010580: [03:58:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008312: [03:58:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008312: [03:58:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008312: [03:58:59] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008312: [03:58:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008312: [03:58:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12972 RDOC 012972: [03:58:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012972: [03:58:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012972: [03:58:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012972: [03:58:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012972: [03:58:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012972: [03:58:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012972: [03:58:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012972: [03:58:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012972: [03:58:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012972: [03:58:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012972: [03:58:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012972: [03:58:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012972: [03:58:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012972: [03:58:59] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008312: [03:58:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12972] RDOC 012972: [03:58:59] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012972: [03:58:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000287401AB698 RDOC 012972: [03:58:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012972: [03:58:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012972: [03:58:59] core.cpp(2028) - Log - Removing device frame capturer for 0x00000287401AB698 RDOC 012972: [03:58:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012972: [03:58:59] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x00000287401AB698 RDOC 012972: [03:58:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012972: [03:58:59] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x00000287401AB698 / 0x0000000000170070 RDOC 012972: [03:58:59] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012972: [03:58:59] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012972: [03:58:59] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012972: [03:58:59] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 012972: [03:58:59] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012972: [03:58:59] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008312: [03:59:00] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012972: [03:59:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012972: [03:59:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012972: [03:59:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 37438 (1.50 %) RDOC 012972: [03:59:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.035855 seconds RDOC 012972: [03:59:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012972: [03:59:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 012972: [03:59:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 008312: [03:59:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44092 bytes) (time 1691117940) 2526 byte thumbnail RDOC 008312: [03:59:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 008312: [03:59:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008312: [03:59:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008312: [03:59:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008312: [03:59:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008312: [03:59:01] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008312: [03:59:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008312: [03:59:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008312: [03:59:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008312: [03:59:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008312: [03:59:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008312: [03:59:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008312: [03:59:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 17.592 ms RDOC 008312: [03:59:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006868: [03:59:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006868: [03:59:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006868: [03:59:01] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006868: [03:59:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006868: [03:59:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 484 RDOC 000484: [03:59:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000484: [03:59:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000484: [03:59:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000484: [03:59:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000484: [03:59:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000484: [03:59:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000484: [03:59:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000484: [03:59:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000484: [03:59:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000484: [03:59:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000484: [03:59:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000484: [03:59:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000484: [03:59:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000484: [03:59:01] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006868: [03:59:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [484] RDOC 000484: [03:59:01] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000484: [03:59:02] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F5A939CB28 RDOC 000484: [03:59:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000484: [03:59:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000484: [03:59:02] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F5A939CB28 RDOC 000484: [03:59:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000484: [03:59:02] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F5A939CB28 RDOC 000484: [03:59:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000484: [03:59:02] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F5A939CB28 / 0x0000000000180070 RDOC 000484: [03:59:02] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000484: [03:59:02] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000484: [03:59:02] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000484: [03:59:02] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 000484: [03:59:02] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000484: [03:59:02] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006868: [03:59:02] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 000484: [03:59:02] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 000484: [03:59:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000484: [03:59:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 31804 (5.60 %) RDOC 000484: [03:59:02] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.051137 seconds RDOC 000484: [03:59:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000484: [03:59:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 000484: [03:59:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006868: [03:59:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41553 bytes) (time 1691117942) 5116 byte thumbnail RDOC 006868: [03:59:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006868: [03:59:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006868: [03:59:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006868: [03:59:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006868: [03:59:03] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006868: [03:59:03] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006868: [03:59:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006868: [03:59:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006868: [03:59:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006868: [03:59:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006868: [03:59:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006868: [03:59:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006868: [03:59:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.769 ms RDOC 006868: [03:59:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010884: [03:59:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010884: [03:59:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010884: [03:59:04] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010884: [03:59:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010884: [03:59:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11464 RDOC 011464: [03:59:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011464: [03:59:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011464: [03:59:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011464: [03:59:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011464: [03:59:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011464: [03:59:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011464: [03:59:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011464: [03:59:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011464: [03:59:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011464: [03:59:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011464: [03:59:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011464: [03:59:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011464: [03:59:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011464: [03:59:04] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010884: [03:59:04] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11464] RDOC 011464: [03:59:04] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011464: [03:59:05] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F06BA3BE98 RDOC 011464: [03:59:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011464: [03:59:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011464: [03:59:05] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F06BA3BE98 RDOC 011464: [03:59:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011464: [03:59:05] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F06BA3BE98 RDOC 011464: [03:59:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011464: [03:59:05] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F06BA3BE98 / 0x0000000000190070 RDOC 011464: [03:59:05] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011464: [03:59:05] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010884: [03:59:05] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 011464: [03:59:05] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011464: [03:59:05] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 011464: [03:59:05] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011464: [03:59:05] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011464: [03:59:05] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 011464: [03:59:05] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011464: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 151798 (3.72 %) RDOC 011464: [03:59:05] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.057777 seconds RDOC 011464: [03:59:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011464: [03:59:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011464: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010884: [03:59:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (158452 bytes) (time 1691117945) 2526 byte thumbnail RDOC 010884: [03:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 010884: [03:59:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010884: [03:59:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010884: [03:59:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010884: [03:59:06] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010884: [03:59:06] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010884: [03:59:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010884: [03:59:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010884: [03:59:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010884: [03:59:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010884: [03:59:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010884: [03:59:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010884: [03:59:07] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 77.024 ms RDOC 010884: [03:59:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013248: [03:59:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013248: [03:59:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013248: [03:59:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013248: [03:59:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013248: [03:59:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12184 RDOC 012184: [03:59:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012184: [03:59:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012184: [03:59:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012184: [03:59:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012184: [03:59:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012184: [03:59:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012184: [03:59:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012184: [03:59:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012184: [03:59:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012184: [03:59:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012184: [03:59:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012184: [03:59:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012184: [03:59:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012184: [03:59:08] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013248: [03:59:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12184] RDOC 012184: [03:59:08] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012184: [03:59:09] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001A998DBB678 RDOC 012184: [03:59:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012184: [03:59:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012184: [03:59:09] core.cpp(2028) - Log - Removing device frame capturer for 0x000001A998DBB678 RDOC 012184: [03:59:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012184: [03:59:09] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001A998DBB678 RDOC 012184: [03:59:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012184: [03:59:09] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001A998DBB678 / 0x00000000001A0070 RDOC 012184: [03:59:09] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012184: [03:59:09] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013248: [03:59:09] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012184: [03:59:09] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:59:09] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012184: [03:59:09] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:59:09] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012184: [03:59:09] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 012184: [03:59:09] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012184: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 32107 (5.62 %) RDOC 012184: [03:59:09] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.056250 seconds RDOC 012184: [03:59:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:59:09] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 012184: [03:59:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 013248: [03:59:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (41856 bytes) (time 1691117949) 5116 byte thumbnail RDOC 013248: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 013248: [03:59:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013248: [03:59:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013248: [03:59:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013248: [03:59:10] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013248: [03:59:10] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013248: [03:59:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 013248: [03:59:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013248: [03:59:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013248: [03:59:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013248: [03:59:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 013248: [03:59:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013248: [03:59:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 9.632 ms RDOC 013248: [03:59:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 013248: [03:59:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14391 (2.52 %) RDOC 013248: [03:59:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013248: [03:59:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.786 ms RDOC 013248: [03:59:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14391 (2.52 %) RDOC 013248: [03:59:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 013248: [03:59:11] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 013248: [03:59:11] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 013248: [03:59:11] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 013248: [03:59:11] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013248: [03:59:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006908: [03:59:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006908: [03:59:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006908: [03:59:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006908: [03:59:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006908: [03:59:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2156 RDOC 002156: [03:59:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002156: [03:59:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002156: [03:59:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002156: [03:59:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002156: [03:59:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002156: [03:59:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002156: [03:59:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002156: [03:59:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002156: [03:59:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002156: [03:59:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002156: [03:59:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002156: [03:59:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002156: [03:59:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002156: [03:59:11] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002156: [03:59:11] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006908: [03:59:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2156] RDOC 002156: [03:59:12] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001217BC5C608 RDOC 002156: [03:59:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002156: [03:59:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002156: [03:59:12] core.cpp(2028) - Log - Removing device frame capturer for 0x000001217BC5C608 RDOC 002156: [03:59:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002156: [03:59:12] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001217BC5C608 RDOC 002156: [03:59:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002156: [03:59:12] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001217BC5C608 / 0x00000000001B0070 RDOC 002156: [03:59:12] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002156: [03:59:12] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006908: [03:59:12] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 002156: [03:59:12] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002156: [03:59:12] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 002156: [03:59:12] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002156: [03:59:12] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002156: [03:59:12] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 002156: [03:59:12] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 002156: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34263 (5.47 %) RDOC 002156: [03:59:12] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.055965 seconds RDOC 002156: [03:59:12] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 002156: [03:59:12] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 002156: [03:59:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006908: [03:59:12] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (45442 bytes) (time 1691117952) 6356 byte thumbnail RDOC 006908: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006908: [03:59:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006908: [03:59:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006908: [03:59:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006908: [03:59:13] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006908: [03:59:13] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006908: [03:59:13] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006908: [03:59:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006908: [03:59:13] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006908: [03:59:13] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006908: [03:59:13] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006908: [03:59:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006908: [03:59:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 20.550 ms RDOC 006908: [03:59:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012176: [03:59:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012176: [03:59:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012176: [03:59:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012176: [03:59:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012176: [03:59:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8260 RDOC 008260: [03:59:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008260: [03:59:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008260: [03:59:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008260: [03:59:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008260: [03:59:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008260: [03:59:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008260: [03:59:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008260: [03:59:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008260: [03:59:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008260: [03:59:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008260: [03:59:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008260: [03:59:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008260: [03:59:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008260: [03:59:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012176: [03:59:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8260] RDOC 008260: [03:59:14] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008260: [03:59:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F972B8C0F8 RDOC 008260: [03:59:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008260: [03:59:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008260: [03:59:14] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F972B8C0F8 RDOC 008260: [03:59:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008260: [03:59:14] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001F972B8C0F8 RDOC 008260: [03:59:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x00000000001C0070 RDOC 008260: [03:59:14] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008260: [03:59:14] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x00000000000F039C RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x00000000000502F6 RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x0000000000080300 RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x000000000004034C RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x0000000000060348 RDOC 008260: [03:59:14] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001F972B8C0F8 / 0x0000000000040392 RDOC 012176: [03:59:14] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008260: [03:59:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008260: [03:59:14] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 008260: [03:59:14] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008260: [03:59:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 008260: [03:59:14] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008260: [03:59:14] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008260: [03:59:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 101370 (1.14 %) RDOC 008260: [03:59:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.081475 seconds RDOC 008260: [03:59:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 008260: [03:59:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008260: [03:59:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008260: [03:59:14] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 008260: [03:59:14] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008260: [03:59:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 008260: [03:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 008260: [03:59:14] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 008260: [03:59:14] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 012176: [03:59:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50) (112384 bytes) (time 1691117954) 6530 byte thumbnail RDOC 012176: [03:59:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 012176: [03:59:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012176: [03:59:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012176: [03:59:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012176: [03:59:15] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012176: [03:59:15] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012176: [03:59:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012176: [03:59:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012176: [03:59:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012176: [03:59:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012176: [03:59:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012176: [03:59:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012176: [03:59:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 68.946 ms RDOC 012176: [03:59:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005788: [03:59:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 005788: [03:59:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005788: [03:59:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005788: [03:59:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005788: [03:59:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6084 RDOC 006084: [03:59:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006084: [03:59:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006084: [03:59:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006084: [03:59:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006084: [03:59:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006084: [03:59:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006084: [03:59:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006084: [03:59:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006084: [03:59:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006084: [03:59:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006084: [03:59:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006084: [03:59:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006084: [03:59:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006084: [03:59:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005788: [03:59:16] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6084] RDOC 006084: [03:59:16] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006084: [03:59:16] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002392530DF98 RDOC 006084: [03:59:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006084: [03:59:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006084: [03:59:16] core.cpp(2028) - Log - Removing device frame capturer for 0x000002392530DF98 RDOC 006084: [03:59:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006084: [03:59:17] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002392530DF98 RDOC 006084: [03:59:17] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006084: [03:59:17] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002392530DF98 / 0x00000000000602F6 RDOC 006084: [03:59:17] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006084: [03:59:17] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006084: [03:59:17] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006084: [03:59:17] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 006084: [03:59:17] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006084: [03:59:17] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005788: [03:59:17] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 006084: [03:59:17] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 006084: [03:59:17] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006084: [03:59:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33507 (5.91 %) RDOC 006084: [03:59:17] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.048699 seconds RDOC 006084: [03:59:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 006084: [03:59:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 006084: [03:59:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 005788: [03:59:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43772 bytes) (time 1691117957) 5798 byte thumbnail RDOC 005788: [03:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 005788: [03:59:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005788: [03:59:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005788: [03:59:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005788: [03:59:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005788: [03:59:18] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005788: [03:59:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005788: [03:59:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005788: [03:59:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005788: [03:59:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005788: [03:59:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005788: [03:59:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005788: [03:59:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 5.936 ms RDOC 005788: [03:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012600: [03:59:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012600: [03:59:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012600: [03:59:18] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012600: [03:59:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012600: [03:59:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5988 RDOC 005988: [03:59:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005988: [03:59:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005988: [03:59:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005988: [03:59:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005988: [03:59:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005988: [03:59:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005988: [03:59:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005988: [03:59:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005988: [03:59:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005988: [03:59:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005988: [03:59:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005988: [03:59:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005988: [03:59:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005988: [03:59:19] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005988: [03:59:19] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012600: [03:59:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5988] RDOC 005988: [03:59:19] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001BCAD0EBEB8 RDOC 005988: [03:59:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005988: [03:59:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005988: [03:59:19] core.cpp(2028) - Log - Removing device frame capturer for 0x000001BCAD0EBEB8 RDOC 005988: [03:59:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005988: [03:59:19] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001BCAD0EBEB8 RDOC 005988: [03:59:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005988: [03:59:19] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001BCAD0EBEB8 / 0x00000000000702F6 RDOC 005988: [03:59:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005988: [03:59:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012600: [03:59:19] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 005988: [03:59:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005988: [03:59:19] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 005988: [03:59:19] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005988: [03:59:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005988: [03:59:19] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 005988: [03:59:19] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005988: [03:59:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 37950 (6.41 %) RDOC 005988: [03:59:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.035403 seconds RDOC 005988: [03:59:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005988: [03:59:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005988: [03:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012600: [03:59:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (47160 bytes) (time 1691117959) 4687 byte thumbnail RDOC 012600: [03:59:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012600: [03:59:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012600: [03:59:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012600: [03:59:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012600: [03:59:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012600: [03:59:20] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012600: [03:59:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012600: [03:59:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012600: [03:59:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012600: [03:59:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012600: [03:59:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012600: [03:59:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012600: [03:59:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.270 ms RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012600: [03:59:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012480: [03:59:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012480: [03:59:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012480: [03:59:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012480: [03:59:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012480: [03:59:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5156 RDOC 005156: [03:59:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005156: [03:59:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005156: [03:59:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005156: [03:59:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005156: [03:59:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005156: [03:59:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005156: [03:59:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005156: [03:59:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005156: [03:59:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005156: [03:59:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005156: [03:59:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005156: [03:59:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005156: [03:59:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005156: [03:59:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012480: [03:59:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5156] RDOC 005156: [03:59:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005156: [03:59:21] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002B58FDAD5D0 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005156: [03:59:21] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005156: [03:59:21] core.cpp(2028) - Log - Removing device frame capturer for 0x000002B58FDAD5D0 RDOC 005156: [03:59:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005156: [03:59:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005156: [03:59:21] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005156: [03:59:21] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002B58FDAD5D0 RDOC 005156: [03:59:21] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012480: [03:59:21] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005156: [03:59:22] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005156: [03:59:22] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002B58FDAD5D0 / 0x00000000000802F6 RDOC 005156: [03:59:22] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005156: [03:59:22] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 012480: [03:59:22] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005156: [03:59:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005156: [03:59:22] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 005156: [03:59:22] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005156: [03:59:22] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 16 referenced resources RDOC 005156: [03:59:22] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 005156: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081280 bytes to 26249 (1.26 %) RDOC 005156: [03:59:22] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.984863 MB capture section in 0.111876 seconds RDOC 005156: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005156: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005156: [03:59:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005156: [03:59:22] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 005156: [03:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 012480: [03:59:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2591455 bytes) (time 1691117962) 4886 byte thumbnail RDOC 012480: [03:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 012480: [03:59:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012480: [03:59:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012480: [03:59:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012480: [03:59:23] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012480: [03:59:23] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012480: [03:59:24] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012480: [03:59:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012480: [03:59:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012480: [03:59:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012480: [03:59:24] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012480: [03:59:24] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012480: [03:59:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012480: [03:59:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012480: [03:59:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012480: [03:59:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012480: [03:59:27] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012480: [03:59:27] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012480: [03:59:27] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012480: [03:59:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012480: [03:59:27] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 3179.502 ms RDOC 012480: [03:59:27] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 012480: [03:59:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009680: [03:59:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009680: [03:59:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009680: [03:59:27] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009680: [03:59:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009680: [03:59:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11516 RDOC 011516: [03:59:27] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011516: [03:59:27] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011516: [03:59:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011516: [03:59:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011516: [03:59:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011516: [03:59:27] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011516: [03:59:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011516: [03:59:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011516: [03:59:27] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011516: [03:59:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011516: [03:59:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011516: [03:59:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011516: [03:59:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011516: [03:59:27] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009680: [03:59:27] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11516] RDOC 011516: [03:59:28] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011516: [03:59:28] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000223A9B0C670 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011516: [03:59:28] core.cpp(2028) - Log - Removing device frame capturer for 0x00000223A9B0C670 RDOC 011516: [03:59:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011516: [03:59:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011516: [03:59:28] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011516: [03:59:28] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000223A9B0C670 RDOC 011516: [03:59:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009680: [03:59:28] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011516: [03:59:28] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011516: [03:59:28] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000223A9B0C670 / 0x00000000000902F6 RDOC 011516: [03:59:28] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011516: [03:59:28] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 009680: [03:59:28] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011516: [03:59:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011516: [03:59:28] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011516: [03:59:28] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011516: [03:59:28] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 011516: [03:59:28] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 16 referenced resources RDOC 011516: [03:59:28] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011516: [03:59:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155968 bytes to 69733 (3.23 %) RDOC 011516: [03:59:28] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.056091 MB capture section in 0.119585 seconds RDOC 011516: [03:59:28] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011516: [03:59:28] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011516: [03:59:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011516: [03:59:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011516: [03:59:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009680: [03:59:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2635028 bytes) (time 1691117968) 4975 byte thumbnail RDOC 009680: [03:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 009680: [03:59:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009680: [03:59:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009680: [03:59:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009680: [03:59:29] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009680: [03:59:29] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 009680: [03:59:29] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 009680: [03:59:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 009680: [03:59:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009680: [03:59:29] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009680: [03:59:29] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009680: [03:59:30] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009680: [03:59:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009680: [03:59:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009680: [03:59:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009680: [03:59:30] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 009680: [03:59:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009680: [03:59:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009680: [03:59:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009680: [03:59:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009680: [03:59:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009680: [03:59:30] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 784.941 ms RDOC 009680: [03:59:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006944: [03:59:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006944: [03:59:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006944: [03:59:31] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006944: [03:59:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006944: [03:59:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12576 RDOC 012576: [03:59:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012576: [03:59:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012576: [03:59:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012576: [03:59:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012576: [03:59:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012576: [03:59:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012576: [03:59:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012576: [03:59:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012576: [03:59:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012576: [03:59:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012576: [03:59:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012576: [03:59:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012576: [03:59:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012576: [03:59:31] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006944: [03:59:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12576] RDOC 012576: [03:59:31] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012576: [03:59:31] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001CB447CD640 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012576: [03:59:31] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CB447CD640 RDOC 012576: [03:59:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012576: [03:59:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012576: [03:59:31] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012576: [03:59:31] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001CB447CD640 RDOC 012576: [03:59:31] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006944: [03:59:31] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012576: [03:59:31] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012576: [03:59:31] d3d12_device.cpp(2509) - Log - Creating direct queue as none was found in the application RDOC 012576: [03:59:31] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012576: [03:59:31] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 012576: [03:59:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012576: [03:59:31] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 012576: [03:59:32] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 012576: [03:59:32] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 13 referenced resources RDOC 012576: [03:59:32] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 012576: [03:59:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213696 bytes to 15705 (7.35 %) RDOC 012576: [03:59:32] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.203796 MB capture section in 0.102784 seconds RDOC 012576: [03:59:32] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012576: [03:59:32] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012576: [03:59:32] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 012576: [03:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 012576: [03:59:32] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CB447CD640 RDOC 006944: [03:59:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2571530 bytes) (time 1691117972) 0 byte thumbnail RDOC 006944: [03:59:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 006944: [03:59:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006944: [03:59:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006944: [03:59:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006944: [03:59:33] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006944: [03:59:33] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006944: [03:59:33] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006944: [03:59:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006944: [03:59:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006944: [03:59:33] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006944: [03:59:33] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006944: [03:59:33] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006944: [03:59:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006944: [03:59:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006944: [03:59:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006944: [03:59:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006944: [03:59:34] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006944: [03:59:34] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006944: [03:59:34] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006944: [03:59:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006944: [03:59:34] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 905.916 ms RDOC 006944: [03:59:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004908: [03:59:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004908: [03:59:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004908: [03:59:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004908: [03:59:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004908: [03:59:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5928 RDOC 005928: [03:59:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005928: [03:59:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005928: [03:59:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005928: [03:59:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005928: [03:59:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005928: [03:59:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005928: [03:59:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005928: [03:59:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005928: [03:59:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005928: [03:59:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005928: [03:59:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005928: [03:59:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005928: [03:59:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005928: [03:59:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004908: [03:59:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5928] RDOC 005928: [03:59:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005928: [03:59:35] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000022A50F8F3F0 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005928: [03:59:35] core.cpp(2028) - Log - Removing device frame capturer for 0x0000022A50F8F3F0 RDOC 005928: [03:59:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005928: [03:59:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005928: [03:59:35] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005928: [03:59:35] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000022A50F8F3F0 RDOC 005928: [03:59:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004908: [03:59:35] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005928: [03:59:35] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005928: [03:59:35] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000022A50F8F3F0 / 0x00000000000A02F6 RDOC 005928: [03:59:35] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005928: [03:59:35] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 004908: [03:59:35] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005928: [03:59:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005928: [03:59:35] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 005928: [03:59:35] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005928: [03:59:35] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 005928: [03:59:35] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 005928: [03:59:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8380 (14.06 %) RDOC 005928: [03:59:35] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.166699 seconds RDOC 005928: [03:59:35] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005928: [03:59:35] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005928: [03:59:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005928: [03:59:35] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 005928: [03:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 004908: [03:59:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573807 bytes) (time 1691117975) 5116 byte thumbnail RDOC 004908: [03:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 004908: [03:59:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004908: [03:59:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004908: [03:59:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004908: [03:59:37] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004908: [03:59:37] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 004908: [03:59:37] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 004908: [03:59:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 004908: [03:59:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004908: [03:59:37] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004908: [03:59:37] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004908: [03:59:37] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004908: [03:59:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004908: [03:59:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004908: [03:59:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004908: [03:59:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004908: [03:59:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004908: [03:59:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004908: [03:59:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004908: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004908: [03:59:38] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 802.423 ms RDOC 004908: [03:59:38] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 9.296 ms RDOC 004908: [03:59:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010572: [03:59:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010572: [03:59:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010572: [03:59:38] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010572: [03:59:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010572: [03:59:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 248 RDOC 000248: [03:59:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000248: [03:59:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000248: [03:59:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000248: [03:59:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000248: [03:59:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000248: [03:59:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000248: [03:59:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000248: [03:59:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000248: [03:59:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000248: [03:59:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000248: [03:59:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000248: [03:59:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000248: [03:59:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000248: [03:59:38] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010572: [03:59:38] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [248] RDOC 000248: [03:59:38] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000248: [03:59:38] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000130B196DA70 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000248: [03:59:38] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000248: [03:59:38] core.cpp(2028) - Log - Removing device frame capturer for 0x00000130B196DA70 RDOC 000248: [03:59:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000248: [03:59:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000248: [03:59:38] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000248: [03:59:38] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000130B196DA70 RDOC 000248: [03:59:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010572: [03:59:38] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000248: [03:59:39] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000248: [03:59:39] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000130B196DA70 / 0x00000000000B02F6 RDOC 000248: [03:59:39] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000248: [03:59:39] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 010572: [03:59:39] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000248: [03:59:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000248: [03:59:39] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 000248: [03:59:39] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000248: [03:59:39] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 000248: [03:59:39] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 22 referenced resources RDOC 000248: [03:59:39] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 9 unreferenced RDOC 000248: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318720 bytes to 61732 (19.37 %) RDOC 000248: [03:59:39] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.303955 MB capture section in 0.133760 seconds RDOC 000248: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000248: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000248: [03:59:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 000248: [03:59:39] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 000248: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 010572: [03:59:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2630038 bytes) (time 1691117979) 7111 byte thumbnail RDOC 010572: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 010572: [03:59:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010572: [03:59:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010572: [03:59:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010572: [03:59:40] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010572: [03:59:40] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010572: [03:59:40] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010572: [03:59:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010572: [03:59:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010572: [03:59:40] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010572: [03:59:40] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010572: [03:59:40] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010572: [03:59:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010572: [03:59:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010572: [03:59:40] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010572: [03:59:41] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 010572: [03:59:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010572: [03:59:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010572: [03:59:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010572: [03:59:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010572: [03:59:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010572: [03:59:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 827.908 ms RDOC 010572: [03:59:41] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010572: [03:59:41] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010572: [03:59:41] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010572: [03:59:41] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 010572: [03:59:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012860: [03:59:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012860: [03:59:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012860: [03:59:42] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012860: [03:59:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012860: [03:59:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2204 RDOC 002204: [03:59:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002204: [03:59:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002204: [03:59:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002204: [03:59:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002204: [03:59:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002204: [03:59:42] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002204: [03:59:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002204: [03:59:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002204: [03:59:42] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002204: [03:59:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002204: [03:59:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002204: [03:59:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002204: [03:59:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002204: [03:59:42] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012860: [03:59:42] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2204] RDOC 002204: [03:59:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002204: [03:59:42] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020EE28FD510 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 002204: [03:59:42] core.cpp(2028) - Log - Removing device frame capturer for 0x0000020EE28FD510 RDOC 002204: [03:59:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002204: [03:59:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002204: [03:59:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002204: [03:59:42] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020EE28FD510 RDOC 002204: [03:59:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012860: [03:59:42] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002204: [03:59:42] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002204: [03:59:42] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000020EE28FD510 / 0x00000000000C02F6 RDOC 012860: [03:59:42] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 002204: [03:59:42] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002204: [03:59:42] resource_manager.h(1469) - Log - Preparing up to 74 potentially dirty resources RDOC 002204: [03:59:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002204: [03:59:43] resource_manager.h(1526) - Log - Prepared 61 dirty resources, postponed 0, skipped 0 RDOC 002204: [03:59:43] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 002204: [03:59:43] resource_manager.h(1538) - Log - Checking 61 resources with initial contents against 63 referenced resources RDOC 002204: [03:59:43] resource_manager.h(1642) - Log - Serialised 52 resources, skipped 9 unreferenced RDOC 002204: [03:59:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120896 bytes to 1262857 (0.57 %) RDOC 002204: [03:59:43] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 209.923645 MB capture section in 0.338644 seconds RDOC 002204: [03:59:43] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 002204: [03:59:43] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 002204: [03:59:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 002204: [03:59:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 002204: [03:59:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 012860: [03:59:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3829065 bytes) (time 1691117983) 4956 byte thumbnail RDOC 012860: [03:59:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 012860: [03:59:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012860: [03:59:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012860: [03:59:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012860: [03:59:44] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012860: [03:59:44] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012860: [03:59:44] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012860: [03:59:44] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012860: [03:59:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012860: [03:59:44] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012860: [03:59:44] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012860: [03:59:44] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012860: [03:59:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012860: [03:59:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012860: [03:59:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012860: [03:59:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012860: [03:59:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012860: [03:59:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012860: [03:59:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012860: [03:59:45] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 012860: [03:59:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012860: [03:59:46] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1314.278 ms RDOC 012860: [03:59:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000644: [03:59:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000644: [03:59:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000644: [03:59:51] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000644: [03:59:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000644: [03:59:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11880 RDOC 011880: [03:59:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011880: [03:59:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011880: [03:59:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011880: [03:59:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011880: [03:59:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011880: [03:59:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011880: [03:59:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011880: [03:59:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011880: [03:59:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011880: [03:59:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011880: [03:59:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011880: [03:59:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011880: [03:59:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011880: [03:59:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000644: [03:59:51] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11880] RDOC 011880: [03:59:51] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011880: [03:59:51] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A40B10E660 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011880: [03:59:51] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011880: [03:59:51] core.cpp(2028) - Log - Removing device frame capturer for 0x000001A40B10E660 RDOC 011880: [03:59:51] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011880: [03:59:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011880: [03:59:52] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011880: [03:59:52] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A40B10E660 RDOC 011880: [03:59:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000644: [03:59:52] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011880: [03:59:52] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011880: [03:59:52] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001A40B10E660 / 0x0000000000060394 RDOC 000644: [03:59:52] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011880: [03:59:52] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011880: [03:59:52] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 011880: [03:59:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011880: [03:59:52] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 011880: [03:59:52] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011880: [03:59:52] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 17 referenced resources RDOC 011880: [03:59:52] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 011880: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2148160 bytes to 61153 (2.85 %) RDOC 011880: [03:59:52] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.048645 MB capture section in 0.110673 seconds RDOC 011880: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011880: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011880: [03:59:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 011880: [03:59:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 011880: [03:59:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 000644: [03:59:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2632206 bytes) (time 1691117992) 9588 byte thumbnail RDOC 000644: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 000644: [03:59:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000644: [03:59:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000644: [03:59:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000644: [03:59:53] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000644: [03:59:53] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 000644: [03:59:53] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 000644: [03:59:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 000644: [03:59:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000644: [03:59:53] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000644: [03:59:53] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000644: [03:59:53] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000644: [03:59:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000644: [03:59:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000644: [03:59:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000644: [03:59:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 000644: [03:59:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000644: [03:59:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000644: [03:59:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000644: [03:59:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000644: [03:59:54] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 745.972 ms RDOC 000644: [03:59:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 000644: [03:59:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 000644: [03:59:54] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 000644: [03:59:55] d3d12_debug.cpp(1554) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 000644: [03:59:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003196: [03:59:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003196: [03:59:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003196: [03:59:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003196: [03:59:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003196: [03:59:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12792 RDOC 012792: [03:59:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012792: [03:59:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012792: [03:59:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012792: [03:59:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012792: [03:59:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012792: [03:59:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012792: [03:59:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012792: [03:59:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012792: [03:59:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012792: [03:59:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012792: [03:59:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012792: [03:59:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012792: [03:59:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012792: [03:59:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003196: [03:59:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12792] RDOC 012792: [03:59:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012792: [03:59:55] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F1ADEAD930 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012792: [03:59:55] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012792: [03:59:55] core.cpp(2028) - Log - Removing device frame capturer for 0x000001F1ADEAD930 RDOC 012792: [03:59:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012792: [03:59:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012792: [03:59:55] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012792: [03:59:55] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001F1ADEAD930 RDOC 012792: [03:59:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003196: [03:59:55] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012792: [03:59:56] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012792: [03:59:56] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001F1ADEAD930 / 0x00000000002B02FA RDOC 012792: [03:59:56] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012792: [03:59:56] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 003196: [03:59:56] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012792: [03:59:56] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012792: [03:59:56] d3d12_device.cpp(2635) - Log - Finished capture, Frame 4294967295 RDOC 012792: [03:59:56] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 2 referenced resources RDOC 012792: [03:59:56] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 12 unreferenced RDOC 012792: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1088 bytes to 662 (60.85 %) RDOC 012792: [03:59:56] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.001038 MB capture section in 0.097993 seconds RDOC 012792: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012792: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012792: [03:59:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 012792: [03:59:56] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 012792: [03:59:56] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012792: [03:59:56] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 012792: [03:59:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 003196: [03:59:56] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (2578333 bytes) (time 1691117996) 8307 byte thumbnail RDOC 003196: [03:59:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 003196: [03:59:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003196: [03:59:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003196: [03:59:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003196: [03:59:57] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003196: [03:59:57] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 003196: [03:59:57] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 003196: [03:59:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003196: [03:59:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003196: [03:59:57] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003196: [03:59:57] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003196: [03:59:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003196: [03:59:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003196: [03:59:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003196: [03:59:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003196: [03:59:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003196: [03:59:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003196: [03:59:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003196: [03:59:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003196: [03:59:58] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 759.891 ms RDOC 003196: [03:59:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010372: [03:59:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010372: [03:59:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010372: [03:59:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010372: [03:59:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010372: [03:59:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7008 RDOC 007008: [03:59:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007008: [03:59:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007008: [03:59:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007008: [03:59:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007008: [03:59:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007008: [03:59:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007008: [03:59:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007008: [03:59:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007008: [03:59:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007008: [03:59:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007008: [03:59:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007008: [03:59:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007008: [03:59:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007008: [03:59:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010372: [03:59:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7008] RDOC 007008: [03:59:59] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007008: [03:59:59] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000023876BEDDD0 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007008: [03:59:59] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 007008: [03:59:59] core.cpp(2028) - Log - Removing device frame capturer for 0x0000023876BEDDD0 RDOC 007008: [03:59:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007008: [03:59:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007008: [03:59:59] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007008: [03:59:59] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000023876BEDDD0 RDOC 007008: [03:59:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010372: [03:59:59] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007008: [03:59:59] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007008: [03:59:59] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000023876BEDDD0 / 0x00000000000F02F6 RDOC 007008: [03:59:59] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007008: [03:59:59] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 010372: [03:59:59] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007008: [03:59:59] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007008: [03:59:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007008: [03:59:59] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 24 referenced resources RDOC 007008: [03:59:59] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 4 unreferenced RDOC 007008: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140564224 bytes to 564507 (0.40 %) RDOC 007008: [03:59:59] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.052490 MB capture section in 0.147519 seconds RDOC 007008: [03:59:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 007008: [04:00:00] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 007008: [04:00:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 007008: [04:00:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 007008: [04:00:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010372: [04:00:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3130780 bytes) (time 1691118000) 5969 byte thumbnail RDOC 010372: [04:00:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010372: [04:00:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010372: [04:00:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010372: [04:00:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010372: [04:00:01] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010372: [04:00:01] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010372: [04:00:01] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010372: [04:00:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010372: [04:00:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010372: [04:00:01] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010372: [04:00:01] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010372: [04:00:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010372: [04:00:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010372: [04:00:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010372: [04:00:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010372: [04:00:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010372: [04:00:02] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010372: [04:00:02] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010372: [04:00:02] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010372: [04:00:02] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 010372: [04:00:02] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 010372: [04:00:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010372: [04:00:02] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1011.326 ms RDOC 010372: [04:00:02] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 010372: [04:00:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002108: [04:00:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002108: [04:00:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002108: [04:00:02] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002108: [04:00:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002108: [04:00:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7064 RDOC 007064: [04:00:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007064: [04:00:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007064: [04:00:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007064: [04:00:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007064: [04:00:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007064: [04:00:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007064: [04:00:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007064: [04:00:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007064: [04:00:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007064: [04:00:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007064: [04:00:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007064: [04:00:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007064: [04:00:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007064: [04:00:02] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002108: [04:00:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7064] RDOC 007064: [04:00:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007064: [04:00:03] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000196EBAADDC0 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 007064: [04:00:03] core.cpp(2028) - Log - Removing device frame capturer for 0x00000196EBAADDC0 RDOC 007064: [04:00:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007064: [04:00:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007064: [04:00:03] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007064: [04:00:03] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000196EBAADDC0 RDOC 007064: [04:00:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002108: [04:00:03] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007064: [04:00:03] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007064: [04:00:03] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000196EBAADDC0 / 0x00000000001002F6 RDOC 007064: [04:00:03] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 007064: [04:00:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007064: [04:00:03] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 002108: [04:00:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007064: [04:00:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007064: [04:00:03] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007064: [04:00:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007064: [04:00:03] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 007064: [04:00:03] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 007064: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37248 bytes to 7794 (20.92 %) RDOC 007064: [04:00:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035522 MB capture section in 0.098071 seconds RDOC 007064: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 007064: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 007064: [04:00:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007064: [04:00:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 007064: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 002108: [04:00:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573221 bytes) (time 1691118003) 5116 byte thumbnail RDOC 002108: [04:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 002108: [04:00:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002108: [04:00:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002108: [04:00:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002108: [04:00:04] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002108: [04:00:05] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002108: [04:00:05] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002108: [04:00:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002108: [04:00:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002108: [04:00:05] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002108: [04:00:05] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002108: [04:00:05] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002108: [04:00:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002108: [04:00:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002108: [04:00:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002108: [04:00:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002108: [04:00:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002108: [04:00:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002108: [04:00:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002108: [04:00:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002108: [04:00:05] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 760.803 ms RDOC 002108: [04:00:05] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 002108: [04:00:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002876: [04:00:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002876: [04:00:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002876: [04:00:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002876: [04:00:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002876: [04:00:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2768 RDOC 002768: [04:00:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002768: [04:00:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002768: [04:00:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002768: [04:00:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002768: [04:00:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002768: [04:00:06] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002768: [04:00:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002768: [04:00:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002768: [04:00:06] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002768: [04:00:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002768: [04:00:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002768: [04:00:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002768: [04:00:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002768: [04:00:06] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002876: [04:00:06] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2768] RDOC 002768: [04:00:06] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002768: [04:00:06] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000022E4AEFCE60 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 002768: [04:00:06] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 002768: [04:00:06] core.cpp(2028) - Log - Removing device frame capturer for 0x0000022E4AEFCE60 RDOC 002768: [04:00:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002768: [04:00:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002768: [04:00:07] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002768: [04:00:07] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000022E4AEFCE60 RDOC 002768: [04:00:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002876: [04:00:07] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002768: [04:00:07] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002768: [04:00:07] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000022E4AEFCE60 / 0x00000000001102F6 RDOC 002768: [04:00:07] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002768: [04:00:07] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 002768: [04:00:07] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002768: [04:00:07] d3d12_device.cpp(2635) - Log - Finished capture, Frame 0 RDOC 002876: [04:00:07] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 002768: [04:00:07] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 002768: [04:00:07] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 002768: [04:00:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 273145 (0.41 %) RDOC 002768: [04:00:07] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 64.039368 MB capture section in 0.134251 seconds RDOC 002768: [04:00:07] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 002768: [04:00:07] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 002768: [04:00:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002768: [04:00:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002768: [04:00:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002876: [04:00:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (2838572 bytes) (time 1691118007) 5116 byte thumbnail RDOC 002876: [04:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002876: [04:00:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002876: [04:00:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002876: [04:00:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002876: [04:00:08] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002876: [04:00:08] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002876: [04:00:08] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002876: [04:00:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002876: [04:00:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002876: [04:00:08] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002876: [04:00:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002876: [04:00:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002876: [04:00:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002876: [04:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002876: [04:00:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002876: [04:00:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002876: [04:00:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002876: [04:00:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002876: [04:00:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002876: [04:00:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 002876: [04:00:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002876: [04:00:09] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 857.753 ms RDOC 002876: [04:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002876: [04:00:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17403 (0.03 %) RDOC 002876: [04:00:09] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 002876: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 002876: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002876: [04:00:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 72.306 ms RDOC 002876: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67150144 bytes to 17403 (0.03 %) RDOC 002876: [04:00:10] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 002876: [04:00:11] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 002876: [04:00:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002876: [04:00:11] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000291! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000291! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 002876: [04:00:11] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 002876: [04:00:11] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 002876: [04:00:11] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 002876: [04:00:11] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000270! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000270! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000293! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000293! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 002876: [04:00:11] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 002876: [04:00:11] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000274) RDOC 002876: [04:00:11] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000295! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000295! RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000297! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000297! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000287) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000291) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000293) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000295) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000297) RDOC 002876: [04:00:11] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002876: [04:00:11] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002876: [04:00:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003108: [04:00:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003108: [04:00:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003108: [04:00:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003108: [04:00:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003108: [04:00:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9072 RDOC 009072: [04:00:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009072: [04:00:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009072: [04:00:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009072: [04:00:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009072: [04:00:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009072: [04:00:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009072: [04:00:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009072: [04:00:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009072: [04:00:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009072: [04:00:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009072: [04:00:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009072: [04:00:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009072: [04:00:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009072: [04:00:11] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003108: [04:00:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9072] RDOC 009072: [04:00:11] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009072: [04:00:11] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A81A33CFA0 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009072: [04:00:11] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 009072: [04:00:11] core.cpp(2028) - Log - Removing device frame capturer for 0x000001A81A33CFA0 RDOC 009072: [04:00:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009072: [04:00:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009072: [04:00:12] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009072: [04:00:12] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A81A33CFA0 RDOC 009072: [04:00:12] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003108: [04:00:12] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009072: [04:00:12] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009072: [04:00:12] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001A81A33CFA0 / 0x00000000001202F6 RDOC 009072: [04:00:12] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009072: [04:00:12] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 003108: [04:00:12] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009072: [04:00:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009072: [04:00:12] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 009072: [04:00:12] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009072: [04:00:12] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 009072: [04:00:12] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 009072: [04:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255360 bytes to 536328 (0.40 %) RDOC 009072: [04:00:12] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 128.035889 MB capture section in 0.254499 seconds RDOC 009072: [04:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009072: [04:00:12] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009072: [04:00:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009072: [04:00:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 009072: [04:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003108: [04:00:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3101755 bytes) (time 1691118013) 5116 byte thumbnail RDOC 003108: [04:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003108: [04:00:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003108: [04:00:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003108: [04:00:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003108: [04:00:14] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003108: [04:00:14] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 003108: [04:00:14] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 003108: [04:00:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003108: [04:00:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003108: [04:00:14] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003108: [04:00:14] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003108: [04:00:14] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003108: [04:00:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003108: [04:00:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003108: [04:00:14] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003108: [04:00:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003108: [04:00:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003108: [04:00:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003108: [04:00:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003108: [04:00:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::283 from upload to default for efficient replay RDOC 003108: [04:00:14] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003108: [04:00:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 886.973 ms RDOC 003108: [04:00:15] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003108: [04:00:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006876: [04:00:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006876: [04:00:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006876: [04:00:15] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006876: [04:00:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006876: [04:00:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4940 RDOC 004940: [04:00:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004940: [04:00:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004940: [04:00:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004940: [04:00:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004940: [04:00:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004940: [04:00:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004940: [04:00:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004940: [04:00:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004940: [04:00:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004940: [04:00:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004940: [04:00:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004940: [04:00:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004940: [04:00:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004940: [04:00:15] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006876: [04:00:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4940] RDOC 004940: [04:00:16] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004940: [04:00:16] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002C87047EF60 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004940: [04:00:16] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 004940: [04:00:16] core.cpp(2028) - Log - Removing device frame capturer for 0x000002C87047EF60 RDOC 004940: [04:00:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004940: [04:00:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004940: [04:00:16] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004940: [04:00:16] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002C87047EF60 RDOC 004940: [04:00:16] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006876: [04:00:16] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004940: [04:00:16] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004940: [04:00:16] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002C87047EF60 / 0x00000000001302F6 RDOC 006876: [04:00:16] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004940: [04:00:43] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:43] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 004940: [04:00:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004940: [04:00:43] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:43] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50000 RDOC 004940: [04:00:43] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:43] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 11 unreferenced RDOC 004940: [04:00:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326324 (4.70 %) RDOC 004940: [04:00:43] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.281080 seconds RDOC 004940: [04:00:43] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:43] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 004940: [04:00:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 004940: [04:00:43] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:43] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 006876: [04:00:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (6891751 bytes) (time 1691118043) 5116 byte thumbnail RDOC 004940: [04:00:43] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:43] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50001 RDOC 004940: [04:00:43] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:43] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 12 unreferenced RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037504 bytes to 4326296 (4.70 %) RDOC 004940: [04:00:44] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 87.773804 MB capture section in 0.326535 seconds RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:44] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 004940: [04:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 004940: [04:00:44] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:44] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 006876: [04:00:44] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (6891723 bytes) (time 1691118044) 5116 byte thumbnail RDOC 004940: [04:00:44] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:44] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50002 RDOC 004940: [04:00:44] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:44] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329904 (4.68 %) RDOC 004940: [04:00:44] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.306092 seconds RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:44] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 004940: [04:00:44] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:44] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004940: [04:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 006876: [04:00:44] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (6895331 bytes) (time 1691118044) 5116 byte thumbnail RDOC 004940: [04:00:44] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50003 RDOC 004940: [04:00:45] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:45] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329861 (4.68 %) RDOC 004940: [04:00:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.274552 seconds RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 004940: [04:00:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:45] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004940: [04:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 006876: [04:00:45] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (6895288 bytes) (time 1691118045) 5116 byte thumbnail RDOC 004940: [04:00:45] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50004 RDOC 004940: [04:00:45] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:45] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329886 (4.68 %) RDOC 004940: [04:00:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.209618 seconds RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 004940: [04:00:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:45] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004940: [04:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 006876: [04:00:46] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (6895313 bytes) (time 1691118045) 5116 byte thumbnail RDOC 004940: [04:00:46] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:46] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50005 RDOC 004940: [04:00:46] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:46] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329919 (4.68 %) RDOC 004940: [04:00:46] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.248431 seconds RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 004940: [04:00:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 004940: [04:00:46] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:46] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 006876: [04:00:46] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (6895346 bytes) (time 1691118046) 5116 byte thumbnail RDOC 004940: [04:00:46] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:46] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50006 RDOC 004940: [04:00:46] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:46] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329885 (4.68 %) RDOC 004940: [04:00:46] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.224693 seconds RDOC 004940: [04:00:46] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 004940: [04:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 004940: [04:00:47] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:47] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 006876: [04:00:47] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (6895312 bytes) (time 1691118047) 5116 byte thumbnail RDOC 004940: [04:00:47] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:47] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50007 RDOC 004940: [04:00:47] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:47] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329891 (4.68 %) RDOC 004940: [04:00:47] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.273200 seconds RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 004940: [04:00:47] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:47] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 004940: [04:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 006876: [04:00:47] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (6895318 bytes) (time 1691118047) 5116 byte thumbnail RDOC 004940: [04:00:47] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:47] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50008 RDOC 004940: [04:00:47] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:47] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329893 (4.68 %) RDOC 004940: [04:00:47] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.210949 seconds RDOC 004940: [04:00:47] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 004940: [04:00:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 004940: [04:00:48] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004940: [04:00:48] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 006876: [04:00:48] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (6895320 bytes) (time 1691118048) 5116 byte thumbnail RDOC 004940: [04:00:48] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 004940: [04:00:48] d3d12_device.cpp(2635) - Log - Finished capture, Frame 50009 RDOC 004940: [04:00:48] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 12 referenced resources RDOC 004940: [04:00:48] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 12 unreferenced RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575296 bytes to 4329882 (4.68 %) RDOC 004940: [04:00:48] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 88.286682 MB capture section in 0.213740 seconds RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004940: [04:00:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004940: [04:00:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 004940: [04:00:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 006876: [04:00:48] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (6895309 bytes) (time 1691118048) 5116 byte thumbnail RDOC 006876: [04:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 006876: [04:00:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006876: [04:00:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006876: [04:00:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006876: [04:00:49] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006876: [04:00:49] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006876: [04:00:49] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006876: [04:00:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006876: [04:00:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006876: [04:00:49] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006876: [04:00:49] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006876: [04:00:49] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006876: [04:00:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006876: [04:00:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006876: [04:00:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006876: [04:00:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006876: [04:00:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006876: [04:00:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006876: [04:00:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006876: [04:00:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006876: [04:00:51] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1238.835 ms RDOC 006876: [04:00:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010056: [04:00:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010056: [04:00:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010056: [04:00:51] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010056: [04:00:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010056: [04:00:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11100 RDOC 011100: [04:00:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011100: [04:00:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011100: [04:00:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011100: [04:00:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011100: [04:00:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011100: [04:00:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011100: [04:00:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011100: [04:00:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011100: [04:00:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011100: [04:00:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011100: [04:00:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011100: [04:00:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011100: [04:00:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011100: [04:00:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010056: [04:00:51] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11100] RDOC 011100: [04:00:52] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011100: [04:00:52] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000207B51AC9C0 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011100: [04:00:52] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011100: [04:00:52] core.cpp(2028) - Log - Removing device frame capturer for 0x00000207B51AC9C0 RDOC 011100: [04:00:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011100: [04:00:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011100: [04:00:52] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011100: [04:00:52] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000207B51AC9C0 RDOC 011100: [04:00:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010056: [04:00:52] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011100: [04:00:52] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011100: [04:00:52] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000207B51AC9C0 / 0x00000000003102FA RDOC 010056: [04:00:52] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011100: [04:01:01] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011100: [04:01:01] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 011100: [04:01:02] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011100: [04:01:02] d3d12_device.cpp(2635) - Log - Finished capture, Frame 40 RDOC 011100: [04:01:02] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 011100: [04:01:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011100: [04:01:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35456 bytes to 7484 (21.11 %) RDOC 011100: [04:01:02] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.033813 MB capture section in 0.372888 seconds RDOC 011100: [04:01:02] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011100: [04:01:02] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011100: [04:01:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011100: [04:01:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011100: [04:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 010056: [04:01:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 40) (2572911 bytes) (time 1691118062) 5116 byte thumbnail RDOC 010056: [04:01:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 010056: [04:01:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010056: [04:01:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010056: [04:01:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010056: [04:01:03] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010056: [04:01:03] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010056: [04:01:03] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010056: [04:01:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010056: [04:01:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010056: [04:01:03] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010056: [04:01:03] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010056: [04:01:03] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010056: [04:01:03] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010056: [04:01:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010056: [04:01:03] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010056: [04:01:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010056: [04:01:04] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010056: [04:01:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010056: [04:01:04] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010056: [04:01:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010056: [04:01:04] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 840.086 ms RDOC 010056: [04:01:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003320: [04:01:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003320: [04:01:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003320: [04:01:05] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003320: [04:01:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003320: [04:01:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12364 RDOC 012364: [04:01:05] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012364: [04:01:05] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012364: [04:01:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012364: [04:01:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012364: [04:01:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012364: [04:01:05] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012364: [04:01:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012364: [04:01:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012364: [04:01:05] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012364: [04:01:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012364: [04:01:05] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012364: [04:01:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012364: [04:01:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012364: [04:01:05] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003320: [04:01:05] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12364] RDOC 012364: [04:01:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012364: [04:01:05] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000237350EC570 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012364: [04:01:05] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012364: [04:01:05] core.cpp(2028) - Log - Removing device frame capturer for 0x00000237350EC570 RDOC 012364: [04:01:05] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012364: [04:01:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012364: [04:01:05] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012364: [04:01:05] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000237350EC570 RDOC 012364: [04:01:05] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003320: [04:01:05] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012364: [04:01:05] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012364: [04:01:05] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000237350EC570 / 0x00000000004202FC RDOC 003320: [04:01:05] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012364: [04:01:05] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012364: [04:01:05] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012364: [04:01:05] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012364: [04:01:06] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012364: [04:01:06] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 19 referenced resources RDOC 012364: [04:01:06] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 012364: [04:01:06] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146176 bytes to 15405 (10.54 %) RDOC 012364: [04:01:06] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.139404 MB capture section in 0.135773 seconds RDOC 012364: [04:01:06] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012364: [04:01:06] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012364: [04:01:06] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012364: [04:01:06] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 012364: [04:01:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 003320: [04:01:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2581247 bytes) (time 1691118066) 5531 byte thumbnail RDOC 003320: [04:01:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 003320: [04:01:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003320: [04:01:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003320: [04:01:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003320: [04:01:07] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003320: [04:01:07] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 003320: [04:01:07] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 003320: [04:01:07] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003320: [04:01:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003320: [04:01:07] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003320: [04:01:07] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003320: [04:01:07] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003320: [04:01:07] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003320: [04:01:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003320: [04:01:07] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003320: [04:01:07] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003320: [04:01:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003320: [04:01:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003320: [04:01:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003320: [04:01:08] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003320: [04:01:08] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 900.977 ms RDOC 003320: [04:01:08] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003320: [04:01:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001488: [04:01:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001488: [04:01:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001488: [04:01:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001488: [04:01:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001488: [04:01:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6116 RDOC 006116: [04:01:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006116: [04:01:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006116: [04:01:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006116: [04:01:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006116: [04:01:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006116: [04:01:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006116: [04:01:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006116: [04:01:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006116: [04:01:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006116: [04:01:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006116: [04:01:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006116: [04:01:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006116: [04:01:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006116: [04:01:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001488: [04:01:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6116] RDOC 006116: [04:01:09] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006116: [04:01:09] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E3D78CCD30 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006116: [04:01:09] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 006116: [04:01:09] core.cpp(2028) - Log - Removing device frame capturer for 0x000001E3D78CCD30 RDOC 006116: [04:01:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006116: [04:01:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006116: [04:01:09] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006116: [04:01:09] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E3D78CCD30 RDOC 006116: [04:01:09] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001488: [04:01:09] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006116: [04:01:09] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006116: [04:01:09] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001E3D78CCD30 / 0x00000000004302FC RDOC 006116: [04:01:09] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006116: [04:01:09] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 001488: [04:01:09] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006116: [04:01:09] resource_manager.h(1526) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 006116: [04:01:09] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 006116: [04:01:09] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::283 (0 -> 196608) RDOC 006116: [04:01:09] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006116: [04:01:09] resource_manager.h(1538) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 006116: [04:01:09] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 12 unreferenced RDOC 006116: [04:01:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429632 bytes to 9810 (2.28 %) RDOC 006116: [04:01:09] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.409729 MB capture section in 0.135420 seconds RDOC 006116: [04:01:09] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 006116: [04:01:09] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 006116: [04:01:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006116: [04:01:10] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 006116: [04:01:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 001488: [04:01:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2575237 bytes) (time 1691118070) 5116 byte thumbnail RDOC 001488: [04:01:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 001488: [04:01:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001488: [04:01:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001488: [04:01:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001488: [04:01:11] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001488: [04:01:11] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 001488: [04:01:11] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 001488: [04:01:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 001488: [04:01:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001488: [04:01:11] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001488: [04:01:11] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001488: [04:01:11] d3d12_replay.cpp(4608) - Log - Created device. RDOC 001488: [04:01:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001488: [04:01:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001488: [04:01:11] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 001488: [04:01:11] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 001488: [04:01:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001488: [04:01:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001488: [04:01:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001488: [04:01:12] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001488: [04:01:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 961.294 ms RDOC 001488: [04:01:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007740: [04:01:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007740: [04:01:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007740: [04:01:12] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007740: [04:01:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007740: [04:01:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 748 RDOC 000748: [04:01:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000748: [04:01:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000748: [04:01:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000748: [04:01:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000748: [04:01:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000748: [04:01:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000748: [04:01:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000748: [04:01:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000748: [04:01:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000748: [04:01:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000748: [04:01:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000748: [04:01:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000748: [04:01:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000748: [04:01:12] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007740: [04:01:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [748] RDOC 000748: [04:01:13] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000748: [04:01:13] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001D663CDC6F0 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000748: [04:01:13] core.cpp(2028) - Log - Removing device frame capturer for 0x000001D663CDC6F0 RDOC 000748: [04:01:13] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000748: [04:01:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000748: [04:01:13] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000748: [04:01:13] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001D663CDC6F0 RDOC 000748: [04:01:13] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007740: [04:01:13] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000748: [04:01:13] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000748: [04:01:13] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001D663CDC6F0 / 0x00000000001702F6 RDOC 000748: [04:01:13] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000748: [04:01:13] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 007740: [04:01:13] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000748: [04:01:13] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000748: [04:01:13] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 000748: [04:01:13] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 000748: [04:01:13] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 13 referenced resources RDOC 000748: [04:01:13] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 000748: [04:01:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835200 bytes to 17053 (2.04 %) RDOC 000748: [04:01:13] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.796509 MB capture section in 0.099985 seconds RDOC 000748: [04:01:13] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000748: [04:01:13] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000748: [04:01:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 000748: [04:01:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 000748: [04:01:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007740: [04:01:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2585627 bytes) (time 1691118073) 8427 byte thumbnail RDOC 007740: [04:01:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 007740: [04:01:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007740: [04:01:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007740: [04:01:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007740: [04:01:15] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007740: [04:01:15] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007740: [04:01:15] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007740: [04:01:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007740: [04:01:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007740: [04:01:15] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007740: [04:01:15] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007740: [04:01:15] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007740: [04:01:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007740: [04:01:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007740: [04:01:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007740: [04:01:15] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007740: [04:01:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007740: [04:01:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007740: [04:01:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007740: [04:01:16] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007740: [04:01:16] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 836.176 ms RDOC 007740: [04:01:16] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 007740: [04:01:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011280: [04:01:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011280: [04:01:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011280: [04:01:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011280: [04:01:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011280: [04:01:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9512 RDOC 009512: [04:01:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009512: [04:01:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009512: [04:01:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009512: [04:01:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009512: [04:01:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009512: [04:01:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009512: [04:01:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009512: [04:01:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009512: [04:01:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009512: [04:01:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009512: [04:01:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009512: [04:01:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009512: [04:01:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009512: [04:01:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011280: [04:01:16] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9512] RDOC 009512: [04:01:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009512: [04:01:17] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000285B9B1CE30 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 009512: [04:01:17] core.cpp(2028) - Log - Removing device frame capturer for 0x00000285B9B1CE30 RDOC 009512: [04:01:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009512: [04:01:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009512: [04:01:17] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009512: [04:01:17] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000285B9B1CE30 RDOC 009512: [04:01:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [04:01:17] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009512: [04:01:17] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009512: [04:01:17] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000285B9B1CE30 / 0x00000000001802F6 RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009512: [04:01:17] d3d12_device.cpp(2505) - Log - Starting capture RDOC 009512: [04:01:17] resource_manager.h(1469) - Log - Preparing up to 30 potentially dirty resources RDOC 011280: [04:01:17] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 009512: [04:01:17] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009512: [04:01:17] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 009512: [04:01:17] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 009512: [04:01:17] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 009512: [04:01:17] resource_manager.h(1538) - Log - Checking 17 resources with initial contents against 50 referenced resources RDOC 009512: [04:01:17] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 10 unreferenced RDOC 009512: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429568 bytes to 196746 (1.89 %) RDOC 009512: [04:01:17] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 9.946411 MB capture section in 0.146930 seconds RDOC 009512: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 009512: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 009512: [04:01:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 009512: [04:01:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 009512: [04:01:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011280: [04:01:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2769233 bytes) (time 1691118077) 10031 byte thumbnail RDOC 011280: [04:01:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 011280: [04:01:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011280: [04:01:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011280: [04:01:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011280: [04:01:18] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011280: [04:01:18] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011280: [04:01:18] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011280: [04:01:18] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011280: [04:01:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011280: [04:01:18] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011280: [04:01:18] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011280: [04:01:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011280: [04:01:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011280: [04:01:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011280: [04:01:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011280: [04:01:19] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011280: [04:01:19] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011280: [04:01:19] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011280: [04:01:19] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011280: [04:01:19] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011280: [04:01:20] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011280: [04:01:20] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 954.603 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 21.141 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.960 ms RDOC 011280: [04:01:20] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 23.008 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.165 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 60.358 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 16.939 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.545 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.133 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.802 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.621 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.627 ms RDOC 011280: [04:01:20] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.608 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 8.972 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.806 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.807 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.550 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.986 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.373 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.188 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.063 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.915 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 9.404 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.957 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 4.747 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.436 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.606 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 13.264 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.477 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.172 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.092 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 49.568 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 15.820 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.870 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.602 ms RDOC 011280: [04:01:21] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.827 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.517 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.095 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.269 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.883 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.446 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.137 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.729 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.714 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.337 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.840 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.786 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.333 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.510 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.925 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.631 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.033 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.363 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.533 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 3.022 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.375 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 18.925 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.608 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 7.025 ms RDOC 011280: [04:01:22] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.717 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 50.968 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 16.831 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.502 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.890 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.729 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.178 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.494 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.473 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.890 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.917 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.526 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.112 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.829 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.702 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.173 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 11.768 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.290 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 5.766 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.872 ms RDOC 011280: [04:01:23] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.570 ms RDOC 011280: [04:01:24] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 12.810 ms RDOC 011280: [04:01:24] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 6.078 ms RDOC 011280: [04:01:24] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 6.132 ms RDOC 011280: [04:01:24] d3d12_overlay.cpp(1697) - Log - Timer Triangle size - 2.223 ms RDOC 011280: [04:01:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013268: [04:01:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013268: [04:01:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013268: [04:01:24] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013268: [04:01:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013268: [04:01:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11996 RDOC 011996: [04:01:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011996: [04:01:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011996: [04:01:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011996: [04:01:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011996: [04:01:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011996: [04:01:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011996: [04:01:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011996: [04:01:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011996: [04:01:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011996: [04:01:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011996: [04:01:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011996: [04:01:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011996: [04:01:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011996: [04:01:24] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013268: [04:01:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11996] RDOC 011996: [04:01:24] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011996: [04:01:24] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000011EB250CE50 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011996: [04:01:24] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011996: [04:01:24] core.cpp(2028) - Log - Removing device frame capturer for 0x0000011EB250CE50 RDOC 011996: [04:01:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011996: [04:01:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011996: [04:01:25] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011996: [04:01:25] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000011EB250CE50 RDOC 011996: [04:01:25] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013268: [04:01:25] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011996: [04:01:25] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011996: [04:01:25] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000011EB250CE50 / 0x00000000001902F6 RDOC 013268: [04:01:25] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011996: [04:01:25] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011996: [04:01:25] resource_manager.h(1469) - Log - Preparing up to 33 potentially dirty resources RDOC 011996: [04:01:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011996: [04:01:25] resource_manager.h(1526) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 011996: [04:01:25] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011996: [04:01:25] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 35 referenced resources RDOC 011996: [04:01:25] resource_manager.h(1642) - Log - Serialised 16 resources, skipped 4 unreferenced RDOC 011996: [04:01:25] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141099264 bytes to 621777 (0.44 %) RDOC 011996: [04:01:25] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 134.562744 MB capture section in 0.154130 seconds RDOC 011996: [04:01:25] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011996: [04:01:25] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011996: [04:01:25] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011996: [04:01:25] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 011996: [04:01:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 013268: [04:01:25] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3188164 bytes) (time 1691118085) 6076 byte thumbnail RDOC 013268: [04:01:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 013268: [04:01:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013268: [04:01:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013268: [04:01:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013268: [04:01:26] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013268: [04:01:26] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 013268: [04:01:26] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 013268: [04:01:26] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 013268: [04:01:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013268: [04:01:26] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013268: [04:01:26] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013268: [04:01:26] d3d12_replay.cpp(4608) - Log - Created device. RDOC 013268: [04:01:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013268: [04:01:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013268: [04:01:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013268: [04:01:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 013268: [04:01:27] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013268: [04:01:27] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013268: [04:01:27] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013268: [04:01:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 013268: [04:01:27] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 013268: [04:01:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 013268: [04:01:27] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1021.382 ms RDOC 013268: [04:01:28] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 013268: [04:01:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000376: [04:01:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000376: [04:01:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000376: [04:01:28] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000376: [04:01:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000376: [04:01:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6032 RDOC 006032: [04:01:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006032: [04:01:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006032: [04:01:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006032: [04:01:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006032: [04:01:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006032: [04:01:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006032: [04:01:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006032: [04:01:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006032: [04:01:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006032: [04:01:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006032: [04:01:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006032: [04:01:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006032: [04:01:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006032: [04:01:28] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000376: [04:01:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6032] RDOC 006032: [04:01:28] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006032: [04:01:28] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002E0D32BCD70 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006032: [04:01:28] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 006032: [04:01:28] core.cpp(2028) - Log - Removing device frame capturer for 0x000002E0D32BCD70 RDOC 006032: [04:01:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006032: [04:01:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006032: [04:01:29] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006032: [04:01:29] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002E0D32BCD70 RDOC 006032: [04:01:29] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000376: [04:01:29] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006032: [04:01:29] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006032: [04:01:29] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002E0D32BCD70 / 0x00000000001A02F6 RDOC 006032: [04:01:29] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006032: [04:01:29] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 000376: [04:01:29] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006032: [04:01:29] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 006032: [04:01:29] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006032: [04:01:29] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 006032: [04:01:29] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 006032: [04:01:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 155008 bytes to 21381 (13.79 %) RDOC 006032: [04:01:29] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.147827 MB capture section in 0.133409 seconds RDOC 006032: [04:01:29] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 006032: [04:01:29] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 006032: [04:01:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 006032: [04:01:29] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 006032: [04:01:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 000376: [04:01:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2591106 bytes) (time 1691118089) 8902 byte thumbnail RDOC 000376: [04:01:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 000376: [04:01:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000376: [04:01:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000376: [04:01:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000376: [04:01:30] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000376: [04:01:30] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 000376: [04:01:30] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 000376: [04:01:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 000376: [04:01:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000376: [04:01:30] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000376: [04:01:30] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000376: [04:01:30] d3d12_replay.cpp(4608) - Log - Created device. RDOC 000376: [04:01:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000376: [04:01:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000376: [04:01:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 000376: [04:01:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 000376: [04:01:31] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000376: [04:01:31] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000376: [04:01:31] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000376: [04:01:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 000376: [04:01:31] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1053.443 ms RDOC 000376: [04:01:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007584: [04:01:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007584: [04:01:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007584: [04:01:32] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007584: [04:01:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007584: [04:01:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12036 RDOC 012036: [04:01:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012036: [04:01:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012036: [04:01:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012036: [04:01:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012036: [04:01:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012036: [04:01:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012036: [04:01:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012036: [04:01:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012036: [04:01:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012036: [04:01:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012036: [04:01:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012036: [04:01:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012036: [04:01:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012036: [04:01:32] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007584: [04:01:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12036] RDOC 012036: [04:01:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012036: [04:01:33] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A54958CD30 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012036: [04:01:33] core.cpp(2028) - Log - Removing device frame capturer for 0x000001A54958CD30 RDOC 012036: [04:01:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012036: [04:01:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012036: [04:01:33] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012036: [04:01:33] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001A54958CD30 RDOC 012036: [04:01:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007584: [04:01:33] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012036: [04:01:33] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012036: [04:01:33] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001A54958CD30 / 0x00000000001B02F6 RDOC 007584: [04:01:33] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012036: [04:01:33] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012036: [04:01:33] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 012036: [04:01:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012036: [04:01:33] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 012036: [04:01:33] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012036: [04:01:33] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 012036: [04:01:33] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 012036: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8279 (13.89 %) RDOC 012036: [04:01:33] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.138016 seconds RDOC 012036: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012036: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012036: [04:01:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012036: [04:01:33] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 012036: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 007584: [04:01:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573706 bytes) (time 1691118093) 5116 byte thumbnail RDOC 007584: [04:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 007584: [04:01:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007584: [04:01:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007584: [04:01:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007584: [04:01:34] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007584: [04:01:34] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007584: [04:01:34] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007584: [04:01:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007584: [04:01:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007584: [04:01:34] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007584: [04:01:34] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007584: [04:01:35] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007584: [04:01:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007584: [04:01:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007584: [04:01:35] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007584: [04:01:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007584: [04:01:36] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007584: [04:01:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007584: [04:01:36] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007584: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007584: [04:01:36] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 989.090 ms RDOC 007584: [04:01:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012080: [04:01:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012080: [04:01:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012080: [04:01:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012080: [04:01:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012080: [04:01:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12488 RDOC 012488: [04:01:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012488: [04:01:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012488: [04:01:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012488: [04:01:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012488: [04:01:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012488: [04:01:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012488: [04:01:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012488: [04:01:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012488: [04:01:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012488: [04:01:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012488: [04:01:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012488: [04:01:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012488: [04:01:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012488: [04:01:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012080: [04:01:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12488] RDOC 012488: [04:01:36] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012488: [04:01:36] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000295D846CE50 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012488: [04:01:36] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012488: [04:01:36] core.cpp(2028) - Log - Removing device frame capturer for 0x00000295D846CE50 RDOC 012488: [04:01:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012488: [04:01:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012488: [04:01:37] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012488: [04:01:37] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000295D846CE50 RDOC 012488: [04:01:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012080: [04:01:37] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012488: [04:01:37] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012488: [04:01:37] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000295D846CE50 / 0x00000000001C02F6 RDOC 012488: [04:01:37] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012488: [04:01:37] resource_manager.h(1469) - Log - Preparing up to 25 potentially dirty resources RDOC 012080: [04:01:37] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012488: [04:01:37] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012488: [04:01:37] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012488: [04:01:37] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 012488: [04:01:37] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 012488: [04:01:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 10 unreferenced RDOC 012488: [04:01:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239744 bytes to 97280 (40.58 %) RDOC 012488: [04:01:37] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.228638 MB capture section in 0.113545 seconds RDOC 012488: [04:01:37] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012488: [04:01:37] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012488: [04:01:37] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012488: [04:01:37] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 012488: [04:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 012080: [04:01:37] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2659612 bytes) (time 1691118097) 2526 byte thumbnail RDOC 012080: [04:01:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 012080: [04:01:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012080: [04:01:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012080: [04:01:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012080: [04:01:38] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012080: [04:01:38] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012080: [04:01:39] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012080: [04:01:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012080: [04:01:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012080: [04:01:39] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012080: [04:01:39] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012080: [04:01:39] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012080: [04:01:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012080: [04:01:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012080: [04:01:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012080: [04:01:39] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 012080: [04:01:39] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012080: [04:01:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012080: [04:01:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012080: [04:01:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012080: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012080: [04:01:40] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 881.829 ms RDOC 012080: [04:01:40] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 012080: [04:01:40] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 012080: [04:01:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012880: [04:01:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012880: [04:01:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012880: [04:01:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012880: [04:01:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012880: [04:01:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6940 RDOC 006940: [04:01:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006940: [04:01:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006940: [04:01:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006940: [04:01:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006940: [04:01:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006940: [04:01:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006940: [04:01:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006940: [04:01:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006940: [04:01:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006940: [04:01:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006940: [04:01:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006940: [04:01:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006940: [04:01:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006940: [04:01:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012880: [04:01:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6940] RDOC 006940: [04:01:40] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006940: [04:01:40] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000254BA93D600 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006940: [04:01:40] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 006940: [04:01:40] core.cpp(2028) - Log - Removing device frame capturer for 0x00000254BA93D600 RDOC 006940: [04:01:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006940: [04:01:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006940: [04:01:41] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006940: [04:01:41] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000254BA93D600 RDOC 006940: [04:01:41] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012880: [04:01:41] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006940: [04:01:41] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006940: [04:01:41] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000254BA93D600 / 0x00000000001D02F6 RDOC 006940: [04:01:41] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006940: [04:01:41] resource_manager.h(1469) - Log - Preparing up to 35 potentially dirty resources RDOC 012880: [04:01:41] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006940: [04:01:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006940: [04:01:41] resource_manager.h(1526) - Log - Prepared 22 dirty resources, postponed 0, skipped 0 RDOC 006940: [04:01:41] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006940: [04:01:41] resource_manager.h(1538) - Log - Checking 22 resources with initial contents against 19 referenced resources RDOC 006940: [04:01:41] resource_manager.h(1642) - Log - Serialised 11 resources, skipped 11 unreferenced RDOC 006940: [04:01:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4882112 bytes to 42278 (0.87 %) RDOC 006940: [04:01:41] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 4.655945 MB capture section in 0.118828 seconds RDOC 006940: [04:01:41] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 006940: [04:01:41] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 006940: [04:01:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006940: [04:01:41] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006940: [04:01:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 012880: [04:01:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2604614 bytes) (time 1691118101) 2530 byte thumbnail RDOC 012880: [04:01:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 012880: [04:01:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012880: [04:01:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012880: [04:01:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012880: [04:01:42] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012880: [04:01:42] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012880: [04:01:42] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012880: [04:01:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012880: [04:01:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012880: [04:01:42] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012880: [04:01:42] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012880: [04:01:43] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012880: [04:01:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012880: [04:01:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012880: [04:01:43] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012880: [04:01:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012880: [04:01:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012880: [04:01:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012880: [04:01:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012880: [04:01:43] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012880: [04:01:43] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 785.221 ms RDOC 012880: [04:01:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002484: [04:01:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002484: [04:01:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002484: [04:01:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002484: [04:01:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002484: [04:01:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5036 RDOC 005036: [04:01:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005036: [04:01:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005036: [04:01:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005036: [04:01:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005036: [04:01:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005036: [04:01:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005036: [04:01:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005036: [04:01:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005036: [04:01:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005036: [04:01:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005036: [04:01:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005036: [04:01:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005036: [04:01:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005036: [04:01:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002484: [04:01:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5036] RDOC 005036: [04:01:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005036: [04:01:44] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000229F409C590 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005036: [04:01:44] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005036: [04:01:44] core.cpp(2028) - Log - Removing device frame capturer for 0x00000229F409C590 RDOC 005036: [04:01:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005036: [04:01:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005036: [04:01:44] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005036: [04:01:44] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000229F409C590 RDOC 005036: [04:01:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002484: [04:01:44] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005036: [04:01:44] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005036: [04:01:45] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000229F409C590 / 0x00000000001E02F6 RDOC 002484: [04:01:45] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005036: [04:01:45] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005036: [04:01:45] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 005036: [04:01:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005036: [04:01:45] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 005036: [04:01:45] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005036: [04:01:45] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 005036: [04:01:45] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 11 unreferenced RDOC 005036: [04:01:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988480 bytes to 26287 (2.66 %) RDOC 005036: [04:01:45] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.942688 MB capture section in 0.126556 seconds RDOC 005036: [04:01:45] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005036: [04:01:45] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005036: [04:01:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 005036: [04:01:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 005036: [04:01:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002484: [04:01:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2595093 bytes) (time 1691118105) 8201 byte thumbnail RDOC 002484: [04:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 002484: [04:01:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002484: [04:01:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002484: [04:01:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002484: [04:01:46] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002484: [04:01:46] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 002484: [04:01:46] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 002484: [04:01:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 002484: [04:01:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002484: [04:01:46] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002484: [04:01:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002484: [04:01:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 002484: [04:01:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002484: [04:01:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002484: [04:01:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 002484: [04:01:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 002484: [04:01:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002484: [04:01:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002484: [04:01:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002484: [04:01:47] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 002484: [04:01:47] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 824.071 ms RDOC 002484: [04:01:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003816: [04:01:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003816: [04:01:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003816: [04:01:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003816: [04:01:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003816: [04:01:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 216 RDOC 000216: [04:01:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000216: [04:01:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000216: [04:01:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000216: [04:01:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000216: [04:01:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000216: [04:01:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000216: [04:01:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000216: [04:01:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000216: [04:01:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000216: [04:01:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000216: [04:01:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000216: [04:01:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000216: [04:01:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000216: [04:01:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003816: [04:01:48] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [216] RDOC 000216: [04:01:48] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000216: [04:01:48] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002C02493D570 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 000216: [04:01:48] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 000216: [04:01:48] core.cpp(2028) - Log - Removing device frame capturer for 0x000002C02493D570 RDOC 000216: [04:01:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000216: [04:01:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000216: [04:01:48] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000216: [04:01:48] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002C02493D570 RDOC 000216: [04:01:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003816: [04:01:48] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 000216: [04:01:48] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 000216: [04:01:48] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002C02493D570 / 0x00000000001F02F6 RDOC 003816: [04:01:48] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 000216: [04:01:53] d3d12_device.cpp(2505) - Log - Starting capture RDOC 000216: [04:01:53] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 000216: [04:01:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 000216: [04:01:53] resource_manager.h(1526) - Log - Prepared 19 dirty resources, postponed 0, skipped 0 RDOC 000216: [04:01:53] d3d12_device.cpp(2635) - Log - Finished capture, Frame 200 RDOC 000216: [04:01:53] resource_manager.h(1538) - Log - Checking 19 resources with initial contents against 29 referenced resources RDOC 000216: [04:01:53] resource_manager.h(1642) - Log - Serialised 8 resources, skipped 11 unreferenced RDOC 000216: [04:01:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5852032 bytes to 46075 (0.79 %) RDOC 000216: [04:01:53] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 5.580933 MB capture section in 0.251411 seconds RDOC 000216: [04:01:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 000216: [04:01:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 000216: [04:01:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 000216: [04:01:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 000216: [04:01:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 003816: [04:01:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (2615167 bytes) (time 1691118114) 7788 byte thumbnail RDOC 003816: [04:01:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 003816: [04:01:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003816: [04:01:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003816: [04:01:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003816: [04:01:55] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003816: [04:01:55] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 003816: [04:01:55] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 003816: [04:01:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003816: [04:01:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003816: [04:01:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003816: [04:01:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003816: [04:01:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003816: [04:01:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003816: [04:01:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003816: [04:01:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003816: [04:01:55] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003816: [04:01:56] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003816: [04:01:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003816: [04:01:56] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003816: [04:01:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::289 from upload to default for efficient replay RDOC 003816: [04:01:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003816: [04:01:56] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 773.389 ms RDOC 003816: [04:01:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013144: [04:01:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013144: [04:01:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013144: [04:01:56] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013144: [04:01:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013144: [04:01:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6596 RDOC 006596: [04:01:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006596: [04:01:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006596: [04:01:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006596: [04:01:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006596: [04:01:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006596: [04:01:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006596: [04:01:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006596: [04:01:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006596: [04:01:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006596: [04:01:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006596: [04:01:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006596: [04:01:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006596: [04:01:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006596: [04:01:56] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013144: [04:01:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6596] RDOC 006596: [04:01:57] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006596: [04:01:57] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002376654E650 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 006596: [04:01:57] core.cpp(2028) - Log - Removing device frame capturer for 0x000002376654E650 RDOC 006596: [04:01:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006596: [04:01:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006596: [04:01:57] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006596: [04:01:57] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002376654E650 RDOC 006596: [04:01:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013144: [04:01:57] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006596: [04:01:57] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006596: [04:01:57] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002376654E650 / 0x00000000002002F6 RDOC 006596: [04:01:57] d3d12_device.cpp(2505) - Log - Starting capture RDOC 006596: [04:01:57] resource_manager.h(1469) - Log - Preparing up to 36 potentially dirty resources RDOC 013144: [04:01:57] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 006596: [04:01:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006596: [04:01:57] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 0, skipped 0 RDOC 006596: [04:01:57] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 006596: [04:01:57] resource_manager.h(1538) - Log - Checking 23 resources with initial contents against 43 referenced resources RDOC 006596: [04:01:57] resource_manager.h(1642) - Log - Serialised 20 resources, skipped 3 unreferenced RDOC 006596: [04:01:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143766016 bytes to 599526 (0.42 %) RDOC 006596: [04:01:57] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 137.105957 MB capture section in 0.149163 seconds RDOC 006596: [04:01:57] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 006596: [04:01:57] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 006596: [04:01:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006596: [04:01:57] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 006596: [04:01:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 013144: [04:01:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3161861 bytes) (time 1691118117) 2529 byte thumbnail RDOC 013144: [04:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 013144: [04:01:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013144: [04:01:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013144: [04:01:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013144: [04:01:58] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013144: [04:01:58] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 013144: [04:01:58] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 013144: [04:01:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 013144: [04:01:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013144: [04:01:58] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013144: [04:01:58] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013144: [04:01:59] d3d12_replay.cpp(4608) - Log - Created device. RDOC 013144: [04:01:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013144: [04:01:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013144: [04:01:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 013144: [04:01:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 013144: [04:02:00] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013144: [04:02:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013144: [04:02:00] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013144: [04:02:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 013144: [04:02:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::266 from upload to default for efficient replay RDOC 013144: [04:02:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::291 from upload to default for efficient replay RDOC 013144: [04:02:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 013144: [04:02:00] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1163.438 ms RDOC 013144: [04:02:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006364: [04:02:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006364: [04:02:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006364: [04:02:01] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006364: [04:02:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006364: [04:02:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1892 RDOC 001892: [04:02:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001892: [04:02:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001892: [04:02:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001892: [04:02:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001892: [04:02:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001892: [04:02:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001892: [04:02:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001892: [04:02:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001892: [04:02:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001892: [04:02:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001892: [04:02:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001892: [04:02:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001892: [04:02:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001892: [04:02:01] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006364: [04:02:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1892] RDOC 001892: [04:02:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001892: [04:02:02] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000025948DBD9D0 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001892: [04:02:02] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001892: [04:02:02] core.cpp(2028) - Log - Removing device frame capturer for 0x0000025948DBD9D0 RDOC 001892: [04:02:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001892: [04:02:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001892: [04:02:02] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001892: [04:02:02] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000025948DBD9D0 RDOC 001892: [04:02:02] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006364: [04:02:02] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001892: [04:02:02] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001892: [04:02:02] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000025948DBD9D0 / 0x00000000002102F6 RDOC 001892: [04:02:03] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001892: [04:02:03] resource_manager.h(1469) - Log - Preparing up to 44 potentially dirty resources RDOC 006364: [04:02:03] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 001892: [04:02:03] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001892: [04:02:03] resource_manager.h(1526) - Log - Prepared 31 dirty resources, postponed 0, skipped 0 RDOC 001892: [04:02:03] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001892: [04:02:03] resource_manager.h(1538) - Log - Checking 31 resources with initial contents against 36 referenced resources RDOC 001892: [04:02:03] resource_manager.h(1642) - Log - Serialised 19 resources, skipped 12 unreferenced RDOC 001892: [04:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686272 bytes to 145095 (21.14 %) RDOC 001892: [04:02:03] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.654480 MB capture section in 0.141116 seconds RDOC 001892: [04:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001892: [04:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001892: [04:02:03] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 001892: [04:02:03] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001892: [04:02:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006364: [04:02:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2710240 bytes) (time 1691118123) 4931 byte thumbnail RDOC 006364: [04:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 006364: [04:02:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006364: [04:02:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006364: [04:02:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006364: [04:02:04] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006364: [04:02:04] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006364: [04:02:04] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006364: [04:02:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006364: [04:02:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006364: [04:02:04] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006364: [04:02:04] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006364: [04:02:04] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006364: [04:02:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006364: [04:02:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006364: [04:02:04] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006364: [04:02:04] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006364: [04:02:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006364: [04:02:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006364: [04:02:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006364: [04:02:05] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006364: [04:02:05] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 913.009 ms RDOC 006364: [04:02:12] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:12] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:12] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:12] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:12] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:12] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:12] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:12] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:12] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:20] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:20] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:20] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 006364: [04:02:20] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:20] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:20] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:20] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:20] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 006364: [04:02:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004220: [04:02:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004220: [04:02:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004220: [04:02:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004220: [04:02:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004220: [04:02:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1300 RDOC 001300: [04:02:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001300: [04:02:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001300: [04:02:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001300: [04:02:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001300: [04:02:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001300: [04:02:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001300: [04:02:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001300: [04:02:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001300: [04:02:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001300: [04:02:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001300: [04:02:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001300: [04:02:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001300: [04:02:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001300: [04:02:22] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004220: [04:02:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1300] RDOC 001300: [04:02:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001300: [04:02:22] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020FFABDF000 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 001300: [04:02:22] core.cpp(2028) - Log - Removing device frame capturer for 0x0000020FFABDF000 RDOC 001300: [04:02:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001300: [04:02:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001300: [04:02:22] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 001300: [04:02:22] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000020FFABDF000 RDOC 001300: [04:02:22] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004220: [04:02:22] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001300: [04:02:22] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001300: [04:02:22] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000020FFABDF000 / 0x00000000003302FA RDOC 001300: [04:02:22] d3d12_device.cpp(2505) - Log - Starting capture RDOC 001300: [04:02:22] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004220: [04:02:22] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 001300: [04:02:22] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 001300: [04:02:22] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 001300: [04:02:23] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 001300: [04:02:23] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 001300: [04:02:23] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 001300: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979648 bytes to 17658 (0.89 %) RDOC 001300: [04:02:23] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 1.887939 MB capture section in 0.152516 seconds RDOC 001300: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 001300: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 001300: [04:02:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 001300: [04:02:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 001300: [04:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 004220: [04:02:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2596543 bytes) (time 1691118143) 9073 byte thumbnail RDOC 004220: [04:02:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 004220: [04:02:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004220: [04:02:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004220: [04:02:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004220: [04:02:24] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004220: [04:02:24] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 004220: [04:02:24] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 004220: [04:02:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 004220: [04:02:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004220: [04:02:24] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004220: [04:02:24] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004220: [04:02:24] d3d12_replay.cpp(4608) - Log - Created device. RDOC 004220: [04:02:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004220: [04:02:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004220: [04:02:24] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 004220: [04:02:24] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 004220: [04:02:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004220: [04:02:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004220: [04:02:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004220: [04:02:25] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004220: [04:02:25] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1121.178 ms RDOC 004220: [04:02:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008012: [04:02:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008012: [04:02:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008012: [04:02:26] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008012: [04:02:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008012: [04:02:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4844 RDOC 004844: [04:02:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004844: [04:02:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004844: [04:02:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004844: [04:02:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004844: [04:02:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004844: [04:02:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004844: [04:02:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004844: [04:02:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004844: [04:02:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004844: [04:02:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004844: [04:02:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004844: [04:02:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004844: [04:02:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004844: [04:02:26] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008012: [04:02:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4844] RDOC 004844: [04:02:26] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004844: [04:02:26] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000024306CBCAA0 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 004844: [04:02:26] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 004844: [04:02:26] core.cpp(2028) - Log - Removing device frame capturer for 0x0000024306CBCAA0 RDOC 004844: [04:02:26] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004844: [04:02:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004844: [04:02:26] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 004844: [04:02:26] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000024306CBCAA0 RDOC 004844: [04:02:26] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008012: [04:02:26] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004844: [04:02:27] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004844: [04:02:27] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000024306CBCAA0 / 0x00000000003402FA RDOC 008012: [04:02:27] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 004844: [04:02:27] d3d12_device.cpp(2505) - Log - Starting capture RDOC 004844: [04:02:27] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 004844: [04:02:27] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 004844: [04:02:27] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 004844: [04:02:27] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 004844: [04:02:27] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 11 referenced resources RDOC 004844: [04:02:27] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 004844: [04:02:27] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37184 bytes to 7820 (21.03 %) RDOC 004844: [04:02:27] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.035461 MB capture section in 0.119600 seconds RDOC 004844: [04:02:27] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 004844: [04:02:27] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 004844: [04:02:27] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004844: [04:02:27] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 004844: [04:02:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008012: [04:02:27] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573247 bytes) (time 1691118147) 5116 byte thumbnail RDOC 008012: [04:02:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 008012: [04:02:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008012: [04:02:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008012: [04:02:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008012: [04:02:28] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008012: [04:02:28] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 008012: [04:02:28] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 008012: [04:02:28] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008012: [04:02:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008012: [04:02:28] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008012: [04:02:28] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008012: [04:02:28] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008012: [04:02:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008012: [04:02:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008012: [04:02:28] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008012: [04:02:28] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008012: [04:02:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008012: [04:02:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008012: [04:02:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008012: [04:02:29] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008012: [04:02:29] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 889.774 ms RDOC 008012: [04:02:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011076: [04:02:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011076: [04:02:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011076: [04:02:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011076: [04:02:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011076: [04:02:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5204 RDOC 005204: [04:02:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005204: [04:02:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005204: [04:02:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005204: [04:02:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005204: [04:02:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005204: [04:02:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005204: [04:02:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005204: [04:02:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005204: [04:02:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005204: [04:02:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005204: [04:02:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005204: [04:02:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005204: [04:02:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005204: [04:02:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011076: [04:02:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5204] RDOC 005204: [04:02:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005204: [04:02:30] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002130DA4DCB0 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005204: [04:02:30] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005204: [04:02:30] core.cpp(2028) - Log - Removing device frame capturer for 0x000002130DA4DCB0 RDOC 005204: [04:02:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005204: [04:02:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005204: [04:02:30] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005204: [04:02:30] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000002130DA4DCB0 RDOC 005204: [04:02:30] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011076: [04:02:30] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005204: [04:02:30] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005204: [04:02:30] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000002130DA4DCB0 / 0x00000000003502FA RDOC 005204: [04:02:31] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005204: [04:02:31] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 011076: [04:02:31] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005204: [04:02:31] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005204: [04:02:31] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 005204: [04:02:31] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005204: [04:02:31] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 48 referenced resources RDOC 005204: [04:02:31] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 005204: [04:02:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136896 bytes to 114134 (3.64 %) RDOC 005204: [04:02:31] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 2.991577 MB capture section in 0.136020 seconds RDOC 005204: [04:02:31] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005204: [04:02:31] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005204: [04:02:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005204: [04:02:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 005204: [04:02:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011076: [04:02:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2676469 bytes) (time 1691118151) 2529 byte thumbnail RDOC 011076: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011076: [04:02:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011076: [04:02:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011076: [04:02:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011076: [04:02:32] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011076: [04:02:32] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011076: [04:02:32] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011076: [04:02:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011076: [04:02:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011076: [04:02:32] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011076: [04:02:32] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011076: [04:02:32] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011076: [04:02:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011076: [04:02:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011076: [04:02:33] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011076: [04:02:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011076: [04:02:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011076: [04:02:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011076: [04:02:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011076: [04:02:33] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011076: [04:02:33] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 969.993 ms RDOC 011076: [04:02:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009572: [04:02:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009572: [04:02:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009572: [04:02:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009572: [04:02:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009572: [04:02:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11980 RDOC 011980: [04:02:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011980: [04:02:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011980: [04:02:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011980: [04:02:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011980: [04:02:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011980: [04:02:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011980: [04:02:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011980: [04:02:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011980: [04:02:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011980: [04:02:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011980: [04:02:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011980: [04:02:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011980: [04:02:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011980: [04:02:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009572: [04:02:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11980] RDOC 011980: [04:02:34] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011980: [04:02:34] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CFFCEFADF8 RDOC 011980: [04:02:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011980: [04:02:34] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011980: [04:02:34] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001CFFCF0CDF0 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011980: [04:02:34] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011980: [04:02:34] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CFFCF0CDF0 RDOC 011980: [04:02:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011980: [04:02:34] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011980: [04:02:34] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001CFFCF0CDF0 RDOC 011980: [04:02:34] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009572: [04:02:34] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011980: [04:02:35] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011980: [04:02:35] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001CFFCF0CDF0 / 0x00000000003602FA RDOC 011980: [04:02:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011980: [04:02:35] core.cpp(2028) - Log - Removing device frame capturer for 0x000001CFFCEFADF8 RDOC 011980: [04:02:35] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001CFFCEFADF8 RDOC 011980: [04:02:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011980: [04:02:35] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011980: [04:02:35] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011980: [04:02:35] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011980: [04:02:35] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 009572: [04:02:35] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011980: [04:02:35] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011980: [04:02:35] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011980: [04:02:35] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011980: [04:02:35] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 011980: [04:02:35] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 011980: [04:02:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190720 bytes to 10798 (5.66 %) RDOC 011980: [04:02:35] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.181885 MB capture section in 0.094937 seconds RDOC 011980: [04:02:35] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011980: [04:02:35] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011980: [04:02:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 011980: [04:02:35] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 011980: [04:02:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 009572: [04:02:35] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2575252 bytes) (time 1691118155) 4639 byte thumbnail RDOC 009572: [04:02:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 009572: [04:02:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009572: [04:02:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009572: [04:02:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009572: [04:02:36] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009572: [04:02:36] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 009572: [04:02:36] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 009572: [04:02:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 009572: [04:02:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009572: [04:02:36] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009572: [04:02:36] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009572: [04:02:36] d3d12_replay.cpp(4608) - Log - Created device. RDOC 009572: [04:02:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 009572: [04:02:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009572: [04:02:36] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 009572: [04:02:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 009572: [04:02:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009572: [04:02:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009572: [04:02:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009572: [04:02:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 009572: [04:02:37] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 868.606 ms RDOC 009572: [04:02:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003256: [04:02:37] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003256: [04:02:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003256: [04:02:37] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003256: [04:02:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003256: [04:02:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5208 RDOC 005208: [04:02:38] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005208: [04:02:38] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005208: [04:02:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005208: [04:02:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005208: [04:02:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005208: [04:02:38] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005208: [04:02:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005208: [04:02:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005208: [04:02:38] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005208: [04:02:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005208: [04:02:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005208: [04:02:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005208: [04:02:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005208: [04:02:38] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003256: [04:02:38] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5208] RDOC 005208: [04:02:38] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005208: [04:02:38] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000013FA2A7DA80 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 005208: [04:02:38] core.cpp(2028) - Log - Removing device frame capturer for 0x0000013FA2A7DA80 RDOC 005208: [04:02:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005208: [04:02:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005208: [04:02:38] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 005208: [04:02:38] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000013FA2A7DA80 RDOC 005208: [04:02:38] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003256: [04:02:38] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005208: [04:02:38] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005208: [04:02:38] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000013FA2A7DA80 / 0x00000000003702FA RDOC 005208: [04:02:38] d3d12_device.cpp(2505) - Log - Starting capture RDOC 005208: [04:02:38] resource_manager.h(1469) - Log - Preparing up to 29 potentially dirty resources RDOC 003256: [04:02:38] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 005208: [04:02:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 005208: [04:02:38] resource_manager.h(1526) - Log - Prepared 16 dirty resources, postponed 0, skipped 0 RDOC 005208: [04:02:38] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 005208: [04:02:38] resource_manager.h(1538) - Log - Checking 16 resources with initial contents against 14 referenced resources RDOC 005208: [04:02:38] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 10 unreferenced RDOC 005208: [04:02:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 8399 (14.10 %) RDOC 005208: [04:02:38] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056824 MB capture section in 0.116450 seconds RDOC 005208: [04:02:39] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 005208: [04:02:39] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 005208: [04:02:39] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005208: [04:02:39] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 005208: [04:02:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003256: [04:02:39] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573826 bytes) (time 1691118159) 5116 byte thumbnail RDOC 003256: [04:02:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003256: [04:02:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003256: [04:02:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003256: [04:02:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003256: [04:02:40] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003256: [04:02:40] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 003256: [04:02:40] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 003256: [04:02:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 003256: [04:02:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003256: [04:02:40] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003256: [04:02:40] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003256: [04:02:40] d3d12_replay.cpp(4608) - Log - Created device. RDOC 003256: [04:02:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 003256: [04:02:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003256: [04:02:40] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 003256: [04:02:40] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 003256: [04:02:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003256: [04:02:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003256: [04:02:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003256: [04:02:41] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 003256: [04:02:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 791.361 ms RDOC 003256: [04:02:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3692 (6.20 %) RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003256: [04:02:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 0.520 ms RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59584 bytes to 3692 (6.20 %) RDOC 003256: [04:02:41] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 003256: [04:02:42] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 003256: [04:02:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003256: [04:02:42] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 003256: [04:02:42] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 003256: [04:02:42] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 003256: [04:02:42] dxgi_common.cpp( 307) - Error - Getting byte size of unknown DXGI format RDOC 003256: [04:02:42] d3d12_replay.cpp(3587) - Error - Getting texture data for buffer ResourceId::0! RDOC 003256: [04:02:42] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000267! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000267! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 003256: [04:02:42] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 003256: [04:02:42] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000270) RDOC 003256: [04:02:42] d3d12_replay.cpp(3237) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000289! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000289! RDOC 003256: [04:02:42] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::312) RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000280! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000280! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000285! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000285! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] resource_manager.h(2004) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000289) RDOC 003256: [04:02:42] d3d12_replay.cpp(3228) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 003256: [04:02:42] d3d12_replay.cpp(3580) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 003256: [04:02:42] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 003256: [04:02:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011252: [04:02:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011252: [04:02:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011252: [04:02:42] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011252: [04:02:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011252: [04:02:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13060 RDOC 013060: [04:02:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013060: [04:02:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013060: [04:02:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013060: [04:02:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013060: [04:02:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013060: [04:02:42] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013060: [04:02:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013060: [04:02:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013060: [04:02:42] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013060: [04:02:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013060: [04:02:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013060: [04:02:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013060: [04:02:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013060: [04:02:42] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011252: [04:02:42] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13060] RDOC 013060: [04:02:42] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013060: [04:02:42] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000267B26BD5D0 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 013060: [04:02:42] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 013060: [04:02:42] core.cpp(2028) - Log - Removing device frame capturer for 0x00000267B26BD5D0 RDOC 013060: [04:02:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013060: [04:02:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013060: [04:02:43] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 013060: [04:02:43] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000267B26BD5D0 RDOC 013060: [04:02:43] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011252: [04:02:43] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013060: [04:02:43] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013060: [04:02:43] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000267B26BD5D0 / 0x00000000003802FA RDOC 013060: [04:02:43] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000267B26BD5D0 / 0x00000000001B0360 RDOC 013060: [04:02:43] d3d12_device.cpp(2505) - Log - Starting capture RDOC 013060: [04:02:43] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 011252: [04:02:43] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 013060: [04:02:43] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 013060: [04:02:43] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 013060: [04:02:43] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 11 referenced resources RDOC 013060: [04:02:43] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 013060: [04:02:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36544 bytes to 7697 (21.06 %) RDOC 013060: [04:02:43] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034851 MB capture section in 0.127491 seconds RDOC 013060: [04:02:43] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 013060: [04:02:43] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 013060: [04:02:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 013060: [04:02:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 013060: [04:02:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011252: [04:02:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2574389 bytes) (time 1691118163) 6530 byte thumbnail RDOC 011252: [04:02:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 011252: [04:02:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011252: [04:02:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011252: [04:02:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011252: [04:02:44] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011252: [04:02:44] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 011252: [04:02:44] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 011252: [04:02:44] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 011252: [04:02:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011252: [04:02:44] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011252: [04:02:44] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011252: [04:02:45] d3d12_replay.cpp(4608) - Log - Created device. RDOC 011252: [04:02:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011252: [04:02:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011252: [04:02:45] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 011252: [04:02:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 011252: [04:02:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011252: [04:02:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011252: [04:02:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011252: [04:02:45] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 011252: [04:02:45] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 792.147 ms RDOC 011252: [04:02:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010700: [04:02:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010700: [04:02:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010700: [04:02:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010700: [04:02:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010700: [04:02:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2768 RDOC 002768: [04:02:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002768: [04:02:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002768: [04:02:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002768: [04:02:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002768: [04:02:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002768: [04:02:46] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002768: [04:02:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002768: [04:02:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002768: [04:02:46] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002768: [04:02:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002768: [04:02:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002768: [04:02:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002768: [04:02:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002768: [04:02:46] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010700: [04:02:46] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2768] RDOC 002768: [04:02:46] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002768: [04:02:46] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000014503C6E610 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 002768: [04:02:46] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 002768: [04:02:46] core.cpp(2028) - Log - Removing device frame capturer for 0x0000014503C6E610 RDOC 002768: [04:02:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002768: [04:02:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002768: [04:02:46] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 002768: [04:02:46] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x0000014503C6E610 RDOC 002768: [04:02:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010700: [04:02:46] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002768: [04:02:46] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002768: [04:02:47] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x0000014503C6E610 / 0x00000000003902FA RDOC 002768: [04:02:47] d3d12_device.cpp(2505) - Log - Starting capture RDOC 002768: [04:02:47] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 010700: [04:02:47] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 002768: [04:02:47] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 002768: [04:02:47] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 002768: [04:02:47] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 002768: [04:02:47] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 002768: [04:02:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35840 bytes to 7170 (20.01 %) RDOC 002768: [04:02:47] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.034180 MB capture section in 0.118191 seconds RDOC 002768: [04:02:47] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 002768: [04:02:47] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 002768: [04:02:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 002768: [04:02:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 002768: [04:02:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010700: [04:02:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2573734 bytes) (time 1691118167) 6419 byte thumbnail RDOC 010700: [04:02:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010700: [04:02:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010700: [04:02:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010700: [04:02:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010700: [04:02:48] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010700: [04:02:48] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010700: [04:02:48] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010700: [04:02:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010700: [04:02:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010700: [04:02:48] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010700: [04:02:48] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010700: [04:02:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010700: [04:02:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010700: [04:02:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010700: [04:02:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010700: [04:02:48] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010700: [04:02:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010700: [04:02:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010700: [04:02:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010700: [04:02:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010700: [04:02:49] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 947.463 ms RDOC 010700: [04:02:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006272: [04:02:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006272: [04:02:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006272: [04:02:49] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006272: [04:02:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006272: [04:02:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11480 RDOC 011480: [04:02:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011480: [04:02:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011480: [04:02:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011480: [04:02:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011480: [04:02:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011480: [04:02:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011480: [04:02:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011480: [04:02:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011480: [04:02:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011480: [04:02:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011480: [04:02:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011480: [04:02:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011480: [04:02:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011480: [04:02:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006272: [04:02:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11480] RDOC 011480: [04:02:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011480: [04:02:50] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E28FADCD70 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 011480: [04:02:50] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 011480: [04:02:50] core.cpp(2028) - Log - Removing device frame capturer for 0x000001E28FADCD70 RDOC 011480: [04:02:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011480: [04:02:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011480: [04:02:50] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011480: [04:02:50] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001E28FADCD70 RDOC 011480: [04:02:50] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006272: [04:02:50] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011480: [04:02:50] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011480: [04:02:50] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001E28FADCD70 / 0x00000000003A02FA RDOC 011480: [04:02:50] d3d12_device.cpp(2505) - Log - Starting capture RDOC 011480: [04:02:50] resource_manager.h(1469) - Log - Preparing up to 26 potentially dirty resources RDOC 006272: [04:02:50] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 011480: [04:02:50] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011480: [04:02:50] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 011480: [04:02:50] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 10 referenced resources RDOC 011480: [04:02:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 11 unreferenced RDOC 011480: [04:02:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 16121 (27.14 %) RDOC 011480: [04:02:50] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.142503 seconds RDOC 011480: [04:02:50] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 011480: [04:02:51] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 011480: [04:02:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011480: [04:02:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011480: [04:02:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006272: [04:02:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2581009 bytes) (time 1691118171) 4687 byte thumbnail RDOC 006272: [04:02:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006272: [04:02:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006272: [04:02:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006272: [04:02:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006272: [04:02:52] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006272: [04:02:52] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 006272: [04:02:52] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 006272: [04:02:52] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 006272: [04:02:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006272: [04:02:52] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006272: [04:02:52] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006272: [04:02:52] d3d12_replay.cpp(4608) - Log - Created device. RDOC 006272: [04:02:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 006272: [04:02:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006272: [04:02:52] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 006272: [04:02:52] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 006272: [04:02:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006272: [04:02:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006272: [04:02:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006272: [04:02:53] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006272: [04:02:53] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 812.505 ms RDOC 006272: [04:02:53] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 006272: [04:02:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007044: [04:02:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007044: [04:02:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007044: [04:02:53] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007044: [04:02:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007044: [04:02:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12940 RDOC 012940: [04:02:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012940: [04:02:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012940: [04:02:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012940: [04:02:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012940: [04:02:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012940: [04:02:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012940: [04:02:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012940: [04:02:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012940: [04:02:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012940: [04:02:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012940: [04:02:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012940: [04:02:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012940: [04:02:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012940: [04:02:53] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007044: [04:02:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12940] RDOC 012940: [04:02:54] win32_hook.cpp( 522) - Warning - CreateToolhelp32Snapshot() -> 0x00000018 RDOC 012940: [04:02:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012940: [04:02:54] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000223C685D670 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012940: [04:02:54] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012940: [04:02:54] core.cpp(2028) - Log - Removing device frame capturer for 0x00000223C685D670 RDOC 012940: [04:02:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012940: [04:02:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012940: [04:02:54] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012940: [04:02:54] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000223C685D670 RDOC 012940: [04:02:54] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007044: [04:02:54] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012940: [04:02:54] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012940: [04:02:54] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000223C685D670 / 0x00000000002A02F6 RDOC 012940: [04:02:54] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012940: [04:02:54] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 007044: [04:02:54] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012940: [04:02:54] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012940: [04:02:54] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012940: [04:02:54] d3d12_device.cpp(2838) - Log - Capture used DXIL RDOC 012940: [04:02:54] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 012940: [04:02:54] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 11 unreferenced RDOC 012940: [04:02:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127360 bytes to 31836 (25.00 %) RDOC 012940: [04:02:54] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 0.121460 MB capture section in 0.152752 seconds RDOC 012940: [04:02:54] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012940: [04:02:54] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012940: [04:02:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 012940: [04:02:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 012940: [04:02:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007044: [04:02:55] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2599138 bytes) (time 1691118174) 6469 byte thumbnail RDOC 007044: [04:02:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 007044: [04:02:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007044: [04:02:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007044: [04:02:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007044: [04:02:56] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007044: [04:02:56] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 007044: [04:02:56] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 007044: [04:02:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 007044: [04:02:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007044: [04:02:56] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007044: [04:02:56] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007044: [04:02:56] d3d12_replay.cpp(4608) - Log - Created device. RDOC 007044: [04:02:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007044: [04:02:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007044: [04:02:56] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 007044: [04:02:56] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 007044: [04:02:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 007044: [04:02:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007044: [04:02:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007044: [04:02:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007044: [04:02:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007044: [04:02:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 958.351 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.534 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 4.551 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 7.555 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 5.249 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 25.487 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 32.005 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 10.010 ms RDOC 007044: [04:02:57] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007044: [04:02:57] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 007044: [04:02:57] d3d12_overlay.cpp(1911) - Log - Timer Quad Overdraw - 35.758 ms RDOC 007044: [04:02:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010580: [04:02:57] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010580: [04:02:57] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010580: [04:02:57] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010580: [04:02:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010580: [04:02:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12468 RDOC 012468: [04:02:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012468: [04:02:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012468: [04:02:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012468: [04:02:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012468: [04:02:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012468: [04:02:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012468: [04:02:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012468: [04:02:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012468: [04:02:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012468: [04:02:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012468: [04:02:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012468: [04:02:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012468: [04:02:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012468: [04:02:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010580: [04:02:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12468] RDOC 012468: [04:02:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012468: [04:02:58] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001905B5FD6D0 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 012468: [04:02:58] core.cpp(2028) - Log - Removing device frame capturer for 0x000001905B5FD6D0 RDOC 012468: [04:02:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012468: [04:02:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012468: [04:02:58] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012468: [04:02:58] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x000001905B5FD6D0 RDOC 012468: [04:02:58] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010580: [04:02:58] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012468: [04:02:58] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012468: [04:02:58] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x000001905B5FD6D0 / 0x00000000002B02F6 RDOC 010580: [04:02:58] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 012468: [04:02:58] d3d12_device.cpp(2505) - Log - Starting capture RDOC 012468: [04:02:58] resource_manager.h(1469) - Log - Preparing up to 27 potentially dirty resources RDOC 012468: [04:02:58] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012468: [04:02:58] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012468: [04:02:59] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 012468: [04:02:59] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 012468: [04:02:59] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 012468: [04:02:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217664 bytes to 132043 (0.44 %) RDOC 012468: [04:02:59] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 28.817810 MB capture section in 0.160052 seconds RDOC 012468: [04:02:59] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 012468: [04:02:59] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 012468: [04:02:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 012468: [04:02:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 012468: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 010580: [04:02:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (2696336 bytes) (time 1691118179) 4618 byte thumbnail RDOC 010580: [04:03:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 010580: [04:03:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010580: [04:03:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010580: [04:03:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010580: [04:03:00] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010580: [04:03:00] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 010580: [04:03:00] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 010580: [04:03:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010580: [04:03:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010580: [04:03:00] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010580: [04:03:00] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010580: [04:03:00] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010580: [04:03:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010580: [04:03:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010580: [04:03:00] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010580: [04:03:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010580: [04:03:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010580: [04:03:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010580: [04:03:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010580: [04:03:01] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010580: [04:03:01] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010580: [04:03:01] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010580: [04:03:01] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010580: [04:03:01] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010580: [04:03:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 979.511 ms RDOC 010580: [04:03:01] d3d12_device.cpp(3370) - Log - Ignoring return code E_INVALIDARG RDOC 010580: [04:03:01] d3d12_initstate.cpp(1167) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 010580: [04:03:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 013028: [04:03:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013028: [04:03:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013028: [04:03:02] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013028: [04:03:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013028: [04:03:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12328 RDOC 012328: [04:03:02] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012328: [04:03:02] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012328: [04:03:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012328: [04:03:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012328: [04:03:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012328: [04:03:02] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012328: [04:03:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012328: [04:03:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012328: [04:03:02] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012328: [04:03:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012328: [04:03:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012328: [04:03:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012328: [04:03:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012328: [04:03:02] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013028: [04:03:02] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12328] RDOC 012328: [04:03:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012328: [04:03:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012328: [04:03:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024CD08C1410 RDOC 012328: [04:03:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012328: [04:03:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012328: [04:03:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012328: [04:03:02] gl_driver.cpp(1116) - Log - Deleting shader group 0000024CD08C1410 RDOC 012328: [04:03:02] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012328: [04:03:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024CD08C13D0 RDOC 012328: [04:03:02] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012328: [04:03:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012328: [04:03:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012328: [04:03:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012328: [04:03:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012328: [04:03:02] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C02F6 RDOC 013028: [04:03:02] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013028: [04:03:02] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012328: [04:03:02] gl_driver.cpp(2223) - Log - Starting capture RDOC 012328: [04:03:02] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 012328: [04:03:02] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012328: [04:03:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 012328: [04:03:02] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 012328: [04:03:02] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012328: [04:03:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5715 (10.22 %) RDOC 012328: [04:03:02] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.155316 seconds RDOC 012328: [04:03:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012328: [04:03:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 012328: [04:03:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 013028: [04:03:03] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (15465 bytes) (time 1691118182) 5116 byte thumbnail RDOC 013028: [04:03:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 013028: [04:03:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013028: [04:03:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013028: [04:03:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013028: [04:03:04] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 013028: [04:03:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013028: [04:03:04] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 013028: [04:03:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013028: [04:03:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013028: [04:03:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013028: [04:03:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013028: [04:03:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013028: [04:03:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 013028: [04:03:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 013028: [04:03:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013028: [04:03:04] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 013028: [04:03:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013028: [04:03:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 013028: [04:03:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013028: [04:03:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013028: [04:03:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013028: [04:03:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013028: [04:03:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013028: [04:03:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 208.807 ms RDOC 013028: [04:03:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007316: [04:03:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007316: [04:03:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007316: [04:03:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007316: [04:03:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007316: [04:03:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11884 RDOC 011884: [04:03:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011884: [04:03:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011884: [04:03:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011884: [04:03:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011884: [04:03:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011884: [04:03:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011884: [04:03:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011884: [04:03:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011884: [04:03:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011884: [04:03:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011884: [04:03:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011884: [04:03:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011884: [04:03:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011884: [04:03:08] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007316: [04:03:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11884] RDOC 011884: [04:03:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011884: [04:03:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011884: [04:03:08] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014E193A5AE0 RDOC 011884: [04:03:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011884: [04:03:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011884: [04:03:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011884: [04:03:08] gl_driver.cpp(1116) - Log - Deleting shader group 0000014E193A5AE0 RDOC 011884: [04:03:08] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011884: [04:03:08] gl_driver.cpp(1217) - Log - Created new sharegroup 0000014E193A5BE0 RDOC 011884: [04:03:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011884: [04:03:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011884: [04:03:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011884: [04:03:08] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 011884: [04:03:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007316: [04:03:12] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011884: [04:03:13] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003F02FA RDOC 007316: [04:03:13] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011884: [04:03:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 011884: [04:03:13] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 011884: [04:03:13] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011884: [04:03:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011884: [04:03:13] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 131077 referenced resources RDOC 011884: [04:03:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 011884: [04:03:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10803062 (21.45 %) RDOC 011884: [04:03:13] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.728383 seconds RDOC 011884: [04:03:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011884: [04:03:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 011884: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007316: [04:03:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (10812812 bytes) (time 1691118194) 5116 byte thumbnail RDOC 007316: [04:03:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007316: [04:03:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007316: [04:03:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007316: [04:03:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007316: [04:03:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007316: [04:03:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007316: [04:03:15] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007316: [04:03:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007316: [04:03:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007316: [04:03:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007316: [04:03:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007316: [04:03:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007316: [04:03:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007316: [04:03:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007316: [04:03:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007316: [04:03:15] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007316: [04:03:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007316: [04:03:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007316: [04:03:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007316: [04:03:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007316: [04:03:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007316: [04:03:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007316: [04:03:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007316: [04:03:21] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6206.277 ms RDOC 007316: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007316: [04:03:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3292789 (6.54 %) RDOC 007316: [04:03:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007316: [04:03:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 854.332 ms RDOC 007316: [04:03:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 007316: [04:03:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 007316: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3292789 (6.54 %) RDOC 007316: [04:03:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007316: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007724: [04:03:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007724: [04:03:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007724: [04:03:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007724: [04:03:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007724: [04:03:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10696 RDOC 010696: [04:03:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010696: [04:03:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010696: [04:03:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010696: [04:03:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010696: [04:03:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010696: [04:03:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010696: [04:03:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010696: [04:03:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010696: [04:03:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010696: [04:03:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010696: [04:03:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010696: [04:03:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010696: [04:03:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010696: [04:03:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007724: [04:03:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10696] RDOC 010696: [04:03:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010696: [04:03:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010696: [04:03:34] gl_driver.cpp(1217) - Log - Created new sharegroup 00000168ECFFF080 RDOC 010696: [04:03:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010696: [04:03:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010696: [04:03:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010696: [04:03:34] gl_driver.cpp(1116) - Log - Deleting shader group 00000168ECFFF080 RDOC 010696: [04:03:34] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010696: [04:03:34] gl_driver.cpp(1217) - Log - Created new sharegroup 00000168ECFFF8C0 RDOC 010696: [04:03:34] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010696: [04:03:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010696: [04:03:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010696: [04:03:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010696: [04:03:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010696: [04:03:34] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005E02FC RDOC 007724: [04:03:34] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010696: [04:03:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 010696: [04:03:34] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010696: [04:03:34] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007724: [04:03:34] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010696: [04:03:34] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010696: [04:03:34] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 10 referenced resources RDOC 010696: [04:03:34] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 010696: [04:03:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17613 (0.90 %) RDOC 010696: [04:03:34] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.072939 seconds RDOC 010696: [04:03:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 010696: [04:03:34] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 010696: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 007724: [04:03:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27593 bytes) (time 1691118214) 5476 byte thumbnail RDOC 007724: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 007724: [04:03:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007724: [04:03:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007724: [04:03:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007724: [04:03:35] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007724: [04:03:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007724: [04:03:36] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007724: [04:03:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007724: [04:03:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007724: [04:03:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007724: [04:03:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007724: [04:03:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007724: [04:03:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007724: [04:03:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007724: [04:03:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007724: [04:03:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007724: [04:03:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007724: [04:03:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007724: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007724: [04:03:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 227.179 ms RDOC 007724: [04:03:36] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 007724: [04:03:36] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 007724: [04:03:36] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 007724: [04:03:36] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 007724: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 003812: [04:03:37] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003812: [04:03:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003812: [04:03:37] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003812: [04:03:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003812: [04:03:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11236 RDOC 011236: [04:03:37] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011236: [04:03:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011236: [04:03:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011236: [04:03:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011236: [04:03:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011236: [04:03:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011236: [04:03:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011236: [04:03:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011236: [04:03:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011236: [04:03:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011236: [04:03:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011236: [04:03:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011236: [04:03:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011236: [04:03:37] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011236: [04:03:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003812: [04:03:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11236] RDOC 011236: [04:03:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011236: [04:03:37] gl_driver.cpp(1217) - Log - Created new sharegroup 00000230ED80C1B0 RDOC 011236: [04:03:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011236: [04:03:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011236: [04:03:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011236: [04:03:37] gl_driver.cpp(1116) - Log - Deleting shader group 00000230ED80C1B0 RDOC 011236: [04:03:37] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011236: [04:03:37] gl_driver.cpp(1217) - Log - Created new sharegroup 00000230ED80BC30 RDOC 011236: [04:03:37] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011236: [04:03:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011236: [04:03:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011236: [04:03:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 011236: [04:03:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003812: [04:03:37] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011236: [04:03:37] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002D01FC RDOC 011236: [04:03:37] gl_driver.cpp(2223) - Log - Starting capture RDOC 011236: [04:03:37] resource_manager.h(1469) - Log - Preparing up to 21 potentially dirty resources RDOC 003812: [04:03:37] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011236: [04:03:37] resource_manager.h(1526) - Log - Prepared 17 dirty resources, postponed 4, skipped 0 RDOC 011236: [04:03:37] resource_manager.h(1145) - Log - Preparing resource ResourceId::74 after it has been postponed. RDOC 011236: [04:03:37] resource_manager.h(1145) - Log - Preparing resource ResourceId::76 after it has been postponed. RDOC 011236: [04:03:37] resource_manager.h(1145) - Log - Preparing resource ResourceId::73 after it has been postponed. RDOC 011236: [04:03:37] resource_manager.h(1145) - Log - Preparing resource ResourceId::75 after it has been postponed. RDOC 011236: [04:03:38] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011236: [04:03:38] resource_manager.h(1538) - Log - Checking 21 resources with initial contents against 34 referenced resources RDOC 011236: [04:03:38] resource_manager.h(1642) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 011236: [04:03:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11311 (16.05 %) RDOC 011236: [04:03:38] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.235524 seconds RDOC 011236: [04:03:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 011236: [04:03:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 011236: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 003812: [04:03:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28207 bytes) (time 1691118218) 12678 byte thumbnail RDOC 003812: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 003812: [04:03:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003812: [04:03:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003812: [04:03:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003812: [04:03:39] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003812: [04:03:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003812: [04:03:39] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 003812: [04:03:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003812: [04:03:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003812: [04:03:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003812: [04:03:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003812: [04:03:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003812: [04:03:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003812: [04:03:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 003812: [04:03:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003812: [04:03:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003812: [04:03:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003812: [04:03:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003812: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003812: [04:03:40] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 328.389 ms RDOC 003812: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 003812: [04:03:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010848: [04:03:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010848: [04:03:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010848: [04:03:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010848: [04:03:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010848: [04:03:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5576 RDOC 005576: [04:03:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005576: [04:03:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005576: [04:03:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005576: [04:03:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005576: [04:03:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005576: [04:03:42] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005576: [04:03:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005576: [04:03:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005576: [04:03:42] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005576: [04:03:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005576: [04:03:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005576: [04:03:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005576: [04:03:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005576: [04:03:42] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005576: [04:03:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010848: [04:03:42] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5576] RDOC 005576: [04:03:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005576: [04:03:42] gl_driver.cpp(1217) - Log - Created new sharegroup 00000283C615AF40 RDOC 005576: [04:03:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005576: [04:03:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005576: [04:03:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005576: [04:03:42] gl_driver.cpp(1116) - Log - Deleting shader group 00000283C615AF40 RDOC 005576: [04:03:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005576: [04:03:42] gl_driver.cpp(1217) - Log - Created new sharegroup 00000283C615B200 RDOC 005576: [04:03:42] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005576: [04:03:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005576: [04:03:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005576: [04:03:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005576: [04:03:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005576: [04:03:42] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000390300 RDOC 010848: [04:03:42] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010848: [04:03:42] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005576: [04:03:42] gl_driver.cpp(2223) - Log - Starting capture RDOC 005576: [04:03:42] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 005576: [04:03:42] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005576: [04:03:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005576: [04:03:42] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 9 referenced resources RDOC 005576: [04:03:42] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 005576: [04:03:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 38395 (1.93 %) RDOC 005576: [04:03:42] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.078509 seconds RDOC 005576: [04:03:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005576: [04:03:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 005576: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010848: [04:03:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48013 bytes) (time 1691118222) 4975 byte thumbnail RDOC 010848: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010848: [04:03:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010848: [04:03:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010848: [04:03:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010848: [04:03:43] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010848: [04:03:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010848: [04:03:43] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010848: [04:03:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010848: [04:03:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010848: [04:03:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010848: [04:03:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010848: [04:03:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010848: [04:03:43] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010848: [04:03:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010848: [04:03:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010848: [04:03:44] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010848: [04:03:44] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010848: [04:03:44] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010848: [04:03:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010848: [04:03:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010848: [04:03:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010848: [04:03:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010848: [04:03:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010848: [04:03:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 234.234 ms RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 010848: [04:03:44] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 010848: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 013092: [04:03:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013092: [04:03:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013092: [04:03:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013092: [04:03:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013092: [04:03:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6740 RDOC 006740: [04:03:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006740: [04:03:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006740: [04:03:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006740: [04:03:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006740: [04:03:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006740: [04:03:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006740: [04:03:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006740: [04:03:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006740: [04:03:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006740: [04:03:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006740: [04:03:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006740: [04:03:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006740: [04:03:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006740: [04:03:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006740: [04:03:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013092: [04:03:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6740] RDOC 006740: [04:03:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006740: [04:03:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000002017436C830 RDOC 006740: [04:03:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006740: [04:03:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006740: [04:03:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006740: [04:03:45] gl_driver.cpp(1116) - Log - Deleting shader group 000002017436C830 RDOC 006740: [04:03:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006740: [04:03:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000002017436C630 RDOC 006740: [04:03:45] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006740: [04:03:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006740: [04:03:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006740: [04:03:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006740: [04:03:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006740: [04:03:45] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003201FC RDOC 013092: [04:03:45] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006740: [04:03:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 006740: [04:03:45] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006740: [04:03:45] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 013092: [04:03:45] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006740: [04:03:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006740: [04:03:45] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 006740: [04:03:45] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006740: [04:03:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3220 (10.82 %) RDOC 006740: [04:03:45] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.069957 seconds RDOC 006740: [04:03:45] rdcfile.cpp(1259) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4752 bytes to 4752 (100.00 %) RDOC 006740: [04:03:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006740: [04:03:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 006740: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 013092: [04:03:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (17791 bytes) (time 1691118225) 5116 byte thumbnail RDOC 013092: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 013092: [04:03:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013092: [04:03:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013092: [04:03:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013092: [04:03:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 013092: [04:03:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013092: [04:03:47] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 013092: [04:03:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013092: [04:03:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013092: [04:03:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013092: [04:03:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013092: [04:03:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013092: [04:03:47] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 013092: [04:03:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 013092: [04:03:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013092: [04:03:47] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 013092: [04:03:47] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013092: [04:03:47] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 013092: [04:03:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013092: [04:03:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013092: [04:03:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013092: [04:03:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013092: [04:03:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013092: [04:03:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 138.858 ms RDOC 013092: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 013092: [04:03:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 013092: [04:03:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 013092: [04:03:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 013092: [04:03:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 013092: [04:03:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 013092: [04:03:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 013092: [04:03:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 013092: [04:04:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 013092: [04:04:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 013092: [04:04:03] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 013092: [04:04:07] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 013092: [04:04:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 013092: [04:04:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 013092: [04:04:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 013092: [04:04:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 013092: [04:04:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 013092: [04:04:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 013092: [04:04:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 013092: [04:04:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 013092: [04:04:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 013092: [04:04:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 013092: [04:04:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 013092: [04:04:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 013092: [04:04:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 013092: [04:04:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 013092: [04:04:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 013092: [04:04:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 013092: [04:04:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 013092: [04:04:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 013092: [04:04:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 013092: [04:05:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 013092: [04:05:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 013092: [04:05:02] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 013092: [04:05:02] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 013092: [04:05:03] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 013092: [04:05:09] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 013092: [04:05:10] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 013092: [04:05:12] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 013092: [04:05:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 013092: [04:05:15] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 013092: [04:05:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 013092: [04:05:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 013092: [04:05:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 013092: [04:05:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 013092: [04:05:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 013092: [04:05:24] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 013092: [04:05:26] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 013092: [04:05:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 013092: [04:05:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for WinTypes.pdb RDOC 013092: [04:05:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for CLBCatQ.pdb RDOC 013092: [04:05:32] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 013092: [04:05:33] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 013092: [04:05:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 013092: [04:05:35] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 013092: [04:05:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 013092: [04:05:36] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 013092: [04:05:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 013092: [04:05:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 013092: [04:05:38] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 013092: [04:05:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 013092: [04:05:41] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 013092: [04:05:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 013092: [04:05:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 013092: [04:05:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 013092: [04:05:44] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 013092: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010912: [04:05:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010912: [04:05:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010912: [04:05:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010912: [04:05:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010912: [04:05:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1756 RDOC 001756: [04:05:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001756: [04:05:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001756: [04:05:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001756: [04:05:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001756: [04:05:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001756: [04:05:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001756: [04:05:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001756: [04:05:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001756: [04:05:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001756: [04:05:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001756: [04:05:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001756: [04:05:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001756: [04:05:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001756: [04:05:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001756: [04:05:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010912: [04:05:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1756] RDOC 001756: [04:05:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001756: [04:05:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000184A292A420 RDOC 001756: [04:05:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001756: [04:05:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001756: [04:05:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001756: [04:05:45] gl_driver.cpp(1116) - Log - Deleting shader group 00000184A292A420 RDOC 001756: [04:05:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001756: [04:05:45] gl_driver.cpp(1217) - Log - Created new sharegroup 00000184A292A1E0 RDOC 001756: [04:05:45] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001756: [04:05:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001756: [04:05:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001756: [04:05:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 001756: [04:05:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001756: [04:05:45] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000560302 RDOC 010912: [04:05:45] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001756: [04:05:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 001756: [04:05:45] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 001756: [04:05:45] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010912: [04:05:45] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 001756: [04:05:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001756: [04:05:45] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 001756: [04:05:45] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 001756: [04:05:45] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3134 (10.27 %) RDOC 001756: [04:05:45] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.053145 seconds RDOC 001756: [04:05:45] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001756: [04:05:45] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 001756: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 010912: [04:05:45] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12884 bytes) (time 1691118345) 5116 byte thumbnail RDOC 010912: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 010912: [04:05:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010912: [04:05:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010912: [04:05:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010912: [04:05:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010912: [04:05:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010912: [04:05:46] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010912: [04:05:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010912: [04:05:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010912: [04:05:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010912: [04:05:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010912: [04:05:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010912: [04:05:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010912: [04:05:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010912: [04:05:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010912: [04:05:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010912: [04:05:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010912: [04:05:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010912: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010912: [04:05:46] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010912: [04:05:46] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010912: [04:05:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010912: [04:05:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010912: [04:05:47] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 149.873 ms RDOC 010912: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 002328: [04:05:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002328: [04:05:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002328: [04:05:47] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002328: [04:05:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002328: [04:05:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10836 RDOC 010836: [04:05:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010836: [04:05:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010836: [04:05:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010836: [04:05:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010836: [04:05:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010836: [04:05:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010836: [04:05:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010836: [04:05:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010836: [04:05:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010836: [04:05:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010836: [04:05:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010836: [04:05:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010836: [04:05:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010836: [04:05:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002328: [04:05:47] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10836] RDOC 010836: [04:05:47] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010836: [04:05:47] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025FE46DB538 RDOC 010836: [04:05:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010836: [04:05:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [04:05:47] core.cpp(2028) - Log - Removing device frame capturer for 0x0000025FE46DB538 RDOC 010836: [04:05:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010836: [04:05:48] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x0000025FE46DB538 RDOC 010836: [04:05:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010836: [04:05:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010836: [04:05:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010836: [04:05:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010836: [04:05:48] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010836: [04:05:48] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025FED342420 RDOC 010836: [04:05:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010836: [04:05:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010836: [04:05:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010836: [04:05:48] gl_driver.cpp(1116) - Log - Deleting shader group 0000025FED342420 RDOC 010836: [04:05:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010836: [04:05:48] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025FECACBE70 RDOC 010836: [04:05:48] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010836: [04:05:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010836: [04:05:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010836: [04:05:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010836: [04:05:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010836: [04:05:48] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006A02FC RDOC 002328: [04:05:48] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 002328: [04:05:48] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010836: [04:05:48] gl_driver.cpp(2223) - Log - Starting capture RDOC 010836: [04:05:48] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 010836: [04:05:48] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 002328: [04:05:48] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010836: [04:05:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 010836: [04:05:48] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 010836: [04:05:48] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010836: [04:05:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 62440 (0.49 %) RDOC 010836: [04:05:48] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.103744 seconds RDOC 010836: [04:05:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 010836: [04:05:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 010836: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 002328: [04:05:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4) (85127 bytes) (time 1691118348) 18309 byte thumbnail RDOC 002328: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 002328: [04:05:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002328: [04:05:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002328: [04:05:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002328: [04:05:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002328: [04:05:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002328: [04:05:49] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 002328: [04:05:49] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002328: [04:05:49] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002328: [04:05:49] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002328: [04:05:49] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002328: [04:05:49] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002328: [04:05:49] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002328: [04:05:49] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 002328: [04:05:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002328: [04:05:49] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002328: [04:05:50] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002328: [04:05:50] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002328: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002328: [04:05:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002328: [04:05:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002328: [04:05:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002328: [04:05:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002328: [04:05:50] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 172.861 ms RDOC 002328: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 011104: [04:05:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011104: [04:05:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011104: [04:05:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011104: [04:05:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011104: [04:05:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8696 RDOC 008696: [04:05:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008696: [04:05:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008696: [04:05:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008696: [04:05:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008696: [04:05:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008696: [04:05:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008696: [04:05:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008696: [04:05:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008696: [04:05:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008696: [04:05:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008696: [04:05:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008696: [04:05:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008696: [04:05:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008696: [04:05:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008696: [04:05:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011104: [04:05:51] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8696] RDOC 008696: [04:05:51] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008696: [04:05:51] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C5A5E29C60 RDOC 008696: [04:05:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008696: [04:05:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008696: [04:05:51] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008696: [04:05:51] gl_driver.cpp(1116) - Log - Deleting shader group 000002C5A5E29C60 RDOC 008696: [04:05:51] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008696: [04:05:51] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C5A5E29420 RDOC 008696: [04:05:51] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008696: [04:05:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008696: [04:05:51] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008696: [04:05:51] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 008696: [04:05:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008696: [04:05:51] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000701A8 RDOC 011104: [04:05:51] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011104: [04:05:51] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 008696: [04:05:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 008696: [04:05:51] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 008696: [04:05:51] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008696: [04:05:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008696: [04:05:51] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 008696: [04:05:51] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 008696: [04:05:51] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 2983 (10.59 %) RDOC 008696: [04:05:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.077383 seconds RDOC 008696: [04:05:51] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 008696: [04:05:51] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 008696: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011104: [04:05:51] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12722 bytes) (time 1691118351) 5270 byte thumbnail RDOC 011104: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 011104: [04:05:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011104: [04:05:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011104: [04:05:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011104: [04:05:52] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011104: [04:05:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011104: [04:05:52] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011104: [04:05:52] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011104: [04:05:52] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011104: [04:05:52] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011104: [04:05:52] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011104: [04:05:52] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011104: [04:05:52] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011104: [04:05:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011104: [04:05:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011104: [04:05:52] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011104: [04:05:52] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011104: [04:05:52] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011104: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011104: [04:05:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011104: [04:05:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011104: [04:05:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011104: [04:05:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011104: [04:05:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 144.652 ms RDOC 011104: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 001728: [04:05:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001728: [04:05:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001728: [04:05:53] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001728: [04:05:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001728: [04:05:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9568 RDOC 009568: [04:05:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009568: [04:05:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009568: [04:05:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009568: [04:05:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009568: [04:05:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009568: [04:05:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009568: [04:05:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009568: [04:05:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009568: [04:05:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009568: [04:05:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009568: [04:05:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009568: [04:05:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009568: [04:05:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009568: [04:05:53] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001728: [04:05:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9568] RDOC 009568: [04:05:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009568: [04:05:53] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009568: [04:05:53] gl_driver.cpp(1217) - Log - Created new sharegroup 00000176D84E9FD0 RDOC 009568: [04:05:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009568: [04:05:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 009568: [04:05:53] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009568: [04:05:53] gl_driver.cpp(1116) - Log - Deleting shader group 00000176D84E9FD0 RDOC 009568: [04:05:53] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009568: [04:05:53] gl_driver.cpp(1217) - Log - Created new sharegroup 00000176D84EA310 RDOC 009568: [04:05:53] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009568: [04:05:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009568: [04:05:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 009568: [04:05:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 009568: [04:05:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001728: [04:05:54] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009568: [04:05:54] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000F0034 RDOC 001728: [04:05:54] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009568: [04:05:54] gl_driver.cpp(2223) - Log - Starting capture RDOC 009568: [04:05:54] resource_manager.h(1469) - Log - Preparing up to 56 potentially dirty resources RDOC 009568: [04:05:54] resource_manager.h(1526) - Log - Prepared 56 dirty resources, postponed 0, skipped 0 RDOC 009568: [04:05:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009568: [04:05:54] resource_manager.h(1538) - Log - Checking 56 resources with initial contents against 67 referenced resources RDOC 009568: [04:05:54] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009568: [04:05:54] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009568: [04:05:54] resource_manager.h(1642) - Log - Serialised 55 resources, skipped 1 unreferenced RDOC 009568: [04:05:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 663786 (0.42 %) RDOC 009568: [04:05:54] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.614967 seconds RDOC 009568: [04:05:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009568: [04:05:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009568: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 001728: [04:05:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (670441 bytes) (time 1691118354) 2526 byte thumbnail RDOC 001728: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 001728: [04:05:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001728: [04:05:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001728: [04:05:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001728: [04:05:55] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001728: [04:05:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001728: [04:05:56] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 001728: [04:05:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001728: [04:05:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001728: [04:05:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001728: [04:05:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001728: [04:05:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001728: [04:05:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001728: [04:05:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 001728: [04:05:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001728: [04:05:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001728: [04:05:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001728: [04:05:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001728: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001728: [04:05:56] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 001728: [04:05:56] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 001728: [04:05:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1712.589 ms RDOC 001728: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 003008: [04:06:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003008: [04:06:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003008: [04:06:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003008: [04:06:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003008: [04:06:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10080 RDOC 010080: [04:06:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010080: [04:06:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010080: [04:06:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010080: [04:06:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010080: [04:06:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010080: [04:06:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010080: [04:06:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010080: [04:06:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010080: [04:06:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010080: [04:06:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010080: [04:06:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010080: [04:06:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010080: [04:06:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010080: [04:06:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003008: [04:06:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10080] RDOC 010080: [04:06:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010080: [04:06:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010080: [04:06:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016291ECD150 RDOC 010080: [04:06:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010080: [04:06:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010080: [04:06:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010080: [04:06:03] gl_driver.cpp(1116) - Log - Deleting shader group 0000016291ECD150 RDOC 010080: [04:06:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010080: [04:06:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016291ECD510 RDOC 010080: [04:06:03] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010080: [04:06:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010080: [04:06:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010080: [04:06:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010080: [04:06:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010080: [04:06:03] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000470300 RDOC 003008: [04:06:03] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010080: [04:06:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 010080: [04:06:04] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 003008: [04:06:04] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010080: [04:06:04] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010080: [04:06:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010080: [04:06:04] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 12 referenced resources RDOC 010080: [04:06:04] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 010080: [04:06:04] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52211 (2.12 %) RDOC 010080: [04:06:04] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.191616 seconds RDOC 010080: [04:06:04] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 010080: [04:06:04] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010080: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 003008: [04:06:04] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (67436 bytes) (time 1691118364) 9593 byte thumbnail RDOC 003008: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 003008: [04:06:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003008: [04:06:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003008: [04:06:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003008: [04:06:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003008: [04:06:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003008: [04:06:05] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 003008: [04:06:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003008: [04:06:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003008: [04:06:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003008: [04:06:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003008: [04:06:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003008: [04:06:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003008: [04:06:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 003008: [04:06:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003008: [04:06:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003008: [04:06:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003008: [04:06:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003008: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003008: [04:06:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 239.168 ms RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 003008: [04:06:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003008: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012768: [04:06:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012768: [04:06:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012768: [04:06:06] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012768: [04:06:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012768: [04:06:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5044 RDOC 005044: [04:06:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005044: [04:06:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005044: [04:06:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005044: [04:06:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005044: [04:06:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005044: [04:06:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005044: [04:06:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005044: [04:06:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005044: [04:06:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005044: [04:06:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005044: [04:06:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005044: [04:06:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005044: [04:06:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005044: [04:06:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012768: [04:06:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5044] RDOC 005044: [04:06:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005044: [04:06:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005044: [04:06:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022753B4F2F0 RDOC 005044: [04:06:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005044: [04:06:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005044: [04:06:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005044: [04:06:07] gl_driver.cpp(1116) - Log - Deleting shader group 0000022753B4F2F0 RDOC 005044: [04:06:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005044: [04:06:07] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022753B4E7F0 RDOC 005044: [04:06:07] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005044: [04:06:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005044: [04:06:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005044: [04:06:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005044: [04:06:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005044: [04:06:07] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007302FC RDOC 012768: [04:06:07] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005044: [04:06:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 005044: [04:06:07] resource_manager.h(1469) - Log - Preparing up to 2 potentially dirty resources RDOC 005044: [04:06:07] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005044: [04:06:07] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 012768: [04:06:07] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005044: [04:06:07] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 2 referenced resources RDOC 005044: [04:06:07] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 1 unreferenced RDOC 005044: [04:06:07] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 005044: [04:06:07] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.045808 seconds RDOC 005044: [04:06:07] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 005044: [04:06:07] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 005044: [04:06:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 005044: [04:06:07] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005044: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 012768: [04:06:07] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (7542 bytes) (time 1691118367) 2527 byte thumbnail RDOC 012768: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 012768: [04:06:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012768: [04:06:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012768: [04:06:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012768: [04:06:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012768: [04:06:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012768: [04:06:08] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012768: [04:06:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012768: [04:06:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012768: [04:06:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012768: [04:06:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012768: [04:06:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012768: [04:06:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012768: [04:06:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012768: [04:06:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012768: [04:06:08] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012768: [04:06:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012768: [04:06:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012768: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012768: [04:06:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4.260 ms RDOC 012768: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007616: [04:06:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007616: [04:06:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007616: [04:06:09] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007616: [04:06:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007616: [04:06:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 916 RDOC 000916: [04:06:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000916: [04:06:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000916: [04:06:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000916: [04:06:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000916: [04:06:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000916: [04:06:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000916: [04:06:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000916: [04:06:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000916: [04:06:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000916: [04:06:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000916: [04:06:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000916: [04:06:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000916: [04:06:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000916: [04:06:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000916: [04:06:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007616: [04:06:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [916] RDOC 000916: [04:06:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000916: [04:06:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D4D704CA20 RDOC 000916: [04:06:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000916: [04:06:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000916: [04:06:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000916: [04:06:10] gl_driver.cpp(1116) - Log - Deleting shader group 000001D4D704CA20 RDOC 000916: [04:06:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000916: [04:06:10] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D4D704C820 RDOC 000916: [04:06:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000916: [04:06:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000916: [04:06:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000916: [04:06:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 000916: [04:06:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007616: [04:06:10] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000916: [04:06:10] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000650302 RDOC 000916: [04:06:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 000916: [04:06:10] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 000916: [04:06:10] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007616: [04:06:10] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 000916: [04:06:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000916: [04:06:10] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 000916: [04:06:10] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 000916: [04:06:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3099 (10.78 %) RDOC 000916: [04:06:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.072218 seconds RDOC 000916: [04:06:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 000916: [04:06:10] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 000916: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007616: [04:06:10] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12814 bytes) (time 1691118370) 5223 byte thumbnail RDOC 007616: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007616: [04:06:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007616: [04:06:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007616: [04:06:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007616: [04:06:11] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007616: [04:06:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007616: [04:06:11] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007616: [04:06:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007616: [04:06:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007616: [04:06:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007616: [04:06:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007616: [04:06:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007616: [04:06:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007616: [04:06:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007616: [04:06:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007616: [04:06:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007616: [04:06:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007616: [04:06:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007616: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007616: [04:06:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 146.116 ms RDOC 007616: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012480: [04:06:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012480: [04:06:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012480: [04:06:12] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012480: [04:06:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012480: [04:06:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 456 RDOC 000456: [04:06:12] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000456: [04:06:12] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000456: [04:06:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000456: [04:06:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000456: [04:06:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000456: [04:06:12] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000456: [04:06:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000456: [04:06:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000456: [04:06:12] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000456: [04:06:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000456: [04:06:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000456: [04:06:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000456: [04:06:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000456: [04:06:12] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012480: [04:06:12] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [456] RDOC 000456: [04:06:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000456: [04:06:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000456: [04:06:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024412D1D570 RDOC 000456: [04:06:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000456: [04:06:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000456: [04:06:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000456: [04:06:13] gl_driver.cpp(1116) - Log - Deleting shader group 0000024412D1D570 RDOC 000456: [04:06:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000456: [04:06:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024412D1C970 RDOC 000456: [04:06:13] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000456: [04:06:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000456: [04:06:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000456: [04:06:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 000456: [04:06:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000456: [04:06:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 000456: [04:06:13] resource_manager.h(1469) - Log - Preparing up to 1 potentially dirty resources RDOC 000456: [04:06:13] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012480: [04:06:13] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000456: [04:06:13] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007802FC RDOC 000456: [04:06:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 012480: [04:06:13] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 000456: [04:06:13] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 000456: [04:06:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 000456: [04:06:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 3629 (11.91 %) RDOC 000456: [04:06:13] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029053 MB capture section in 0.166341 seconds RDOC 000456: [04:06:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000456: [04:06:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 000456: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 012480: [04:06:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (13379 bytes) (time 1691118373) 5116 byte thumbnail RDOC 012480: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 012480: [04:06:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012480: [04:06:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012480: [04:06:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012480: [04:06:14] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012480: [04:06:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012480: [04:06:14] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012480: [04:06:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012480: [04:06:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012480: [04:06:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012480: [04:06:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012480: [04:06:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012480: [04:06:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012480: [04:06:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012480: [04:06:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012480: [04:06:14] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012480: [04:06:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012480: [04:06:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012480: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012480: [04:06:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012480: [04:06:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012480: [04:06:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012480: [04:06:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012480: [04:06:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 141.492 ms RDOC 012480: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 012480: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1623 (5.33 %) RDOC 012480: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012480: [04:06:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.567 ms RDOC 012480: [04:06:15] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 012480: [04:06:15] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 012480: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30464 bytes to 1623 (5.33 %) RDOC 012480: [04:06:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000040 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000043 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000043 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000044 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000044 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000053 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000054 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000055 RDOC 012480: [04:06:15] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 012480: [04:06:15] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 012480: [04:06:15] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000067 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000068 RDOC 012480: [04:06:15] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000069 RDOC 012480: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 001416: [04:06:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001416: [04:06:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001416: [04:06:15] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001416: [04:06:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001416: [04:06:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12800 RDOC 012800: [04:06:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012800: [04:06:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012800: [04:06:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012800: [04:06:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012800: [04:06:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012800: [04:06:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012800: [04:06:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012800: [04:06:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012800: [04:06:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012800: [04:06:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012800: [04:06:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012800: [04:06:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012800: [04:06:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012800: [04:06:15] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001416: [04:06:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12800] RDOC 012800: [04:06:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012800: [04:06:16] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012800: [04:06:16] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F21BCF0A80 RDOC 012800: [04:06:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012800: [04:06:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012800: [04:06:16] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012800: [04:06:16] gl_driver.cpp(1116) - Log - Deleting shader group 000001F21BCF0A80 RDOC 012800: [04:06:16] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012800: [04:06:16] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F21BCEFD80 RDOC 012800: [04:06:16] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012800: [04:06:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012800: [04:06:16] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012800: [04:06:16] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012800: [04:06:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012800: [04:06:20] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001501A8 RDOC 001416: [04:06:20] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001416: [04:06:20] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012800: [04:06:20] gl_driver.cpp(2223) - Log - Starting capture RDOC 012800: [04:06:20] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 012800: [04:06:20] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012800: [04:06:20] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012800: [04:06:21] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 7 referenced resources RDOC 012800: [04:06:21] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012800: [04:06:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 8783732 (0.39 %) RDOC 012800: [04:06:21] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.505092 seconds RDOC 012800: [04:06:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012800: [04:06:21] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012800: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 001416: [04:06:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (8793482 bytes) (time 1691118381) 5116 byte thumbnail RDOC 001416: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 001416: [04:06:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001416: [04:06:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001416: [04:06:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001416: [04:06:22] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 001416: [04:06:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001416: [04:06:22] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 001416: [04:06:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001416: [04:06:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001416: [04:06:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001416: [04:06:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001416: [04:06:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001416: [04:06:22] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001416: [04:06:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 001416: [04:06:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001416: [04:06:22] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001416: [04:06:23] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001416: [04:06:23] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001416: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001416: [04:06:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001416: [04:06:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001416: [04:06:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001416: [04:06:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001416: [04:06:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3799.888 ms RDOC 001416: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 003932: [04:06:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003932: [04:06:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003932: [04:06:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003932: [04:06:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003932: [04:06:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10852 RDOC 010852: [04:06:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010852: [04:06:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010852: [04:06:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010852: [04:06:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010852: [04:06:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010852: [04:06:31] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010852: [04:06:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010852: [04:06:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010852: [04:06:31] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010852: [04:06:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010852: [04:06:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010852: [04:06:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010852: [04:06:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010852: [04:06:31] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003932: [04:06:31] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10852] RDOC 010852: [04:06:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010852: [04:06:31] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010852: [04:06:31] gl_driver.cpp(1217) - Log - Created new sharegroup 00000265662E9400 RDOC 010852: [04:06:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010852: [04:06:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010852: [04:06:31] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010852: [04:06:31] gl_driver.cpp(1116) - Log - Deleting shader group 00000265662E9400 RDOC 010852: [04:06:31] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010852: [04:06:31] gl_driver.cpp(1217) - Log - Created new sharegroup 00000265662E99C0 RDOC 010852: [04:06:31] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010852: [04:06:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010852: [04:06:31] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010852: [04:06:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010852: [04:06:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010852: [04:06:31] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006102FA RDOC 003932: [04:06:31] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003932: [04:06:31] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3348 (11.70 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.040614 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (13098 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3417 (11.48 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.030827 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (13167 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3404 (11.44 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046686 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (13154 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3444 (11.57 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.046011 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (13194 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3422 (11.50 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031475 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (13172 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3414 (11.47 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.047188 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (13164 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3415 (11.48 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.062237 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (13165 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3404 (11.44 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.050856 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (13154 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3408 (11.45 %) RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.042080 seconds RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 010852: [04:06:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [04:06:46] resource_manager.h(1469) - Log - Preparing up to 6 potentially dirty resources RDOC 010852: [04:06:46] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 010852: [04:06:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 010852: [04:06:46] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 010852: [04:06:46] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 010852: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 010852: [04:06:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3443 (11.57 %) RDOC 003932: [04:06:46] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (13158 bytes) (time 1691118406) 5116 byte thumbnail RDOC 010852: [04:06:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.032851 seconds RDOC 010852: [04:06:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010852: [04:06:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 010852: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 003932: [04:06:47] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (13193 bytes) (time 1691118407) 5116 byte thumbnail RDOC 003932: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 003932: [04:06:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003932: [04:06:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003932: [04:06:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003932: [04:06:48] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 003932: [04:06:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003932: [04:06:48] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 003932: [04:06:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003932: [04:06:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003932: [04:06:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003932: [04:06:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003932: [04:06:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003932: [04:06:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003932: [04:06:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 003932: [04:06:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003932: [04:06:48] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003932: [04:06:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003932: [04:06:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003932: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003932: [04:06:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003932: [04:06:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003932: [04:06:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003932: [04:06:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003932: [04:06:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 181.424 ms RDOC 003932: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 000900: [04:06:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000900: [04:06:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000900: [04:06:49] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000900: [04:06:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000900: [04:06:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5672 RDOC 005672: [04:06:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005672: [04:06:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005672: [04:06:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005672: [04:06:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005672: [04:06:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005672: [04:06:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005672: [04:06:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005672: [04:06:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005672: [04:06:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005672: [04:06:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005672: [04:06:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005672: [04:06:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005672: [04:06:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005672: [04:06:49] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000900: [04:06:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5672] RDOC 005672: [04:06:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005672: [04:06:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005672: [04:06:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E4FBBDF880 RDOC 005672: [04:06:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005672: [04:06:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 005672: [04:06:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005672: [04:06:49] gl_driver.cpp(1116) - Log - Deleting shader group 000001E4FBBDF880 RDOC 005672: [04:06:49] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005672: [04:06:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E4FBBDF840 RDOC 005672: [04:06:49] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005672: [04:06:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005672: [04:06:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 005672: [04:06:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 005672: [04:06:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005672: [04:06:49] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C0392 RDOC 000900: [04:06:49] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005672: [04:06:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 000900: [04:06:49] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 005672: [04:06:49] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 005672: [04:06:49] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005672: [04:06:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005672: [04:06:49] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 005672: [04:06:49] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 005672: [04:06:49] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3664 (12.29 %) RDOC 005672: [04:06:49] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.078271 seconds RDOC 005672: [04:06:49] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005672: [04:06:49] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 005672: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 000900: [04:06:49] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13414 bytes) (time 1691118409) 5116 byte thumbnail RDOC 000900: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 000900: [04:06:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000900: [04:06:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000900: [04:06:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000900: [04:06:50] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000900: [04:06:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000900: [04:06:51] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 000900: [04:06:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000900: [04:06:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000900: [04:06:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000900: [04:06:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000900: [04:06:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000900: [04:06:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000900: [04:06:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 000900: [04:06:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000900: [04:06:51] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000900: [04:06:51] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000900: [04:06:51] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000900: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000900: [04:06:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000900: [04:06:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000900: [04:06:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000900: [04:06:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000900: [04:06:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 163.389 ms RDOC 000900: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 008892: [04:06:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008892: [04:06:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008892: [04:06:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008892: [04:06:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008892: [04:06:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2204 RDOC 002204: [04:06:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002204: [04:06:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002204: [04:06:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002204: [04:06:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002204: [04:06:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002204: [04:06:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002204: [04:06:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002204: [04:06:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002204: [04:06:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002204: [04:06:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002204: [04:06:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002204: [04:06:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002204: [04:06:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002204: [04:06:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008892: [04:06:52] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2204] RDOC 002204: [04:06:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002204: [04:06:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002204: [04:06:52] gl_driver.cpp(1217) - Log - Created new sharegroup 000002695D2DCA60 RDOC 002204: [04:06:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002204: [04:06:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002204: [04:06:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002204: [04:06:52] gl_driver.cpp(1116) - Log - Deleting shader group 000002695D2DCA60 RDOC 002204: [04:06:52] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002204: [04:06:52] gl_driver.cpp(1217) - Log - Created new sharegroup 000002695D2DD360 RDOC 002204: [04:06:52] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002204: [04:06:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002204: [04:06:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002204: [04:06:52] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 002204: [04:06:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002204: [04:06:52] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000580300 RDOC 008892: [04:06:52] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002204: [04:06:52] gl_driver.cpp(2223) - Log - Starting capture RDOC 002204: [04:06:52] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 002204: [04:06:52] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008892: [04:06:52] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002204: [04:06:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002204: [04:06:52] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 15 referenced resources RDOC 002204: [04:06:52] resource_manager.h(1642) - Log - Serialised 6 resources, skipped 1 unreferenced RDOC 002204: [04:06:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 22676 (2.27 %) RDOC 002204: [04:06:52] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.114707 seconds RDOC 002204: [04:06:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 002204: [04:06:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 002204: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008892: [04:06:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (38831 bytes) (time 1691118412) 11067 byte thumbnail RDOC 008892: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008892: [04:06:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008892: [04:06:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008892: [04:06:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008892: [04:06:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008892: [04:06:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008892: [04:06:53] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008892: [04:06:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008892: [04:06:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008892: [04:06:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008892: [04:06:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008892: [04:06:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008892: [04:06:53] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008892: [04:06:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008892: [04:06:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008892: [04:06:54] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008892: [04:06:54] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008892: [04:06:54] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008892: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008892: [04:06:54] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 560.113 ms RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 008892: [04:06:55] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 008892: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006880: [04:06:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006880: [04:06:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006880: [04:06:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006880: [04:06:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006880: [04:06:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11084 RDOC 011084: [04:06:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011084: [04:06:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011084: [04:06:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011084: [04:06:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011084: [04:06:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011084: [04:06:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011084: [04:06:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011084: [04:06:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011084: [04:06:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011084: [04:06:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011084: [04:06:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011084: [04:06:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011084: [04:06:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011084: [04:06:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006880: [04:06:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11084] RDOC 011084: [04:06:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011084: [04:06:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011084: [04:06:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A9CAA6F0B0 RDOC 011084: [04:06:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011084: [04:06:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011084: [04:06:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011084: [04:06:56] gl_driver.cpp(1116) - Log - Deleting shader group 000001A9CAA6F0B0 RDOC 011084: [04:06:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011084: [04:06:56] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A9CAA6EAF0 RDOC 011084: [04:06:56] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011084: [04:06:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011084: [04:06:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011084: [04:06:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 011084: [04:06:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011084: [04:06:56] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006C010841 - possibly stale. Using new DC 000000006C010841 to ensure context is rebound properly RDOC 011084: [04:06:56] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 011084: [04:06:56] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001A9CAA6EAF0 RDOC 011084: [04:06:56] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 011084: [04:06:56] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 011084: [04:06:56] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001A9CAA6EAF0 RDOC 011084: [04:06:56] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 011084: [04:06:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011084: [04:06:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011084: [04:06:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011084: [04:06:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006880: [04:06:56] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011084: [04:06:56] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005702F6 RDOC 006880: [04:06:56] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 011084: [04:06:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 011084: [04:06:56] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011084: [04:06:56] resource_manager.h(1526) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011084: [04:07:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011084: [04:07:02] resource_manager.h(1538) - Log - Checking 12 resources with initial contents against 14 referenced resources RDOC 011084: [04:07:02] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 3 unreferenced RDOC 011084: [04:07:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6770496 bytes to 368078 (5.44 %) RDOC 011084: [04:07:02] gl_driver.cpp(2443) - Log - Captured GL frame with 6.456848 MB capture section in 5.736319 seconds RDOC 011084: [04:07:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 011084: [04:07:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011084: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 006880: [04:07:02] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (445677 bytes) (time 1691118422) 69967 byte thumbnail RDOC 006880: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 006880: [04:07:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006880: [04:07:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006880: [04:07:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006880: [04:07:03] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006880: [04:07:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006880: [04:07:03] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006880: [04:07:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006880: [04:07:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006880: [04:07:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006880: [04:07:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006880: [04:07:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006880: [04:07:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006880: [04:07:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006880: [04:07:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006880: [04:07:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006880: [04:07:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006880: [04:07:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006880: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006880: [04:07:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006880: [04:07:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006880: [04:07:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006880: [04:07:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006880: [04:07:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006880: [04:07:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006880: [04:07:04] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006880: [04:07:04] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006880: [04:07:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3046.863 ms RDOC 006880: [04:07:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007068: [04:07:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007068: [04:07:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007068: [04:07:08] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007068: [04:07:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007068: [04:07:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2560 RDOC 002560: [04:07:09] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002560: [04:07:09] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002560: [04:07:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002560: [04:07:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002560: [04:07:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002560: [04:07:09] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002560: [04:07:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002560: [04:07:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002560: [04:07:09] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002560: [04:07:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002560: [04:07:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002560: [04:07:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002560: [04:07:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002560: [04:07:09] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002560: [04:07:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007068: [04:07:09] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2560] RDOC 002560: [04:07:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002560: [04:07:09] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024C24EF8B00 RDOC 002560: [04:07:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002560: [04:07:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002560: [04:07:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002560: [04:07:09] gl_driver.cpp(1116) - Log - Deleting shader group 0000024C24EF8B00 RDOC 002560: [04:07:09] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002560: [04:07:09] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024C24EF9200 RDOC 002560: [04:07:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002560: [04:07:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002560: [04:07:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002560: [04:07:09] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 002560: [04:07:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007068: [04:07:09] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002560: [04:07:09] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001101BA RDOC 002560: [04:07:09] gl_driver.cpp(2223) - Log - Starting capture RDOC 002560: [04:07:09] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 007068: [04:07:09] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002560: [04:07:09] resource_manager.h(1526) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 002560: [04:07:09] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002560: [04:07:09] resource_manager.h(1538) - Log - Checking 10 resources with initial contents against 16 referenced resources RDOC 002560: [04:07:09] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 1 unreferenced RDOC 002560: [04:07:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 112110 (1.40 %) RDOC 002560: [04:07:09] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.227726 seconds RDOC 002560: [04:07:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 002560: [04:07:09] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 002560: [04:07:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007068: [04:07:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (128856 bytes) (time 1691118429) 9954 byte thumbnail RDOC 007068: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007068: [04:07:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007068: [04:07:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007068: [04:07:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007068: [04:07:10] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007068: [04:07:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007068: [04:07:10] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007068: [04:07:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007068: [04:07:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007068: [04:07:10] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007068: [04:07:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007068: [04:07:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007068: [04:07:10] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007068: [04:07:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007068: [04:07:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007068: [04:07:11] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007068: [04:07:11] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007068: [04:07:11] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007068: [04:07:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007068: [04:07:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007068: [04:07:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007068: [04:07:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007068: [04:07:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007068: [04:07:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007068: [04:07:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007068: [04:07:11] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007068: [04:07:11] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007068: [04:07:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 264.689 ms RDOC 007068: [04:07:11] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 26.885 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.574 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 11.690 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.526 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 59.296 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.249 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 5.080 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.899 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 7.483 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.089 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.643 ms RDOC 007068: [04:07:12] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.705 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.178 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.199 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.711 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.886 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.765 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 7.135 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.235 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 3.998 ms RDOC 007068: [04:07:13] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.798 ms RDOC 007068: [04:07:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 010872: [04:07:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010872: [04:07:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010872: [04:07:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010872: [04:07:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010872: [04:07:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4404 RDOC 004404: [04:07:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004404: [04:07:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004404: [04:07:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004404: [04:07:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004404: [04:07:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004404: [04:07:14] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004404: [04:07:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004404: [04:07:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004404: [04:07:14] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004404: [04:07:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004404: [04:07:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004404: [04:07:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004404: [04:07:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004404: [04:07:14] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010872: [04:07:14] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4404] RDOC 004404: [04:07:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004404: [04:07:14] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004404: [04:07:14] gl_driver.cpp(1217) - Log - Created new sharegroup 000002028950DF40 RDOC 004404: [04:07:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004404: [04:07:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004404: [04:07:14] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004404: [04:07:14] gl_driver.cpp(1116) - Log - Deleting shader group 000002028950DF40 RDOC 004404: [04:07:14] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004404: [04:07:14] gl_driver.cpp(1217) - Log - Created new sharegroup 000002028950E540 RDOC 004404: [04:07:14] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004404: [04:07:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004404: [04:07:14] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 004404: [04:07:14] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000008024C RDOC 010872: [04:07:14] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004404: [04:07:14] gl_driver.cpp(2223) - Log - Starting capture RDOC 004404: [04:07:14] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 010872: [04:07:14] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 004404: [04:07:14] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004404: [04:07:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 004404: [04:07:14] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 004404: [04:07:14] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 004404: [04:07:14] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3506 (11.11 %) RDOC 004404: [04:07:14] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.093988 seconds RDOC 004404: [04:07:14] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 004404: [04:07:14] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 004404: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 010872: [04:07:14] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 6) (14248 bytes) (time 1691118434) 6102 byte thumbnail RDOC 010872: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 010872: [04:07:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010872: [04:07:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010872: [04:07:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010872: [04:07:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010872: [04:07:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010872: [04:07:15] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010872: [04:07:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010872: [04:07:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010872: [04:07:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010872: [04:07:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010872: [04:07:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010872: [04:07:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010872: [04:07:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010872: [04:07:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010872: [04:07:16] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010872: [04:07:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010872: [04:07:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010872: [04:07:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010872: [04:07:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 269.288 ms RDOC 010872: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 007200: [04:07:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007200: [04:07:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007200: [04:07:17] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007200: [04:07:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007200: [04:07:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12496 RDOC 012496: [04:07:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012496: [04:07:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012496: [04:07:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012496: [04:07:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012496: [04:07:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012496: [04:07:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012496: [04:07:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012496: [04:07:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012496: [04:07:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012496: [04:07:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012496: [04:07:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012496: [04:07:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012496: [04:07:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012496: [04:07:17] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012496: [04:07:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007200: [04:07:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12496] RDOC 012496: [04:07:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012496: [04:07:17] gl_driver.cpp(1217) - Log - Created new sharegroup 00000198A3128E80 RDOC 012496: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012496: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012496: [04:07:17] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012496: [04:07:17] gl_driver.cpp(1116) - Log - Deleting shader group 00000198A3128E80 RDOC 012496: [04:07:17] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012496: [04:07:17] gl_driver.cpp(1217) - Log - Created new sharegroup 00000198A3128E80 RDOC 012496: [04:07:17] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012496: [04:07:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012496: [04:07:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012496: [04:07:17] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012496: [04:07:17] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007200: [04:07:17] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012496: [04:07:17] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001601BA RDOC 012496: [04:07:17] gl_driver.cpp(2223) - Log - Starting capture RDOC 012496: [04:07:17] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012496: [04:07:17] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007200: [04:07:17] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012496: [04:07:17] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012496: [04:07:17] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 012496: [04:07:17] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 012496: [04:07:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3577 (12.10 %) RDOC 012496: [04:07:17] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.073617 seconds RDOC 012496: [04:07:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012496: [04:07:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 012496: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 007200: [04:07:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14040 bytes) (time 1691118437) 5829 byte thumbnail RDOC 007200: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 007200: [04:07:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007200: [04:07:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007200: [04:07:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007200: [04:07:18] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007200: [04:07:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007200: [04:07:19] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 007200: [04:07:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007200: [04:07:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007200: [04:07:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007200: [04:07:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007200: [04:07:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007200: [04:07:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007200: [04:07:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 007200: [04:07:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007200: [04:07:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007200: [04:07:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007200: [04:07:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007200: [04:07:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007200: [04:07:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007200: [04:07:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007200: [04:07:19] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007200: [04:07:19] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007200: [04:07:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 150.104 ms RDOC 007200: [04:07:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006820: [04:07:20] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006820: [04:07:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006820: [04:07:20] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006820: [04:07:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006820: [04:07:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13036 RDOC 013036: [04:07:20] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013036: [04:07:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013036: [04:07:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013036: [04:07:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013036: [04:07:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013036: [04:07:20] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013036: [04:07:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013036: [04:07:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013036: [04:07:20] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013036: [04:07:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013036: [04:07:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013036: [04:07:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013036: [04:07:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013036: [04:07:20] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013036: [04:07:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006820: [04:07:20] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13036] RDOC 013036: [04:07:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013036: [04:07:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C219EEE080 RDOC 013036: [04:07:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013036: [04:07:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 013036: [04:07:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013036: [04:07:20] gl_driver.cpp(1116) - Log - Deleting shader group 000002C219EEE080 RDOC 013036: [04:07:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013036: [04:07:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000002C219EED880 RDOC 013036: [04:07:20] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013036: [04:07:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013036: [04:07:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 013036: [04:07:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 013036: [04:07:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006820: [04:07:20] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013036: [04:07:20] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000F00BC RDOC 006820: [04:07:20] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 013036: [04:07:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 013036: [04:07:21] resource_manager.h(1469) - Log - Preparing up to 84 potentially dirty resources RDOC 013036: [04:07:21] resource_manager.h(1526) - Log - Prepared 84 dirty resources, postponed 0, skipped 0 RDOC 013036: [04:07:29] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 013036: [04:07:29] resource_manager.h(1538) - Log - Checking 84 resources with initial contents against 86 referenced resources RDOC 013036: [04:07:29] resource_manager.h(1642) - Log - Serialised 83 resources, skipped 1 unreferenced RDOC 013036: [04:07:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 537332 (0.74 %) RDOC 013036: [04:07:29] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 8.809456 seconds RDOC 013036: [04:07:29] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 013036: [04:07:29] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 013036: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 006820: [04:07:29] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 10) (561350 bytes) (time 1691118449) 9855 byte thumbnail RDOC 006820: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 006820: [04:07:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006820: [04:07:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006820: [04:07:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006820: [04:07:30] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006820: [04:07:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006820: [04:07:31] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006820: [04:07:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006820: [04:07:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006820: [04:07:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006820: [04:07:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006820: [04:07:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006820: [04:07:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006820: [04:07:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006820: [04:07:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006820: [04:07:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006820: [04:07:31] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006820: [04:07:31] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006820: [04:07:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006820: [04:07:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006820: [04:07:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2694.719 ms RDOC 006820: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 002376: [04:09:37] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002376: [04:09:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002376: [04:09:37] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002376: [04:09:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002376: [04:09:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9352 RDOC 009352: [04:09:37] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009352: [04:09:37] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009352: [04:09:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009352: [04:09:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009352: [04:09:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009352: [04:09:37] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009352: [04:09:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009352: [04:09:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009352: [04:09:37] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009352: [04:09:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009352: [04:09:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009352: [04:09:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009352: [04:09:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009352: [04:09:37] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009352: [04:09:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002376: [04:09:37] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9352] RDOC 009352: [04:09:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009352: [04:09:37] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015DF33DB970 RDOC 009352: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009352: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 009352: [04:09:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009352: [04:09:37] gl_driver.cpp(1116) - Log - Deleting shader group 0000015DF33DB970 RDOC 009352: [04:09:37] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009352: [04:09:37] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015DF33DB4B0 RDOC 009352: [04:09:37] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009352: [04:09:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009352: [04:09:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 009352: [04:09:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 009352: [04:09:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009352: [04:09:37] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000110030 RDOC 002376: [04:09:37] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009352: [04:09:38] gl_driver.cpp(2223) - Log - Starting capture RDOC 009352: [04:09:38] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 009352: [04:09:38] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002376: [04:09:38] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009352: [04:09:38] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009352: [04:09:38] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 11 referenced resources RDOC 009352: [04:09:38] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 009352: [04:09:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3797 (11.77 %) RDOC 009352: [04:09:38] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.071997 seconds RDOC 009352: [04:09:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009352: [04:09:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 009352: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 002376: [04:09:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (13547 bytes) (time 1691118578) 5116 byte thumbnail RDOC 002376: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 002376: [04:09:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002376: [04:09:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002376: [04:09:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002376: [04:09:39] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002376: [04:09:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002376: [04:09:39] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 002376: [04:09:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002376: [04:09:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002376: [04:09:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002376: [04:09:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002376: [04:09:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002376: [04:09:39] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002376: [04:09:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 002376: [04:09:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002376: [04:09:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002376: [04:09:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002376: [04:09:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002376: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002376: [04:09:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002376: [04:09:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002376: [04:09:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002376: [04:09:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002376: [04:09:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 151.251 ms RDOC 002376: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 012484: [04:09:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012484: [04:09:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012484: [04:09:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012484: [04:09:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012484: [04:09:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10932 RDOC 010932: [04:09:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010932: [04:09:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010932: [04:09:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010932: [04:09:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010932: [04:09:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010932: [04:09:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010932: [04:09:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010932: [04:09:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010932: [04:09:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010932: [04:09:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010932: [04:09:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010932: [04:09:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010932: [04:09:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010932: [04:09:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012484: [04:09:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10932] RDOC 010932: [04:09:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010932: [04:09:40] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010932: [04:09:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A4BC22AFD0 RDOC 010932: [04:09:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010932: [04:09:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010932: [04:09:40] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010932: [04:09:40] gl_driver.cpp(1116) - Log - Deleting shader group 000001A4BC22AFD0 RDOC 010932: [04:09:40] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010932: [04:09:40] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A4BC22B510 RDOC 010932: [04:09:40] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010932: [04:09:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010932: [04:09:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010932: [04:09:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010932: [04:09:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010932: [04:09:40] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000040340 RDOC 012484: [04:09:40] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010932: [04:09:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 010932: [04:09:40] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 010932: [04:09:40] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 012484: [04:09:40] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010932: [04:09:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010932: [04:09:40] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 15 referenced resources RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010932: [04:09:40] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010932: [04:09:40] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 010932: [04:09:40] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4719 (13.86 %) RDOC 010932: [04:09:40] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.174823 seconds RDOC 010932: [04:09:40] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 010932: [04:09:40] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 010932: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012484: [04:09:41] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28681 bytes) (time 1691118580) 9804 byte thumbnail RDOC 012484: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012484: [04:09:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012484: [04:09:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012484: [04:09:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012484: [04:09:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012484: [04:09:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012484: [04:09:42] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012484: [04:09:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012484: [04:09:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012484: [04:09:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012484: [04:09:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012484: [04:09:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012484: [04:09:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012484: [04:09:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012484: [04:09:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012484: [04:09:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012484: [04:09:42] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012484: [04:09:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012484: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012484: [04:09:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012484: [04:09:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012484: [04:09:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012484: [04:09:42] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012484: [04:09:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 189.137 ms RDOC 012484: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008340: [04:09:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008340: [04:09:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008340: [04:09:43] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008340: [04:09:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008340: [04:09:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8400 RDOC 008400: [04:09:43] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008400: [04:09:43] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008400: [04:09:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008400: [04:09:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008400: [04:09:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008400: [04:09:43] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008400: [04:09:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008400: [04:09:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008400: [04:09:43] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008400: [04:09:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008400: [04:09:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008400: [04:09:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008400: [04:09:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008400: [04:09:43] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008400: [04:09:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008340: [04:09:43] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8400] RDOC 008400: [04:09:43] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008400: [04:09:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FACCE5AF30 RDOC 008400: [04:09:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008400: [04:09:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008400: [04:09:43] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008400: [04:09:43] gl_driver.cpp(1116) - Log - Deleting shader group 000001FACCE5AF30 RDOC 008400: [04:09:43] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008400: [04:09:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FACCE5B7B0 RDOC 008400: [04:09:43] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008400: [04:09:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008400: [04:09:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008400: [04:09:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 008400: [04:09:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008340: [04:09:44] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008400: [04:09:44] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000009302FC RDOC 008340: [04:09:44] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 008400: [04:09:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 008400: [04:09:44] resource_manager.h(1469) - Log - Preparing up to 7 potentially dirty resources RDOC 008400: [04:09:44] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008400: [04:09:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 008400: [04:09:44] resource_manager.h(1538) - Log - Checking 11 resources with initial contents against 34 referenced resources RDOC 008400: [04:09:44] resource_manager.h(1642) - Log - Serialised 10 resources, skipped 1 unreferenced RDOC 008400: [04:09:44] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13352 (10.68 %) RDOC 008400: [04:09:44] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.055265 seconds RDOC 008400: [04:09:44] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 008400: [04:09:44] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 008400: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 008340: [04:09:44] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (26767 bytes) (time 1691118584) 7788 byte thumbnail RDOC 008340: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 008340: [04:09:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008340: [04:09:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:09:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008340: [04:09:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008340: [04:09:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008340: [04:09:45] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008340: [04:09:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008340: [04:09:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008340: [04:09:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008340: [04:09:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008340: [04:09:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008340: [04:09:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008340: [04:09:45] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008340: [04:09:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008340: [04:09:45] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008340: [04:09:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008340: [04:09:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008340: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:09:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 242.729 ms RDOC 008340: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 006996: [04:09:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006996: [04:09:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006996: [04:09:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006996: [04:09:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006996: [04:09:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13200 RDOC 013200: [04:09:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013200: [04:09:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013200: [04:09:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013200: [04:09:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013200: [04:09:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013200: [04:09:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013200: [04:09:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013200: [04:09:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013200: [04:09:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013200: [04:09:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013200: [04:09:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013200: [04:09:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013200: [04:09:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013200: [04:09:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006996: [04:09:47] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13200] RDOC 013200: [04:09:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013200: [04:09:47] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013200: [04:09:47] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DF81E951F0 RDOC 013200: [04:09:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013200: [04:09:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 013200: [04:09:47] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013200: [04:09:47] gl_driver.cpp(1116) - Log - Deleting shader group 000001DF81E951F0 RDOC 013200: [04:09:47] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013200: [04:09:47] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DF81E951F0 RDOC 013200: [04:09:47] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013200: [04:09:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013200: [04:09:47] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 013200: [04:09:47] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 013200: [04:09:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013200: [04:09:47] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000080340 RDOC 006996: [04:09:47] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013200: [04:09:47] gl_driver.cpp(2223) - Log - Starting capture RDOC 013200: [04:09:47] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 013200: [04:09:47] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 006996: [04:09:47] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 013200: [04:09:47] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013200: [04:09:47] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 8 referenced resources RDOC 013200: [04:09:47] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 1 unreferenced RDOC 013200: [04:09:47] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3752 (13.06 %) RDOC 013200: [04:09:47] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.057248 seconds RDOC 013200: [04:09:47] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 013200: [04:09:47] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 013200: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 006996: [04:09:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (17995 bytes) (time 1691118587) 8936 byte thumbnail RDOC 006996: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 006996: [04:09:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006996: [04:09:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006996: [04:09:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006996: [04:09:48] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006996: [04:09:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006996: [04:09:48] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006996: [04:09:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006996: [04:09:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006996: [04:09:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006996: [04:09:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006996: [04:09:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006996: [04:09:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006996: [04:09:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006996: [04:09:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006996: [04:09:48] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006996: [04:09:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006996: [04:09:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006996: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006996: [04:09:49] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 132.307 ms RDOC 006996: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 000220: [04:09:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000220: [04:09:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000220: [04:09:49] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000220: [04:09:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000220: [04:09:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9904 RDOC 009904: [04:09:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009904: [04:09:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009904: [04:09:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009904: [04:09:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009904: [04:09:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009904: [04:09:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009904: [04:09:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009904: [04:09:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009904: [04:09:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009904: [04:09:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009904: [04:09:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009904: [04:09:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009904: [04:09:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009904: [04:09:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009904: [04:09:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000220: [04:09:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9904] RDOC 009904: [04:09:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009904: [04:09:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BA8C98C770 RDOC 009904: [04:09:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009904: [04:09:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 009904: [04:09:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009904: [04:09:50] gl_driver.cpp(1116) - Log - Deleting shader group 000001BA8C98C770 RDOC 009904: [04:09:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009904: [04:09:50] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BA8C98D030 RDOC 009904: [04:09:50] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009904: [04:09:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009904: [04:09:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 009904: [04:09:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 009904: [04:09:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009904: [04:09:50] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001A00BC RDOC 000220: [04:09:50] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009904: [04:09:50] gl_driver.cpp(2223) - Log - Starting capture RDOC 009904: [04:09:50] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 009904: [04:09:50] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 000220: [04:09:50] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 009904: [04:09:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009904: [04:09:50] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 11 referenced resources RDOC 009904: [04:09:50] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 009904: [04:09:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16351 (0.84 %) RDOC 009904: [04:09:50] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.073030 seconds RDOC 009904: [04:09:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 009904: [04:09:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 009904: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 000220: [04:09:50] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (28776 bytes) (time 1691118590) 7478 byte thumbnail RDOC 000220: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 000220: [04:09:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000220: [04:09:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000220: [04:09:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000220: [04:09:51] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 000220: [04:09:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000220: [04:09:51] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 000220: [04:09:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000220: [04:09:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000220: [04:09:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000220: [04:09:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000220: [04:09:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000220: [04:09:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000220: [04:09:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 000220: [04:09:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000220: [04:09:51] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000220: [04:09:52] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000220: [04:09:52] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000220: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000220: [04:09:52] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 143.309 ms RDOC 000220: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 011732: [04:09:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011732: [04:09:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011732: [04:09:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011732: [04:09:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011732: [04:09:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12344 RDOC 012344: [04:09:53] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012344: [04:09:53] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012344: [04:09:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012344: [04:09:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012344: [04:09:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012344: [04:09:53] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012344: [04:09:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012344: [04:09:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012344: [04:09:53] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012344: [04:09:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012344: [04:09:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012344: [04:09:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012344: [04:09:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012344: [04:09:53] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012344: [04:09:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011732: [04:09:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12344] RDOC 012344: [04:09:53] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012344: [04:09:53] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7E1849BF0 RDOC 012344: [04:09:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012344: [04:09:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012344: [04:09:53] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012344: [04:09:53] gl_driver.cpp(1116) - Log - Deleting shader group 000001D7E1849BF0 RDOC 012344: [04:09:53] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012344: [04:09:53] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D7E1849630 RDOC 012344: [04:09:53] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012344: [04:09:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012344: [04:09:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 012344: [04:09:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 012344: [04:09:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012344: [04:09:53] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000310034 RDOC 011732: [04:09:53] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011732: [04:09:53] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012344: [04:09:53] gl_driver.cpp(2223) - Log - Starting capture RDOC 012344: [04:09:53] resource_manager.h(1469) - Log - Preparing up to 4 potentially dirty resources RDOC 012344: [04:09:53] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012344: [04:09:53] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012344: [04:09:53] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012344: [04:09:53] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012344: [04:09:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3186 (11.14 %) RDOC 012344: [04:09:53] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.078757 seconds RDOC 012344: [04:09:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012344: [04:09:53] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 012344: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011732: [04:09:53] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12936 bytes) (time 1691118593) 5116 byte thumbnail RDOC 011732: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 011732: [04:09:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011732: [04:09:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011732: [04:09:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011732: [04:09:54] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 011732: [04:09:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011732: [04:09:54] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011732: [04:09:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011732: [04:09:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011732: [04:09:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011732: [04:09:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011732: [04:09:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011732: [04:09:54] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011732: [04:09:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011732: [04:09:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011732: [04:09:54] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011732: [04:09:55] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011732: [04:09:55] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011732: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011732: [04:09:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011732: [04:09:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011732: [04:09:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011732: [04:09:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011732: [04:09:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 91.637 ms RDOC 011732: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 013032: [04:09:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013032: [04:09:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013032: [04:09:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013032: [04:09:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013032: [04:09:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10972 RDOC 010972: [04:09:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010972: [04:09:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010972: [04:09:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010972: [04:09:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010972: [04:09:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010972: [04:09:55] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010972: [04:09:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010972: [04:09:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010972: [04:09:55] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010972: [04:09:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010972: [04:09:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010972: [04:09:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010972: [04:09:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010972: [04:09:55] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010972: [04:09:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013032: [04:09:55] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10972] RDOC 010972: [04:09:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010972: [04:09:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025FBF26C5F0 RDOC 010972: [04:09:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010972: [04:09:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010972: [04:09:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010972: [04:09:56] gl_driver.cpp(1116) - Log - Deleting shader group 0000025FBF26C5F0 RDOC 010972: [04:09:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010972: [04:09:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000025FBF26B770 RDOC 010972: [04:09:56] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010972: [04:09:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010972: [04:09:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010972: [04:09:56] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 010972: [04:09:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010972: [04:09:56] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000330034 RDOC 013032: [04:09:56] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010972: [04:09:56] gl_driver.cpp(2223) - Log - Starting capture RDOC 010972: [04:09:56] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 010972: [04:09:56] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 013032: [04:09:56] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 010972: [04:09:56] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010972: [04:09:56] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 010972: [04:09:56] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 010972: [04:09:56] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3219 (10.54 %) RDOC 010972: [04:09:56] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.054871 seconds RDOC 010972: [04:09:56] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010972: [04:09:56] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 010972: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 013032: [04:09:56] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12969 bytes) (time 1691118596) 5116 byte thumbnail RDOC 013032: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 013032: [04:09:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013032: [04:09:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013032: [04:09:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013032: [04:09:57] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 013032: [04:09:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013032: [04:09:57] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 013032: [04:09:57] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013032: [04:09:57] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013032: [04:09:57] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013032: [04:09:57] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013032: [04:09:57] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013032: [04:09:57] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 013032: [04:09:57] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 013032: [04:09:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013032: [04:09:57] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 013032: [04:09:57] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013032: [04:09:57] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 013032: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013032: [04:09:57] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013032: [04:09:57] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013032: [04:09:57] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013032: [04:09:57] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013032: [04:09:57] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 125.763 ms RDOC 013032: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 013032: [04:09:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1475 (4.83 %) RDOC 013032: [04:09:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013032: [04:09:58] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2.902 ms RDOC 013032: [04:09:58] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 013032: [04:09:58] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 013032: [04:09:58] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1475 (4.83 %) RDOC 013032: [04:09:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 013032: [04:09:58] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 013032: [04:09:58] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 013032: [04:09:58] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 013032: [04:09:58] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 013032: [04:09:58] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 013032: [04:09:58] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 013032: [04:09:58] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 013032: [04:09:58] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 013032: [04:09:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 013032: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 009976: [04:09:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009976: [04:09:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009976: [04:09:58] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009976: [04:09:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009976: [04:09:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7384 RDOC 007384: [04:09:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007384: [04:09:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007384: [04:09:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007384: [04:09:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007384: [04:09:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007384: [04:09:58] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007384: [04:09:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007384: [04:09:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007384: [04:09:58] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007384: [04:09:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007384: [04:09:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007384: [04:09:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007384: [04:09:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007384: [04:09:58] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007384: [04:09:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009976: [04:09:58] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7384] RDOC 007384: [04:09:59] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007384: [04:09:59] gl_driver.cpp(1217) - Log - Created new sharegroup 000002574D699AD0 RDOC 007384: [04:09:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007384: [04:09:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 007384: [04:09:59] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007384: [04:09:59] gl_driver.cpp(1116) - Log - Deleting shader group 000002574D699AD0 RDOC 007384: [04:09:59] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007384: [04:09:59] gl_driver.cpp(1217) - Log - Created new sharegroup 000002574D699D10 RDOC 007384: [04:09:59] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007384: [04:09:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007384: [04:09:59] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 007384: [04:09:59] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 007384: [04:09:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009976: [04:09:59] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007384: [04:09:59] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000350034 RDOC 007384: [04:09:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 007384: [04:09:59] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 009976: [04:09:59] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 007384: [04:09:59] resource_manager.h(1526) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007384: [04:09:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007384: [04:09:59] resource_manager.h(1538) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 007384: [04:09:59] resource_manager.h(1642) - Log - Serialised 12 resources, skipped 1 unreferenced RDOC 007384: [04:09:59] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 65369 (0.44 %) RDOC 007384: [04:09:59] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.129316 seconds RDOC 007384: [04:09:59] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 007384: [04:09:59] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 007384: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 009976: [04:09:59] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (74898 bytes) (time 1691118599) 4886 byte thumbnail RDOC 009976: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 009976: [04:10:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009976: [04:10:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009976: [04:10:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009976: [04:10:00] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 009976: [04:10:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009976: [04:10:00] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 009976: [04:10:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009976: [04:10:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009976: [04:10:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009976: [04:10:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009976: [04:10:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009976: [04:10:00] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009976: [04:10:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 009976: [04:10:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009976: [04:10:00] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009976: [04:10:00] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009976: [04:10:00] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009976: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009976: [04:10:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009976: [04:10:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009976: [04:10:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009976: [04:10:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009976: [04:10:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 244.885 ms RDOC 009976: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010604: [04:10:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010604: [04:10:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010604: [04:10:01] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010604: [04:10:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010604: [04:10:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2380 RDOC 002380: [04:10:01] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002380: [04:10:01] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002380: [04:10:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002380: [04:10:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002380: [04:10:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002380: [04:10:01] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002380: [04:10:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002380: [04:10:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002380: [04:10:01] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002380: [04:10:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002380: [04:10:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002380: [04:10:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002380: [04:10:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002380: [04:10:01] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002380: [04:10:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010604: [04:10:01] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2380] RDOC 002380: [04:10:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002380: [04:10:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015FBFC9F240 RDOC 002380: [04:10:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002380: [04:10:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 002380: [04:10:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002380: [04:10:02] gl_driver.cpp(1116) - Log - Deleting shader group 0000015FBFC9F240 RDOC 002380: [04:10:02] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002380: [04:10:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015FBFC9F240 RDOC 002380: [04:10:02] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002380: [04:10:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002380: [04:10:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 002380: [04:10:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 002380: [04:10:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002380: [04:10:02] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 002380: [04:10:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015FC0564E80 RDOC 002380: [04:10:02] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 002380: [04:10:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002380: [04:10:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010604: [04:10:02] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002380: [04:10:05] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002200BC RDOC 002380: [04:10:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 002380: [04:10:05] resource_manager.h(1469) - Log - Preparing up to 5 potentially dirty resources RDOC 002380: [04:10:05] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 1, skipped 0 RDOC 010604: [04:10:05] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 002380: [04:10:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002380: [04:10:05] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 6 referenced resources RDOC 002380: [04:10:05] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 2 unreferenced RDOC 002380: [04:10:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5834 (1.01 %) RDOC 002380: [04:10:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.104029 seconds RDOC 002380: [04:10:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 002380: [04:10:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 002380: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 010604: [04:10:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (12492 bytes) (time 1691118605) 2530 byte thumbnail RDOC 010604: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 010604: [04:10:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010604: [04:10:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010604: [04:10:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010604: [04:10:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010604: [04:10:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010604: [04:10:06] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010604: [04:10:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010604: [04:10:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010604: [04:10:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010604: [04:10:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010604: [04:10:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010604: [04:10:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010604: [04:10:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010604: [04:10:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010604: [04:10:06] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010604: [04:10:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010604: [04:10:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010604: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010604: [04:10:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010604: [04:10:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010604: [04:10:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010604: [04:10:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010604: [04:10:07] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 173.017 ms RDOC 010604: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67
RDOC 006384: [04:10:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006384: [04:10:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006384: [04:10:07] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006384: [04:10:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006384: [04:10:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12456 RDOC 012456: [04:10:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012456: [04:10:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012456: [04:10:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012456: [04:10:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012456: [04:10:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012456: [04:10:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012456: [04:10:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012456: [04:10:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012456: [04:10:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012456: [04:10:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012456: [04:10:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012456: [04:10:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012456: [04:10:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012456: [04:10:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012456: [04:10:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006384: [04:10:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12456] RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012456: [04:10:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F8B336CB90 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012456: [04:10:08] gl_driver.cpp(1116) - Log - Deleting shader group 000001F8B336CB90 RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012456: [04:10:08] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 012456: [04:10:08] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:08] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:08] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:08] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 012456: [04:10:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:08] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:08] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 012456: [04:10:08] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:09] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:09] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 012456: [04:10:09] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 012456: [04:10:09] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:09] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:09] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:09] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 012456: [04:10:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC FFFFFFFFCC010846 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001B010839 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010846 - possibly stale. Using new DC 000000001B010839 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 012456: [04:10:10] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000047010791 - possibly stale. Using new DC 0000000047010791 to ensure context is rebound properly RDOC 012456: [04:10:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 012456: [04:10:10] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001F8B336D790 RDOC 012456: [04:10:10] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 012456: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012456: [04:10:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012456: [04:10:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 012456: [04:10:10] core.cpp(2028) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 012456: [04:10:10] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007701FC RDOC 006384: [04:10:10] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012456: [04:10:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 012456: [04:10:10] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 012456: [04:10:10] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006384: [04:10:10] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 012456: [04:10:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012456: [04:10:10] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 012456: [04:10:10] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 012456: [04:10:10] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5186 (13.53 %) RDOC 012456: [04:10:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.104941 seconds RDOC 012456: [04:10:10] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 012456: [04:10:10] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 012456: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 006384: [04:10:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (22044 bytes) (time 1691118610) 12009 byte thumbnail RDOC 006384: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 006384: [04:10:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006384: [04:10:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006384: [04:10:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006384: [04:10:12] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006384: [04:10:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006384: [04:10:12] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 006384: [04:10:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006384: [04:10:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006384: [04:10:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006384: [04:10:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006384: [04:10:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006384: [04:10:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006384: [04:10:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 006384: [04:10:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006384: [04:10:12] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006384: [04:10:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006384: [04:10:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006384: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006384: [04:10:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006384: [04:10:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006384: [04:10:12] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006384: [04:10:12] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006384: [04:10:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 149.266 ms RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 006384: [04:10:12] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 006384: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 008584: [04:10:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008584: [04:10:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008584: [04:10:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008584: [04:10:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008584: [04:10:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6700 RDOC 006700: [04:10:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006700: [04:10:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006700: [04:10:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006700: [04:10:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006700: [04:10:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006700: [04:10:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006700: [04:10:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006700: [04:10:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006700: [04:10:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006700: [04:10:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006700: [04:10:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006700: [04:10:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006700: [04:10:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006700: [04:10:13] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006700: [04:10:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008584: [04:10:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6700] RDOC 006700: [04:10:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006700: [04:10:13] gl_driver.cpp(1217) - Log - Created new sharegroup 00000146819DB9B0 RDOC 006700: [04:10:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006700: [04:10:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006700: [04:10:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006700: [04:10:13] gl_driver.cpp(1116) - Log - Deleting shader group 00000146819DB9B0 RDOC 006700: [04:10:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006700: [04:10:13] gl_driver.cpp(1217) - Log - Created new sharegroup 00000146819DC570 RDOC 006700: [04:10:13] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006700: [04:10:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006700: [04:10:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006700: [04:10:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006700: [04:10:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006700: [04:10:13] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002700BC RDOC 008584: [04:10:13] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006700: [04:10:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 006700: [04:10:13] resource_manager.h(1469) - Log - Preparing up to 3 potentially dirty resources RDOC 006700: [04:10:13] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008584: [04:10:13] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006700: [04:10:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006700: [04:10:13] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 5 referenced resources RDOC 006700: [04:10:13] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 1 unreferenced RDOC 006700: [04:10:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5311 (16.80 %) RDOC 006700: [04:10:13] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.074660 seconds RDOC 006700: [04:10:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 006700: [04:10:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 006700: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008584: [04:10:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (14522 bytes) (time 1691118613) 4687 byte thumbnail RDOC 008584: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008584: [04:10:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008584: [04:10:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008584: [04:10:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008584: [04:10:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 008584: [04:10:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008584: [04:10:15] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008584: [04:10:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008584: [04:10:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008584: [04:10:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008584: [04:10:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008584: [04:10:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008584: [04:10:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008584: [04:10:15] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008584: [04:10:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008584: [04:10:15] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008584: [04:10:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008584: [04:10:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008584: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008584: [04:10:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 279.082 ms RDOC 008584: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007424: [04:10:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007424: [04:10:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007424: [04:10:16] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007424: [04:10:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007424: [04:10:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5332 RDOC 005332: [04:10:16] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005332: [04:10:16] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005332: [04:10:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005332: [04:10:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005332: [04:10:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005332: [04:10:16] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005332: [04:10:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005332: [04:10:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005332: [04:10:16] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005332: [04:10:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005332: [04:10:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005332: [04:10:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005332: [04:10:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005332: [04:10:16] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007424: [04:10:16] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5332] RDOC 005332: [04:10:17] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001D1803E3ED0 RDOC 005332: [04:10:17] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005332: [04:10:17] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005332: [04:10:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005332: [04:10:17] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005332: [04:10:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005332: [04:10:17] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003601BA RDOC 005332: [04:10:17] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001D1803E3ED0 / 0x00000000003601BA RDOC 005332: [04:10:18] vk_core.cpp(1883) - Log - Starting capture RDOC 005332: [04:10:18] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 007424: [04:10:18] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005332: [04:10:18] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005332: [04:10:18] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005332: [04:10:18] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 005332: [04:10:18] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005332: [04:10:18] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525440 bytes to 25384 (0.72 %) RDOC 005332: [04:10:18] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.362122 MB capture section in 0.066797 seconds RDOC 005332: [04:10:18] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005332: [04:10:18] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 005332: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007424: [04:10:18] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35134 bytes) (time 1691118618) 5116 byte thumbnail RDOC 007424: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007424: [04:10:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007424: [04:10:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007424: [04:10:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007424: [04:10:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007424: [04:10:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007424: [04:10:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007424: [04:10:19] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007424: [04:10:19] vk_replay.cpp(4725) - Log - Created device. RDOC 007424: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007424: [04:10:19] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007424: [04:10:19] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007424: [04:10:19] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007424: [04:10:19] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007424: [04:10:19] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007424: [04:10:19] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007424: [04:10:19] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007424: [04:10:19] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007424: [04:10:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007424: [04:10:19] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:10:19] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:10:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007424: [04:10:19] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:10:19] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007424: [04:10:19] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:10:19] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:10:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007424: [04:10:19] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:10:19] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007424: [04:10:19] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007424: [04:10:19] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:10:19] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007424: [04:10:19] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007424: [04:10:19] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007424: [04:10:19] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007424: [04:10:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007424: [04:10:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007424: [04:10:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007424: [04:10:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007424: [04:10:20] vk_core.cpp(2691) - Log - Timer chunk initialisation - 1234.580 ms RDOC 007424: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012688: [04:10:20] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012688: [04:10:20] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012688: [04:10:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012688: [04:10:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012688: [04:10:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12728 RDOC 012728: [04:10:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012728: [04:10:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012728: [04:10:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012728: [04:10:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012728: [04:10:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012728: [04:10:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012728: [04:10:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012728: [04:10:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012728: [04:10:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012728: [04:10:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012728: [04:10:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012728: [04:10:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012728: [04:10:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012728: [04:10:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012688: [04:10:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12728] RDOC 012728: [04:10:21] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001EBC8664AB0 RDOC 012728: [04:10:21] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012728: [04:10:21] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012728: [04:10:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012728: [04:10:21] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012728: [04:10:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012728: [04:10:22] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000001E01A2 RDOC 012728: [04:10:22] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001EBC8664AB0 / 0x00000000001E01A2 RDOC 012688: [04:10:22] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012728: [04:10:22] vk_core.cpp(1883) - Log - Starting capture RDOC 012728: [04:10:22] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 012728: [04:10:22] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012728: [04:10:22] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012728: [04:10:22] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 012728: [04:10:22] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012688: [04:10:22] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012728: [04:10:22] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 20642 (0.59 %) RDOC 012728: [04:10:22] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.043187 seconds RDOC 012728: [04:10:22] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 012728: [04:10:22] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012728: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012688: [04:10:22] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30141 bytes) (time 1691118622) 4844 byte thumbnail RDOC 012688: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012688: [04:10:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012688: [04:10:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012688: [04:10:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012688: [04:10:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012688: [04:10:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012688: [04:10:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012688: [04:10:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012688: [04:10:23] vk_replay.cpp(4725) - Log - Created device. RDOC 012688: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012688: [04:10:23] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012688: [04:10:23] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012688: [04:10:23] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012688: [04:10:23] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012688: [04:10:23] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012688: [04:10:23] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012688: [04:10:23] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012688: [04:10:23] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012688: [04:10:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012688: [04:10:23] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012688: [04:10:23] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012688: [04:10:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012688: [04:10:23] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012688: [04:10:23] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012688: [04:10:23] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012688: [04:10:23] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012688: [04:10:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012688: [04:10:23] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012688: [04:10:23] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012688: [04:10:23] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012688: [04:10:23] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012688: [04:10:23] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012688: [04:10:23] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012688: [04:10:23] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012688: [04:10:23] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012688: [04:10:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012688: [04:10:23] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012688: [04:10:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012688: [04:10:23] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012688: [04:10:24] vk_core.cpp(2691) - Log - Timer chunk initialisation - 167.681 ms RDOC 012688: [04:10:24] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012688: [04:10:24] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012688: [04:10:24] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 012688: [04:10:24] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012688: [04:10:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012688: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002200: [04:10:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002200: [04:10:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002200: [04:10:24] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002200: [04:10:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002200: [04:10:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9392 RDOC 009392: [04:10:24] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009392: [04:10:24] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009392: [04:10:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009392: [04:10:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009392: [04:10:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009392: [04:10:24] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009392: [04:10:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009392: [04:10:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009392: [04:10:24] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009392: [04:10:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009392: [04:10:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009392: [04:10:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009392: [04:10:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009392: [04:10:24] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002200: [04:10:24] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9392] RDOC 009392: [04:10:25] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E64DAD6240 RDOC 009392: [04:10:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009392: [04:10:25] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009392: [04:10:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009392: [04:10:25] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009392: [04:10:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009392: [04:10:25] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000002D00BC RDOC 009392: [04:10:25] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E64DAD6240 / 0x00000000002D00BC RDOC 009392: [04:10:26] vk_core.cpp(1883) - Log - Starting capture RDOC 009392: [04:10:26] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002200: [04:10:26] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009392: [04:10:26] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009392: [04:10:26] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009392: [04:10:26] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 009392: [04:10:26] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009392: [04:10:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 58811 (1.07 %) RDOC 009392: [04:10:26] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.051979 seconds RDOC 009392: [04:10:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009392: [04:10:26] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 009392: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 002200: [04:10:26] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (68429 bytes) (time 1691118626) 4975 byte thumbnail RDOC 002200: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 002200: [04:10:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002200: [04:10:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002200: [04:10:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002200: [04:10:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002200: [04:10:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002200: [04:10:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002200: [04:10:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002200: [04:10:27] vk_replay.cpp(4725) - Log - Created device. RDOC 002200: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002200: [04:10:27] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002200: [04:10:27] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002200: [04:10:27] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002200: [04:10:27] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002200: [04:10:27] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002200: [04:10:27] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002200: [04:10:27] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002200: [04:10:27] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002200: [04:10:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002200: [04:10:27] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002200: [04:10:27] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002200: [04:10:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002200: [04:10:27] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002200: [04:10:27] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002200: [04:10:27] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002200: [04:10:27] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002200: [04:10:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002200: [04:10:27] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002200: [04:10:27] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002200: [04:10:27] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002200: [04:10:27] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002200: [04:10:27] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002200: [04:10:27] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002200: [04:10:27] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002200: [04:10:27] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002200: [04:10:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002200: [04:10:27] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002200: [04:10:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002200: [04:10:27] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002200: [04:10:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 002200: [04:10:27] vk_core.cpp(2691) - Log - Timer chunk initialisation - 148.048 ms RDOC 002200: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004896: [04:10:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004896: [04:10:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004896: [04:10:28] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004896: [04:10:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004896: [04:10:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5456 RDOC 005456: [04:10:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005456: [04:10:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005456: [04:10:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005456: [04:10:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005456: [04:10:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005456: [04:10:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005456: [04:10:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005456: [04:10:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005456: [04:10:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005456: [04:10:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005456: [04:10:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005456: [04:10:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005456: [04:10:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005456: [04:10:28] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004896: [04:10:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5456] RDOC 005456: [04:10:29] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000029F47638780 RDOC 005456: [04:10:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005456: [04:10:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005456: [04:10:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005456: [04:10:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005456: [04:10:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005456: [04:10:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007F01FC RDOC 005456: [04:10:29] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000029F47638780 / 0x00000000007F01FC RDOC 005456: [04:10:29] vk_core.cpp(1883) - Log - Starting capture RDOC 005456: [04:10:29] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 004896: [04:10:29] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005456: [04:10:29] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005456: [04:10:29] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005456: [04:10:29] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 005456: [04:10:29] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005456: [04:10:29] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21342 (0.61 %) RDOC 005456: [04:10:29] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.052392 seconds RDOC 005456: [04:10:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005456: [04:10:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 005456: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 004896: [04:10:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31092 bytes) (time 1691118630) 5116 byte thumbnail RDOC 004896: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 004896: [04:10:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004896: [04:10:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004896: [04:10:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004896: [04:10:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 004896: [04:10:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004896: [04:10:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004896: [04:10:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004896: [04:10:31] vk_replay.cpp(4725) - Log - Created device. RDOC 004896: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004896: [04:10:31] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004896: [04:10:31] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004896: [04:10:31] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004896: [04:10:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004896: [04:10:31] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004896: [04:10:31] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004896: [04:10:31] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004896: [04:10:31] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004896: [04:10:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004896: [04:10:31] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [04:10:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004896: [04:10:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004896: [04:10:31] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [04:10:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004896: [04:10:31] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [04:10:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004896: [04:10:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004896: [04:10:31] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004896: [04:10:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004896: [04:10:31] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004896: [04:10:31] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004896: [04:10:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004896: [04:10:31] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004896: [04:10:31] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 004896: [04:10:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004896: [04:10:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004896: [04:10:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004896: [04:10:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004896: [04:10:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004896: [04:10:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 004896: [04:10:31] vk_core.cpp(2691) - Log - Timer chunk initialisation - 144.878 ms RDOC 004896: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003496: [04:10:31] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003496: [04:10:31] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003496: [04:10:32] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003496: [04:10:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003496: [04:10:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10416 RDOC 010416: [04:10:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010416: [04:10:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010416: [04:10:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010416: [04:10:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010416: [04:10:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010416: [04:10:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010416: [04:10:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010416: [04:10:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010416: [04:10:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010416: [04:10:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010416: [04:10:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010416: [04:10:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010416: [04:10:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010416: [04:10:32] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003496: [04:10:32] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10416] RDOC 010416: [04:10:32] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000027D1242B9D0 RDOC 010416: [04:10:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010416: [04:10:32] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010416: [04:10:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010416: [04:10:32] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010416: [04:10:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010416: [04:10:32] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003000BC RDOC 010416: [04:10:32] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000027D1242B9D0 / 0x00000000003000BC RDOC 010416: [04:10:33] vk_core.cpp(1883) - Log - Starting capture RDOC 010416: [04:10:33] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 010416: [04:10:33] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010416: [04:10:33] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003496: [04:10:33] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010416: [04:10:33] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 010416: [04:10:33] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 010416: [04:10:33] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 9075 (37.81 %) RDOC 010416: [04:10:33] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.058898 seconds RDOC 010416: [04:10:33] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 010416: [04:10:33] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 010416: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 003496: [04:10:33] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (27400 bytes) (time 1691118633) 11541 byte thumbnail RDOC 003496: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 003496: [04:10:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003496: [04:10:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003496: [04:10:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003496: [04:10:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 003496: [04:10:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003496: [04:10:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003496: [04:10:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003496: [04:10:34] vk_replay.cpp(4725) - Log - Created device. RDOC 003496: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003496: [04:10:34] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003496: [04:10:34] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003496: [04:10:34] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003496: [04:10:34] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003496: [04:10:34] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003496: [04:10:34] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003496: [04:10:34] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003496: [04:10:34] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003496: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003496: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:10:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003496: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003496: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:10:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003496: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:10:34] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003496: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003496: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:10:34] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003496: [04:10:34] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003496: [04:10:34] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003496: [04:10:34] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003496: [04:10:34] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003496: [04:10:34] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 003496: [04:10:34] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003496: [04:10:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003496: [04:10:34] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003496: [04:10:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003496: [04:10:34] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003496: [04:10:34] vk_core.cpp(2691) - Log - Timer chunk initialisation - 143.004 ms RDOC 003496: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011580: [04:10:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011580: [04:10:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011580: [04:10:35] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011580: [04:10:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011580: [04:10:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3100 RDOC 003100: [04:10:35] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 003100: [04:10:35] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003100: [04:10:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003100: [04:10:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003100: [04:10:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003100: [04:10:35] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003100: [04:10:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003100: [04:10:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003100: [04:10:35] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003100: [04:10:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003100: [04:10:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003100: [04:10:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003100: [04:10:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003100: [04:10:35] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011580: [04:10:35] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3100] RDOC 003100: [04:10:36] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001AE398D2790 RDOC 003100: [04:10:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003100: [04:10:36] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003100: [04:10:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003100: [04:10:36] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003100: [04:10:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003100: [04:10:36] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000370030 RDOC 003100: [04:10:36] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001AE398D2790 / 0x0000000000370030 RDOC 011580: [04:10:37] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003100: [04:10:37] vk_core.cpp(1883) - Log - Starting capture RDOC 003100: [04:10:37] resource_manager.h(1469) - Log - Preparing up to 17 potentially dirty resources RDOC 011580: [04:10:37] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003100: [04:10:37] resource_manager.h(1526) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 003100: [04:10:37] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003100: [04:10:37] resource_manager.h(1538) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 003100: [04:10:37] resource_manager.h(1642) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 003100: [04:10:37] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 164008 (0.44 %) RDOC 003100: [04:10:37] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.087438 seconds RDOC 003100: [04:10:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 003100: [04:10:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 003100: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 011580: [04:10:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (194401 bytes) (time 1691118638) 6074 byte thumbnail RDOC 011580: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 011580: [04:10:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011580: [04:10:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011580: [04:10:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011580: [04:10:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011580: [04:10:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011580: [04:10:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011580: [04:10:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011580: [04:10:39] vk_replay.cpp(4725) - Log - Created device. RDOC 011580: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011580: [04:10:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011580: [04:10:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011580: [04:10:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011580: [04:10:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011580: [04:10:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011580: [04:10:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011580: [04:10:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011580: [04:10:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011580: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011580: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011580: [04:10:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011580: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011580: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011580: [04:10:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011580: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011580: [04:10:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011580: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011580: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011580: [04:10:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011580: [04:10:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011580: [04:10:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011580: [04:10:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011580: [04:10:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011580: [04:10:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011580: [04:10:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011580: [04:10:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011580: [04:10:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011580: [04:10:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011580: [04:10:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011580: [04:10:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::166 RDOC 011580: [04:10:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 788.088 ms RDOC 011580: [04:10:39] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 011580: [04:10:40] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 011580: [04:10:40] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011580: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1061.539000 ms = 10.510287 average frametime
RDOC 010492: [04:10:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010492: [04:10:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010492: [04:10:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010492: [04:10:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010492: [04:10:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10072 RDOC 010072: [04:10:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010072: [04:10:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010072: [04:10:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010072: [04:10:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010072: [04:10:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010072: [04:10:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010072: [04:10:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010072: [04:10:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010072: [04:10:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010072: [04:10:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010072: [04:10:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010072: [04:10:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010072: [04:10:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010072: [04:10:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010492: [04:10:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10072] RDOC 010072: [04:10:41] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E974436D10 RDOC 010072: [04:10:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010072: [04:10:41] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010072: [04:10:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010072: [04:10:41] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010072: [04:10:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010072: [04:10:41] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000031024C RDOC 010072: [04:10:41] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E974436D10 / 0x000000000031024C RDOC 010492: [04:10:42] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010492: [04:10:42] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010072: [04:10:43] vk_core.cpp(1883) - Log - Starting capture RDOC 010072: [04:10:43] resource_manager.h(1469) - Log - Preparing up to 15377 potentially dirty resources RDOC 010072: [04:10:43] resource_manager.h(1526) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 010072: [04:10:43] vk_core.cpp(2023) - Log - Finished capture, Frame 100 RDOC 010072: [04:10:43] resource_manager.h(1538) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 010072: [04:10:43] resource_manager.h(1642) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 010072: [04:10:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1649829 (3.91 %) RDOC 010072: [04:10:43] vk_core.cpp(2429) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.486422 seconds RDOC 010072: [04:10:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010072: [04:10:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010072: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010492: [04:10:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 100) (1656484 bytes) (time 1691118643) 2526 byte thumbnail RDOC 010492: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010492: [04:10:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010492: [04:10:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010492: [04:10:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010492: [04:10:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010492: [04:10:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010492: [04:10:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010492: [04:10:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010492: [04:10:44] vk_replay.cpp(4725) - Log - Created device. RDOC 010492: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010492: [04:10:44] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010492: [04:10:44] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010492: [04:10:44] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010492: [04:10:44] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010492: [04:10:44] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010492: [04:10:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010492: [04:10:44] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010492: [04:10:44] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010492: [04:10:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010492: [04:10:44] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010492: [04:10:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010492: [04:10:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010492: [04:10:44] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010492: [04:10:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010492: [04:10:44] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010492: [04:10:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010492: [04:10:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010492: [04:10:44] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010492: [04:10:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010492: [04:10:44] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010492: [04:10:44] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010492: [04:10:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010492: [04:10:44] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010492: [04:10:44] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010492: [04:10:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010492: [04:10:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010492: [04:10:45] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010492: [04:10:45] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010492: [04:10:45] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010492: [04:10:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::221 RDOC 010492: [04:10:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6184 RDOC 010492: [04:10:45] vk_core.cpp(2691) - Log - Timer chunk initialisation - 646.006 ms RDOC 010492: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012052: [04:10:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012052: [04:10:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012052: [04:10:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012052: [04:10:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012052: [04:10:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3796 RDOC 003796: [04:10:47] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 003796: [04:10:47] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003796: [04:10:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003796: [04:10:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003796: [04:10:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003796: [04:10:47] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003796: [04:10:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003796: [04:10:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003796: [04:10:47] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003796: [04:10:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003796: [04:10:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003796: [04:10:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003796: [04:10:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003796: [04:10:47] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012052: [04:10:47] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3796] RDOC 003796: [04:10:47] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000023B458340F0 RDOC 003796: [04:10:47] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003796: [04:10:47] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003796: [04:10:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003796: [04:10:47] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003796: [04:10:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003796: [04:10:47] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003A0030 RDOC 003796: [04:10:47] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000023B458340F0 / 0x00000000003A0030 RDOC 012052: [04:10:48] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012052: [04:10:48] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003796: [04:10:48] vk_core.cpp(1883) - Log - Starting capture RDOC 003796: [04:10:48] resource_manager.h(1469) - Log - Preparing up to 10250 potentially dirty resources RDOC 003796: [04:10:48] resource_manager.h(1526) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 003796: [04:10:48] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003796: [04:10:48] resource_manager.h(1538) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 003796: [04:10:48] resource_manager.h(1642) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 003796: [04:10:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 624138 (5.40 %) RDOC 003796: [04:10:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.204211 seconds RDOC 003796: [04:10:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003796: [04:10:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 003796: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012052: [04:10:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (633888 bytes) (time 1691118648) 5116 byte thumbnail RDOC 012052: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012052: [04:10:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012052: [04:10:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012052: [04:10:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012052: [04:10:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012052: [04:10:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012052: [04:10:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012052: [04:10:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012052: [04:10:50] vk_replay.cpp(4725) - Log - Created device. RDOC 012052: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012052: [04:10:50] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012052: [04:10:50] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012052: [04:10:50] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012052: [04:10:50] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012052: [04:10:50] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012052: [04:10:50] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012052: [04:10:50] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012052: [04:10:50] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012052: [04:10:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012052: [04:10:50] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:10:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012052: [04:10:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012052: [04:10:50] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:10:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012052: [04:10:50] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:10:50] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012052: [04:10:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012052: [04:10:50] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:10:50] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012052: [04:10:50] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012052: [04:10:50] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012052: [04:10:50] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012052: [04:10:50] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012052: [04:10:50] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012052: [04:10:50] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012052: [04:10:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012052: [04:10:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012052: [04:10:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012052: [04:10:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012052: [04:10:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 012052: [04:10:50] vk_core.cpp(2691) - Log - Timer chunk initialisation - 516.483 ms RDOC 012052: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
File "rdtest/shared/Discard_Zoo.py", line 183, in check_texture raise rdtest.TestFailureException('{} doesn\'t contain expected pattern'.format(name)) File "rdtest/shared/Discard_Zoo.py", line 212, in check_textures self.check_texture(tex.resourceId, True) File "tests/Vulkan/VK_Discard_Zoo.py", line 14, in check_capture self.check_textures() File "rdtest/testcase.py", line 493, in run self.check_capture() File "rdtest/testcase.py", line 500, in invoketest self.run() File "rdtest/runner.py", line 439, in internal_run_test instance.invoketest(False)
RDOC 009448: [04:10:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009448: [04:10:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009448: [04:10:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009448: [04:10:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009448: [04:10:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 948 RDOC 000948: [04:10:51] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000948: [04:10:51] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000948: [04:10:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000948: [04:10:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000948: [04:10:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000948: [04:10:51] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000948: [04:10:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000948: [04:10:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000948: [04:10:51] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000948: [04:10:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000948: [04:10:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000948: [04:10:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000948: [04:10:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000948: [04:10:51] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009448: [04:10:51] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [948] RDOC 000948: [04:10:51] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000021D3B00B280 RDOC 000948: [04:10:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000948: [04:10:51] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000948: [04:10:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000948: [04:10:51] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000948: [04:10:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000948: [04:10:51] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004001BA RDOC 000948: [04:10:51] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000021D3B00B280 / 0x00000000004001BA RDOC 009448: [04:10:52] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009448: [04:10:52] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000948: [04:10:52] vk_core.cpp(1883) - Log - Starting capture RDOC 000948: [04:10:52] resource_manager.h(1469) - Log - Preparing up to 62 potentially dirty resources RDOC 000948: [04:10:53] resource_manager.h(1526) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 000948: [04:10:53] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000948: [04:10:53] resource_manager.h(1538) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 000948: [04:10:53] resource_manager.h(1642) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 000948: [04:10:53] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1751992 (0.40 %) RDOC 000948: [04:10:53] vk_core.cpp(2429) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.791500 seconds RDOC 000948: [04:10:53] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000948: [04:10:53] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 000948: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 009448: [04:10:53] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (1758647 bytes) (time 1691118653) 2526 byte thumbnail RDOC 009448: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 009448: [04:10:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009448: [04:10:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009448: [04:10:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009448: [04:10:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 009448: [04:10:54] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009448: [04:10:54] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009448: [04:10:54] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009448: [04:10:54] vk_replay.cpp(4725) - Log - Created device. RDOC 009448: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009448: [04:10:54] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009448: [04:10:54] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009448: [04:10:54] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009448: [04:10:54] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009448: [04:10:54] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009448: [04:10:54] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009448: [04:10:54] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009448: [04:10:54] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009448: [04:10:54] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009448: [04:10:54] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009448: [04:10:54] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009448: [04:10:54] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009448: [04:10:54] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009448: [04:10:54] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009448: [04:10:54] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009448: [04:10:54] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009448: [04:10:54] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009448: [04:10:54] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009448: [04:10:54] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009448: [04:10:54] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009448: [04:10:54] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009448: [04:10:54] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009448: [04:10:54] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009448: [04:10:54] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 009448: [04:10:54] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009448: [04:10:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009448: [04:10:54] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009448: [04:10:54] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009448: [04:10:54] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009448: [04:10:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 009448: [04:10:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::194 RDOC 009448: [04:10:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::222 RDOC 009448: [04:10:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::233 RDOC 009448: [04:10:55] vk_core.cpp(2691) - Log - Timer chunk initialisation - 848.870 ms
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002468: [04:10:58] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002468: [04:10:58] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002468: [04:10:59] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002468: [04:10:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002468: [04:10:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9984 RDOC 009984: [04:10:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009984: [04:10:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009984: [04:10:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009984: [04:10:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009984: [04:10:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009984: [04:10:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009984: [04:10:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009984: [04:10:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009984: [04:10:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009984: [04:10:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009984: [04:10:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009984: [04:10:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009984: [04:10:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009984: [04:10:59] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002468: [04:10:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9984] RDOC 009984: [04:10:59] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001EE2AB5B5B0 RDOC 009984: [04:10:59] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009984: [04:10:59] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009984: [04:10:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009984: [04:10:59] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009984: [04:10:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009984: [04:11:00] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003D0030 RDOC 009984: [04:11:00] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001EE2AB5B5B0 / 0x00000000003D0030 RDOC 002468: [04:11:00] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009984: [04:11:00] vk_core.cpp(1883) - Log - Starting capture RDOC 009984: [04:11:00] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009984: [04:11:00] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009984: [04:11:00] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002468: [04:11:00] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009984: [04:11:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 009984: [04:11:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009984: [04:11:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5449216 bytes to 67566 (1.24 %) RDOC 009984: [04:11:00] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.196777 MB capture section in 0.058905 seconds RDOC 009984: [04:11:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 009984: [04:11:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 009984: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 002468: [04:11:00] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (82878 bytes) (time 1691118660) 9645 byte thumbnail RDOC 002468: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 002468: [04:11:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002468: [04:11:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002468: [04:11:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002468: [04:11:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002468: [04:11:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002468: [04:11:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002468: [04:11:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002468: [04:11:01] vk_replay.cpp(4725) - Log - Created device. RDOC 002468: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002468: [04:11:01] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002468: [04:11:01] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002468: [04:11:01] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002468: [04:11:01] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002468: [04:11:01] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002468: [04:11:01] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002468: [04:11:01] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002468: [04:11:01] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002468: [04:11:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002468: [04:11:01] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002468: [04:11:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002468: [04:11:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002468: [04:11:01] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002468: [04:11:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002468: [04:11:01] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002468: [04:11:01] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002468: [04:11:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002468: [04:11:01] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002468: [04:11:01] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002468: [04:11:01] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002468: [04:11:01] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002468: [04:11:01] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002468: [04:11:01] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002468: [04:11:01] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002468: [04:11:01] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002468: [04:11:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002468: [04:11:01] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002468: [04:11:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002468: [04:11:01] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002468: [04:11:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 002468: [04:11:01] vk_core.cpp(2691) - Log - Timer chunk initialisation - 159.563 ms RDOC 002468: [04:11:02] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 002468: [04:11:02] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 002468: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003148: [04:11:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003148: [04:11:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003148: [04:11:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003148: [04:11:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003148: [04:11:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11592 RDOC 011592: [04:11:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011592: [04:11:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011592: [04:11:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011592: [04:11:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011592: [04:11:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011592: [04:11:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011592: [04:11:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011592: [04:11:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011592: [04:11:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011592: [04:11:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011592: [04:11:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011592: [04:11:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011592: [04:11:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011592: [04:11:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003148: [04:11:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11592] RDOC 011592: [04:11:04] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001F471898170 RDOC 011592: [04:11:04] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011592: [04:11:04] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011592: [04:11:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011592: [04:11:04] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011592: [04:11:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011592: [04:11:04] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008602F6 RDOC 011592: [04:11:04] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001F471898170 / 0x00000000008602F6 RDOC 011592: [04:11:05] vk_core.cpp(1883) - Log - Starting capture RDOC 011592: [04:11:05] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011592: [04:11:05] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011592: [04:11:05] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003148: [04:11:05] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011592: [04:11:05] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011592: [04:11:05] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011592: [04:11:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 24445 (0.69 %) RDOC 011592: [04:11:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.053206 seconds RDOC 011592: [04:11:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 011592: [04:11:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011592: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003148: [04:11:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35401 bytes) (time 1691118665) 6118 byte thumbnail RDOC 003148: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003148: [04:11:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003148: [04:11:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003148: [04:11:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003148: [04:11:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 003148: [04:11:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003148: [04:11:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003148: [04:11:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003148: [04:11:06] vk_replay.cpp(4725) - Log - Created device. RDOC 003148: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003148: [04:11:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003148: [04:11:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003148: [04:11:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003148: [04:11:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003148: [04:11:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003148: [04:11:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003148: [04:11:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003148: [04:11:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003148: [04:11:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003148: [04:11:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003148: [04:11:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003148: [04:11:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003148: [04:11:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003148: [04:11:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003148: [04:11:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003148: [04:11:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003148: [04:11:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003148: [04:11:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003148: [04:11:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003148: [04:11:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003148: [04:11:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003148: [04:11:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003148: [04:11:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003148: [04:11:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 003148: [04:11:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003148: [04:11:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003148: [04:11:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003148: [04:11:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003148: [04:11:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003148: [04:11:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 145.166 ms RDOC 003148: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012340: [04:11:06] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012340: [04:11:06] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012340: [04:11:07] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012340: [04:11:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012340: [04:11:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5096 RDOC 005096: [04:11:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005096: [04:11:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005096: [04:11:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005096: [04:11:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005096: [04:11:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005096: [04:11:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005096: [04:11:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005096: [04:11:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005096: [04:11:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005096: [04:11:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005096: [04:11:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005096: [04:11:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005096: [04:11:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005096: [04:11:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012340: [04:11:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5096] RDOC 005096: [04:11:07] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000250704AFAC0 RDOC 005096: [04:11:07] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005096: [04:11:07] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005096: [04:11:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005096: [04:11:07] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005096: [04:11:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005096: [04:11:07] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003900BC RDOC 005096: [04:11:07] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000250704AFAC0 / 0x00000000003900BC RDOC 005096: [04:11:08] vk_core.cpp(1883) - Log - Starting capture RDOC 005096: [04:11:08] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005096: [04:11:08] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005096: [04:11:08] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 012340: [04:11:08] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005096: [04:11:08] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 005096: [04:11:08] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 005096: [04:11:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1910 (45.22 %) RDOC 005096: [04:11:08] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.058783 seconds RDOC 005096: [04:11:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 15248 bytes to 15248 (100.00 %) RDOC 005096: [04:11:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005096: [04:11:08] vk_core.cpp(1883) - Log - Starting capture RDOC 005096: [04:11:08] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 005096: [04:11:08] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005096: [04:11:08] vk_core.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 005096: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005096: [04:11:08] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 6 referenced resources RDOC 005096: [04:11:08] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 012340: [04:11:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 4294967295) (26019 bytes) (time 1691118668) 8646 byte thumbnail RDOC 012340: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 012340: [04:11:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012340: [04:11:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012340: [04:11:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012340: [04:11:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012340: [04:11:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012340: [04:11:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012340: [04:11:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012340: [04:11:09] vk_replay.cpp(4725) - Log - Created device. RDOC 012340: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012340: [04:11:09] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012340: [04:11:09] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012340: [04:11:09] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012340: [04:11:09] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012340: [04:11:09] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012340: [04:11:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012340: [04:11:09] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012340: [04:11:09] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012340: [04:11:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012340: [04:11:09] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012340: [04:11:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012340: [04:11:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012340: [04:11:09] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012340: [04:11:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012340: [04:11:09] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012340: [04:11:09] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012340: [04:11:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012340: [04:11:09] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012340: [04:11:09] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012340: [04:11:09] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012340: [04:11:09] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012340: [04:11:09] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012340: [04:11:09] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012340: [04:11:09] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012340: [04:11:09] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012340: [04:11:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012340: [04:11:09] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012340: [04:11:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012340: [04:11:09] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012340: [04:11:09] vk_core.cpp(2691) - Log - Timer chunk initialisation - 126.925 ms RDOC 012340: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011248: [04:11:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011248: [04:11:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011248: [04:11:10] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011248: [04:11:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011248: [04:11:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 368 RDOC 000368: [04:11:10] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 000368: [04:11:10] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000368: [04:11:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000368: [04:11:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000368: [04:11:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000368: [04:11:10] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 000368: [04:11:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000368: [04:11:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000368: [04:11:10] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 000368: [04:11:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000368: [04:11:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000368: [04:11:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000368: [04:11:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000368: [04:11:10] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011248: [04:11:10] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [368] RDOC 000368: [04:11:11] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000023149402B30 RDOC 000368: [04:11:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000368: [04:11:11] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000368: [04:11:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000368: [04:11:11] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000368: [04:11:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000368: [04:11:11] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000420030 RDOC 000368: [04:11:11] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000023149402B30 / 0x0000000000420030 RDOC 011248: [04:11:11] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000368: [04:11:11] vk_core.cpp(1883) - Log - Starting capture RDOC 000368: [04:11:11] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 000368: [04:11:11] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000368: [04:11:11] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011248: [04:11:11] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 000368: [04:11:11] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 000368: [04:11:11] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000368: [04:11:11] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 25031 (0.61 %) RDOC 000368: [04:11:11] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.059622 seconds RDOC 000368: [04:11:11] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 000368: [04:11:11] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 000368: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 011248: [04:11:11] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37855 bytes) (time 1691118671) 7918 byte thumbnail RDOC 011248: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 011248: [04:11:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011248: [04:11:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011248: [04:11:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011248: [04:11:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011248: [04:11:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011248: [04:11:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011248: [04:11:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011248: [04:11:12] vk_replay.cpp(4725) - Log - Created device. RDOC 011248: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011248: [04:11:12] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011248: [04:11:12] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011248: [04:11:12] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011248: [04:11:12] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011248: [04:11:12] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011248: [04:11:12] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011248: [04:11:12] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011248: [04:11:12] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011248: [04:11:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011248: [04:11:12] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011248: [04:11:12] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011248: [04:11:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011248: [04:11:12] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011248: [04:11:12] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011248: [04:11:12] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011248: [04:11:12] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011248: [04:11:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011248: [04:11:12] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011248: [04:11:12] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011248: [04:11:12] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011248: [04:11:12] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011248: [04:11:12] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011248: [04:11:12] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011248: [04:11:12] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011248: [04:11:12] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011248: [04:11:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011248: [04:11:13] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011248: [04:11:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011248: [04:11:13] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011248: [04:11:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 011248: [04:11:13] vk_core.cpp(2691) - Log - Timer chunk initialisation - 159.144 ms RDOC 011248: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004012: [04:11:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004012: [04:11:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004012: [04:11:13] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004012: [04:11:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004012: [04:11:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7316 RDOC 007316: [04:11:13] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007316: [04:11:13] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007316: [04:11:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007316: [04:11:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007316: [04:11:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007316: [04:11:13] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007316: [04:11:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007316: [04:11:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007316: [04:11:13] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007316: [04:11:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007316: [04:11:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007316: [04:11:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007316: [04:11:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007316: [04:11:13] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004012: [04:11:13] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7316] RDOC 007316: [04:11:14] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001F21AC0C740 RDOC 007316: [04:11:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007316: [04:11:14] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007316: [04:11:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007316: [04:11:14] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007316: [04:11:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007316: [04:11:14] vk_core.cpp(1883) - Log - Starting capture RDOC 007316: [04:11:14] vk_core.cpp(1887) - Log - Creating desired queue as none was obtained by the application RDOC 007316: [04:11:14] resource_manager.h(1469) - Log - Preparing up to 8 potentially dirty resources RDOC 007316: [04:11:14] resource_manager.h(1526) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 007316: [04:11:14] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003A024C RDOC 007316: [04:11:14] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001F21AC0C740 / 0x00000000003A024C RDOC 007316: [04:11:15] vk_core.cpp(2023) - Log - Finished capture, Frame 0 RDOC 004012: [04:11:15] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007316: [04:11:15] resource_manager.h(1538) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 007316: [04:11:15] resource_manager.h(1642) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 007316: [04:11:15] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 35104 (0.50 %) RDOC 007316: [04:11:15] vk_core.cpp(2429) - Log - Captured Vulkan frame with 6.700989 MB capture section in 0.888590 seconds RDOC 007316: [04:11:15] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007316: [04:11:15] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 007316: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004012: [04:11:15] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 0) (44854 bytes) (time 1691118675) 5116 byte thumbnail RDOC 004012: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004012: [04:11:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004012: [04:11:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004012: [04:11:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004012: [04:11:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 004012: [04:11:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004012: [04:11:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004012: [04:11:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004012: [04:11:16] vk_replay.cpp(4725) - Log - Created device. RDOC 004012: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004012: [04:11:16] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004012: [04:11:16] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004012: [04:11:16] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004012: [04:11:16] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004012: [04:11:16] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004012: [04:11:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004012: [04:11:16] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004012: [04:11:16] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004012: [04:11:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004012: [04:11:16] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004012: [04:11:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004012: [04:11:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004012: [04:11:16] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004012: [04:11:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004012: [04:11:16] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004012: [04:11:16] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004012: [04:11:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004012: [04:11:16] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004012: [04:11:16] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004012: [04:11:16] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004012: [04:11:16] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004012: [04:11:16] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004012: [04:11:16] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004012: [04:11:16] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 004012: [04:11:16] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004012: [04:11:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004012: [04:11:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004012: [04:11:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004012: [04:11:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004012: [04:11:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 004012: [04:11:16] vk_core.cpp(2691) - Log - Timer chunk initialisation - 142.465 ms RDOC 004012: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004012: [04:11:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4537 (0.06 %) RDOC 004012: [04:11:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004012: [04:11:17] vk_core.cpp(2691) - Log - Timer chunk initialisation - 8.598 ms RDOC 004012: [04:11:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7026496 bytes to 4537 (0.06 %) RDOC 004012: [04:11:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 004012: [04:11:17] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 004012: [04:11:17] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 004012: [04:11:17] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 004012: [04:11:17] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::170! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::170! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 004012: [04:11:17] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 004012: [04:11:17] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 004012: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012088: [04:11:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012088: [04:11:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012088: [04:11:17] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012088: [04:11:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012088: [04:11:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5676 RDOC 005676: [04:11:17] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005676: [04:11:17] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005676: [04:11:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005676: [04:11:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005676: [04:11:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005676: [04:11:17] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005676: [04:11:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005676: [04:11:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005676: [04:11:17] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005676: [04:11:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005676: [04:11:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005676: [04:11:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005676: [04:11:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005676: [04:11:17] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012088: [04:11:17] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5676] RDOC 005676: [04:11:18] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001C4328ED780 RDOC 005676: [04:11:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005676: [04:11:18] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005676: [04:11:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005676: [04:11:18] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005676: [04:11:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005676: [04:11:18] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000450030 RDOC 005676: [04:11:18] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001C4328ED780 / 0x0000000000450030 RDOC 005676: [04:11:19] vk_core.cpp(1883) - Log - Starting capture RDOC 005676: [04:11:19] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 005676: [04:11:19] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 012088: [04:11:19] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005676: [04:11:19] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005676: [04:11:19] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 005676: [04:11:19] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 005676: [04:11:19] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 39502 (0.65 %) RDOC 005676: [04:11:19] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.052752 seconds RDOC 005676: [04:11:19] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 005676: [04:11:19] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 005676: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012088: [04:11:19] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (49472 bytes) (time 1691118679) 5333 byte thumbnail RDOC 012088: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012088: [04:11:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012088: [04:11:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012088: [04:11:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012088: [04:11:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012088: [04:11:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012088: [04:11:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012088: [04:11:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012088: [04:11:20] vk_replay.cpp(4725) - Log - Created device. RDOC 012088: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012088: [04:11:20] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012088: [04:11:20] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012088: [04:11:20] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012088: [04:11:20] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012088: [04:11:20] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012088: [04:11:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012088: [04:11:20] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012088: [04:11:20] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012088: [04:11:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012088: [04:11:20] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012088: [04:11:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012088: [04:11:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012088: [04:11:20] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012088: [04:11:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012088: [04:11:20] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012088: [04:11:20] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012088: [04:11:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012088: [04:11:20] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012088: [04:11:20] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012088: [04:11:20] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012088: [04:11:20] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012088: [04:11:20] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012088: [04:11:20] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012088: [04:11:20] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012088: [04:11:20] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012088: [04:11:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012088: [04:11:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012088: [04:11:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012088: [04:11:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012088: [04:11:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::167 RDOC 012088: [04:11:20] vk_core.cpp(2691) - Log - Timer chunk initialisation - 142.097 ms RDOC 012088: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012088: [04:11:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9098 (0.15 %) RDOC 012088: [04:11:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012088: [04:11:21] vk_core.cpp(2691) - Log - Timer chunk initialisation - 10.731 ms RDOC 012088: [04:11:21] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9098 (0.15 %) RDOC 012088: [04:11:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012088: [04:11:21] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 38.180 ms RDOC 012088: [04:11:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012088: [04:11:21] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012088: [04:11:21] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.095 ms RDOC 012088: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003320: [04:11:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003320: [04:11:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003320: [04:11:21] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003320: [04:11:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003320: [04:11:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1680 RDOC 001680: [04:11:21] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001680: [04:11:21] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001680: [04:11:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001680: [04:11:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001680: [04:11:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001680: [04:11:21] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001680: [04:11:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001680: [04:11:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001680: [04:11:21] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001680: [04:11:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001680: [04:11:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001680: [04:11:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001680: [04:11:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001680: [04:11:21] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003320: [04:11:21] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1680] RDOC 001680: [04:11:22] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000278CDBBE0A0 RDOC 001680: [04:11:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001680: [04:11:22] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001680: [04:11:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001680: [04:11:22] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001680: [04:11:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001680: [04:11:22] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004901BA RDOC 001680: [04:11:22] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000278CDBBE0A0 / 0x00000000004901BA RDOC 003320: [04:11:23] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001680: [04:11:23] vk_core.cpp(1883) - Log - Starting capture RDOC 001680: [04:11:23] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 001680: [04:11:23] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 001680: [04:11:23] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001680: [04:11:23] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 001680: [04:11:23] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 001680: [04:11:23] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3527808 bytes to 22129 (0.63 %) RDOC 001680: [04:11:23] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.364380 MB capture section in 0.061147 seconds RDOC 001680: [04:11:23] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001680: [04:11:23] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 001680: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003320: [04:11:23] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31879 bytes) (time 1691118683) 5116 byte thumbnail RDOC 003320: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003320: [04:11:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003320: [04:11:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003320: [04:11:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003320: [04:11:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 003320: [04:11:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003320: [04:11:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003320: [04:11:24] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003320: [04:11:24] vk_replay.cpp(4725) - Log - Created device. RDOC 003320: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003320: [04:11:24] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003320: [04:11:24] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003320: [04:11:24] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003320: [04:11:24] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003320: [04:11:24] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003320: [04:11:24] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003320: [04:11:24] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003320: [04:11:24] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003320: [04:11:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003320: [04:11:24] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003320: [04:11:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003320: [04:11:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003320: [04:11:24] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003320: [04:11:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003320: [04:11:24] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003320: [04:11:24] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003320: [04:11:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003320: [04:11:24] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003320: [04:11:24] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003320: [04:11:24] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003320: [04:11:24] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003320: [04:11:24] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003320: [04:11:24] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003320: [04:11:24] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 003320: [04:11:24] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003320: [04:11:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003320: [04:11:24] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003320: [04:11:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003320: [04:11:24] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003320: [04:11:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::163 RDOC 003320: [04:11:24] vk_core.cpp(2691) - Log - Timer chunk initialisation - 127.811 ms RDOC 003320: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007096: [04:11:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007096: [04:11:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007096: [04:11:25] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007096: [04:11:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007096: [04:11:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7056 RDOC 007056: [04:11:25] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007056: [04:11:25] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007056: [04:11:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007056: [04:11:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007056: [04:11:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007056: [04:11:25] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007056: [04:11:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007056: [04:11:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007056: [04:11:25] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007056: [04:11:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007056: [04:11:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007056: [04:11:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007056: [04:11:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007056: [04:11:25] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007096: [04:11:25] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7056] RDOC 007056: [04:11:26] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001F7D56FCFC0 RDOC 007056: [04:11:26] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007056: [04:11:26] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007056: [04:11:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007056: [04:11:26] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007056: [04:11:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007056: [04:11:26] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003101A2 RDOC 007056: [04:11:26] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001F7D56FCFC0 / 0x00000000003101A2 RDOC 007056: [04:11:26] vk_core.cpp(1883) - Log - Starting capture RDOC 007056: [04:11:26] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 007096: [04:11:26] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007056: [04:11:26] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007056: [04:11:26] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007056: [04:11:26] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 007056: [04:11:26] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007056: [04:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520192 bytes to 21296 (0.60 %) RDOC 007056: [04:11:26] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357117 MB capture section in 0.065032 seconds RDOC 007056: [04:11:26] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 007056: [04:11:26] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007056: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007096: [04:11:26] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32252 bytes) (time 1691118686) 6118 byte thumbnail RDOC 007096: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 007096: [04:11:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007096: [04:11:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007096: [04:11:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007096: [04:11:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007096: [04:11:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007096: [04:11:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007096: [04:11:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007096: [04:11:28] vk_replay.cpp(4725) - Log - Created device. RDOC 007096: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007096: [04:11:28] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007096: [04:11:28] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007096: [04:11:28] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007096: [04:11:28] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007096: [04:11:28] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007096: [04:11:28] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007096: [04:11:28] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007096: [04:11:28] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007096: [04:11:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007096: [04:11:28] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007096: [04:11:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007096: [04:11:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007096: [04:11:28] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007096: [04:11:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007096: [04:11:28] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007096: [04:11:28] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007096: [04:11:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007096: [04:11:28] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007096: [04:11:28] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007096: [04:11:28] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007096: [04:11:28] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007096: [04:11:28] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007096: [04:11:28] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007096: [04:11:28] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007096: [04:11:28] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007096: [04:11:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007096: [04:11:28] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007096: [04:11:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007096: [04:11:28] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007096: [04:11:28] vk_core.cpp(2691) - Log - Timer chunk initialisation - 122.053 ms RDOC 007096: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011740: [04:11:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011740: [04:11:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011740: [04:11:28] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011740: [04:11:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011740: [04:11:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2196 RDOC 002196: [04:11:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002196: [04:11:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002196: [04:11:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002196: [04:11:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002196: [04:11:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002196: [04:11:28] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002196: [04:11:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002196: [04:11:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002196: [04:11:28] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002196: [04:11:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002196: [04:11:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002196: [04:11:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002196: [04:11:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002196: [04:11:28] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011740: [04:11:28] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2196] RDOC 002196: [04:11:29] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000025A04CD8F70 RDOC 002196: [04:11:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002196: [04:11:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002196: [04:11:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002196: [04:11:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002196: [04:11:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002196: [04:11:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004100BC RDOC 002196: [04:11:29] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000025A04CD8F70 / 0x00000000004100BC RDOC 011740: [04:11:30] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002196: [04:11:30] vk_core.cpp(1883) - Log - Starting capture RDOC 002196: [04:11:30] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002196: [04:11:30] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002196: [04:11:30] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002196: [04:11:30] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 002196: [04:11:30] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002196: [04:11:30] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097856 bytes to 162270 (0.44 %) RDOC 002196: [04:11:30] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.379272 MB capture section in 0.087821 seconds RDOC 002196: [04:11:30] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 002196: [04:11:30] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 002196: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011740: [04:11:30] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (177277 bytes) (time 1691118690) 9596 byte thumbnail RDOC 011740: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011740: [04:11:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011740: [04:11:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011740: [04:11:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011740: [04:11:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011740: [04:11:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011740: [04:11:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011740: [04:11:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011740: [04:11:31] vk_replay.cpp(4725) - Log - Created device. RDOC 011740: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011740: [04:11:31] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011740: [04:11:31] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011740: [04:11:31] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011740: [04:11:31] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011740: [04:11:31] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011740: [04:11:31] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011740: [04:11:31] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011740: [04:11:31] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011740: [04:11:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011740: [04:11:31] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011740: [04:11:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011740: [04:11:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011740: [04:11:31] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011740: [04:11:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011740: [04:11:31] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011740: [04:11:31] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011740: [04:11:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011740: [04:11:31] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011740: [04:11:31] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011740: [04:11:31] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011740: [04:11:31] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011740: [04:11:31] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011740: [04:11:31] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011740: [04:11:31] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011740: [04:11:31] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011740: [04:11:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011740: [04:11:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011740: [04:11:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011740: [04:11:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011740: [04:11:31] vk_core.cpp(2691) - Log - Timer chunk initialisation - 160.105 ms RDOC 011740: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001088: [04:11:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001088: [04:11:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001088: [04:11:32] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001088: [04:11:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001088: [04:11:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12948 RDOC 012948: [04:11:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012948: [04:11:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012948: [04:11:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012948: [04:11:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012948: [04:11:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012948: [04:11:32] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012948: [04:11:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012948: [04:11:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012948: [04:11:32] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012948: [04:11:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012948: [04:11:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012948: [04:11:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012948: [04:11:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012948: [04:11:32] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001088: [04:11:33] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12948] RDOC 012948: [04:11:33] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000200A988C5C0 RDOC 012948: [04:11:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012948: [04:11:33] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012948: [04:11:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012948: [04:11:33] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012948: [04:11:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012948: [04:11:33] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000003401A2 RDOC 012948: [04:11:33] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000200A988C5C0 / 0x00000000003401A2 RDOC 012948: [04:11:34] vk_core.cpp(1883) - Log - Starting capture RDOC 012948: [04:11:34] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 012948: [04:11:34] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012948: [04:11:34] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001088: [04:11:34] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012948: [04:11:34] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 012948: [04:11:34] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012948: [04:11:34] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519168 bytes to 21122 (0.60 %) RDOC 012948: [04:11:34] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356140 MB capture section in 0.036880 seconds RDOC 012948: [04:11:34] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 012948: [04:11:34] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 012948: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 001088: [04:11:34] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31032 bytes) (time 1691118694) 5744 byte thumbnail RDOC 001088: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 001088: [04:11:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001088: [04:11:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001088: [04:11:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001088: [04:11:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001088: [04:11:35] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001088: [04:11:35] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001088: [04:11:35] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001088: [04:11:35] vk_replay.cpp(4725) - Log - Created device. RDOC 001088: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001088: [04:11:35] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001088: [04:11:35] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001088: [04:11:35] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001088: [04:11:35] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001088: [04:11:35] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001088: [04:11:35] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001088: [04:11:35] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001088: [04:11:35] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001088: [04:11:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001088: [04:11:35] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001088: [04:11:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001088: [04:11:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001088: [04:11:35] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001088: [04:11:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001088: [04:11:35] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001088: [04:11:35] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001088: [04:11:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001088: [04:11:35] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001088: [04:11:35] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001088: [04:11:35] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001088: [04:11:35] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001088: [04:11:35] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001088: [04:11:35] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001088: [04:11:35] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001088: [04:11:35] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001088: [04:11:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001088: [04:11:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001088: [04:11:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001088: [04:11:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001088: [04:11:35] vk_core.cpp(2691) - Log - Timer chunk initialisation - 136.417 ms RDOC 001088: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008008: [04:11:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008008: [04:11:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008008: [04:11:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008008: [04:11:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008008: [04:11:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8464 RDOC 008464: [04:11:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008464: [04:11:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008464: [04:11:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008464: [04:11:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008464: [04:11:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008464: [04:11:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008464: [04:11:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008464: [04:11:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008464: [04:11:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008464: [04:11:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008464: [04:11:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008464: [04:11:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008464: [04:11:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008464: [04:11:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008008: [04:11:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8464] RDOC 008464: [04:11:37] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002386FCFCA80 RDOC 008464: [04:11:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008464: [04:11:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008464: [04:11:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008464: [04:11:37] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008464: [04:11:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008464: [04:11:37] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004400BC RDOC 008464: [04:11:37] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002386FCFCA80 / 0x00000000004400BC RDOC 008464: [04:11:37] vk_core.cpp(1883) - Log - Starting capture RDOC 008464: [04:11:37] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 008008: [04:11:37] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008464: [04:11:38] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008464: [04:11:38] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008464: [04:11:38] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 008464: [04:11:38] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008464: [04:11:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 549582 (0.40 %) RDOC 008464: [04:11:38] vk_core.cpp(2429) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.156622 seconds RDOC 008464: [04:11:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008464: [04:11:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008464: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008008: [04:11:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (559332 bytes) (time 1691118698) 5116 byte thumbnail RDOC 008008: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008008: [04:11:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008008: [04:11:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008008: [04:11:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008008: [04:11:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008008: [04:11:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008008: [04:11:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008008: [04:11:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008008: [04:11:39] vk_replay.cpp(4725) - Log - Created device. RDOC 008008: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008008: [04:11:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008008: [04:11:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008008: [04:11:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008008: [04:11:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008008: [04:11:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008008: [04:11:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008008: [04:11:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008008: [04:11:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008008: [04:11:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008008: [04:11:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [04:11:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [04:11:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008008: [04:11:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [04:11:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008008: [04:11:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [04:11:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [04:11:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008008: [04:11:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008008: [04:11:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008008: [04:11:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008008: [04:11:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008008: [04:11:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008008: [04:11:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008008: [04:11:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008008: [04:11:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008008: [04:11:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008008: [04:11:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008008: [04:11:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008008: [04:11:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008008: [04:11:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 008008: [04:11:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 284.449 ms RDOC 008008: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011344: [04:11:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011344: [04:11:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011344: [04:11:40] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011344: [04:11:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011344: [04:11:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11036 RDOC 011036: [04:11:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011036: [04:11:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011036: [04:11:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011036: [04:11:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011036: [04:11:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011036: [04:11:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011036: [04:11:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011036: [04:11:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011036: [04:11:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011036: [04:11:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011036: [04:11:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011036: [04:11:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011036: [04:11:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011036: [04:11:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011344: [04:11:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11036] RDOC 011036: [04:11:41] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000218B23E2AC0 RDOC 011036: [04:11:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011036: [04:11:41] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011036: [04:11:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011036: [04:11:41] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011036: [04:11:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011036: [04:11:41] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000500030 RDOC 011036: [04:11:41] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000218B23E2AC0 / 0x0000000000500030 RDOC 011344: [04:11:41] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011036: [04:11:41] vk_core.cpp(1883) - Log - Starting capture RDOC 011036: [04:11:41] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 011344: [04:11:41] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011036: [04:11:41] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011036: [04:11:42] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011036: [04:11:42] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 011036: [04:11:42] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011036: [04:11:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 654078 (0.40 %) RDOC 011036: [04:11:42] vk_core.cpp(2429) - Log - Captured Vulkan frame with 155.956970 MB capture section in 0.260510 seconds RDOC 011036: [04:11:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 011036: [04:11:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011036: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011344: [04:11:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (670028 bytes) (time 1691118702) 9775 byte thumbnail RDOC 011344: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 011344: [04:11:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011344: [04:11:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011344: [04:11:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011344: [04:11:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011344: [04:11:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011344: [04:11:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011344: [04:11:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011344: [04:11:43] vk_replay.cpp(4725) - Log - Created device. RDOC 011344: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011344: [04:11:43] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011344: [04:11:43] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011344: [04:11:43] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011344: [04:11:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011344: [04:11:43] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011344: [04:11:43] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011344: [04:11:43] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011344: [04:11:43] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011344: [04:11:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011344: [04:11:43] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011344: [04:11:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011344: [04:11:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011344: [04:11:43] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011344: [04:11:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011344: [04:11:43] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011344: [04:11:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011344: [04:11:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011344: [04:11:43] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011344: [04:11:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011344: [04:11:43] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011344: [04:11:43] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011344: [04:11:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011344: [04:11:43] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011344: [04:11:43] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011344: [04:11:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011344: [04:11:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011344: [04:11:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011344: [04:11:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011344: [04:11:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011344: [04:11:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 011344: [04:11:43] vk_core.cpp(4862) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 011344: [04:11:43] vk_core.cpp(2691) - Log - Timer chunk initialisation - 462.916 ms RDOC 011344: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001788: [04:11:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001788: [04:11:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001788: [04:11:44] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001788: [04:11:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001788: [04:11:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4612 RDOC 004612: [04:11:44] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004612: [04:11:44] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004612: [04:11:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004612: [04:11:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004612: [04:11:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004612: [04:11:44] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004612: [04:11:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004612: [04:11:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004612: [04:11:44] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004612: [04:11:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004612: [04:11:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004612: [04:11:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004612: [04:11:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004612: [04:11:44] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001788: [04:11:44] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4612] RDOC 004612: [04:11:45] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000239A6EF8D70 RDOC 004612: [04:11:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004612: [04:11:45] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004612: [04:11:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004612: [04:11:45] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004612: [04:11:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004612: [04:11:45] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000510030 RDOC 004612: [04:11:45] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000239A6EF8D70 / 0x0000000000510030 RDOC 001788: [04:11:45] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004612: [04:12:00] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:00] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 004612: [04:12:00] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:00] vk_core.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 004612: [04:12:00] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:00] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:00] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21199 (0.60 %) RDOC 004612: [04:12:00] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.065559 seconds RDOC 004612: [04:12:00] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:00] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 004612: [04:12:00] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:00] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 004612: [04:12:00] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 50000) (30949 bytes) (time 1691118720) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21302 (0.61 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.092852 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 1 (frame 50001) (31052 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21277 (0.60 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.093176 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 2 (frame 50002) (31027 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21215 (0.60 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.109653 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 3 (frame 50003) (30965 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21209 (0.60 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.188607 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 4 (frame 50004) (30959 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21225 (0.60 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.154526 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 5 (frame 50005) (30975 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21219 (0.60 %) RDOC 004612: [04:12:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.124017 seconds RDOC 004612: [04:12:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 004612: [04:12:01] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:01] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:01] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 001788: [04:12:01] target_control.cpp( 836) - Log - Got a new capture: 6 (frame 50006) (30969 bytes) (time 1691118721) 5116 byte thumbnail RDOC 004612: [04:12:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:01] vk_core.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 004612: [04:12:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21248 (0.60 %) RDOC 004612: [04:12:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.108820 seconds RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 004612: [04:12:02] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:02] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:02] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 001788: [04:12:02] target_control.cpp( 836) - Log - Got a new capture: 7 (frame 50007) (30998 bytes) (time 1691118722) 5116 byte thumbnail RDOC 004612: [04:12:02] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:02] vk_core.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 004612: [04:12:02] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21217 (0.60 %) RDOC 004612: [04:12:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.123912 seconds RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 004612: [04:12:02] vk_core.cpp(1883) - Log - Starting capture RDOC 004612: [04:12:02] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 004612: [04:12:02] vk_initstate.cpp( 487) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004612: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 001788: [04:12:02] target_control.cpp( 836) - Log - Got a new capture: 8 (frame 50008) (30967 bytes) (time 1691118722) 5116 byte thumbnail RDOC 004612: [04:12:02] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004612: [04:12:02] vk_core.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 004612: [04:12:02] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004612: [04:12:02] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21250 (0.60 %) RDOC 004612: [04:12:02] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.123498 seconds RDOC 004612: [04:12:02] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004612: [04:12:02] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 004612: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 001788: [04:12:02] target_control.cpp( 836) - Log - Got a new capture: 9 (frame 50009) (31000 bytes) (time 1691118722) 5116 byte thumbnail RDOC 001788: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 001788: [04:12:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001788: [04:12:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001788: [04:12:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001788: [04:12:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001788: [04:12:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001788: [04:12:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001788: [04:12:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001788: [04:12:03] vk_replay.cpp(4725) - Log - Created device. RDOC 001788: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001788: [04:12:03] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001788: [04:12:03] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001788: [04:12:03] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001788: [04:12:03] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001788: [04:12:03] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001788: [04:12:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001788: [04:12:03] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001788: [04:12:03] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001788: [04:12:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001788: [04:12:03] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001788: [04:12:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001788: [04:12:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001788: [04:12:03] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001788: [04:12:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001788: [04:12:03] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001788: [04:12:03] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001788: [04:12:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001788: [04:12:03] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001788: [04:12:03] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001788: [04:12:03] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001788: [04:12:03] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001788: [04:12:03] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001788: [04:12:03] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001788: [04:12:03] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001788: [04:12:03] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001788: [04:12:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001788: [04:12:03] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001788: [04:12:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001788: [04:12:03] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001788: [04:12:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001788: [04:12:03] vk_core.cpp(2691) - Log - Timer chunk initialisation - 131.586 ms RDOC 001788: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006120: [04:12:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006120: [04:12:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006120: [04:12:04] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006120: [04:12:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006120: [04:12:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4288 RDOC 004288: [04:12:04] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 004288: [04:12:04] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004288: [04:12:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004288: [04:12:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004288: [04:12:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004288: [04:12:04] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 004288: [04:12:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004288: [04:12:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004288: [04:12:04] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 004288: [04:12:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004288: [04:12:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004288: [04:12:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004288: [04:12:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004288: [04:12:04] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006120: [04:12:04] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [4288] RDOC 004288: [04:12:05] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002AB955A8D60 RDOC 004288: [04:12:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004288: [04:12:05] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004288: [04:12:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004288: [04:12:05] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004288: [04:12:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004288: [04:12:05] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009401FC RDOC 004288: [04:12:05] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002AB955A8D60 / 0x00000000009401FC RDOC 004288: [04:12:05] vk_core.cpp(1883) - Log - Starting capture RDOC 004288: [04:12:05] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 006120: [04:12:05] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 004288: [04:12:05] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004288: [04:12:05] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004288: [04:12:05] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 004288: [04:12:05] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004288: [04:12:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 20062 (0.57 %) RDOC 004288: [04:12:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.063866 seconds RDOC 004288: [04:12:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 004288: [04:12:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 004288: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006120: [04:12:06] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (36652 bytes) (time 1691118725) 10965 byte thumbnail RDOC 006120: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006120: [04:12:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006120: [04:12:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006120: [04:12:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006120: [04:12:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 006120: [04:12:07] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006120: [04:12:07] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006120: [04:12:07] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006120: [04:12:07] vk_replay.cpp(4725) - Log - Created device. RDOC 006120: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006120: [04:12:07] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006120: [04:12:07] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006120: [04:12:07] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006120: [04:12:07] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006120: [04:12:07] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006120: [04:12:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006120: [04:12:07] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006120: [04:12:07] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006120: [04:12:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006120: [04:12:07] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:12:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006120: [04:12:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006120: [04:12:07] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:12:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006120: [04:12:07] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:12:07] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006120: [04:12:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006120: [04:12:07] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:12:07] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006120: [04:12:07] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006120: [04:12:07] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006120: [04:12:07] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006120: [04:12:07] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006120: [04:12:07] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 006120: [04:12:07] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006120: [04:12:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006120: [04:12:07] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006120: [04:12:07] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006120: [04:12:07] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006120: [04:12:07] vk_core.cpp(2691) - Log - Timer chunk initialisation - 141.480 ms RDOC 006120: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000860: [04:12:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000860: [04:12:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000860: [04:12:07] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000860: [04:12:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000860: [04:12:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3984 RDOC 003984: [04:12:08] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 003984: [04:12:08] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003984: [04:12:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003984: [04:12:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003984: [04:12:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003984: [04:12:08] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 003984: [04:12:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003984: [04:12:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003984: [04:12:08] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 003984: [04:12:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003984: [04:12:08] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003984: [04:12:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003984: [04:12:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003984: [04:12:08] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000860: [04:12:08] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [3984] RDOC 003984: [04:12:08] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001FACA7AD510 RDOC 003984: [04:12:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003984: [04:12:08] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003984: [04:12:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003984: [04:12:08] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003984: [04:12:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003984: [04:12:08] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004900BC RDOC 003984: [04:12:08] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001FACA7AD510 / 0x00000000004900BC RDOC 003984: [04:12:09] vk_core.cpp(1883) - Log - Starting capture RDOC 003984: [04:12:09] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 000860: [04:12:09] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 003984: [04:12:09] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003984: [04:12:09] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003984: [04:12:09] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003984: [04:12:09] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003984: [04:12:09] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 38887 (0.53 %) RDOC 003984: [04:12:09] vk_core.cpp(2429) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.067896 seconds RDOC 003984: [04:12:09] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 003984: [04:12:09] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 003984: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 000860: [04:12:09] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (46476 bytes) (time 1691118729) 3444 byte thumbnail RDOC 000860: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 000860: [04:12:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000860: [04:12:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000860: [04:12:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000860: [04:12:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 000860: [04:12:10] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000860: [04:12:10] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000860: [04:12:10] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000860: [04:12:10] vk_replay.cpp(4725) - Log - Created device. RDOC 000860: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000860: [04:12:10] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 000860: [04:12:10] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 000860: [04:12:10] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 000860: [04:12:10] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 000860: [04:12:10] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000860: [04:12:10] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000860: [04:12:10] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000860: [04:12:10] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 000860: [04:12:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 000860: [04:12:10] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:12:10] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000860: [04:12:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 000860: [04:12:10] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:12:10] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 000860: [04:12:10] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:12:10] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000860: [04:12:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 000860: [04:12:10] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:12:10] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 000860: [04:12:10] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000860: [04:12:10] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000860: [04:12:10] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 000860: [04:12:10] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000860: [04:12:10] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 000860: [04:12:10] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000860: [04:12:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000860: [04:12:10] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000860: [04:12:10] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000860: [04:12:10] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000860: [04:12:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 000860: [04:12:10] vk_core.cpp(2691) - Log - Timer chunk initialisation - 136.757 ms RDOC 000860: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003884: [04:12:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003884: [04:12:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003884: [04:12:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003884: [04:12:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003884: [04:12:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8964 RDOC 008964: [04:12:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008964: [04:12:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008964: [04:12:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008964: [04:12:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008964: [04:12:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008964: [04:12:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008964: [04:12:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008964: [04:12:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008964: [04:12:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008964: [04:12:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008964: [04:12:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008964: [04:12:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008964: [04:12:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008964: [04:12:11] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003884: [04:12:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8964] RDOC 008964: [04:12:12] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001567C40EFD0 RDOC 008964: [04:12:12] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008964: [04:12:12] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008964: [04:12:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008964: [04:12:12] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008964: [04:12:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008964: [04:12:12] vk_core.cpp(3856) - Log - RegisterSurface() window 000000000048024C RDOC 008964: [04:12:12] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001567C40EFD0 / 0x000000000048024C RDOC 003884: [04:12:13] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008964: [04:12:13] vk_core.cpp(1883) - Log - Starting capture RDOC 008964: [04:12:13] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 008964: [04:12:13] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008964: [04:12:13] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008964: [04:12:13] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 008964: [04:12:13] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008964: [04:12:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 164488 (0.44 %) RDOC 008964: [04:12:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.078621 seconds RDOC 008964: [04:12:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 008964: [04:12:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 008964: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 003884: [04:12:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (177495 bytes) (time 1691118733) 8518 byte thumbnail RDOC 003884: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 003884: [04:12:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003884: [04:12:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003884: [04:12:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003884: [04:12:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 003884: [04:12:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003884: [04:12:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003884: [04:12:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003884: [04:12:14] vk_replay.cpp(4725) - Log - Created device. RDOC 003884: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003884: [04:12:14] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003884: [04:12:14] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003884: [04:12:14] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003884: [04:12:14] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003884: [04:12:14] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003884: [04:12:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003884: [04:12:14] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003884: [04:12:14] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003884: [04:12:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003884: [04:12:14] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003884: [04:12:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003884: [04:12:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003884: [04:12:14] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003884: [04:12:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003884: [04:12:14] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003884: [04:12:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003884: [04:12:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003884: [04:12:14] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003884: [04:12:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003884: [04:12:14] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003884: [04:12:14] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003884: [04:12:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003884: [04:12:14] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003884: [04:12:14] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 003884: [04:12:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003884: [04:12:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003884: [04:12:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003884: [04:12:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003884: [04:12:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003884: [04:12:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 003884: [04:12:14] vk_core.cpp(2691) - Log - Timer chunk initialisation - 153.090 ms RDOC 003884: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003192: [04:12:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 003192: [04:12:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003192: [04:12:15] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003192: [04:12:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003192: [04:12:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6592 RDOC 006592: [04:12:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006592: [04:12:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006592: [04:12:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006592: [04:12:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006592: [04:12:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006592: [04:12:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006592: [04:12:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006592: [04:12:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006592: [04:12:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006592: [04:12:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006592: [04:12:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006592: [04:12:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006592: [04:12:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006592: [04:12:15] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 003192: [04:12:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6592] RDOC 006592: [04:12:16] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E195A26840 RDOC 006592: [04:12:16] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006592: [04:12:16] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006592: [04:12:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006592: [04:12:16] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006592: [04:12:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006592: [04:12:16] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004C00BC RDOC 006592: [04:12:16] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E195A26840 / 0x00000000004C00BC RDOC 003192: [04:12:17] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006592: [04:12:17] vk_core.cpp(1883) - Log - Starting capture RDOC 006592: [04:12:17] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 006592: [04:12:17] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006592: [04:12:17] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 006592: [04:12:17] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 006592: [04:12:17] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 006592: [04:12:17] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 006592: [04:12:17] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006592: [04:12:17] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 006592: [04:12:17] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006592: [04:12:17] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 21625 (0.61 %) RDOC 006592: [04:12:17] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.061810 seconds RDOC 006592: [04:12:17] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 006592: [04:12:17] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 006592: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 003192: [04:12:17] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32599 bytes) (time 1691118737) 6206 byte thumbnail RDOC 003192: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 003192: [04:12:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 003192: [04:12:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 003192: [04:12:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 003192: [04:12:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 003192: [04:12:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003192: [04:12:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003192: [04:12:18] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003192: [04:12:18] vk_replay.cpp(4725) - Log - Created device. RDOC 003192: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003192: [04:12:18] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 003192: [04:12:18] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 003192: [04:12:18] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 003192: [04:12:18] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 003192: [04:12:18] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003192: [04:12:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003192: [04:12:18] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003192: [04:12:18] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 003192: [04:12:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 003192: [04:12:18] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003192: [04:12:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003192: [04:12:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 003192: [04:12:18] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003192: [04:12:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 003192: [04:12:18] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003192: [04:12:18] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003192: [04:12:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 003192: [04:12:18] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003192: [04:12:18] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 003192: [04:12:18] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003192: [04:12:18] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 003192: [04:12:18] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 003192: [04:12:18] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003192: [04:12:18] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 003192: [04:12:18] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003192: [04:12:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003192: [04:12:18] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003192: [04:12:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003192: [04:12:18] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003192: [04:12:18] vk_core.cpp(2691) - Log - Timer chunk initialisation - 138.883 ms RDOC 003192: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009160: [04:12:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 009160: [04:12:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009160: [04:12:19] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009160: [04:12:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009160: [04:12:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6320 RDOC 006320: [04:12:19] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006320: [04:12:19] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006320: [04:12:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006320: [04:12:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006320: [04:12:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006320: [04:12:19] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006320: [04:12:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006320: [04:12:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006320: [04:12:19] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006320: [04:12:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006320: [04:12:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006320: [04:12:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006320: [04:12:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006320: [04:12:19] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 009160: [04:12:19] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6320] RDOC 006320: [04:12:20] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020C5943C960 RDOC 006320: [04:12:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006320: [04:12:20] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006320: [04:12:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006320: [04:12:20] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006320: [04:12:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006320: [04:12:20] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000009901FC RDOC 006320: [04:12:20] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020C5943C960 / 0x00000000009901FC RDOC 006320: [04:12:20] vk_core.cpp(1883) - Log - Starting capture RDOC 006320: [04:12:20] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 009160: [04:12:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006320: [04:12:20] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006320: [04:12:20] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006320: [04:12:20] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 006320: [04:12:20] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006320: [04:12:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20354 (0.58 %) RDOC 006320: [04:12:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.063144 seconds RDOC 006320: [04:12:20] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006320: [04:12:20] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 006320: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009160: [04:12:20] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30104 bytes) (time 1691118740) 5116 byte thumbnail RDOC 009160: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009160: [04:12:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 009160: [04:12:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 009160: [04:12:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 009160: [04:12:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 009160: [04:12:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009160: [04:12:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009160: [04:12:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009160: [04:12:22] vk_replay.cpp(4725) - Log - Created device. RDOC 009160: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009160: [04:12:22] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 009160: [04:12:22] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 009160: [04:12:22] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 009160: [04:12:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 009160: [04:12:22] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009160: [04:12:22] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009160: [04:12:22] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009160: [04:12:22] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 009160: [04:12:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 009160: [04:12:22] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009160: [04:12:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009160: [04:12:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 009160: [04:12:22] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009160: [04:12:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 009160: [04:12:22] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009160: [04:12:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009160: [04:12:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 009160: [04:12:22] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009160: [04:12:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 009160: [04:12:22] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009160: [04:12:22] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 009160: [04:12:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 009160: [04:12:22] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009160: [04:12:22] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 009160: [04:12:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009160: [04:12:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009160: [04:12:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009160: [04:12:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009160: [04:12:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009160: [04:12:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 009160: [04:12:22] vk_core.cpp(2691) - Log - Timer chunk initialisation - 158.149 ms RDOC 009160: [04:12:22] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 26.293 ms RDOC 009160: [04:12:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009160: [04:12:22] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009160: [04:12:22] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 1.292 ms RDOC 009160: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005320: [04:12:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 005320: [04:12:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005320: [04:12:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005320: [04:12:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005320: [04:12:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7192 RDOC 007192: [04:12:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007192: [04:12:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007192: [04:12:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007192: [04:12:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007192: [04:12:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007192: [04:12:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007192: [04:12:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007192: [04:12:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007192: [04:12:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007192: [04:12:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007192: [04:12:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007192: [04:12:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007192: [04:12:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007192: [04:12:23] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005320: [04:12:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7192] RDOC 007192: [04:12:23] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002320FD30550 RDOC 007192: [04:12:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007192: [04:12:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007192: [04:12:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007192: [04:12:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007192: [04:12:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007192: [04:12:23] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004F00BC RDOC 007192: [04:12:23] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002320FD30550 / 0x00000000004F00BC RDOC 007192: [04:12:24] vk_core.cpp(1883) - Log - Starting capture RDOC 007192: [04:12:24] resource_manager.h(1469) - Log - Preparing up to 15 potentially dirty resources RDOC 005320: [04:12:24] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007192: [04:12:24] resource_manager.h(1526) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 007192: [04:12:24] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007192: [04:12:24] resource_manager.h(1538) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 007192: [04:12:24] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 007192: [04:12:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 99164 (0.76 %) RDOC 007192: [04:12:24] vk_core.cpp(2429) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.079133 seconds RDOC 007192: [04:12:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 007192: [04:12:24] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 007192: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 005320: [04:12:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (115974 bytes) (time 1691118744) 10031 byte thumbnail RDOC 005320: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 005320: [04:12:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005320: [04:12:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005320: [04:12:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005320: [04:12:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005320: [04:12:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005320: [04:12:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005320: [04:12:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005320: [04:12:25] vk_replay.cpp(4725) - Log - Created device. RDOC 005320: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005320: [04:12:25] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005320: [04:12:25] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005320: [04:12:25] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005320: [04:12:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005320: [04:12:25] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005320: [04:12:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005320: [04:12:25] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005320: [04:12:25] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005320: [04:12:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005320: [04:12:25] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005320: [04:12:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005320: [04:12:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005320: [04:12:25] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005320: [04:12:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005320: [04:12:25] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005320: [04:12:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005320: [04:12:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005320: [04:12:25] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005320: [04:12:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005320: [04:12:25] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005320: [04:12:25] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005320: [04:12:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005320: [04:12:25] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005320: [04:12:25] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005320: [04:12:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005320: [04:12:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005320: [04:12:25] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005320: [04:12:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005320: [04:12:25] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005320: [04:12:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 005320: [04:12:26] vk_core.cpp(2691) - Log - Timer chunk initialisation - 199.892 ms RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 32.835 ms RDOC 005320: [04:12:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.678 ms RDOC 005320: [04:12:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.358 ms RDOC 005320: [04:12:26] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.840 ms RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:26] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:26] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.625 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.134 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.234 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.771 ms RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.626 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.844 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.803 ms RDOC 005320: [04:12:27] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.394 ms RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:27] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:27] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.583 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.658 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.102 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.871 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.311 ms RDOC 005320: [04:12:28] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:28] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:28] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.957 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.610 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.982 ms RDOC 005320: [04:12:28] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.868 ms RDOC 005320: [04:12:28] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 005320: [04:12:28] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 005320: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 008224: [04:12:28] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008224: [04:12:28] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008224: [04:12:29] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008224: [04:12:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008224: [04:12:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10368 RDOC 010368: [04:12:29] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010368: [04:12:29] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010368: [04:12:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010368: [04:12:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010368: [04:12:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010368: [04:12:29] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010368: [04:12:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010368: [04:12:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010368: [04:12:29] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010368: [04:12:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010368: [04:12:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010368: [04:12:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010368: [04:12:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010368: [04:12:29] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008224: [04:12:29] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10368] RDOC 010368: [04:12:29] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001E9D2876C50 RDOC 010368: [04:12:29] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010368: [04:12:29] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010368: [04:12:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010368: [04:12:29] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010368: [04:12:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010368: [04:12:29] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005D0030 RDOC 010368: [04:12:29] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001E9D2876C50 / 0x00000000005D0030 RDOC 008224: [04:12:31] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010368: [04:12:31] vk_core.cpp(1883) - Log - Starting capture RDOC 010368: [04:12:31] resource_manager.h(1469) - Log - Preparing up to 32 potentially dirty resources RDOC 008224: [04:12:31] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010368: [04:12:31] resource_manager.h(1526) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 010368: [04:12:31] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010368: [04:12:31] resource_manager.h(1538) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 010368: [04:12:31] resource_manager.h(1642) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 010368: [04:12:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 175049 (0.45 %) RDOC 010368: [04:12:31] vk_core.cpp(2429) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.082682 seconds RDOC 010368: [04:12:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010368: [04:12:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 010368: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 008224: [04:12:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (184799 bytes) (time 1691118751) 5116 byte thumbnail RDOC 008224: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 008224: [04:12:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008224: [04:12:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008224: [04:12:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008224: [04:12:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008224: [04:12:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008224: [04:12:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008224: [04:12:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008224: [04:12:33] vk_replay.cpp(4725) - Log - Created device. RDOC 008224: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008224: [04:12:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008224: [04:12:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008224: [04:12:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008224: [04:12:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008224: [04:12:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008224: [04:12:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008224: [04:12:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008224: [04:12:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008224: [04:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008224: [04:12:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008224: [04:12:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008224: [04:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008224: [04:12:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008224: [04:12:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008224: [04:12:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008224: [04:12:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008224: [04:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008224: [04:12:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008224: [04:12:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008224: [04:12:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008224: [04:12:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008224: [04:12:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008224: [04:12:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008224: [04:12:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008224: [04:12:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008224: [04:12:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008224: [04:12:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008224: [04:12:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008224: [04:12:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008224: [04:12:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::212 RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_core.cpp(2691) - Log - Timer chunk initialisation - 214.065 ms RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::308). RDOC 008224: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004184: [04:12:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004184: [04:12:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004184: [04:12:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004184: [04:12:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004184: [04:12:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11552 RDOC 011552: [04:12:33] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011552: [04:12:33] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011552: [04:12:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011552: [04:12:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011552: [04:12:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011552: [04:12:33] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011552: [04:12:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011552: [04:12:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011552: [04:12:33] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011552: [04:12:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011552: [04:12:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011552: [04:12:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011552: [04:12:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011552: [04:12:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004184: [04:12:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11552] RDOC 011552: [04:12:34] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020FAF263530 RDOC 011552: [04:12:34] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011552: [04:12:34] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011552: [04:12:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011552: [04:12:34] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011552: [04:12:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011552: [04:12:34] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000001901EE RDOC 011552: [04:12:34] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020FAF263530 / 0x00000000001901EE RDOC 011552: [04:12:35] vk_core.cpp(1883) - Log - Starting capture RDOC 004184: [04:12:35] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011552: [04:12:35] resource_manager.h(1469) - Log - Preparing up to 13 potentially dirty resources RDOC 011552: [04:12:35] resource_manager.h(1526) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 011552: [04:12:35] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011552: [04:12:35] resource_manager.h(1538) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 011552: [04:12:35] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 011552: [04:12:35] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 120764 (0.53 %) RDOC 011552: [04:12:35] vk_core.cpp(2429) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.047628 seconds RDOC 011552: [04:12:35] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 011552: [04:12:35] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 011552: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 004184: [04:12:35] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (143400 bytes) (time 1691118755) 15389 byte thumbnail RDOC 004184: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 004184: [04:12:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004184: [04:12:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004184: [04:12:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004184: [04:12:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 004184: [04:12:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004184: [04:12:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004184: [04:12:36] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004184: [04:12:36] vk_replay.cpp(4725) - Log - Created device. RDOC 004184: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004184: [04:12:36] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004184: [04:12:36] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004184: [04:12:36] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004184: [04:12:36] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004184: [04:12:36] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004184: [04:12:36] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004184: [04:12:36] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004184: [04:12:36] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004184: [04:12:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004184: [04:12:36] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004184: [04:12:36] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004184: [04:12:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004184: [04:12:36] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004184: [04:12:36] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004184: [04:12:36] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004184: [04:12:36] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004184: [04:12:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004184: [04:12:36] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004184: [04:12:36] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004184: [04:12:36] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004184: [04:12:36] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004184: [04:12:36] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004184: [04:12:36] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004184: [04:12:36] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 004184: [04:12:36] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004184: [04:12:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004184: [04:12:36] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004184: [04:12:36] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004184: [04:12:36] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004184: [04:12:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 004184: [04:12:36] vk_core.cpp(2691) - Log - Timer chunk initialisation - 199.398 ms RDOC 004184: [04:12:37] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 178.747 ms RDOC 004184: [04:12:37] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 173.904 ms RDOC 004184: [04:12:37] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 139.724 ms RDOC 004184: [04:12:37] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 175.713 ms RDOC 004184: [04:12:38] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 139.174 ms RDOC 004184: [04:12:38] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 105.054 ms RDOC 004184: [04:12:38] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 151.278 ms RDOC 004184: [04:12:38] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 141.054 ms RDOC 004184: [04:12:38] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 139.636 ms RDOC 004184: [04:12:39] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 163.455 ms RDOC 004184: [04:12:39] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 140.987 ms RDOC 004184: [04:12:39] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 170.431 ms RDOC 004184: [04:12:39] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 144.660 ms RDOC 004184: [04:12:39] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 113.828 ms RDOC 004184: [04:12:40] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 107.644 ms RDOC 004184: [04:12:40] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 108.388 ms RDOC 004184: [04:12:40] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 144.870 ms RDOC 004184: [04:12:40] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 150.082 ms RDOC 004184: [04:12:40] vk_pixelhistory.cpp(3815) - Log - Timer VkDebugManager::PixelHistory - 143.799 ms RDOC 004184: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001408: [04:12:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001408: [04:12:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001408: [04:12:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001408: [04:12:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001408: [04:12:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13052 RDOC 013052: [04:12:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013052: [04:12:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013052: [04:12:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013052: [04:12:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013052: [04:12:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013052: [04:12:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013052: [04:12:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013052: [04:12:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013052: [04:12:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013052: [04:12:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013052: [04:12:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013052: [04:12:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013052: [04:12:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013052: [04:12:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001408: [04:12:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13052] RDOC 013052: [04:12:42] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001B8E5500CB0 RDOC 013052: [04:12:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013052: [04:12:42] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013052: [04:12:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013052: [04:12:42] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013052: [04:12:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013052: [04:12:42] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005300BC RDOC 013052: [04:12:42] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001B8E5500CB0 / 0x00000000005300BC RDOC 001408: [04:12:42] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 013052: [04:12:48] vk_core.cpp(1883) - Log - Starting capture RDOC 013052: [04:12:48] resource_manager.h(1469) - Log - Preparing up to 28 potentially dirty resources RDOC 013052: [04:12:48] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 013052: [04:12:48] resource_manager.h(1145) - Log - Preparing resource ResourceId::192 after it has been postponed. RDOC 013052: [04:12:48] resource_manager.h(1145) - Log - Preparing resource ResourceId::194 after it has been postponed. RDOC 013052: [04:12:48] resource_manager.h(1145) - Log - Preparing resource ResourceId::196 after it has been postponed. RDOC 013052: [04:12:48] vk_core.cpp(2023) - Log - Finished capture, Frame 505 RDOC 013052: [04:12:48] resource_manager.h(1538) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 013052: [04:12:48] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 013052: [04:12:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8901 (39.18 %) RDOC 013052: [04:12:48] vk_core.cpp(2429) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.052821 seconds RDOC 013052: [04:12:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 013052: [04:12:48] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 013052: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 001408: [04:12:48] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 505) (20976 bytes) (time 1691118768) 7241 byte thumbnail RDOC 001408: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 001408: [04:12:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001408: [04:12:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001408: [04:12:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001408: [04:12:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001408: [04:12:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001408: [04:12:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001408: [04:12:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001408: [04:12:49] vk_replay.cpp(4725) - Log - Created device. RDOC 001408: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001408: [04:12:49] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001408: [04:12:49] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001408: [04:12:49] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001408: [04:12:49] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001408: [04:12:49] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001408: [04:12:49] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001408: [04:12:49] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001408: [04:12:49] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001408: [04:12:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001408: [04:12:49] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001408: [04:12:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001408: [04:12:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001408: [04:12:49] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001408: [04:12:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001408: [04:12:49] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001408: [04:12:49] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001408: [04:12:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001408: [04:12:49] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001408: [04:12:49] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001408: [04:12:49] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001408: [04:12:49] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001408: [04:12:49] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001408: [04:12:49] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001408: [04:12:49] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001408: [04:12:49] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001408: [04:12:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001408: [04:12:49] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001408: [04:12:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001408: [04:12:49] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001408: [04:12:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001408: [04:12:49] vk_core.cpp(2691) - Log - Timer chunk initialisation - 138.962 ms RDOC 001408: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007424: [04:12:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007424: [04:12:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007424: [04:12:50] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007424: [04:12:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007424: [04:12:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13092 RDOC 013092: [04:12:50] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013092: [04:12:50] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013092: [04:12:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013092: [04:12:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013092: [04:12:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013092: [04:12:50] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013092: [04:12:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013092: [04:12:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013092: [04:12:50] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013092: [04:12:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013092: [04:12:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013092: [04:12:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013092: [04:12:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013092: [04:12:50] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007424: [04:12:50] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13092] RDOC 013092: [04:12:51] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002106969D790 RDOC 013092: [04:12:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013092: [04:12:51] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013092: [04:12:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013092: [04:12:51] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013092: [04:12:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013092: [04:12:51] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004601A2 RDOC 013092: [04:12:51] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002106969D790 / 0x00000000004601A2 RDOC 007424: [04:12:52] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 013092: [04:12:52] vk_core.cpp(1883) - Log - Starting capture RDOC 013092: [04:12:52] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 007424: [04:12:52] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 013092: [04:12:52] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 013092: [04:12:52] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 013092: [04:12:52] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 013092: [04:12:52] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 013092: [04:12:52] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21020 (0.60 %) RDOC 013092: [04:12:52] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.086094 seconds RDOC 013092: [04:12:52] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013092: [04:12:52] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 013092: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 007424: [04:12:52] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30770 bytes) (time 1691118772) 5116 byte thumbnail RDOC 007424: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 007424: [04:12:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007424: [04:12:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007424: [04:12:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007424: [04:12:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007424: [04:12:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007424: [04:12:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007424: [04:12:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007424: [04:12:53] vk_replay.cpp(4725) - Log - Created device. RDOC 007424: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007424: [04:12:53] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007424: [04:12:53] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007424: [04:12:53] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007424: [04:12:53] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007424: [04:12:53] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007424: [04:12:53] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007424: [04:12:53] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007424: [04:12:53] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007424: [04:12:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007424: [04:12:53] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:12:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:12:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007424: [04:12:53] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:12:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007424: [04:12:53] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:12:53] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:12:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007424: [04:12:53] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007424: [04:12:53] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007424: [04:12:53] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007424: [04:12:53] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007424: [04:12:53] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007424: [04:12:53] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007424: [04:12:53] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007424: [04:12:53] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007424: [04:12:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007424: [04:12:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007424: [04:12:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007424: [04:12:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007424: [04:13:11] vk_core.cpp(2691) - Log - Timer chunk initialisation - 17792.570 ms RDOC 007424: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006644: [04:13:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006644: [04:13:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006644: [04:13:11] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006644: [04:13:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006644: [04:13:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2480 RDOC 002480: [04:13:11] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 002480: [04:13:11] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002480: [04:13:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002480: [04:13:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002480: [04:13:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002480: [04:13:11] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 002480: [04:13:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002480: [04:13:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002480: [04:13:11] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 002480: [04:13:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002480: [04:13:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002480: [04:13:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002480: [04:13:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002480: [04:13:11] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006644: [04:13:11] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [2480] RDOC 002480: [04:13:12] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000194EC65DD60 RDOC 002480: [04:13:12] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002480: [04:13:12] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002480: [04:13:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002480: [04:13:12] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002480: [04:13:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002480: [04:13:12] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005301BA RDOC 002480: [04:13:12] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000194EC65DD60 / 0x00000000005301BA RDOC 006644: [04:13:12] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 002480: [04:13:12] vk_core.cpp(1883) - Log - Starting capture RDOC 002480: [04:13:12] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002480: [04:13:12] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002480: [04:13:12] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002480: [04:13:12] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 002480: [04:13:12] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 002480: [04:13:13] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21443 (0.61 %) RDOC 002480: [04:13:13] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.050961 seconds RDOC 002480: [04:13:13] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002480: [04:13:13] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002480: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 006644: [04:13:13] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31193 bytes) (time 1691118793) 5116 byte thumbnail RDOC 006644: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 006644: [04:13:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006644: [04:13:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006644: [04:13:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006644: [04:13:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 006644: [04:13:14] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006644: [04:13:14] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006644: [04:13:14] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006644: [04:13:14] vk_replay.cpp(4725) - Log - Created device. RDOC 006644: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006644: [04:13:14] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006644: [04:13:14] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006644: [04:13:14] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006644: [04:13:14] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006644: [04:13:14] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006644: [04:13:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006644: [04:13:14] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006644: [04:13:14] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006644: [04:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006644: [04:13:14] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006644: [04:13:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006644: [04:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006644: [04:13:14] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006644: [04:13:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006644: [04:13:14] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006644: [04:13:14] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006644: [04:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006644: [04:13:14] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006644: [04:13:14] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006644: [04:13:14] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006644: [04:13:14] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006644: [04:13:14] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006644: [04:13:14] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006644: [04:13:14] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 006644: [04:13:14] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006644: [04:13:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006644: [04:13:14] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006644: [04:13:14] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006644: [04:13:14] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006644: [04:13:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 006644: [04:13:14] vk_core.cpp(2691) - Log - Timer chunk initialisation - 155.632 ms RDOC 006644: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008732: [04:13:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008732: [04:13:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008732: [04:13:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008732: [04:13:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008732: [04:13:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7956 RDOC 007956: [04:13:15] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007956: [04:13:15] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007956: [04:13:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007956: [04:13:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007956: [04:13:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007956: [04:13:15] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007956: [04:13:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007956: [04:13:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007956: [04:13:15] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007956: [04:13:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007956: [04:13:15] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007956: [04:13:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007956: [04:13:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007956: [04:13:15] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 008732: [04:13:15] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7956] RDOC 007956: [04:13:15] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001FF562FBB00 RDOC 007956: [04:13:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007956: [04:13:15] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007956: [04:13:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007956: [04:13:15] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007956: [04:13:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007956: [04:13:15] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005401BA RDOC 007956: [04:13:15] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001FF562FBB00 / 0x00000000005401BA RDOC 008732: [04:13:16] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007956: [04:13:16] vk_core.cpp(1883) - Log - Starting capture RDOC 007956: [04:13:16] resource_manager.h(1469) - Log - Preparing up to 16 potentially dirty resources RDOC 008732: [04:13:16] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 007956: [04:13:16] resource_manager.h(1526) - Log - Prepared 8 dirty resources, postponed 0, skipped 0 RDOC 007956: [04:13:16] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007956: [04:13:16] resource_manager.h(1538) - Log - Checking 8 resources with initial contents against 38 referenced resources RDOC 007956: [04:13:16] resource_manager.h(1642) - Log - Serialised 7 resources, skipped 1 unreferenced RDOC 007956: [04:13:16] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 146703 (0.44 %) RDOC 007956: [04:13:16] vk_core.cpp(2429) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.076889 seconds RDOC 007956: [04:13:16] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 007956: [04:13:16] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 007956: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008732: [04:13:16] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (156969 bytes) (time 1691118796) 5798 byte thumbnail RDOC 008732: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008732: [04:13:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008732: [04:13:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008732: [04:13:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008732: [04:13:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 008732: [04:13:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008732: [04:13:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008732: [04:13:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008732: [04:13:17] vk_replay.cpp(4725) - Log - Created device. RDOC 008732: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008732: [04:13:17] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 008732: [04:13:17] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 008732: [04:13:17] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 008732: [04:13:17] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 008732: [04:13:17] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008732: [04:13:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008732: [04:13:17] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008732: [04:13:17] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 008732: [04:13:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 008732: [04:13:17] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:13:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:13:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 008732: [04:13:17] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:13:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 008732: [04:13:17] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:13:17] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:13:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 008732: [04:13:17] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008732: [04:13:17] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 008732: [04:13:17] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008732: [04:13:17] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 008732: [04:13:17] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 008732: [04:13:17] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008732: [04:13:17] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 008732: [04:13:17] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008732: [04:13:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008732: [04:13:17] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008732: [04:13:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008732: [04:13:17] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008732: [04:13:17] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::169 RDOC 008732: [04:13:17] vk_core.cpp(2691) - Log - Timer chunk initialisation - 150.131 ms RDOC 008732: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005156: [04:13:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 005156: [04:13:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005156: [04:13:18] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005156: [04:13:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005156: [04:13:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8320 RDOC 008320: [04:13:18] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008320: [04:13:18] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008320: [04:13:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008320: [04:13:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008320: [04:13:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008320: [04:13:18] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008320: [04:13:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008320: [04:13:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008320: [04:13:18] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008320: [04:13:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008320: [04:13:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008320: [04:13:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008320: [04:13:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008320: [04:13:18] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 005156: [04:13:18] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8320] RDOC 008320: [04:13:19] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020A50475570 RDOC 008320: [04:13:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008320: [04:13:19] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008320: [04:13:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008320: [04:13:19] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008320: [04:13:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008320: [04:13:19] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A002F6 RDOC 008320: [04:13:19] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020A50475570 / 0x0000000000A002F6 RDOC 005156: [04:13:20] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005156: [04:13:20] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008320: [04:13:20] vk_core.cpp(1883) - Log - Starting capture RDOC 008320: [04:13:20] resource_manager.h(1469) - Log - Preparing up to 14 potentially dirty resources RDOC 008320: [04:13:20] resource_manager.h(1526) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 008320: [04:13:20] vk_core.cpp(2023) - Log - Finished capture, Frame 200 RDOC 008320: [04:13:20] resource_manager.h(1538) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 008320: [04:13:20] resource_manager.h(1642) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 008320: [04:13:20] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603968 bytes to 60065 (0.57 %) RDOC 008320: [04:13:20] vk_core.cpp(2429) - Log - Captured Vulkan frame with 10.112732 MB capture section in 0.303950 seconds RDOC 008320: [04:13:21] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 008320: [04:13:21] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 008320: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 005156: [04:13:21] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 200) (73480 bytes) (time 1691118801) 7788 byte thumbnail RDOC 005156: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 005156: [04:13:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 005156: [04:13:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 005156: [04:13:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 005156: [04:13:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 005156: [04:13:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005156: [04:13:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005156: [04:13:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005156: [04:13:22] vk_replay.cpp(4725) - Log - Created device. RDOC 005156: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005156: [04:13:22] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 005156: [04:13:22] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 005156: [04:13:22] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 005156: [04:13:22] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 005156: [04:13:22] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005156: [04:13:22] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005156: [04:13:22] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005156: [04:13:22] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 005156: [04:13:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 005156: [04:13:22] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005156: [04:13:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005156: [04:13:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 005156: [04:13:22] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005156: [04:13:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 005156: [04:13:22] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005156: [04:13:22] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005156: [04:13:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 005156: [04:13:22] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005156: [04:13:22] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 005156: [04:13:22] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005156: [04:13:22] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 005156: [04:13:22] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 005156: [04:13:22] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005156: [04:13:22] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 005156: [04:13:22] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005156: [04:13:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005156: [04:13:22] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005156: [04:13:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005156: [04:13:22] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005156: [04:13:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 005156: [04:13:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5403 RDOC 005156: [04:13:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 005156: [04:13:22] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 005156: [04:13:22] vk_core.cpp(2691) - Log - Timer chunk initialisation - 155.886 ms RDOC 005156: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006792: [04:13:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 006792: [04:13:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006792: [04:13:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006792: [04:13:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006792: [04:13:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5920 RDOC 005920: [04:13:23] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 005920: [04:13:23] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005920: [04:13:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005920: [04:13:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005920: [04:13:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005920: [04:13:23] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 005920: [04:13:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005920: [04:13:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005920: [04:13:23] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 005920: [04:13:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005920: [04:13:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005920: [04:13:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005920: [04:13:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005920: [04:13:23] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006792: [04:13:23] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [5920] RDOC 005920: [04:13:23] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020DE6ECD1B0 RDOC 005920: [04:13:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005920: [04:13:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 005920: [04:13:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005920: [04:13:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005920: [04:13:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005920: [04:13:23] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004C01A2 RDOC 005920: [04:13:23] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020DE6ECD1B0 / 0x00000000004C01A2 RDOC 006792: [04:13:24] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005920: [04:13:24] vk_core.cpp(1883) - Log - Starting capture RDOC 005920: [04:13:24] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 006792: [04:13:24] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 005920: [04:13:24] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005920: [04:13:24] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005920: [04:13:24] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 005920: [04:13:24] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005920: [04:13:24] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 157167 (0.42 %) RDOC 005920: [04:13:24] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.076052 seconds RDOC 005920: [04:13:24] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005920: [04:13:24] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 005920: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 006792: [04:13:24] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166917 bytes) (time 1691118804) 5116 byte thumbnail RDOC 006792: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 006792: [04:13:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 006792: [04:13:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 006792: [04:13:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 006792: [04:13:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 006792: [04:13:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006792: [04:13:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006792: [04:13:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006792: [04:13:25] vk_replay.cpp(4725) - Log - Created device. RDOC 006792: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006792: [04:13:25] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 006792: [04:13:25] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 006792: [04:13:25] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 006792: [04:13:25] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 006792: [04:13:25] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006792: [04:13:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006792: [04:13:25] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006792: [04:13:25] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 006792: [04:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 006792: [04:13:25] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006792: [04:13:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006792: [04:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 006792: [04:13:25] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006792: [04:13:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 006792: [04:13:25] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006792: [04:13:25] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006792: [04:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 006792: [04:13:25] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006792: [04:13:25] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 006792: [04:13:25] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006792: [04:13:25] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 006792: [04:13:25] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 006792: [04:13:25] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006792: [04:13:25] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 006792: [04:13:25] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006792: [04:13:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006792: [04:13:25] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006792: [04:13:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006792: [04:13:25] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006792: [04:13:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 006792: [04:13:25] vk_core.cpp(2691) - Log - Timer chunk initialisation - 147.079 ms RDOC 006792: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011348: [04:13:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011348: [04:13:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011348: [04:13:26] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011348: [04:13:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011348: [04:13:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10464 RDOC 010464: [04:13:26] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 010464: [04:13:26] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010464: [04:13:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010464: [04:13:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010464: [04:13:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010464: [04:13:26] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 010464: [04:13:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010464: [04:13:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010464: [04:13:26] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 010464: [04:13:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010464: [04:13:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010464: [04:13:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010464: [04:13:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010464: [04:13:26] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011348: [04:13:26] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [10464] RDOC 010464: [04:13:27] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000022E6D9EF760 RDOC 010464: [04:13:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010464: [04:13:27] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010464: [04:13:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010464: [04:13:27] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010464: [04:13:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010464: [04:13:27] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005801BA RDOC 010464: [04:13:27] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000022E6D9EF760 / 0x00000000005801BA RDOC 011348: [04:13:28] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010464: [04:13:28] vk_core.cpp(1883) - Log - Starting capture RDOC 010464: [04:13:28] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 010464: [04:13:28] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010464: [04:13:28] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011348: [04:13:28] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 010464: [04:13:28] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 010464: [04:13:28] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010464: [04:13:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517376 bytes to 19635 (0.56 %) RDOC 010464: [04:13:28] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.354431 MB capture section in 0.062127 seconds RDOC 010464: [04:13:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010464: [04:13:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 010464: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 011348: [04:13:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (29385 bytes) (time 1691118808) 5116 byte thumbnail RDOC 011348: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 011348: [04:13:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011348: [04:13:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011348: [04:13:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011348: [04:13:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011348: [04:13:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011348: [04:13:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011348: [04:13:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011348: [04:13:29] vk_replay.cpp(4725) - Log - Created device. RDOC 011348: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011348: [04:13:29] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011348: [04:13:29] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011348: [04:13:29] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011348: [04:13:29] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011348: [04:13:29] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011348: [04:13:29] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011348: [04:13:29] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011348: [04:13:29] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011348: [04:13:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011348: [04:13:29] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:13:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:13:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011348: [04:13:29] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:13:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011348: [04:13:29] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:13:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:13:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011348: [04:13:29] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011348: [04:13:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011348: [04:13:29] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:13:29] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011348: [04:13:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011348: [04:13:29] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011348: [04:13:29] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011348: [04:13:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011348: [04:13:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011348: [04:13:29] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011348: [04:13:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011348: [04:13:29] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011348: [04:13:29] vk_core.cpp(2691) - Log - Timer chunk initialisation - 134.268 ms RDOC 011348: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004844: [04:13:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 004844: [04:13:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004844: [04:13:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004844: [04:13:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004844: [04:13:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1868 RDOC 001868: [04:13:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001868: [04:13:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001868: [04:13:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001868: [04:13:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001868: [04:13:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001868: [04:13:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001868: [04:13:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001868: [04:13:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001868: [04:13:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001868: [04:13:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001868: [04:13:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001868: [04:13:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001868: [04:13:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001868: [04:13:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 004844: [04:13:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1868] RDOC 001868: [04:13:30] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001D643CA9540 RDOC 001868: [04:13:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001868: [04:13:30] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001868: [04:13:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001868: [04:13:31] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001868: [04:13:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001868: [04:13:31] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000004F01A2 RDOC 001868: [04:13:31] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001D643CA9540 / 0x00000000004F01A2 RDOC 001868: [04:13:31] vk_core.cpp(1883) - Log - Starting capture RDOC 001868: [04:13:31] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 001868: [04:13:31] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001868: [04:13:31] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001868: [04:13:31] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 004844: [04:13:31] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001868: [04:13:31] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001868: [04:13:31] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 35646 (0.66 %) RDOC 001868: [04:13:31] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.066966 seconds RDOC 001868: [04:13:31] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 001868: [04:13:31] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 001868: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 004844: [04:13:31] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (48624 bytes) (time 1691118811) 7826 byte thumbnail RDOC 004844: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 004844: [04:13:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 004844: [04:13:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 004844: [04:13:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 004844: [04:13:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 004844: [04:13:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004844: [04:13:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004844: [04:13:32] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004844: [04:13:32] vk_replay.cpp(4725) - Log - Created device. RDOC 004844: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004844: [04:13:32] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 004844: [04:13:32] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 004844: [04:13:32] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 004844: [04:13:32] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 004844: [04:13:32] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004844: [04:13:32] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004844: [04:13:32] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004844: [04:13:32] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 004844: [04:13:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 004844: [04:13:32] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004844: [04:13:32] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004844: [04:13:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 004844: [04:13:32] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004844: [04:13:32] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 004844: [04:13:32] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004844: [04:13:32] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004844: [04:13:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 004844: [04:13:32] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004844: [04:13:32] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 004844: [04:13:32] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004844: [04:13:32] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 004844: [04:13:32] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 004844: [04:13:32] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004844: [04:13:32] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 004844: [04:13:32] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004844: [04:13:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004844: [04:13:32] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004844: [04:13:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004844: [04:13:32] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004844: [04:13:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 004844: [04:13:32] vk_core.cpp(2691) - Log - Timer chunk initialisation - 121.627 ms RDOC 004844: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012380: [04:13:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012380: [04:13:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012380: [04:13:36] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012380: [04:13:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012380: [04:13:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9836 RDOC 009836: [04:13:36] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 009836: [04:13:36] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009836: [04:13:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009836: [04:13:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009836: [04:13:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009836: [04:13:36] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 009836: [04:13:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009836: [04:13:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009836: [04:13:36] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 009836: [04:13:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009836: [04:13:36] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009836: [04:13:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009836: [04:13:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009836: [04:13:36] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012380: [04:13:36] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [9836] RDOC 009836: [04:13:37] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000025091FFB7F0 RDOC 009836: [04:13:37] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009836: [04:13:37] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 009836: [04:13:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009836: [04:13:37] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009836: [04:13:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009836: [04:13:37] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006F0030 RDOC 009836: [04:13:37] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000025091FFB7F0 / 0x00000000006F0030 RDOC 012380: [04:13:37] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009836: [04:13:37] vk_core.cpp(1883) - Log - Starting capture RDOC 009836: [04:13:37] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 009836: [04:13:37] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009836: [04:13:37] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012380: [04:13:37] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 009836: [04:13:37] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 009836: [04:13:37] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009836: [04:13:38] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 26291 (0.66 %) RDOC 009836: [04:13:38] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.059856 seconds RDOC 009836: [04:13:38] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 009836: [04:13:38] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 009836: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 012380: [04:13:38] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (37432 bytes) (time 1691118818) 6656 byte thumbnail RDOC 012380: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 012380: [04:13:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012380: [04:13:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012380: [04:13:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012380: [04:13:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012380: [04:13:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012380: [04:13:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012380: [04:13:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012380: [04:13:39] vk_replay.cpp(4725) - Log - Created device. RDOC 012380: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012380: [04:13:39] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012380: [04:13:39] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012380: [04:13:39] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012380: [04:13:39] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012380: [04:13:39] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012380: [04:13:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012380: [04:13:39] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012380: [04:13:39] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012380: [04:13:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012380: [04:13:39] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012380: [04:13:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012380: [04:13:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012380: [04:13:39] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012380: [04:13:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012380: [04:13:39] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012380: [04:13:39] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012380: [04:13:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012380: [04:13:39] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012380: [04:13:39] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012380: [04:13:39] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012380: [04:13:39] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012380: [04:13:39] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012380: [04:13:39] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012380: [04:13:39] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012380: [04:13:39] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012380: [04:13:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012380: [04:13:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012380: [04:13:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012380: [04:13:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012380: [04:13:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012380: [04:13:39] vk_core.cpp(2691) - Log - Timer chunk initialisation - 124.805 ms RDOC 012380: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 012980: [04:13:39] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012980: [04:13:39] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012980: [04:13:39] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012980: [04:13:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012980: [04:13:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11132 RDOC 011132: [04:13:40] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011132: [04:13:40] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011132: [04:13:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011132: [04:13:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011132: [04:13:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011132: [04:13:40] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011132: [04:13:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011132: [04:13:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011132: [04:13:40] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011132: [04:13:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011132: [04:13:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011132: [04:13:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011132: [04:13:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011132: [04:13:40] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012980: [04:13:40] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11132] RDOC 011132: [04:13:40] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000020501895910 RDOC 011132: [04:13:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011132: [04:13:40] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011132: [04:13:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011132: [04:13:40] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011132: [04:13:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011132: [04:13:40] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000A602F6 RDOC 011132: [04:13:40] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000020501895910 / 0x0000000000A602F6 RDOC 012980: [04:13:42] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011132: [04:13:42] vk_core.cpp(1883) - Log - Starting capture RDOC 011132: [04:13:42] resource_manager.h(1469) - Log - Preparing up to 22 potentially dirty resources RDOC 012980: [04:13:42] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011132: [04:13:42] resource_manager.h(1526) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011132: [04:13:42] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011132: [04:13:42] resource_manager.h(1538) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 011132: [04:13:42] resource_manager.h(1642) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 011132: [04:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936960 bytes to 337561 (0.77 %) RDOC 011132: [04:13:42] vk_core.cpp(2429) - Log - Captured Vulkan frame with 41.901550 MB capture section in 0.118971 seconds RDOC 011132: [04:13:42] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011132: [04:13:42] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011132: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012980: [04:13:42] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (344216 bytes) (time 1691118822) 2526 byte thumbnail RDOC 012980: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012980: [04:13:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012980: [04:13:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012980: [04:13:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012980: [04:13:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012980: [04:13:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012980: [04:13:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012980: [04:13:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012980: [04:13:43] vk_replay.cpp(4725) - Log - Created device. RDOC 012980: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012980: [04:13:43] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012980: [04:13:43] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012980: [04:13:43] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012980: [04:13:43] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012980: [04:13:43] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012980: [04:13:43] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012980: [04:13:43] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012980: [04:13:43] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012980: [04:13:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012980: [04:13:43] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012980: [04:13:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012980: [04:13:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012980: [04:13:43] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012980: [04:13:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012980: [04:13:43] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012980: [04:13:43] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012980: [04:13:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012980: [04:13:43] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012980: [04:13:43] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012980: [04:13:43] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012980: [04:13:43] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012980: [04:13:43] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012980: [04:13:43] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012980: [04:13:43] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012980: [04:13:43] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012980: [04:13:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012980: [04:13:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012980: [04:13:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012980: [04:13:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012980: [04:13:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 012980: [04:13:44] vk_core.cpp(2691) - Log - Timer chunk initialisation - 603.983 ms RDOC 012980: [04:13:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:50] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012980: [04:13:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:13:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:02] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012980: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002432: [04:14:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002432: [04:14:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002432: [04:14:30] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002432: [04:14:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002432: [04:14:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11480 RDOC 011480: [04:14:30] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011480: [04:14:30] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011480: [04:14:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011480: [04:14:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011480: [04:14:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011480: [04:14:30] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011480: [04:14:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011480: [04:14:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011480: [04:14:30] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011480: [04:14:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011480: [04:14:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011480: [04:14:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011480: [04:14:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011480: [04:14:30] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002432: [04:14:30] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11480] RDOC 011480: [04:14:31] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000227AAEE9EF0 RDOC 011480: [04:14:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011480: [04:14:31] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011480: [04:14:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011480: [04:14:31] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011480: [04:14:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011480: [04:14:31] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000110210 RDOC 011480: [04:14:31] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000227AAEE9EF0 / 0x0000000000110210 RDOC 002432: [04:14:32] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011480: [04:14:32] vk_core.cpp(1883) - Log - Starting capture RDOC 011480: [04:14:32] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 002432: [04:14:32] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011480: [04:14:32] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011480: [04:14:32] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011480: [04:14:32] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 011480: [04:14:32] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011480: [04:14:32] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 32549 (0.60 %) RDOC 011480: [04:14:32] vk_core.cpp(2429) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.081614 seconds RDOC 011480: [04:14:32] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 011480: [04:14:32] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 011480: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 002432: [04:14:32] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (43467 bytes) (time 1691118872) 6438 byte thumbnail RDOC 002432: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 002432: [04:14:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002432: [04:14:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002432: [04:14:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002432: [04:14:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002432: [04:14:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002432: [04:14:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002432: [04:14:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002432: [04:14:33] vk_replay.cpp(4725) - Log - Created device. RDOC 002432: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002432: [04:14:33] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002432: [04:14:33] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002432: [04:14:33] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002432: [04:14:33] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002432: [04:14:33] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002432: [04:14:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002432: [04:14:33] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002432: [04:14:33] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002432: [04:14:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002432: [04:14:33] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002432: [04:14:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002432: [04:14:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002432: [04:14:33] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002432: [04:14:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002432: [04:14:33] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002432: [04:14:33] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002432: [04:14:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002432: [04:14:33] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002432: [04:14:33] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002432: [04:14:33] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002432: [04:14:33] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002432: [04:14:33] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002432: [04:14:33] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002432: [04:14:33] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002432: [04:14:33] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002432: [04:14:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002432: [04:14:33] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002432: [04:14:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002432: [04:14:33] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002432: [04:14:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 002432: [04:14:33] vk_core.cpp(2691) - Log - Timer chunk initialisation - 151.573 ms RDOC 002432: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001768: [04:14:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 001768: [04:14:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001768: [04:14:34] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001768: [04:14:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001768: [04:14:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1764 RDOC 001764: [04:14:34] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001764: [04:14:34] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001764: [04:14:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001764: [04:14:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001764: [04:14:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001764: [04:14:34] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001764: [04:14:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001764: [04:14:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001764: [04:14:34] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001764: [04:14:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001764: [04:14:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001764: [04:14:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001764: [04:14:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001764: [04:14:34] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 001768: [04:14:34] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1764] RDOC 001764: [04:14:35] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001F953AB4F80 RDOC 001764: [04:14:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001764: [04:14:35] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001764: [04:14:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001764: [04:14:35] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001764: [04:14:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001764: [04:14:35] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000005501A2 RDOC 001764: [04:14:35] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001F953AB4F80 / 0x00000000005501A2 RDOC 001764: [04:14:36] vk_core.cpp(1883) - Log - Starting capture RDOC 001764: [04:14:36] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 001768: [04:14:36] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001764: [04:14:36] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001764: [04:14:36] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001764: [04:14:36] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 001764: [04:14:36] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001764: [04:14:36] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21251 (0.60 %) RDOC 001764: [04:14:36] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.063878 seconds RDOC 001764: [04:14:36] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001764: [04:14:36] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001764: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001768: [04:14:36] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31001 bytes) (time 1691118876) 5116 byte thumbnail RDOC 001768: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001768: [04:14:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 001768: [04:14:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 001768: [04:14:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 001768: [04:14:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 001768: [04:14:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001768: [04:14:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001768: [04:14:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001768: [04:14:37] vk_replay.cpp(4725) - Log - Created device. RDOC 001768: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001768: [04:14:37] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 001768: [04:14:37] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 001768: [04:14:37] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 001768: [04:14:37] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 001768: [04:14:37] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001768: [04:14:37] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001768: [04:14:37] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001768: [04:14:37] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 001768: [04:14:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 001768: [04:14:37] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001768: [04:14:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001768: [04:14:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 001768: [04:14:37] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001768: [04:14:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 001768: [04:14:37] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001768: [04:14:37] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001768: [04:14:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 001768: [04:14:37] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001768: [04:14:37] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 001768: [04:14:37] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001768: [04:14:37] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 001768: [04:14:37] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 001768: [04:14:37] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001768: [04:14:37] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 001768: [04:14:37] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001768: [04:14:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001768: [04:14:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001768: [04:14:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001768: [04:14:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001768: [04:14:37] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001768: [04:14:37] vk_core.cpp(2691) - Log - Timer chunk initialisation - 121.067 ms RDOC 001768: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010056: [04:14:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010056: [04:14:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010056: [04:14:41] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010056: [04:14:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010056: [04:14:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1616 RDOC 001616: [04:14:41] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001616: [04:14:41] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001616: [04:14:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001616: [04:14:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001616: [04:14:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001616: [04:14:41] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001616: [04:14:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001616: [04:14:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001616: [04:14:41] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001616: [04:14:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001616: [04:14:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001616: [04:14:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001616: [04:14:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001616: [04:14:41] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010056: [04:14:41] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1616] RDOC 001616: [04:14:42] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002D9108C74F0 RDOC 001616: [04:14:42] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001616: [04:14:42] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001616: [04:14:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001616: [04:14:42] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001616: [04:14:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001616: [04:14:42] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000140210 RDOC 001616: [04:14:42] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002D9108C74F0 / 0x0000000000140210 RDOC 001616: [04:14:43] vk_core.cpp(1883) - Log - Starting capture RDOC 001616: [04:14:43] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 010056: [04:14:43] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001616: [04:14:43] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001616: [04:14:43] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001616: [04:14:43] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 001616: [04:14:43] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001616: [04:14:43] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078912 bytes to 156295 (0.42 %) RDOC 001616: [04:14:43] vk_core.cpp(2429) - Log - Captured Vulkan frame with 35.361206 MB capture section in 0.070470 seconds RDOC 001616: [04:14:43] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001616: [04:14:43] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 001616: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 010056: [04:14:43] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (166045 bytes) (time 1691118883) 5116 byte thumbnail RDOC 010056: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 010056: [04:14:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010056: [04:14:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010056: [04:14:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010056: [04:14:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010056: [04:14:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010056: [04:14:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010056: [04:14:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010056: [04:14:44] vk_replay.cpp(4725) - Log - Created device. RDOC 010056: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010056: [04:14:44] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010056: [04:14:44] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010056: [04:14:44] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010056: [04:14:44] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010056: [04:14:44] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010056: [04:14:44] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010056: [04:14:44] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010056: [04:14:44] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010056: [04:14:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010056: [04:14:44] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010056: [04:14:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010056: [04:14:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010056: [04:14:44] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010056: [04:14:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010056: [04:14:44] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010056: [04:14:44] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010056: [04:14:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010056: [04:14:44] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010056: [04:14:44] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010056: [04:14:44] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010056: [04:14:44] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010056: [04:14:44] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010056: [04:14:44] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010056: [04:14:44] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010056: [04:14:44] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010056: [04:14:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010056: [04:14:44] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010056: [04:14:44] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010056: [04:14:44] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010056: [04:14:44] vk_core.cpp(2691) - Log - Timer chunk initialisation - 133.226 ms RDOC 010056: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010428: [04:14:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010428: [04:14:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010428: [04:14:45] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010428: [04:14:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010428: [04:14:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11248 RDOC 011248: [04:14:45] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011248: [04:14:45] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011248: [04:14:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011248: [04:14:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011248: [04:14:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011248: [04:14:45] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011248: [04:14:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011248: [04:14:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011248: [04:14:45] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011248: [04:14:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011248: [04:14:45] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011248: [04:14:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011248: [04:14:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011248: [04:14:45] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 010428: [04:14:45] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11248] RDOC 011248: [04:14:46] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000019804285340 RDOC 011248: [04:14:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011248: [04:14:46] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011248: [04:14:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011248: [04:14:46] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011248: [04:14:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011248: [04:14:46] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000780030 RDOC 011248: [04:14:46] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000019804285340 / 0x0000000000780030 RDOC 011248: [04:14:46] vk_core.cpp(1883) - Log - Starting capture RDOC 011248: [04:14:46] resource_manager.h(1469) - Log - Preparing up to 11 potentially dirty resources RDOC 011248: [04:14:46] resource_manager.h(1526) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011248: [04:14:46] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010428: [04:14:46] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011248: [04:14:46] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011248: [04:14:46] resource_manager.h(1642) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011248: [04:14:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21270 (0.60 %) RDOC 011248: [04:14:46] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.055085 seconds RDOC 011248: [04:14:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011248: [04:14:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011248: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010428: [04:14:47] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (31020 bytes) (time 1691118886) 5116 byte thumbnail RDOC 010428: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010428: [04:14:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010428: [04:14:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010428: [04:14:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010428: [04:14:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 010428: [04:14:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010428: [04:14:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010428: [04:14:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010428: [04:14:48] vk_replay.cpp(4725) - Log - Created device. RDOC 010428: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010428: [04:14:48] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 010428: [04:14:48] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 010428: [04:14:48] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 010428: [04:14:48] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 010428: [04:14:48] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010428: [04:14:48] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010428: [04:14:48] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010428: [04:14:48] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 010428: [04:14:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 010428: [04:14:48] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010428: [04:14:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010428: [04:14:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 010428: [04:14:48] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010428: [04:14:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 010428: [04:14:48] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010428: [04:14:48] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010428: [04:14:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 010428: [04:14:48] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010428: [04:14:48] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 010428: [04:14:48] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010428: [04:14:48] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 010428: [04:14:48] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 010428: [04:14:48] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010428: [04:14:48] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 010428: [04:14:48] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010428: [04:14:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010428: [04:14:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010428: [04:14:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010428: [04:14:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010428: [04:14:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 010428: [04:14:48] vk_core.cpp(2691) - Log - Timer chunk initialisation - 134.126 ms RDOC 010428: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 010428: [04:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3849 (0.11 %) RDOC 010428: [04:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010428: [04:14:48] vk_core.cpp(2691) - Log - Timer chunk initialisation - 5.378 ms RDOC 010428: [04:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3849 (0.11 %) RDOC 010428: [04:14:48] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 010428: [04:14:48] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 010428: [04:14:48] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000466! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000466! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000467! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000469! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 010428: [04:14:48] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 010428: [04:14:48] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::249! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::249! RDOC 010428: [04:14:48] resource_manager.h(1977) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::249) RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 010428: [04:14:48] vk_replay.cpp(3276) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 010428: [04:14:48] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 010428: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013300: [04:14:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 013300: [04:14:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013300: [04:14:49] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013300: [04:14:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013300: [04:14:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8708 RDOC 008708: [04:14:49] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008708: [04:14:49] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008708: [04:14:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008708: [04:14:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008708: [04:14:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008708: [04:14:49] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008708: [04:14:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008708: [04:14:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008708: [04:14:49] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008708: [04:14:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008708: [04:14:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008708: [04:14:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008708: [04:14:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008708: [04:14:49] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 013300: [04:14:49] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8708] RDOC 008708: [04:14:49] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000160F54DFFF0 RDOC 008708: [04:14:49] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008708: [04:14:49] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 008708: [04:14:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008708: [04:14:50] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008708: [04:14:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008708: [04:14:50] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000790030 RDOC 008708: [04:14:50] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000160F54DFFF0 / 0x0000000000790030 RDOC 008708: [04:14:50] vk_core.cpp(1883) - Log - Starting capture RDOC 008708: [04:14:50] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 013300: [04:14:50] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 008708: [04:14:50] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008708: [04:14:50] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008708: [04:14:50] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 008708: [04:14:50] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008708: [04:14:50] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 21622 (0.61 %) RDOC 008708: [04:14:50] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.068629 seconds RDOC 008708: [04:14:50] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 008708: [04:14:50] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 008708: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 013300: [04:14:50] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35374 bytes) (time 1691118890) 9075 byte thumbnail RDOC 013300: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 013300: [04:14:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 013300: [04:14:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 013300: [04:14:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 013300: [04:14:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 013300: [04:14:51] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013300: [04:14:51] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013300: [04:14:51] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013300: [04:14:51] vk_replay.cpp(4725) - Log - Created device. RDOC 013300: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013300: [04:14:51] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 013300: [04:14:51] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 013300: [04:14:51] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 013300: [04:14:51] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 013300: [04:14:51] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013300: [04:14:51] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013300: [04:14:51] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013300: [04:14:51] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 013300: [04:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 013300: [04:14:51] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013300: [04:14:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013300: [04:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 013300: [04:14:51] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013300: [04:14:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 013300: [04:14:51] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013300: [04:14:51] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013300: [04:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 013300: [04:14:51] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013300: [04:14:51] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 013300: [04:14:51] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013300: [04:14:51] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 013300: [04:14:51] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 013300: [04:14:51] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013300: [04:14:51] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 013300: [04:14:51] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013300: [04:14:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013300: [04:14:52] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013300: [04:14:52] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013300: [04:14:52] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013300: [04:14:52] vk_core.cpp(2691) - Log - Timer chunk initialisation - 140.481 ms RDOC 013300: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012748: [04:14:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012748: [04:14:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012748: [04:14:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012748: [04:14:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012748: [04:14:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6568 RDOC 006568: [04:14:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006568: [04:14:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006568: [04:14:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006568: [04:14:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006568: [04:14:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006568: [04:14:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006568: [04:14:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006568: [04:14:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006568: [04:14:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006568: [04:14:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006568: [04:14:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006568: [04:14:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006568: [04:14:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006568: [04:14:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012748: [04:14:52] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6568] RDOC 006568: [04:14:53] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000002B9E28ABA40 RDOC 006568: [04:14:53] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006568: [04:14:53] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 006568: [04:14:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006568: [04:14:53] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006568: [04:14:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006568: [04:14:53] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007A0030 RDOC 006568: [04:14:53] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000002B9E28ABA40 / 0x00000000007A0030 RDOC 006568: [04:14:54] vk_core.cpp(1883) - Log - Starting capture RDOC 006568: [04:14:54] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 006568: [04:14:54] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 006568: [04:14:54] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012748: [04:14:54] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012748: [04:14:54] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 006568: [04:14:54] resource_manager.h(1538) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 006568: [04:14:54] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006568: [04:14:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3528896 bytes to 22589 (0.64 %) RDOC 006568: [04:14:54] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.365417 MB capture section in 0.057081 seconds RDOC 006568: [04:14:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006568: [04:14:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 006568: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012748: [04:14:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (32339 bytes) (time 1691118894) 5116 byte thumbnail RDOC 012748: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012748: [04:14:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012748: [04:14:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012748: [04:14:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012748: [04:14:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 012748: [04:14:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012748: [04:14:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012748: [04:14:55] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012748: [04:14:55] vk_replay.cpp(4725) - Log - Created device. RDOC 012748: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012748: [04:14:55] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 012748: [04:14:55] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 012748: [04:14:55] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 012748: [04:14:55] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 012748: [04:14:55] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012748: [04:14:55] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012748: [04:14:55] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012748: [04:14:55] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 012748: [04:14:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 012748: [04:14:55] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012748: [04:14:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012748: [04:14:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 012748: [04:14:55] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012748: [04:14:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 012748: [04:14:55] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012748: [04:14:55] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012748: [04:14:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 012748: [04:14:55] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012748: [04:14:55] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 012748: [04:14:55] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012748: [04:14:55] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 012748: [04:14:55] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 012748: [04:14:55] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012748: [04:14:55] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 012748: [04:14:55] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012748: [04:14:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012748: [04:14:55] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012748: [04:14:55] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012748: [04:14:55] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012748: [04:14:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::165 RDOC 012748: [04:14:55] vk_core.cpp(2691) - Log - Timer chunk initialisation - 125.084 ms RDOC 012748: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007416: [04:14:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 007416: [04:14:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007416: [04:14:56] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007416: [04:14:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007416: [04:14:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11944 RDOC 011944: [04:14:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 011944: [04:14:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011944: [04:14:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011944: [04:14:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011944: [04:14:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011944: [04:14:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 011944: [04:14:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011944: [04:14:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011944: [04:14:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 011944: [04:14:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011944: [04:14:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011944: [04:14:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011944: [04:14:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011944: [04:14:56] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 007416: [04:14:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [11944] RDOC 011944: [04:14:56] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001D4233E7240 RDOC 011944: [04:14:56] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011944: [04:14:56] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011944: [04:14:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011944: [04:14:57] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011944: [04:14:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011944: [04:14:57] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000007B0030 RDOC 011944: [04:14:57] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001D4233E7240 / 0x00000000007B0030 RDOC 007416: [04:14:57] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011944: [04:14:57] vk_core.cpp(1883) - Log - Starting capture RDOC 011944: [04:14:57] resource_manager.h(1469) - Log - Preparing up to 12 potentially dirty resources RDOC 011944: [04:14:57] resource_manager.h(1526) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011944: [04:14:57] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007416: [04:14:57] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 011944: [04:14:57] resource_manager.h(1538) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 011944: [04:14:57] resource_manager.h(1642) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011944: [04:14:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 25566 (0.72 %) RDOC 011944: [04:14:57] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.055462 seconds RDOC 011944: [04:14:57] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 011944: [04:14:57] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 011944: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 007416: [04:14:57] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (35276 bytes) (time 1691118897) 5074 byte thumbnail RDOC 007416: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 007416: [04:14:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 007416: [04:14:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 007416: [04:14:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 007416: [04:14:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 007416: [04:14:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007416: [04:14:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007416: [04:14:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007416: [04:14:58] vk_replay.cpp(4725) - Log - Created device. RDOC 007416: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007416: [04:14:58] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 007416: [04:14:58] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 007416: [04:14:58] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 007416: [04:14:58] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 007416: [04:14:58] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007416: [04:14:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007416: [04:14:58] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007416: [04:14:58] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 007416: [04:14:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 007416: [04:14:58] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:14:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007416: [04:14:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 007416: [04:14:58] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:14:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 007416: [04:14:58] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:14:58] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007416: [04:14:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 007416: [04:14:58] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:14:58] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 007416: [04:14:58] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007416: [04:14:58] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 007416: [04:14:58] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 007416: [04:14:58] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007416: [04:14:58] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 007416: [04:14:58] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007416: [04:14:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007416: [04:14:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007416: [04:14:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007416: [04:14:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007416: [04:14:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::164 RDOC 007416: [04:14:59] vk_core.cpp(2691) - Log - Timer chunk initialisation - 152.400 ms RDOC 007416: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011620: [04:14:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011620: [04:14:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011620: [04:14:59] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011620: [04:14:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011620: [04:14:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13008 RDOC 013008: [04:14:59] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 013008: [04:14:59] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013008: [04:14:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013008: [04:14:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013008: [04:14:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013008: [04:14:59] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 013008: [04:14:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013008: [04:14:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013008: [04:14:59] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 013008: [04:14:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013008: [04:14:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013008: [04:14:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013008: [04:14:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013008: [04:14:59] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011620: [04:14:59] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [13008] RDOC 013008: [04:15:00] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x0000025F790A1B60 RDOC 013008: [04:15:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013008: [04:15:00] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 013008: [04:15:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013008: [04:15:00] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013008: [04:15:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013008: [04:15:00] vk_core.cpp(3856) - Log - RegisterSurface() window 0000000000AA01FC RDOC 013008: [04:15:00] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x0000025F790A1B60 / 0x0000000000AA01FC RDOC 013008: [04:15:01] vk_core.cpp(1883) - Log - Starting capture RDOC 013008: [04:15:01] resource_manager.h(1469) - Log - Preparing up to 10 potentially dirty resources RDOC 011620: [04:15:01] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 013008: [04:15:01] resource_manager.h(1526) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013008: [04:15:01] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 013008: [04:15:01] resource_manager.h(1538) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 013008: [04:15:01] resource_manager.h(1642) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013008: [04:15:01] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21245 (0.60 %) RDOC 013008: [04:15:01] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.066888 seconds RDOC 013008: [04:15:01] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013008: [04:15:01] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 013008: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 011620: [04:15:01] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (30995 bytes) (time 1691118901) 5116 byte thumbnail RDOC 011620: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 011620: [04:15:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011620: [04:15:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011620: [04:15:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011620: [04:15:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 011620: [04:15:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011620: [04:15:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011620: [04:15:02] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011620: [04:15:02] vk_replay.cpp(4725) - Log - Created device. RDOC 011620: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011620: [04:15:02] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 011620: [04:15:02] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 011620: [04:15:02] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 011620: [04:15:02] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 011620: [04:15:02] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011620: [04:15:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011620: [04:15:02] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011620: [04:15:02] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 011620: [04:15:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 011620: [04:15:02] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011620: [04:15:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011620: [04:15:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 011620: [04:15:02] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011620: [04:15:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 011620: [04:15:02] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011620: [04:15:02] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011620: [04:15:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 011620: [04:15:02] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011620: [04:15:02] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 011620: [04:15:02] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011620: [04:15:02] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 011620: [04:15:02] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 011620: [04:15:02] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011620: [04:15:02] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 011620: [04:15:02] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011620: [04:15:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011620: [04:15:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011620: [04:15:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011620: [04:15:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011620: [04:15:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 011620: [04:15:02] vk_core.cpp(2691) - Log - Timer chunk initialisation - 124.450 ms RDOC 011620: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002892: [04:15:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 002892: [04:15:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002892: [04:15:03] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002892: [04:15:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002892: [04:15:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12508 RDOC 012508: [04:15:03] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012508: [04:15:03] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012508: [04:15:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012508: [04:15:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012508: [04:15:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012508: [04:15:03] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012508: [04:15:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012508: [04:15:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012508: [04:15:03] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012508: [04:15:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012508: [04:15:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012508: [04:15:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012508: [04:15:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012508: [04:15:03] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 002892: [04:15:03] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12508] RDOC 012508: [04:15:04] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x000001FF3EABB670 RDOC 012508: [04:15:04] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012508: [04:15:04] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 012508: [04:15:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012508: [04:15:04] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012508: [04:15:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012508: [04:15:04] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000006800BC RDOC 012508: [04:15:04] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x000001FF3EABB670 / 0x00000000006800BC RDOC 012508: [04:15:05] vk_core.cpp(1883) - Log - Starting capture RDOC 012508: [04:15:05] resource_manager.h(1469) - Log - Preparing up to 9 potentially dirty resources RDOC 012508: [04:15:05] resource_manager.h(1526) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012508: [04:15:05] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002892: [04:15:05] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 012508: [04:15:05] resource_manager.h(1538) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 012508: [04:15:05] resource_manager.h(1642) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012508: [04:15:05] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542528 bytes to 35505 (1.00 %) RDOC 012508: [04:15:05] vk_core.cpp(2429) - Log - Captured Vulkan frame with 3.378418 MB capture section in 0.056018 seconds RDOC 012508: [04:15:05] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 012508: [04:15:05] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012508: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002892: [04:15:05] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (44716 bytes) (time 1691118905) 4687 byte thumbnail RDOC 002892: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 002892: [04:15:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 002892: [04:15:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 002892: [04:15:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 002892: [04:15:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 002892: [04:15:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002892: [04:15:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002892: [04:15:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002892: [04:15:06] vk_replay.cpp(4725) - Log - Created device. RDOC 002892: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002892: [04:15:06] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 002892: [04:15:06] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 002892: [04:15:06] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 002892: [04:15:06] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 002892: [04:15:06] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002892: [04:15:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002892: [04:15:06] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002892: [04:15:06] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 002892: [04:15:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 002892: [04:15:06] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002892: [04:15:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002892: [04:15:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 002892: [04:15:06] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002892: [04:15:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 002892: [04:15:06] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002892: [04:15:06] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002892: [04:15:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 002892: [04:15:06] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002892: [04:15:06] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 002892: [04:15:06] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002892: [04:15:06] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 002892: [04:15:06] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 002892: [04:15:06] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002892: [04:15:06] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 002892: [04:15:06] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002892: [04:15:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002892: [04:15:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002892: [04:15:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002892: [04:15:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002892: [04:15:06] vk_core.cpp(2691) - Log - Timer chunk initialisation - 188.869 ms RDOC 002892: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011780: [04:15:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011780: [04:15:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011780: [04:15:07] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011780: [04:15:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011780: [04:15:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12592 RDOC 012592: [04:15:07] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 012592: [04:15:07] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012592: [04:15:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012592: [04:15:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012592: [04:15:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012592: [04:15:07] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 012592: [04:15:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012592: [04:15:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012592: [04:15:07] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 012592: [04:15:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012592: [04:15:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012592: [04:15:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012592: [04:15:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012592: [04:15:07] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012592: [04:15:07] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011780: [04:15:07] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [12592] RDOC 012592: [04:15:07] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C7375AC3E8 RDOC 012592: [04:15:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012592: [04:15:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012592: [04:15:07] core.cpp(2028) - Log - Removing device frame capturer for 0x000001C7375AC3E8 RDOC 012592: [04:15:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012592: [04:15:07] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000001C7375AC3E8 RDOC 012592: [04:15:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012592: [04:15:07] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000001C7375AC3E8 / 0x00000000006201A2 RDOC 012592: [04:15:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012592: [04:15:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011780: [04:15:08] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011780: [04:15:08] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 012592: [04:15:08] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012592: [04:15:08] resource_manager.h(1469) - Log - Preparing up to 113 potentially dirty resources RDOC 012592: [04:15:08] resource_manager.h(1526) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 012592: [04:15:08] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012592: [04:15:08] resource_manager.h(1538) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 012592: [04:15:08] resource_manager.h(1642) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 012592: [04:15:08] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 196987 (1.20 %) RDOC 012592: [04:15:08] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.106121 seconds RDOC 012592: [04:15:08] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012592: [04:15:08] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 012592: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011780: [04:15:08] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (203641 bytes) (time 1691118908) 2526 byte thumbnail RDOC 011780: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011780: [04:15:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011780: [04:15:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011780: [04:15:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011780: [04:15:09] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011780: [04:15:09] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011780: [04:15:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011780: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011780: [04:15:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011780: [04:15:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011780: [04:15:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011780: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011780: [04:15:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 157.156 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 51.979 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 46.646 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.121 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.188 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.982 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.686 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.676 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.575 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.792 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.478 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 31.956 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.762 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.386 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.707 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.198 ms RDOC 011780: [04:15:10] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.819 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.043 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.454 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.905 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 32.198 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.115 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.003 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.894 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.124 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.560 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.547 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.498 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.080 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.152 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.835 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 44.072 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.483 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.371 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.152 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 33.537 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.098 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.346 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.149 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.249 ms RDOC 011780: [04:15:11] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.782 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.150 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.955 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.546 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.368 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.194 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 42.973 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.759 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.772 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.421 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 34.847 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.091 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.060 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.475 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.289 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.511 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.377 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.129 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.385 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.726 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.684 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.144 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.390 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.566 ms RDOC 011780: [04:15:12] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.709 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.205 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.246 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.888 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.173 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 35.728 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.127 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.827 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.865 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.394 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.127 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.990 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.382 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.242 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.830 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.405 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.277 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.773 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.332 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 36.914 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.411 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.457 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.345 ms RDOC 011780: [04:15:13] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.849 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.957 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.512 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.010 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.617 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 38.852 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.406 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.300 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.151 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.250 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.121 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.215 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 39.633 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 37.936 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.309 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.320 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 62.134 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.343 ms RDOC 011780: [04:15:14] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 63.051 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.314 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.943 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.999 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.180 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 86.011 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 85.102 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 137.819 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 98.349 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 100.181 ms RDOC 011780: [04:15:15] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.226 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 119.249 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 138.874 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 104.677 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 98.980 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 131.043 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 98.841 ms RDOC 011780: [04:15:16] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 129.936 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 176.134 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.530 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 123.022 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.076 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 126.141 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 125.526 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 125.804 ms RDOC 011780: [04:15:17] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 125.894 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.979 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 124.210 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 126.646 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 154.870 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 155.593 ms RDOC 011780: [04:15:18] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 153.892 ms RDOC 011780: [04:15:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 189.858 ms RDOC 011780: [04:15:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 171.487 ms RDOC 011780: [04:15:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 170.839 ms RDOC 011780: [04:15:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 182.986 ms RDOC 011780: [04:15:19] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 216.532 ms RDOC 011780: [04:15:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 167.995 ms RDOC 011780: [04:15:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 170.598 ms RDOC 011780: [04:15:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 179.694 ms RDOC 011780: [04:15:20] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 262.787 ms RDOC 011780: [04:15:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 211.309 ms RDOC 011780: [04:15:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 245.091 ms RDOC 011780: [04:15:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 230.675 ms RDOC 011780: [04:15:21] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 210.602 ms RDOC 011780: [04:15:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 225.330 ms RDOC 011780: [04:15:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 214.604 ms RDOC 011780: [04:15:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 211.910 ms RDOC 011780: [04:15:22] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 205.498 ms RDOC 011780: [04:15:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 213.059 ms RDOC 011780: [04:15:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 188.484 ms RDOC 011780: [04:15:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.977 ms RDOC 011780: [04:15:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 220.921 ms RDOC 011780: [04:15:23] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 221.107 ms RDOC 011780: [04:15:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.003 ms RDOC 011780: [04:15:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 222.246 ms RDOC 011780: [04:15:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 221.968 ms RDOC 011780: [04:15:24] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 223.283 ms RDOC 011780: [04:15:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 263.602 ms RDOC 011780: [04:15:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 248.302 ms RDOC 011780: [04:15:25] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 269.936 ms RDOC 011780: [04:15:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 317.509 ms RDOC 011780: [04:15:26] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 374.455 ms RDOC 011780: [04:15:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 361.654 ms RDOC 011780: [04:15:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 282.662 ms RDOC 011780: [04:15:27] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 313.797 ms RDOC 011780: [04:15:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 294.622 ms RDOC 011780: [04:15:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 315.102 ms RDOC 011780: [04:15:28] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 327.497 ms RDOC 011780: [04:15:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 279.117 ms RDOC 011780: [04:15:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 259.085 ms RDOC 011780: [04:15:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 258.829 ms RDOC 011780: [04:15:29] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 259.988 ms RDOC 011780: [04:15:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 291.829 ms RDOC 011780: [04:15:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 288.637 ms RDOC 011780: [04:15:30] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 289.153 ms RDOC 011780: [04:15:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 425.432 ms RDOC 011780: [04:15:31] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 384.172 ms RDOC 011780: [04:15:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 395.076 ms RDOC 011780: [04:15:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 336.124 ms RDOC 011780: [04:15:32] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 325.426 ms RDOC 011780: [04:15:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 291.701 ms RDOC 011780: [04:15:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 293.699 ms RDOC 011780: [04:15:33] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 294.523 ms RDOC 011780: [04:15:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 326.249 ms RDOC 011780: [04:15:34] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 326.040 ms RDOC 011780: [04:15:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 325.369 ms RDOC 011780: [04:15:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 368.362 ms RDOC 011780: [04:15:35] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 364.629 ms RDOC 011780: [04:15:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 418.637 ms RDOC 011780: [04:15:36] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 390.857 ms RDOC 011780: [04:15:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 357.739 ms RDOC 011780: [04:15:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 327.905 ms RDOC 011780: [04:15:37] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 332.906 ms RDOC 011780: [04:15:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 331.406 ms RDOC 011780: [04:15:38] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 359.043 ms RDOC 011780: [04:15:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 388.089 ms RDOC 011780: [04:15:39] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 452.783 ms RDOC 011780: [04:15:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 417.111 ms RDOC 011780: [04:15:40] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 389.083 ms RDOC 011780: [04:15:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 441.599 ms RDOC 011780: [04:15:41] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 454.925 ms RDOC 011780: [04:15:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 450.881 ms RDOC 011780: [04:15:42] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 421.387 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 528.200 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 367.117 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 68.701 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 69.693 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.948 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.100 ms RDOC 011780: [04:15:43] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.427 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.287 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.649 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.813 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.553 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.247 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.202 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.041 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.941 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 70.757 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.319 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 72.112 ms RDOC 011780: [04:15:44] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.336 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 71.643 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.103 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.669 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.746 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.877 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.674 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 100.168 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 87.754 ms RDOC 011780: [04:15:45] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.628 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.235 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.719 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.113 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 113.220 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 100.391 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 107.452 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.176 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 100.827 ms RDOC 011780: [04:15:46] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 90.548 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.278 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.667 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.751 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 76.278 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.239 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.294 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.087 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 96.148 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 87.041 ms RDOC 011780: [04:15:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.723 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.416 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.523 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 113.713 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 97.601 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 94.895 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.763 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.892 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.382 ms RDOC 011780: [04:15:48] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 85.558 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.940 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.735 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.168 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.507 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.884 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 77.628 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.615 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.312 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.265 ms RDOC 011780: [04:15:49] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.802 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.866 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.252 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.482 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 78.687 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.789 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.787 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.255 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 80.498 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.823 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 79.870 ms RDOC 011780: [04:15:50] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 81.398 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.612 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.069 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.955 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.836 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 95.222 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.114 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 91.566 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 92.626 ms RDOC 011780: [04:15:51] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 103.718 ms RDOC 011780: [04:15:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 118.593 ms RDOC 011780: [04:15:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 88.986 ms RDOC 011780: [04:15:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 89.535 ms RDOC 011780: [04:15:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 93.094 ms RDOC 011780: [04:15:52] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 89.970 ms RDOC 011780: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011192: [04:15:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 011192: [04:15:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011192: [04:15:52] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011192: [04:15:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011192: [04:15:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8728 RDOC 008728: [04:15:52] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 008728: [04:15:52] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008728: [04:15:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008728: [04:15:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008728: [04:15:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008728: [04:15:52] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 008728: [04:15:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008728: [04:15:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008728: [04:15:52] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 008728: [04:15:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008728: [04:15:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008728: [04:15:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008728: [04:15:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008728: [04:15:52] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 011192: [04:15:53] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [8728] RDOC 008728: [04:15:53] dxgi_common.cpp(1635) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008728: [04:15:53] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002300B49B848 RDOC 008728: [04:15:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008728: [04:15:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008728: [04:15:53] core.cpp(2028) - Log - Removing device frame capturer for 0x000002300B49B848 RDOC 008728: [04:15:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008728: [04:15:53] core.cpp(2011) - Log - Adding D3D11 device frame capturer for 0x000002300B49B848 RDOC 008728: [04:15:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008728: [04:15:53] core.cpp(2047) - Log - Adding D3D11 frame capturer for 0x000002300B49B848 / 0x00000000002501EE RDOC 008728: [04:15:53] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008728: [04:15:53] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011192: [04:15:53] target_control.cpp( 889) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011192: [04:15:53] target_control.cpp( 889) - Log - Used API: D3D11 (Presenting & supported) RDOC 008728: [04:15:53] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008728: [04:15:53] resource_manager.h(1469) - Log - Preparing up to 663 potentially dirty resources RDOC 008728: [04:15:53] resource_manager.h(1526) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 008728: [04:15:54] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008728: [04:15:54] resource_manager.h(1538) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 008728: [04:15:54] resource_manager.h(1642) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 008728: [04:15:54] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 535063 (3.21 %) RDOC 008728: [04:15:54] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.256578 seconds RDOC 008728: [04:15:54] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 008728: [04:15:54] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 008728: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011192: [04:15:54] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (582928 bytes) (time 1691118954) 43031 byte thumbnail RDOC 011192: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011192: [04:15:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:15:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:15:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:15:55] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011192: [04:15:55] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011192: [04:15:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011192: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:15:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011192: [04:15:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011192: [04:15:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011192: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:15:56] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 479.459 ms RDOC 011192: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:09] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011192: [04:16:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:09] remote_server.cpp(1661) - Log - Capture open complete RDOC 011192: [04:16:09] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011192: [04:16:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:10] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011192: [04:16:10] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011192: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:27] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011192: [04:16:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:28] remote_server.cpp(1661) - Log - Capture open complete RDOC 011192: [04:16:28] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011192: [04:16:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011192: [04:16:28] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 011192: [04:16:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011192: [04:16:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011192: [04:16:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011192: [04:16:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011192: [04:16:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011192: [04:16:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011192: [04:16:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 011192: [04:16:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011192: [04:16:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011192: [04:16:28] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011192: [04:16:28] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011192: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011192: [04:16:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011192: [04:16:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011192: [04:16:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011192: [04:16:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011192: [04:16:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011192: [04:16:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:16:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:16:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:16:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:16:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011192: [04:16:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011192: [04:16:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011192: [04:16:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011192: [04:16:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011192: [04:16:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011192: [04:16:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011192: [04:16:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:16:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:16:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011192: [04:16:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:16:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:16:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011192: [04:17:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011192: [04:17:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011192: [04:17:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011192: [04:17:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011192: [04:17:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011192: [04:17:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011192: [04:17:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011192: [04:17:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011192: [04:17:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011192: [04:17:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011192: [04:17:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011192: [04:17:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:17:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:17:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:17:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011192: [04:17:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011192: [04:17:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011192: [04:17:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011192: [04:17:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011192: [04:17:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011192: [04:17:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011192: [04:17:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011192: [04:17:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011192: [04:17:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011192: [04:17:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011192: [04:17:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:17:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:17:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:17:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011192: [04:17:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011192: [04:17:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011192: [04:17:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011192: [04:17:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011192: [04:17:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011192: [04:17:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011192: [04:17:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011192: [04:17:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011192: [04:17:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011192: [04:17:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011192: [04:17:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:17:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:17:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:17:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:17:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011192: [04:17:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011192: [04:17:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011192: [04:17:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011192: [04:17:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011192: [04:17:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011192: [04:17:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011192: [04:17:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011192: [04:17:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:17:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:17:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011192: [04:17:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011192: [04:17:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011192: [04:17:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011192: [04:17:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:17:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:17:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:17:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:17:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011192: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011192: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011192: [04:17:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011192: [04:17:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011192: [04:17:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011192: [04:17:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:17:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:17:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:17:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:17:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011192: [04:17:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011192: [04:17:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011192: [04:17:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011192: [04:17:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011192: [04:17:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011192: [04:17:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011192: [04:17:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:17:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:17:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:17:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011192: [04:18:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:18:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:18:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011192: [04:18:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011192: [04:18:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011192: [04:18:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011192: [04:18:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:18:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:18:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:18:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:18:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011192: [04:18:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011192: [04:18:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011192: [04:18:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011192: [04:18:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011192: [04:18:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:18:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:18:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:18:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:18:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:18:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:18:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011192: [04:18:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011192: [04:18:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011192: [04:18:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011192: [04:18:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011192: [04:18:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:18:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:18:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:18:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:18:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:18:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:18:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011192: [04:18:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011192: [04:18:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011192: [04:18:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011192: [04:18:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011192: [04:18:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:18:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:18:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:18:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:18:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:18:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:18:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011192: [04:18:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011192: [04:18:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011192: [04:18:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011192: [04:18:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011192: [04:18:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011192: [04:18:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011192: [04:18:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011192: [04:18:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011192: [04:18:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011192: [04:18:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011192: [04:18:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011192: [04:18:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011192: [04:18:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011192: [04:18:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011192: [04:18:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011192: [04:18:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011192: [04:18:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011192: [04:18:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011192: [04:18:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011192: [04:18:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011192: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011192: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011192: [04:18:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011192: [04:18:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011192: [04:18:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011192: [04:18:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011192: [04:18:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011192: [04:18:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011192: [04:18:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011192: [04:18:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011192: [04:18:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011192: [04:18:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011192: [04:18:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011192: [04:18:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011192: [04:18:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:18:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:18:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:18:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011192: [04:19:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011192: [04:19:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011192: [04:19:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011192: [04:19:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011192: [04:19:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:19:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:19:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:19:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:19:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:19:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:19:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011192: [04:19:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011192: [04:19:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011192: [04:19:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011192: [04:19:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011192: [04:19:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011192: [04:19:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:19:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:19:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011192: [04:19:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011192: [04:19:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011192: [04:19:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011192: [04:19:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011192: [04:19:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011192: [04:19:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011192: [04:19:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011192: [04:19:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011192: [04:19:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011192: [04:19:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011192: [04:19:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011192: [04:19:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:19:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:19:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:19:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011192: [04:19:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011192: [04:19:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011192: [04:19:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011192: [04:19:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011192: [04:19:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011192: [04:19:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011192: [04:19:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011192: [04:19:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011192: [04:19:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011192: [04:19:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011192: [04:19:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:19:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:19:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:19:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:19:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011192: [04:19:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011192: [04:19:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011192: [04:19:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011192: [04:19:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011192: [04:19:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011192: [04:19:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011192: [04:19:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011192: [04:19:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011192: [04:19:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011192: [04:19:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:19:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:19:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:19:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:19:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011192: [04:19:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011192: [04:19:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011192: [04:19:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011192: [04:19:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011192: [04:19:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011192: [04:19:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011192: [04:19:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011192: [04:19:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011192: [04:19:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011192: [04:19:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:19:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:19:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011192: [04:19:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011192: [04:19:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011192: [04:19:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011192: [04:19:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011192: [04:19:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011192: [04:19:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011192: [04:19:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:19:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:19:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:19:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011192: [04:20:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011192: [04:20:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011192: [04:20:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011192: [04:20:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011192: [04:20:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:20:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:20:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:20:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011192: [04:20:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011192: [04:20:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011192: [04:20:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011192: [04:20:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011192: [04:20:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011192: [04:20:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011192: [04:20:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011192: [04:20:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011192: [04:20:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011192: [04:20:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011192: [04:20:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:20:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:20:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011192: [04:20:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011192: [04:20:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011192: [04:20:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011192: [04:20:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011192: [04:20:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011192: [04:20:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011192: [04:20:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011192: [04:20:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011192: [04:20:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011192: [04:20:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011192: [04:20:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011192: [04:20:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:20:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:20:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011192: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011192: [04:20:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011192: [04:20:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011192: [04:20:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011192: [04:20:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011192: [04:20:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011192: [04:20:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011192: [04:20:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011192: [04:20:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011192: [04:20:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011192: [04:20:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:20:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:20:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:20:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:20:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011192: [04:20:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011192: [04:20:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011192: [04:20:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011192: [04:20:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011192: [04:20:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011192: [04:20:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011192: [04:20:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011192: [04:20:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011192: [04:20:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011192: [04:20:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:20:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:20:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011192: [04:20:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011192: [04:20:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011192: [04:20:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011192: [04:20:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011192: [04:20:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011192: [04:20:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011192: [04:20:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011192: [04:20:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011192: [04:20:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011192: [04:20:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011192: [04:20:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011192: [04:20:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:20:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:20:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:20:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011192: [04:20:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011192: [04:20:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:20:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:20:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:20:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011192: [04:21:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011192: [04:21:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011192: [04:21:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011192: [04:21:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011192: [04:21:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011192: [04:21:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011192: [04:21:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011192: [04:21:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011192: [04:21:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:21:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:21:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011192: [04:21:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011192: [04:21:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011192: [04:21:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011192: [04:21:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011192: [04:21:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011192: [04:21:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011192: [04:21:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011192: [04:21:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011192: [04:21:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011192: [04:21:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011192: [04:21:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011192: [04:21:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:21:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:21:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:21:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011192: [04:21:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011192: [04:21:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011192: [04:21:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011192: [04:21:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011192: [04:21:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011192: [04:21:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011192: [04:21:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011192: [04:21:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011192: [04:21:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011192: [04:21:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011192: [04:21:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:21:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:21:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:21:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:21:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011192: [04:21:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011192: [04:21:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011192: [04:21:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011192: [04:21:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011192: [04:21:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011192: [04:21:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011192: [04:21:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011192: [04:21:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011192: [04:21:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011192: [04:21:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:21:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:21:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011192: [04:21:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011192: [04:21:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011192: [04:21:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011192: [04:21:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011192: [04:21:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011192: [04:21:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011192: [04:21:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011192: [04:21:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011192: [04:21:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011192: [04:21:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011192: [04:21:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011192: [04:21:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:21:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:21:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:21:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011192: [04:21:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011192: [04:21:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011192: [04:21:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011192: [04:21:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011192: [04:21:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011192: [04:21:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011192: [04:21:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011192: [04:21:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011192: [04:21:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011192: [04:21:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011192: [04:21:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:21:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:21:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011192: [04:21:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011192: [04:21:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011192: [04:21:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:21:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:21:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:21:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011192: [04:22:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011192: [04:22:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011192: [04:22:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011192: [04:22:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011192: [04:22:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011192: [04:22:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011192: [04:22:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011192: [04:22:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011192: [04:22:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:22:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:22:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:22:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011192: [04:22:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011192: [04:22:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011192: [04:22:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011192: [04:22:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011192: [04:22:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011192: [04:22:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011192: [04:22:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:22:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:22:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011192: [04:22:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011192: [04:22:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011192: [04:22:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011192: [04:22:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011192: [04:22:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011192: [04:22:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011192: [04:22:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011192: [04:22:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011192: [04:22:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011192: [04:22:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011192: [04:22:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011192: [04:22:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011192: [04:22:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011192: [04:22:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011192: [04:22:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011192: [04:22:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011192: [04:22:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011192: [04:22:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:22:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:22:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:22:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:22:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011192: [04:22:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011192: [04:22:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011192: [04:22:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011192: [04:22:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011192: [04:22:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011192: [04:22:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011192: [04:22:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011192: [04:22:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011192: [04:22:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011192: [04:22:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:22:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:22:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011192: [04:22:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011192: [04:22:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011192: [04:22:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011192: [04:22:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011192: [04:22:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011192: [04:22:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011192: [04:22:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011192: [04:22:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011192: [04:22:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011192: [04:22:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011192: [04:22:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011192: [04:22:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:22:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:22:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011192: [04:22:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011192: [04:22:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011192: [04:22:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011192: [04:22:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011192: [04:22:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:22:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011192: [04:22:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:22:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:22:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011192: [04:23:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011192: [04:23:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011192: [04:23:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011192: [04:23:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011192: [04:23:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011192: [04:23:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011192: [04:23:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011192: [04:23:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011192: [04:23:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011192: [04:23:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011192: [04:23:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011192: [04:23:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011192: [04:23:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011192: [04:23:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011192: [04:23:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011192: [04:23:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011192: [04:23:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011192: [04:23:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011192: [04:23:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011192: [04:23:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011192: [04:23:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011192: [04:23:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011192: [04:23:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011192: [04:23:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011192: [04:23:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011192: [04:23:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011192: [04:23:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011192: [04:23:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011192: [04:23:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011192: [04:23:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011192: [04:23:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011192: [04:23:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011192: [04:23:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011192: [04:23:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011192: [04:23:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011192: [04:23:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:23:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:23:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:23:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:23:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011192: [04:23:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011192: [04:23:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011192: [04:23:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011192: [04:23:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011192: [04:23:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011192: [04:23:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011192: [04:23:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011192: [04:23:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011192: [04:23:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011192: [04:23:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:23:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:23:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011192: [04:23:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011192: [04:23:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011192: [04:23:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011192: [04:23:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011192: [04:23:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011192: [04:23:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011192: [04:23:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011192: [04:23:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011192: [04:23:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011192: [04:23:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011192: [04:23:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011192: [04:23:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:23:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:23:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011192: [04:23:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011192: [04:23:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011192: [04:23:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011192: [04:23:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011192: [04:23:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011192: [04:23:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011192: [04:23:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011192: [04:23:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011192: [04:23:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011192: [04:23:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011192: [04:23:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011192: [04:23:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011192: [04:23:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011192: [04:23:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011192: [04:23:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011192: [04:23:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:23:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:23:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:24:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:24:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011192: [04:24:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011192: [04:24:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011192: [04:24:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011192: [04:24:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011192: [04:24:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011192: [04:24:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011192: [04:24:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011192: [04:24:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011192: [04:24:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011192: [04:24:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011192: [04:24:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011192: [04:24:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011192: [04:24:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011192: [04:24:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011192: [04:24:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011192: [04:24:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011192: [04:24:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011192: [04:24:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011192: [04:24:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011192: [04:24:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011192: [04:24:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011192: [04:24:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011192: [04:24:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011192: [04:24:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:24:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:24:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011192: [04:24:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011192: [04:24:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011192: [04:24:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011192: [04:24:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011192: [04:24:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011192: [04:24:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011192: [04:24:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011192: [04:24:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011192: [04:24:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011192: [04:24:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011192: [04:24:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011192: [04:24:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:24:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:24:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011192: [04:24:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011192: [04:24:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011192: [04:24:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011192: [04:24:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011192: [04:24:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011192: [04:24:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011192: [04:24:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011192: [04:24:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011192: [04:24:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011192: [04:24:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011192: [04:24:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011192: [04:24:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:24:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:24:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011192: [04:24:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011192: [04:24:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011192: [04:24:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011192: [04:24:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011192: [04:24:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011192: [04:24:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011192: [04:24:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011192: [04:24:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011192: [04:24:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011192: [04:24:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011192: [04:24:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011192: [04:24:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:24:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:24:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:24:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011192: [04:24:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011192: [04:24:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011192: [04:24:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011192: [04:24:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011192: [04:24:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011192: [04:24:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011192: [04:24:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011192: [04:24:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011192: [04:24:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011192: [04:24:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:24:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011192: [04:24:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:24:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:24:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:25:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:25:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011192: [04:25:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011192: [04:25:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011192: [04:25:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011192: [04:25:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011192: [04:25:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011192: [04:25:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011192: [04:25:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011192: [04:25:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011192: [04:25:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011192: [04:25:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011192: [04:25:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011192: [04:25:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:25:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:25:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:25:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:25:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011192: [04:25:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011192: [04:25:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011192: [04:25:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011192: [04:25:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011192: [04:25:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011192: [04:25:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011192: [04:25:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011192: [04:25:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011192: [04:25:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011192: [04:25:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011192: [04:25:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011192: [04:25:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011192: [04:25:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011192: [04:25:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011192: [04:25:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011192: [04:25:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011192: [04:25:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011192: [04:25:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011192: [04:25:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011192: [04:25:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011192: [04:25:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011192: [04:25:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011192: [04:25:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011192: [04:25:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:25:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011192: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011192: [04:25:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011192: [04:25:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011192: [04:25:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011192: [04:25:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011192: [04:25:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011192: [04:25:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011192: [04:25:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011192: [04:25:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011192: [04:25:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011192: [04:25:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011192: [04:25:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:25:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:25:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:25:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011192: [04:25:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011192: [04:25:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011192: [04:25:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011192: [04:25:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011192: [04:25:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011192: [04:25:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011192: [04:25:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011192: [04:25:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011192: [04:25:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011192: [04:25:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011192: [04:25:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:25:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:25:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011192: [04:25:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011192: [04:25:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011192: [04:25:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011192: [04:25:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011192: [04:25:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011192: [04:25:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011192: [04:25:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011192: [04:25:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011192: [04:25:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011192: [04:25:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011192: [04:25:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011192: [04:25:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:25:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:25:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:25:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:25:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011192: [04:25:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011192: [04:25:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011192: [04:25:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:25:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:25:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:25:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011192: [04:26:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011192: [04:26:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011192: [04:26:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011192: [04:26:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011192: [04:26:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011192: [04:26:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011192: [04:26:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011192: [04:26:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011192: [04:26:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011192: [04:26:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011192: [04:26:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011192: [04:26:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011192: [04:26:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011192: [04:26:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011192: [04:26:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011192: [04:26:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011192: [04:26:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011192: [04:26:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011192: [04:26:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011192: [04:26:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011192: [04:26:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:26:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011192: [04:26:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011192: [04:26:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011192: [04:26:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011192: [04:26:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011192: [04:26:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011192: [04:26:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011192: [04:26:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011192: [04:26:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011192: [04:26:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011192: [04:26:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011192: [04:26:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011192: [04:26:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011192: [04:26:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011192: [04:26:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011192: [04:26:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011192: [04:26:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011192: [04:26:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011192: [04:26:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011192: [04:26:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011192: [04:26:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011192: [04:26:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011192: [04:26:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011192: [04:26:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011192: [04:26:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011192: [04:26:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011192: [04:26:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011192: [04:26:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011192: [04:26:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011192: [04:26:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011192: [04:26:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011192: [04:26:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011192: [04:26:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011192: [04:26:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011192: [04:26:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011192: [04:26:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011192: [04:26:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011192: [04:26:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011192: [04:26:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011192: [04:26:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011192: [04:26:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011192: [04:26:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011192: [04:26:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011192: [04:26:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011192: [04:26:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 011192: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011192: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011192: [04:26:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 011192: [04:26:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 011192: [04:26:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 011192: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 011192: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011192: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012104: [04:26:55] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 012104: [04:26:55] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012104: [04:26:55] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012104: [04:26:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012104: [04:26:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7096 RDOC 007096: [04:26:56] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 007096: [04:26:56] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007096: [04:26:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007096: [04:26:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007096: [04:26:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007096: [04:26:56] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 007096: [04:26:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007096: [04:26:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007096: [04:26:56] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 007096: [04:26:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007096: [04:26:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007096: [04:26:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007096: [04:26:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007096: [04:26:56] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 012104: [04:26:56] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [7096] RDOC 007096: [04:26:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007096: [04:26:56] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000207FF3FC660 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 0 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 8 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 18 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 21 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 23 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 27 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2269) - Log - Forcing no raytracing tier support RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 30 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 32 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2285) - Log - Forcing no mesh shading or sampler feedback tier support RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 7 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2237) - Log - Clamping shader model from 0x65 to 6.7 RDOC 007096: [04:26:56] core.cpp(2028) - Log - Removing device frame capturer for 0x00000207FF3FC660 RDOC 007096: [04:26:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007096: [04:26:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007096: [04:26:56] d3d12_device.cpp( 706) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 007096: [04:26:56] core.cpp(2011) - Log - Adding D3D12 device frame capturer for 0x00000207FF3FC660 RDOC 007096: [04:26:56] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012104: [04:26:56] target_control.cpp( 889) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007096: [04:26:56] d3d12_device.cpp(1221) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007096: [04:26:56] core.cpp(2047) - Log - Adding D3D12 frame capturer for 0x00000207FF3FC660 / 0x0000000000830030 RDOC 007096: [04:26:56] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 3 RDOC 012104: [04:26:57] target_control.cpp( 889) - Log - Used API: D3D12 (Presenting & supported) RDOC 007096: [04:26:57] d3d12_device.cpp(2505) - Log - Starting capture RDOC 007096: [04:26:57] resource_manager.h(1469) - Log - Preparing up to 690 potentially dirty resources RDOC 007096: [04:26:57] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 007096: [04:26:57] resource_manager.h(1526) - Log - Prepared 677 dirty resources, postponed 0, skipped 0 RDOC 007096: [04:26:57] d3d12_device.cpp(2635) - Log - Finished capture, Frame 5 RDOC 007096: [04:26:57] resource_manager.h(1538) - Log - Checking 677 resources with initial contents against 697 referenced resources RDOC 007096: [04:26:57] resource_manager.h(1642) - Log - Serialised 666 resources, skipped 11 unreferenced RDOC 007096: [04:26:57] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468800 bytes to 477116 (2.58 %) RDOC 007096: [04:26:57] d3d12_device.cpp(2917) - Log - Captured D3D12 frame with 17.613220 MB capture section in 0.359507 seconds RDOC 007096: [04:26:58] rdcfile.cpp(1259) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1855312 bytes to 700619 (37.76 %) RDOC 007096: [04:26:58] rdcfile.cpp(1259) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4826624 bytes to 1854916 (38.43 %) RDOC 007096: [04:26:58] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 007096: [04:26:58] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007096: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012104: [04:26:58] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (3080659 bytes) (time 1691119618) 43031 byte thumbnail RDOC 012104: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012104: [04:26:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:26:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:26:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:26:59] d3d12_replay.cpp(4409) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012104: [04:26:59] d3d12_replay.cpp(4422) - Log - Got D3D12Core.dll of size 1855312 (decompressed from 700619) RDOC 012104: [04:26:59] d3d12_replay.cpp(4439) - Log - Got D3D12SDKLayers.dll of size 4826624 (decompressed from 1854916) RDOC 012104: [04:26:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 012104: [04:26:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012104: [04:26:59] dxgi_common.cpp(2032) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012104: [04:26:59] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012104: [04:26:59] d3d12_replay.cpp(4608) - Log - Created device. RDOC 012104: [04:26:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:26:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 012104: [04:26:59] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 012104: [04:27:00] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012104: [04:27:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012104: [04:27:00] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012104: [04:27:00] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 012104: [04:27:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1866.487 ms RDOC 012104: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:27:25] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012104: [04:27:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:27:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:27:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:27:27] remote_server.cpp(1661) - Log - Capture open complete RDOC 012104: [04:27:27] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012104: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:27:27] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012104: [04:27:27] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012104: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:27:53] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012104: [04:27:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:27:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:27:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:27:55] remote_server.cpp(1661) - Log - Capture open complete RDOC 012104: [04:27:55] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012104: [04:27:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012104: [04:27:56] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 012104: [04:27:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012104: [04:27:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012104: [04:27:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012104: [04:27:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012104: [04:27:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012104: [04:27:56] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012104: [04:27:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 012104: [04:27:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012104: [04:27:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012104: [04:27:56] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012104: [04:27:56] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012104: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 012104: [04:28:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 012104: [04:28:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 012104: [04:28:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 012104: [04:28:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 012104: [04:28:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 012104: [04:28:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:28:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:28:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:28:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:28:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 012104: [04:28:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 012104: [04:28:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 012104: [04:28:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 012104: [04:28:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 012104: [04:28:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 012104: [04:28:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 012104: [04:28:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 012104: [04:28:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 012104: [04:28:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 012104: [04:28:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 012104: [04:28:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 012104: [04:28:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 012104: [04:28:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 012104: [04:28:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 012104: [04:28:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 012104: [04:28:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 012104: [04:28:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 012104: [04:28:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 012104: [04:28:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 012104: [04:28:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:28:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:28:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:28:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 012104: [04:28:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 012104: [04:28:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 012104: [04:28:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 012104: [04:28:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 012104: [04:28:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 012104: [04:28:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 012104: [04:28:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 012104: [04:28:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 012104: [04:28:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 012104: [04:28:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 012104: [04:28:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:28:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:28:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:28:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 012104: [04:28:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 012104: [04:28:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 012104: [04:28:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 012104: [04:28:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:28:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:28:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:28:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 012104: [04:29:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 012104: [04:29:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 012104: [04:29:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 012104: [04:29:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 012104: [04:29:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 012104: [04:29:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 012104: [04:29:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:29:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:29:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:29:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:29:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 012104: [04:29:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 012104: [04:29:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 012104: [04:29:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 012104: [04:29:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012104: [04:29:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012104: [04:29:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 012104: [04:29:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 012104: [04:29:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:29:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:29:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012104: [04:29:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012104: [04:29:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012104: [04:29:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012104: [04:29:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:29:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:29:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:29:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:29:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 012104: [04:29:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 012104: [04:29:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 012104: [04:29:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 012104: [04:29:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 012104: [04:29:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 012104: [04:29:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:29:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:29:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:29:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:29:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 012104: [04:29:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 012104: [04:29:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 012104: [04:29:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 012104: [04:29:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 012104: [04:29:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 012104: [04:29:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 012104: [04:29:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 012104: [04:29:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:29:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:29:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012104: [04:29:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012104: [04:29:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012104: [04:29:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012104: [04:29:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:29:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:29:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 012104: [04:29:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 012104: [04:29:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 012104: [04:29:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 012104: [04:29:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 012104: [04:29:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 012104: [04:29:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:29:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:29:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:29:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:29:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:29:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:29:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 012104: [04:29:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 012104: [04:29:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 012104: [04:29:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 012104: [04:29:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 012104: [04:29:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 012104: [04:29:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:29:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:29:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:29:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:29:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:29:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:29:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:30:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:30:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:30:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 012104: [04:30:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 012104: [04:30:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 012104: [04:30:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 012104: [04:30:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 012104: [04:30:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 012104: [04:30:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:30:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:30:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:30:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:30:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:30:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:30:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 012104: [04:30:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 012104: [04:30:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 012104: [04:30:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 012104: [04:30:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 012104: [04:30:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 012104: [04:30:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 012104: [04:30:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 012104: [04:30:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 012104: [04:30:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 012104: [04:30:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 012104: [04:30:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 012104: [04:30:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 012104: [04:30:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 012104: [04:30:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 012104: [04:30:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 012104: [04:30:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 012104: [04:30:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 012104: [04:30:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 012104: [04:30:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 012104: [04:30:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 012104: [04:30:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 012104: [04:30:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 012104: [04:30:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 012104: [04:30:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 012104: [04:30:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 012104: [04:30:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 012104: [04:30:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 012104: [04:30:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 012104: [04:30:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 012104: [04:30:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 012104: [04:30:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 012104: [04:30:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 012104: [04:30:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 012104: [04:30:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 012104: [04:30:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 012104: [04:30:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 012104: [04:30:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 012104: [04:30:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 012104: [04:30:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 012104: [04:30:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 012104: [04:30:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 012104: [04:30:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:30:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:30:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:30:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:30:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:30:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:30:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 012104: [04:30:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 012104: [04:30:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 012104: [04:30:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 012104: [04:30:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 012104: [04:30:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 012104: [04:30:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:30:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:30:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 012104: [04:30:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 012104: [04:30:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 012104: [04:30:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 012104: [04:30:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 012104: [04:30:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 012104: [04:30:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 012104: [04:30:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 012104: [04:30:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 012104: [04:30:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:30:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 012104: [04:30:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:30:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:30:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 012104: [04:31:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 012104: [04:31:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:31:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:31:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:31:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 012104: [04:31:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 012104: [04:31:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 012104: [04:31:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 012104: [04:31:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 012104: [04:31:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 012104: [04:31:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 012104: [04:31:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 012104: [04:31:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 012104: [04:31:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 012104: [04:31:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 012104: [04:31:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:31:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:31:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:31:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:31:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 012104: [04:31:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 012104: [04:31:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 012104: [04:31:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 012104: [04:31:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 012104: [04:31:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 012104: [04:31:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 012104: [04:31:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 012104: [04:31:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 012104: [04:31:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 012104: [04:31:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:31:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:31:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:31:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:31:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 012104: [04:31:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 012104: [04:31:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 012104: [04:31:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 012104: [04:31:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 012104: [04:31:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 012104: [04:31:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 012104: [04:31:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 012104: [04:31:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 012104: [04:31:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 012104: [04:31:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:31:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:31:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 012104: [04:31:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 012104: [04:31:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 012104: [04:31:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 012104: [04:31:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 012104: [04:31:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 012104: [04:31:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 012104: [04:31:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 012104: [04:31:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 012104: [04:31:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 012104: [04:31:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 012104: [04:31:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 012104: [04:31:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:31:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:31:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:31:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 012104: [04:31:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 012104: [04:31:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 012104: [04:31:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 012104: [04:31:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 012104: [04:31:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 012104: [04:31:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 012104: [04:31:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 012104: [04:31:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 012104: [04:31:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 012104: [04:31:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 012104: [04:31:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:31:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:31:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 012104: [04:31:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 012104: [04:31:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 012104: [04:31:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 012104: [04:31:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 012104: [04:31:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 012104: [04:31:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 012104: [04:31:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 012104: [04:31:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 012104: [04:31:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 012104: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 012104: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 012104: [04:31:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:31:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:31:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:31:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:31:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 012104: [04:31:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:31:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:31:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 012104: [04:32:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 012104: [04:32:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 012104: [04:32:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 012104: [04:32:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 012104: [04:32:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 012104: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 012104: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 012104: [04:32:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 012104: [04:32:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 012104: [04:32:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:32:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:32:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:32:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:32:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 012104: [04:32:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 012104: [04:32:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 012104: [04:32:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 012104: [04:32:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 012104: [04:32:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 012104: [04:32:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 012104: [04:32:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 012104: [04:32:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 012104: [04:32:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 012104: [04:32:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:32:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:32:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 012104: [04:32:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 012104: [04:32:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 012104: [04:32:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 012104: [04:32:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 012104: [04:32:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 012104: [04:32:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 012104: [04:32:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 012104: [04:32:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 012104: [04:32:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 012104: [04:32:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 012104: [04:32:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 012104: [04:32:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:32:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:32:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:32:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 012104: [04:32:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 012104: [04:32:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 012104: [04:32:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 012104: [04:32:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 012104: [04:32:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 012104: [04:32:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 012104: [04:32:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 012104: [04:32:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 012104: [04:32:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 012104: [04:32:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 012104: [04:32:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:32:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:32:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 012104: [04:32:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 012104: [04:32:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 012104: [04:32:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 012104: [04:32:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 012104: [04:32:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 012104: [04:32:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 012104: [04:32:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 012104: [04:32:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 012104: [04:32:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 012104: [04:32:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 012104: [04:32:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 012104: [04:32:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:32:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:32:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:32:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 012104: [04:32:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 012104: [04:32:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 012104: [04:32:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 012104: [04:32:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 012104: [04:32:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 012104: [04:32:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:32:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:32:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:32:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:32:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:32:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 012104: [04:32:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:32:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:32:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 012104: [04:33:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 012104: [04:33:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 012104: [04:33:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 012104: [04:33:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:33:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:33:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:33:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:33:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 012104: [04:33:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 012104: [04:33:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 012104: [04:33:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 012104: [04:33:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 012104: [04:33:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 012104: [04:33:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 012104: [04:33:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 012104: [04:33:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 012104: [04:33:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 012104: [04:33:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:33:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:33:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 012104: [04:33:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 012104: [04:33:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 012104: [04:33:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 012104: [04:33:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 012104: [04:33:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 012104: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 012104: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 012104: [04:33:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 012104: [04:33:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 012104: [04:33:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 012104: [04:33:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 012104: [04:33:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:33:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:33:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:33:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 012104: [04:33:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 012104: [04:33:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 012104: [04:33:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 012104: [04:33:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 012104: [04:33:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 012104: [04:33:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 012104: [04:33:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 012104: [04:33:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 012104: [04:33:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 012104: [04:33:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 012104: [04:33:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:33:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:33:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 012104: [04:33:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 012104: [04:33:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 012104: [04:33:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 012104: [04:33:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 012104: [04:33:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 012104: [04:33:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 012104: [04:33:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 012104: [04:33:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 012104: [04:33:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 012104: [04:33:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 012104: [04:33:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 012104: [04:33:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:33:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:33:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:33:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 012104: [04:33:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 012104: [04:33:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 012104: [04:33:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 012104: [04:33:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 012104: [04:33:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 012104: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 012104: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:33:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:33:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 012104: [04:33:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 012104: [04:33:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 012104: [04:33:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 012104: [04:33:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 012104: [04:33:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 012104: [04:33:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 012104: [04:33:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 012104: [04:33:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 012104: [04:33:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 012104: [04:33:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 012104: [04:33:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 012104: [04:33:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 012104: [04:33:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 012104: [04:33:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 012104: [04:33:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:33:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:33:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:33:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:33:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:33:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 012104: [04:33:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:33:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:33:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 012104: [04:34:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 012104: [04:34:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:34:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:34:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:34:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:34:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 012104: [04:34:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 012104: [04:34:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 012104: [04:34:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 012104: [04:34:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 012104: [04:34:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 012104: [04:34:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 012104: [04:34:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 012104: [04:34:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 012104: [04:34:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 012104: [04:34:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:34:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:34:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 012104: [04:34:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 012104: [04:34:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 012104: [04:34:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 012104: [04:34:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 012104: [04:34:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 012104: [04:34:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 012104: [04:34:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 012104: [04:34:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 012104: [04:34:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 012104: [04:34:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 012104: [04:34:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 012104: [04:34:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:34:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:34:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 012104: [04:34:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 012104: [04:34:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 012104: [04:34:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 012104: [04:34:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 012104: [04:34:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 012104: [04:34:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 012104: [04:34:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 012104: [04:34:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 012104: [04:34:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 012104: [04:34:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 012104: [04:34:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 012104: [04:34:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 012104: [04:34:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 012104: [04:34:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 012104: [04:34:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 012104: [04:34:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 012104: [04:34:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 012104: [04:34:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 012104: [04:34:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 012104: [04:34:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 012104: [04:34:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 012104: [04:34:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 012104: [04:34:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 012104: [04:34:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 012104: [04:34:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 012104: [04:34:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 012104: [04:34:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 012104: [04:34:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 012104: [04:34:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 012104: [04:34:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 012104: [04:34:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 012104: [04:34:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 012104: [04:34:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 012104: [04:34:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 012104: [04:34:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 012104: [04:34:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 012104: [04:34:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 012104: [04:34:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 012104: [04:34:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 012104: [04:34:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 012104: [04:34:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 012104: [04:34:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:34:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:34:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:34:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:34:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 012104: [04:34:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 012104: [04:34:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 012104: [04:34:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 012104: [04:34:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 012104: [04:34:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 012104: [04:34:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 012104: [04:34:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 012104: [04:34:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 012104: [04:34:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 012104: [04:34:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:34:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:34:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 012104: [04:34:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:34:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:34:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:34:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 012104: [04:35:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 012104: [04:35:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 012104: [04:35:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 012104: [04:35:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 012104: [04:35:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 012104: [04:35:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 012104: [04:35:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 012104: [04:35:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 012104: [04:35:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 012104: [04:35:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 012104: [04:35:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:35:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 012104: [04:35:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 012104: [04:35:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 012104: [04:35:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 012104: [04:35:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 012104: [04:35:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 012104: [04:35:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 012104: [04:35:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 012104: [04:35:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 012104: [04:35:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 012104: [04:35:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 012104: [04:35:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 012104: [04:35:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 012104: [04:35:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 012104: [04:35:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 012104: [04:35:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 012104: [04:35:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:35:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 012104: [04:35:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 012104: [04:35:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 012104: [04:35:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 012104: [04:35:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 012104: [04:35:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 012104: [04:35:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 012104: [04:35:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 012104: [04:35:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 012104: [04:35:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 012104: [04:35:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 012104: [04:35:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 012104: [04:35:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 012104: [04:35:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 012104: [04:35:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 012104: [04:35:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 012104: [04:35:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 012104: [04:35:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 012104: [04:35:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 012104: [04:35:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 012104: [04:35:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 012104: [04:35:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 012104: [04:35:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 012104: [04:35:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:35:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 012104: [04:35:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 012104: [04:35:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 012104: [04:35:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 012104: [04:35:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 012104: [04:35:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 012104: [04:35:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 012104: [04:35:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 012104: [04:35:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 012104: [04:35:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 012104: [04:35:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 012104: [04:35:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 012104: [04:35:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:35:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 012104: [04:35:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 012104: [04:35:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 012104: [04:35:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 012104: [04:35:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 012104: [04:35:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 012104: [04:35:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 012104: [04:35:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 012104: [04:35:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 012104: [04:35:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 012104: [04:35:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 012104: [04:35:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 012104: [04:35:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:35:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:35:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 012104: [04:35:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 012104: [04:35:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 012104: [04:35:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 012104: [04:35:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 012104: [04:35:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 012104: [04:35:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 012104: [04:35:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 012104: [04:35:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 012104: [04:35:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 012104: [04:35:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 012104: [04:35:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:35:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:35:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:35:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 012104: [04:36:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:36:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:36:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:36:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 012104: [04:36:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 012104: [04:36:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 012104: [04:36:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 012104: [04:36:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 012104: [04:36:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 012104: [04:36:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 012104: [04:36:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 012104: [04:36:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 012104: [04:36:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 012104: [04:36:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 012104: [04:36:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:36:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:36:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 012104: [04:36:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 012104: [04:36:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 012104: [04:36:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 012104: [04:36:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 012104: [04:36:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 012104: [04:36:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 012104: [04:36:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 012104: [04:36:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 012104: [04:36:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 012104: [04:36:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 012104: [04:36:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 012104: [04:36:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:36:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:36:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:36:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:36:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 012104: [04:36:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 012104: [04:36:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 012104: [04:36:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 012104: [04:36:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012104: [04:36:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012104: [04:36:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 012104: [04:36:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 012104: [04:36:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012104: [04:36:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012104: [04:36:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012104: [04:36:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012104: [04:36:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012104: [04:36:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012104: [04:36:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 012104: [04:36:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 012104: [04:36:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 012104: [04:36:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 012104: [04:36:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 012104: [04:36:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 012104: [04:36:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 012104: [04:36:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 012104: [04:36:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 012104: [04:36:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 012104: [04:36:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:36:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:36:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 012104: [04:36:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 012104: [04:36:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 012104: [04:36:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 012104: [04:36:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 012104: [04:36:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 012104: [04:36:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 012104: [04:36:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 012104: [04:36:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 012104: [04:36:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 012104: [04:36:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 012104: [04:36:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 012104: [04:36:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:36:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:36:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:36:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 012104: [04:36:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 012104: [04:36:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 012104: [04:36:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 012104: [04:36:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 012104: [04:36:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 012104: [04:36:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 012104: [04:36:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 012104: [04:36:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 012104: [04:36:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 012104: [04:36:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 012104: [04:36:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:36:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:36:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 012104: [04:36:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 012104: [04:36:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 012104: [04:36:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 012104: [04:36:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 012104: [04:36:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 012104: [04:36:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 012104: [04:36:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 012104: [04:36:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 012104: [04:36:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 012104: [04:36:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 012104: [04:36:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 012104: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:36:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:36:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:36:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 012104: [04:36:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:36:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 012104: [04:36:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:36:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:36:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 012104: [04:37:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 012104: [04:37:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 012104: [04:37:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 012104: [04:37:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 012104: [04:37:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 012104: [04:37:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 012104: [04:37:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 012104: [04:37:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 012104: [04:37:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 012104: [04:37:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 012104: [04:37:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 012104: [04:37:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 012104: [04:37:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 012104: [04:37:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 012104: [04:37:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 012104: [04:37:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 012104: [04:37:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 012104: [04:37:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 012104: [04:37:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 012104: [04:37:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 012104: [04:37:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 012104: [04:37:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:37:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 012104: [04:37:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 012104: [04:37:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 012104: [04:37:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 012104: [04:37:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 012104: [04:37:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 012104: [04:37:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 012104: [04:37:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 012104: [04:37:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 012104: [04:37:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 012104: [04:37:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 012104: [04:37:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 012104: [04:37:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 012104: [04:37:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 012104: [04:37:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 012104: [04:37:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 012104: [04:37:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 012104: [04:37:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 012104: [04:37:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 012104: [04:37:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 012104: [04:37:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 012104: [04:37:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 012104: [04:37:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 012104: [04:37:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 012104: [04:37:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 012104: [04:37:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 012104: [04:37:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 012104: [04:37:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 012104: [04:37:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 012104: [04:37:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 012104: [04:37:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 012104: [04:37:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 012104: [04:37:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 012104: [04:37:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 012104: [04:37:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 012104: [04:37:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 012104: [04:37:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 012104: [04:37:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 012104: [04:37:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 012104: [04:37:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 012104: [04:37:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 012104: [04:37:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 012104: [04:37:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 012104: [04:37:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 012104: [04:37:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 012104: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012104: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 012104: [04:37:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 012104: [04:37:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 012104: [04:37:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 012104: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 012104: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012104: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67
RDOC 010124: [04:37:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010124: [04:37:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010124: [04:37:42] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010124: [04:37:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010124: [04:37:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6136 RDOC 006136: [04:37:42] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 006136: [04:37:42] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006136: [04:37:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006136: [04:37:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006136: [04:37:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006136: [04:37:42] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 006136: [04:37:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006136: [04:37:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006136: [04:37:42] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 006136: [04:37:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006136: [04:37:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006136: [04:37:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006136: [04:37:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006136: [04:37:42] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 006136: [04:37:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010124: [04:37:42] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [6136] RDOC 006136: [04:37:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006136: [04:37:42] gl_driver.cpp(1217) - Log - Created new sharegroup 0000013121542410 RDOC 006136: [04:37:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006136: [04:37:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 006136: [04:37:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006136: [04:37:42] gl_driver.cpp(1116) - Log - Deleting shader group 0000013121542410 RDOC 006136: [04:37:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006136: [04:37:42] gl_driver.cpp(1217) - Log - Created new sharegroup 0000013121542410 RDOC 006136: [04:37:42] core.cpp(2011) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006136: [04:37:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006136: [04:37:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 006136: [04:37:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67) RDOC 006136: [04:37:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010124: [04:37:42] target_control.cpp( 889) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006136: [04:37:43] core.cpp(2047) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E017C RDOC 010124: [04:37:43] target_control.cpp( 889) - Log - Used API: OpenGL (Presenting & supported) RDOC 006136: [04:37:43] gl_driver.cpp(2223) - Log - Starting capture RDOC 006136: [04:37:43] resource_manager.h(1469) - Log - Preparing up to 472 potentially dirty resources RDOC 006136: [04:37:43] resource_manager.h(1526) - Log - Prepared 472 dirty resources, postponed 0, skipped 0 RDOC 006136: [04:37:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006136: [04:37:46] resource_manager.h(1538) - Log - Checking 472 resources with initial contents against 471 referenced resources RDOC 006136: [04:37:46] resource_manager.h(1642) - Log - Serialised 466 resources, skipped 6 unreferenced RDOC 006136: [04:37:46] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 399863 (2.90 %) RDOC 006136: [04:37:46] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.783676 seconds RDOC 006136: [04:37:46] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 006136: [04:37:46] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 006136: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 010124: [04:37:46] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (436012 bytes) (time 1691120266) 31291 byte thumbnail RDOC 010124: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 010124: [04:37:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:37:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:37:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:37:47] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 536.67 RDOC 010124: [04:37:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010124: [04:37:47] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010124: [04:37:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010124: [04:37:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010124: [04:37:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010124: [04:37:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010124: [04:37:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010124: [04:37:47] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010124: [04:37:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010124: [04:37:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010124: [04:37:47] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010124: [04:37:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010124: [04:37:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010124: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:37:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3440.162 ms RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:37:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 010124: [04:38:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 010124: [04:38:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 010124: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:05] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010124: [04:38:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:12] remote_server.cpp(1661) - Log - Capture open complete RDOC 010124: [04:38:12] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010124: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:12] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010124: [04:38:12] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010124: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:32] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 010124: [04:38:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:33] remote_server.cpp(1661) - Log - Capture open complete RDOC 010124: [04:38:33] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 010124: [04:38:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010124: [04:38:33] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010124: [04:38:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010124: [04:38:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010124: [04:38:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010124: [04:38:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010124: [04:38:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010124: [04:38:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010124: [04:38:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010124: [04:38:33] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 010124: [04:38:33] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 010124: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 010124: [04:38:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 010124: [04:38:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 010124: [04:38:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 010124: [04:38:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 010124: [04:38:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 010124: [04:38:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 010124: [04:38:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 010124: [04:38:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 010124: [04:38:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 010124: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 010124: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 010124: [04:38:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010124: [04:38:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010124: [04:38:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010124: [04:38:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 010124: [04:38:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 010124: [04:38:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:38:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:38:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:38:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 010124: [04:39:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 010124: [04:39:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 010124: [04:39:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 010124: [04:39:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 010124: [04:39:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 010124: [04:39:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 010124: [04:39:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 010124: [04:39:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 010124: [04:39:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 010124: [04:39:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 010124: [04:39:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 010124: [04:39:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 010124: [04:39:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 010124: [04:39:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 010124: [04:39:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010124: [04:39:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010124: [04:39:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010124: [04:39:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 010124: [04:39:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 010124: [04:39:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 010124: [04:39:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 010124: [04:39:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 010124: [04:39:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 010124: [04:39:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 010124: [04:39:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 010124: [04:39:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 010124: [04:39:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 010124: [04:39:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 010124: [04:39:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 010124: [04:39:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 010124: [04:39:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010124: [04:39:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010124: [04:39:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010124: [04:39:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 010124: [04:39:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 010124: [04:39:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 010124: [04:39:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 010124: [04:39:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 010124: [04:39:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 010124: [04:39:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 010124: [04:39:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 010124: [04:39:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 010124: [04:39:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 010124: [04:39:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 010124: [04:39:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 010124: [04:39:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 010124: [04:39:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 010124: [04:39:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 010124: [04:39:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 010124: [04:39:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 010124: [04:39:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 010124: [04:39:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 010124: [04:39:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 010124: [04:39:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 010124: [04:39:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 010124: [04:39:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 010124: [04:39:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 010124: [04:39:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 010124: [04:39:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 010124: [04:39:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 010124: [04:39:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 010124: [04:39:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 010124: [04:39:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 010124: [04:39:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 010124: [04:39:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 010124: [04:39:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 010124: [04:39:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 010124: [04:39:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 010124: [04:39:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 010124: [04:39:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 010124: [04:39:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 010124: [04:39:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 010124: [04:39:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 010124: [04:39:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 010124: [04:39:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 010124: [04:39:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 010124: [04:39:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 010124: [04:39:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 010124: [04:39:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 010124: [04:39:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 010124: [04:39:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 010124: [04:39:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 010124: [04:39:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 010124: [04:39:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:39:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 010124: [04:39:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:39:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:39:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 010124: [04:40:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 010124: [04:40:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 010124: [04:40:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 010124: [04:40:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 010124: [04:40:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 010124: [04:40:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 010124: [04:40:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 010124: [04:40:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 010124: [04:40:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 010124: [04:40:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 010124: [04:40:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 010124: [04:40:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 010124: [04:40:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 010124: [04:40:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 010124: [04:40:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 010124: [04:40:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 010124: [04:40:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 010124: [04:40:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 010124: [04:40:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 010124: [04:40:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 010124: [04:40:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 010124: [04:40:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 010124: [04:40:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 010124: [04:40:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 010124: [04:40:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 010124: [04:40:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 010124: [04:40:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 010124: [04:40:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 010124: [04:40:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 010124: [04:40:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 010124: [04:40:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 010124: [04:40:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 010124: [04:40:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 010124: [04:40:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 010124: [04:40:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 010124: [04:40:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 010124: [04:40:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 010124: [04:40:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 010124: [04:40:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 010124: [04:40:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 010124: [04:40:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 010124: [04:40:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 010124: [04:40:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 010124: [04:40:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 010124: [04:40:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 010124: [04:40:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 010124: [04:40:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 010124: [04:40:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 010124: [04:40:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 010124: [04:40:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 010124: [04:40:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 010124: [04:40:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 010124: [04:40:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 010124: [04:40:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 010124: [04:40:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 010124: [04:40:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 010124: [04:40:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 010124: [04:40:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 010124: [04:40:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 010124: [04:40:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 010124: [04:40:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 010124: [04:40:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 010124: [04:40:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 010124: [04:40:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 010124: [04:40:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 010124: [04:40:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 010124: [04:40:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 010124: [04:40:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 010124: [04:40:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 010124: [04:40:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 010124: [04:40:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 010124: [04:40:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 010124: [04:40:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 010124: [04:40:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 010124: [04:40:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:40:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 010124: [04:40:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:40:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:40:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 010124: [04:41:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 010124: [04:41:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 010124: [04:41:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 010124: [04:41:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 010124: [04:41:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 010124: [04:41:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 010124: [04:41:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 010124: [04:41:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 010124: [04:41:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 010124: [04:41:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 010124: [04:41:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 010124: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 010124: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 010124: [04:41:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 010124: [04:41:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 010124: [04:41:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 010124: [04:41:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 010124: [04:41:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 010124: [04:41:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 010124: [04:41:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 010124: [04:41:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 010124: [04:41:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 010124: [04:41:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 010124: [04:41:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 010124: [04:41:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 010124: [04:41:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 010124: [04:41:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 010124: [04:41:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 010124: [04:41:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 010124: [04:41:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 010124: [04:41:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 010124: [04:41:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 010124: [04:41:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 010124: [04:41:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 010124: [04:41:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 010124: [04:41:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 010124: [04:41:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 010124: [04:41:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 010124: [04:41:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 010124: [04:41:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 010124: [04:41:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 010124: [04:41:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 010124: [04:41:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 010124: [04:41:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 010124: [04:41:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 010124: [04:41:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 010124: [04:41:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 010124: [04:41:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 010124: [04:41:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 010124: [04:41:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 010124: [04:41:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 010124: [04:41:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 010124: [04:41:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 010124: [04:41:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 010124: [04:41:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 010124: [04:41:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 010124: [04:41:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 010124: [04:41:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 010124: [04:41:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 010124: [04:41:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 010124: [04:41:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 010124: [04:41:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 010124: [04:41:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 010124: [04:41:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 010124: [04:41:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 010124: [04:41:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 010124: [04:41:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 010124: [04:41:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 010124: [04:41:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 010124: [04:41:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 010124: [04:41:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 010124: [04:41:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 010124: [04:41:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 010124: [04:41:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 010124: [04:41:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 010124: [04:41:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 010124: [04:41:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 010124: [04:41:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 010124: [04:41:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 010124: [04:41:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 010124: [04:41:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:41:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 010124: [04:41:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:41:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:41:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:41:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 010124: [04:41:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:41:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:41:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:41:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 010124: [04:42:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 010124: [04:42:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 010124: [04:42:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 010124: [04:42:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 010124: [04:42:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 010124: [04:42:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 010124: [04:42:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 010124: [04:42:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 010124: [04:42:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 010124: [04:42:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 010124: [04:42:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 010124: [04:42:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 010124: [04:42:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 010124: [04:42:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 010124: [04:42:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 010124: [04:42:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 010124: [04:42:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 010124: [04:42:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 010124: [04:42:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 010124: [04:42:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 010124: [04:42:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 010124: [04:42:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 010124: [04:42:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 010124: [04:42:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 010124: [04:42:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 010124: [04:42:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 010124: [04:42:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 010124: [04:42:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 010124: [04:42:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 010124: [04:42:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 010124: [04:42:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 010124: [04:42:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 010124: [04:42:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 010124: [04:42:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 010124: [04:42:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 010124: [04:42:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 010124: [04:42:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 010124: [04:42:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 010124: [04:42:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 010124: [04:42:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 010124: [04:42:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 010124: [04:42:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 010124: [04:42:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 010124: [04:42:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 010124: [04:42:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 010124: [04:42:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 010124: [04:42:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 010124: [04:42:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 010124: [04:42:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 010124: [04:42:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 010124: [04:42:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 010124: [04:42:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 010124: [04:42:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 010124: [04:42:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 010124: [04:42:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 010124: [04:42:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 010124: [04:42:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 010124: [04:42:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 010124: [04:42:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 010124: [04:42:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 010124: [04:42:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 010124: [04:42:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 010124: [04:42:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 010124: [04:42:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 010124: [04:42:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 010124: [04:42:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 010124: [04:42:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 010124: [04:42:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 010124: [04:42:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 010124: [04:42:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 010124: [04:42:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 010124: [04:42:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 010124: [04:42:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 010124: [04:42:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 010124: [04:42:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 010124: [04:42:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 010124: [04:42:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 010124: [04:42:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 010124: [04:42:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 010124: [04:42:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 010124: [04:42:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 010124: [04:42:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:42:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 010124: [04:42:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:42:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:42:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:42:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 010124: [04:42:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:42:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:42:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:42:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 010124: [04:43:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 010124: [04:43:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 010124: [04:43:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 010124: [04:43:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 010124: [04:43:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 010124: [04:43:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 010124: [04:43:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 010124: [04:43:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 010124: [04:43:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 010124: [04:43:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 010124: [04:43:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 010124: [04:43:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 010124: [04:43:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 010124: [04:43:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 010124: [04:43:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 010124: [04:43:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 010124: [04:43:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 010124: [04:43:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 010124: [04:43:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 010124: [04:43:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 010124: [04:43:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 010124: [04:43:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 010124: [04:43:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 010124: [04:43:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 010124: [04:43:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 010124: [04:43:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 010124: [04:43:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 010124: [04:43:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 010124: [04:43:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 010124: [04:43:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 010124: [04:43:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 010124: [04:43:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 010124: [04:43:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 010124: [04:43:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 010124: [04:43:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 010124: [04:43:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 010124: [04:43:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 010124: [04:43:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 010124: [04:43:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 010124: [04:43:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 010124: [04:43:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 010124: [04:43:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 010124: [04:43:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 010124: [04:43:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 010124: [04:43:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 010124: [04:43:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 010124: [04:43:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 010124: [04:43:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 010124: [04:43:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 010124: [04:43:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 010124: [04:43:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 010124: [04:43:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 010124: [04:43:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 010124: [04:43:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 010124: [04:43:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 010124: [04:43:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 010124: [04:43:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 010124: [04:43:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 010124: [04:43:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 010124: [04:43:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 010124: [04:43:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 010124: [04:43:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 010124: [04:43:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 010124: [04:43:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 010124: [04:43:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 010124: [04:43:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 010124: [04:43:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 010124: [04:43:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 010124: [04:43:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 010124: [04:43:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 010124: [04:43:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 010124: [04:43:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 010124: [04:43:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 010124: [04:43:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 010124: [04:43:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 010124: [04:43:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 010124: [04:43:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 010124: [04:43:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 010124: [04:43:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 010124: [04:43:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 010124: [04:43:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 010124: [04:43:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 010124: [04:43:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 010124: [04:43:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 010124: [04:43:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 010124: [04:43:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 010124: [04:43:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 010124: [04:43:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 010124: [04:43:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 010124: [04:43:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 010124: [04:43:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 010124: [04:43:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 010124: [04:43:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 010124: [04:43:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 010124: [04:43:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 010124: [04:43:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 010124: [04:43:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 010124: [04:43:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:43:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:43:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:43:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 010124: [04:43:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:43:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:43:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:43:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 010124: [04:44:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 010124: [04:44:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 010124: [04:44:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 010124: [04:44:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 010124: [04:44:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 010124: [04:44:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 010124: [04:44:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 010124: [04:44:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 010124: [04:44:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 010124: [04:44:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 010124: [04:44:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 010124: [04:44:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 010124: [04:44:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 010124: [04:44:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 010124: [04:44:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 010124: [04:44:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 010124: [04:44:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 010124: [04:44:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 010124: [04:44:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 010124: [04:44:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 010124: [04:44:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 010124: [04:44:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 010124: [04:44:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 010124: [04:44:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 010124: [04:44:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 010124: [04:44:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 010124: [04:44:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 010124: [04:44:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 010124: [04:44:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 010124: [04:44:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 010124: [04:44:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 010124: [04:44:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 010124: [04:44:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 010124: [04:44:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 010124: [04:44:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 010124: [04:44:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 010124: [04:44:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 010124: [04:44:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 010124: [04:44:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 010124: [04:44:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 010124: [04:44:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 010124: [04:44:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 010124: [04:44:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 010124: [04:44:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 010124: [04:44:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 010124: [04:44:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 010124: [04:44:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 010124: [04:44:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 010124: [04:44:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 010124: [04:44:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 010124: [04:44:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 010124: [04:44:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 010124: [04:44:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 010124: [04:44:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 010124: [04:44:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 010124: [04:44:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 010124: [04:44:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 010124: [04:44:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 010124: [04:44:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 010124: [04:44:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 010124: [04:44:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 010124: [04:44:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 010124: [04:44:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 010124: [04:44:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 010124: [04:44:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 010124: [04:44:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 010124: [04:44:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 010124: [04:44:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 010124: [04:44:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 010124: [04:44:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 010124: [04:44:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 010124: [04:44:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 010124: [04:44:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 010124: [04:44:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 010124: [04:44:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 010124: [04:44:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 010124: [04:44:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 010124: [04:44:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 010124: [04:44:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 010124: [04:44:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:44:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:44:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:44:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:44:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 010124: [04:44:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:44:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:44:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 010124: [04:45:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 010124: [04:45:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 010124: [04:45:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 010124: [04:45:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 010124: [04:45:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 010124: [04:45:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 010124: [04:45:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 010124: [04:45:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 010124: [04:45:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 010124: [04:45:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 010124: [04:45:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 010124: [04:45:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 010124: [04:45:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 010124: [04:45:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 010124: [04:45:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 010124: [04:45:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 010124: [04:45:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 010124: [04:45:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 010124: [04:45:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 010124: [04:45:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 010124: [04:45:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 010124: [04:45:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 010124: [04:45:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 010124: [04:45:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 010124: [04:45:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 010124: [04:45:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 010124: [04:45:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 010124: [04:45:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 010124: [04:45:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 010124: [04:45:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 010124: [04:45:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 010124: [04:45:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 010124: [04:45:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 010124: [04:45:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 010124: [04:45:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 010124: [04:45:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 010124: [04:45:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 010124: [04:45:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 010124: [04:45:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 010124: [04:45:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 010124: [04:45:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 010124: [04:45:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 010124: [04:45:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 010124: [04:45:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 010124: [04:45:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 010124: [04:45:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 010124: [04:45:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 010124: [04:45:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 010124: [04:45:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 010124: [04:45:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 010124: [04:45:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 010124: [04:45:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 010124: [04:45:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 010124: [04:45:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 010124: [04:45:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 010124: [04:45:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 010124: [04:45:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 010124: [04:45:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 010124: [04:45:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 010124: [04:45:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 010124: [04:45:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 010124: [04:45:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 010124: [04:45:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 010124: [04:45:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 010124: [04:45:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 010124: [04:45:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 010124: [04:45:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 010124: [04:45:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 010124: [04:45:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 010124: [04:45:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 010124: [04:45:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 010124: [04:45:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 010124: [04:45:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 010124: [04:45:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 010124: [04:45:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 010124: [04:45:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 010124: [04:45:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 010124: [04:45:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 010124: [04:45:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 010124: [04:45:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:45:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 010124: [04:45:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:45:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:45:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:45:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 010124: [04:45:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:45:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:45:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:45:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 010124: [04:46:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 010124: [04:46:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 010124: [04:46:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 010124: [04:46:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 010124: [04:46:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 010124: [04:46:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 010124: [04:46:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 010124: [04:46:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 010124: [04:46:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 010124: [04:46:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 010124: [04:46:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 010124: [04:46:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 010124: [04:46:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 010124: [04:46:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 010124: [04:46:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 010124: [04:46:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 010124: [04:46:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 010124: [04:46:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 010124: [04:46:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 010124: [04:46:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 010124: [04:46:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 010124: [04:46:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 010124: [04:46:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 010124: [04:46:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 010124: [04:46:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 010124: [04:46:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 010124: [04:46:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 010124: [04:46:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 010124: [04:46:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 010124: [04:46:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 010124: [04:46:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 010124: [04:46:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 010124: [04:46:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 010124: [04:46:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 010124: [04:46:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 010124: [04:46:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 010124: [04:46:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 010124: [04:46:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 010124: [04:46:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 010124: [04:46:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 010124: [04:46:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 010124: [04:46:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 010124: [04:46:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 010124: [04:46:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 010124: [04:46:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 010124: [04:46:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 010124: [04:46:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 010124: [04:46:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 010124: [04:46:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 010124: [04:46:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 010124: [04:46:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 010124: [04:46:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 010124: [04:46:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 010124: [04:46:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 010124: [04:46:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 010124: [04:46:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 010124: [04:46:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 010124: [04:46:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 010124: [04:46:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 010124: [04:46:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 010124: [04:46:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 010124: [04:46:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 010124: [04:46:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 010124: [04:46:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 010124: [04:46:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 010124: [04:46:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 010124: [04:46:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 010124: [04:46:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 010124: [04:46:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 010124: [04:46:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 010124: [04:46:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 010124: [04:46:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 010124: [04:46:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 010124: [04:46:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 010124: [04:46:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 010124: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 010124: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 010124: [04:46:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 010124: [04:46:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 010124: [04:46:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 010124: [04:46:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 010124: [04:46:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 010124: [04:46:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 010124: [04:46:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 010124: [04:46:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 010124: [04:46:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:46:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:46:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:46:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:46:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:46:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 010124: [04:46:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:46:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:46:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 010124: [04:47:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 010124: [04:47:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 010124: [04:47:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 010124: [04:47:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 010124: [04:47:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 010124: [04:47:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 010124: [04:47:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 010124: [04:47:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 010124: [04:47:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 010124: [04:47:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 010124: [04:47:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 010124: [04:47:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 010124: [04:47:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 010124: [04:47:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 010124: [04:47:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 010124: [04:47:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 010124: [04:47:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 010124: [04:47:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 010124: [04:47:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 010124: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 010124: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 010124: [04:47:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 010124: [04:47:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 010124: [04:47:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 010124: [04:47:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 010124: [04:47:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 010124: [04:47:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 010124: [04:47:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 010124: [04:47:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 010124: [04:47:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 010124: [04:47:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 010124: [04:47:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 010124: [04:47:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 010124: [04:47:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 010124: [04:47:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 010124: [04:47:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 010124: [04:47:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 010124: [04:47:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 010124: [04:47:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 010124: [04:47:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 010124: [04:47:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 010124: [04:47:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 010124: [04:47:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 010124: [04:47:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 010124: [04:47:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 010124: [04:47:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 010124: [04:47:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 010124: [04:47:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 010124: [04:47:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 010124: [04:47:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 010124: [04:47:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 010124: [04:47:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 010124: [04:47:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 010124: [04:47:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 010124: [04:47:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 010124: [04:47:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 010124: [04:47:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 010124: [04:47:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 010124: [04:47:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 010124: [04:47:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010124: [04:47:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 010124: [04:47:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010124: [04:47:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010124: [04:47:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010124: [04:47:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010124: [04:47:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [04:47:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 010528: [04:47:46] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 010528: [04:47:46] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010528: [04:47:46] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010528: [04:47:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 010528: [04:47:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010528: [04:47:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010528: [04:47:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010528: [04:47:47] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010528: [04:47:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010528: [04:47:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010528: [04:47:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010528: [04:47:47] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010528: [04:47:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010528: [04:47:47] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 572.937 ms RDOC 010528: [04:47:47] d3d11_pixelhistory.cpp( 316) - Log - Timer D3D11DebugManager::PixelHistory - 12.741 ms RDOC 010528: [04:47:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010528: [04:47:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 010528: [04:47:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010528: [04:47:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010528: [04:47:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010528: [04:47:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010528: [04:47:48] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 010528: [04:47:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010528: [04:47:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010528: [04:47:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010528: [04:47:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010528: [04:47:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010528: [04:47:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010528: [04:47:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 010528: [04:47:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010528: [04:47:48] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010528: [04:47:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010528: [04:47:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010528: [04:47:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010528: [04:47:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.492 ms RDOC 010528: [04:47:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010528: [04:47:49] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 010528: [04:47:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 010528: [04:47:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 010528: [04:47:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 010528: [04:47:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 010528: [04:47:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010528: [04:47:49] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010528: [04:47:49] d3d12_replay.cpp(4608) - Log - Created device. RDOC 010528: [04:47:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 010528: [04:47:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010528: [04:47:49] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 010528: [04:47:49] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 010528: [04:47:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010528: [04:47:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010528: [04:47:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010528: [04:47:49] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010528: [04:47:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010528: [04:47:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010528: [04:47:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010528: [04:47:50] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 010528: [04:47:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 3188.311 ms RDOC 010528: [04:47:57] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 010528: [04:48:07] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 010528: [04:48:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 008744: [04:48:14] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008744: [04:48:14] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008744: [04:48:14] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008744: [04:48:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:15] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:15] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:15] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:15] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 530.283 ms RDOC 008744: [04:48:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 204.647 ms RDOC 008744: [04:48:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:17] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:17] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:17] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:17] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:17] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 212.932 ms RDOC 008744: [04:48:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 207.526 ms RDOC 008744: [04:48:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:19] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.033 ms RDOC 008744: [04:48:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 196.153 ms RDOC 008744: [04:48:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:20] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 184.266 ms RDOC 008744: [04:48:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:21] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 202.784 ms RDOC 008744: [04:48:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.684 ms RDOC 008744: [04:48:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:22] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:22] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:22] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:22] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:22] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 182.433 ms RDOC 008744: [04:48:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:22] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:22] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 199.654 ms RDOC 008744: [04:48:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:24] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 195.891 ms RDOC 008744: [04:48:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 185.052 ms RDOC 008744: [04:48:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 189.640 ms RDOC 008744: [04:48:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:26] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:26] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:26] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:26] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:26] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 184.699 ms RDOC 008744: [04:48:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.424 ms RDOC 008744: [04:48:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:28] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:28] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:28] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:28] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:28] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 189.425 ms RDOC 008744: [04:48:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 179.623 ms RDOC 008744: [04:48:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:29] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 193.265 ms RDOC 008744: [04:48:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 008744: [04:48:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008744: [04:48:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008744: [04:48:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008744: [04:48:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 186.107 ms RDOC 008744: [04:48:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:30] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:30] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008744: [04:48:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008744: [04:48:30] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:31] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:31] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:31] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 49.702 ms RDOC 008744: [04:48:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:31] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:31] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:31] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:31] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.625 ms RDOC 008744: [04:48:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:31] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 35.576 ms RDOC 008744: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:32] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 21.984 ms RDOC 008744: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:32] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.302 ms RDOC 008744: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:32] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.145 ms RDOC 008744: [04:48:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:32] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.786 ms RDOC 008744: [04:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:33] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.538 ms RDOC 008744: [04:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:33] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.321 ms RDOC 008744: [04:48:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:33] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.637 ms RDOC 008744: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:34] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.522 ms RDOC 008744: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:34] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.650 ms RDOC 008744: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:34] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:34] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:34] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.805 ms RDOC 008744: [04:48:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:34] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:34] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:34] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.077 ms RDOC 008744: [04:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:35] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 25.958 ms RDOC 008744: [04:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:35] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.546 ms RDOC 008744: [04:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:35] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.581 ms RDOC 008744: [04:48:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:35] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.089 ms RDOC 008744: [04:48:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:36] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.070 ms RDOC 008744: [04:48:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 008744: [04:48:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008744: [04:48:36] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008744: [04:48:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008744: [04:48:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008744: [04:48:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008744: [04:48:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008744: [04:48:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008744: [04:48:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008744: [04:48:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008744: [04:48:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 21.787 ms RDOC 008744: [04:48:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008744: [04:48:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:36] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:37] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:37] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:37] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 4 RDOC 008744: [04:48:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:37] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:37] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:38] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:38] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:38] d3d12_device_wrap.cpp(2220) - Log - Checking feature support for 5 RDOC 008744: [04:48:39] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2624.266 ms RDOC 008744: [04:48:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:39] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:39] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:39] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:40] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:40] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:40] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:40] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:41] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:41] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:41] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1943.679 ms RDOC 008744: [04:48:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:42] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:42] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:42] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:42] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:42] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:42] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:43] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:43] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:43] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:44] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1869.205 ms RDOC 008744: [04:48:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:44] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:44] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:44] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:44] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:45] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:45] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:45] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:45] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:46] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1899.247 ms RDOC 008744: [04:48:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:46] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:46] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:46] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:46] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:47] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:47] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:47] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:47] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:48] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1996.281 ms RDOC 008744: [04:48:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:48] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:48] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:48] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:48] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:49] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:49] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:49] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:49] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:49] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:50] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:50] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1898.284 ms RDOC 008744: [04:48:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:50] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:50] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:50] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:50] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:50] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:51] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:51] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:51] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:51] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:52] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:52] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1896.362 ms RDOC 008744: [04:48:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:52] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:52] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:53] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:53] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:53] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:53] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:54] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:54] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1938.601 ms RDOC 008744: [04:48:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:55] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:55] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:55] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:55] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:55] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:56] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:56] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:56] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:57] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1911.633 ms RDOC 008744: [04:48:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:57] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:57] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:57] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:57] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:48:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:48:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:48:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:48:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:48:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:48:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:48:58] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:48:59] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1990.524 ms RDOC 008744: [04:48:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:48:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:48:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:48:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:48:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:48:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:48:59] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:48:59] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:48:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:48:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:48:59] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:00] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:00] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:00] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:01] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:01] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1875.750 ms RDOC 008744: [04:49:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:01] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:01] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:01] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:02] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:02] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:02] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:02] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:02] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:03] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:03] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1840.436 ms RDOC 008744: [04:49:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:03] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:04] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:04] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:04] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:04] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:04] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:05] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:06] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 2046.850 ms RDOC 008744: [04:49:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:06] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:06] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:06] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:07] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:07] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:07] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:08] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1953.702 ms RDOC 008744: [04:49:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:08] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:08] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:08] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:09] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:10] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1909.213 ms RDOC 008744: [04:49:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:10] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:10] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:10] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:10] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:11] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:12] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:12] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1934.369 ms RDOC 008744: [04:49:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:12] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:13] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:13] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:13] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:13] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:13] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:13] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:13] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:14] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:15] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1998.256 ms RDOC 008744: [04:49:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:15] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:15] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:15] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:16] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:17] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1996.778 ms RDOC 008744: [04:49:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:17] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:17] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:17] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:18] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:19] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1917.408 ms RDOC 008744: [04:49:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 008744: [04:49:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 008744: [04:49:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 008744: [04:49:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 008744: [04:49:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 008744: [04:49:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008744: [04:49:19] d3d12_replay.cpp(4526) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008744: [04:49:19] d3d12_replay.cpp(4608) - Log - Created device. RDOC 008744: [04:49:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008744: [04:49:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008744: [04:49:19] d3d12_device.cpp(3752) - Log - Resizing GPU readback window to 4194304 RDOC 008744: [04:49:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008744: [04:49:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008744: [04:49:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008744: [04:49:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 008744: [04:49:20] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 008744: [04:49:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 008744: [04:49:21] d3d12_device_rescreate_wrap.cpp( 60) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 008744: [04:49:21] d3d12_device.cpp(4442) - Log - Timer chunk initialisation - 1957.883 ms RDOC 008744: [04:49:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000144: [04:49:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 000144: [04:49:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000144: [04:49:22] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000144: [04:49:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000144: [04:49:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1768 RDOC 001768: [04:49:22] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) capturing application RDOC 001768: [04:49:22] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001768: [04:49:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001768: [04:49:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001768: [04:49:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001768: [04:49:22] d3d9_hooks.cpp( 40) - Log - Registering D3D9 hooks RDOC 001768: [04:49:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001768: [04:49:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001768: [04:49:22] d3d12_hooks.cpp( 200) - Log - Registering D3D12 hooks RDOC 001768: [04:49:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001768: [04:49:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001768: [04:49:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001768: [04:49:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001768: [04:49:22] vk_layer.cpp( 110) - Log - Registering Vulkan hooks RDOC 000144: [04:49:22] target_control.cpp( 640) - Log - Got remote handshake: demos_x64 [1768] RDOC 001768: [04:49:23] core.cpp(2011) - Log - Adding Vulkan device frame capturer for 0x00000288DBFCB640 RDOC 001768: [04:49:23] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001768: [04:49:23] vk_device_funcs.cpp(1462) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 001768: [04:49:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001768: [04:49:23] vk_device_funcs.cpp(4060) - Log - Created capture device from physical device 0 RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001768: [04:49:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001768: [04:49:23] vk_core.cpp(3856) - Log - RegisterSurface() window 00000000008A0030 RDOC 001768: [04:49:23] core.cpp(2047) - Log - Adding Vulkan frame capturer for 0x00000288DBFCB640 / 0x00000000008A0030 RDOC 000144: [04:49:23] target_control.cpp( 889) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000144: [04:49:28] target_control.cpp( 889) - Log - Used API: Vulkan (Presenting & supported) RDOC 001768: [04:49:28] vk_core.cpp(1883) - Log - Starting capture RDOC 001768: [04:49:28] resource_manager.h(1469) - Log - Preparing up to 1419 potentially dirty resources RDOC 001768: [04:49:28] resource_manager.h(1526) - Log - Prepared 705 dirty resources, postponed 706, skipped 0 RDOC 001768: [04:49:28] vk_core.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001768: [04:49:28] resource_manager.h(1538) - Log - Checking 1411 resources with initial contents against 2164 referenced resources RDOC 001768: [04:49:28] resource_manager.h(1642) - Log - Serialised 1409 resources, skipped 2 unreferenced RDOC 001768: [04:49:28] rdcfile.cpp(1259) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285184 bytes to 389858 (2.73 %) RDOC 001768: [04:49:28] vk_core.cpp(2429) - Log - Captured Vulkan frame with 13.623413 MB capture section in 0.096689 seconds RDOC 001768: [04:49:28] rdcfile.cpp(1259) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 001768: [04:49:28] core.cpp(1919) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 001768: [04:49:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 000144: [04:49:28] target_control.cpp( 836) - Log - Got a new capture: 0 (frame 5) (441203 bytes) (time 1691120968) 46251 byte thumbnail RDOC 000144: [04:49:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 000144: [04:49:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:49:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:49:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:49:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_LUNARG_direct_driver_loading RDOC 000144: [04:49:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 14: VK_NV_external_memory_capabilities RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000144: [04:49:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000144: [04:49:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000144: [04:49:29] vk_replay.cpp(4725) - Log - Created device. RDOC 000144: [04:49:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:49:29] vk_device_funcs.cpp(1169) - Log - Replay has physical device 0 available: RDOC 000144: [04:49:29] vk_device_funcs.cpp(1172) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1180) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1349) - Log - Found capture physical device 0: RDOC 000144: [04:49:29] vk_device_funcs.cpp(1352) - Log - - NVIDIA GeForce GTX 970 (ver 536.67 patch 0x0) - 10de:13c2 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1359) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (536.67) - CTS 1.3.5.0 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1363) - Log - Mapping during replay to best-match physical device 0 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1637) - Log - Creating replay device from physical device 0 RDOC 000144: [04:49:29] vk_device_funcs.cpp(1771) - Log - Enabling VK_KHR_driver_properties RDOC 000144: [04:49:29] vk_device_funcs.cpp(1779) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000144: [04:49:29] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000144: [04:49:29] vk_device_funcs.cpp(1802) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000144: [04:49:29] vk_device_funcs.cpp(1817) - Log - Enabling VK_KHR_buffer_device_address RDOC 000144: [04:49:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 0: RDOC 000144: [04:49:29] vk_device_funcs.cpp(1876) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000144: [04:49:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000144: [04:49:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 0: RDOC 000144: [04:49:29] vk_device_funcs.cpp(2029) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000144: [04:49:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 1: RDOC 000144: [04:49:29] vk_device_funcs.cpp(1876) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000144: [04:49:29] vk_device_funcs.cpp(1881) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000144: [04:49:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 1: RDOC 000144: [04:49:29] vk_device_funcs.cpp(2029) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000144: [04:49:29] vk_device_funcs.cpp(2034) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(1874) - Log - Capture describes queue family 2: RDOC 000144: [04:49:29] vk_device_funcs.cpp(1876) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000144: [04:49:29] vk_device_funcs.cpp(1881) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(1891) - Log - (identity match) RDOC 000144: [04:49:29] vk_device_funcs.cpp(2027) - Log - Remapping to queue family 2: RDOC 000144: [04:49:29] vk_device_funcs.cpp(2029) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000144: [04:49:29] vk_device_funcs.cpp(2034) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 77: VK_EXT_discard_rectangles (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 89: VK_EXT_image_sliced_view_of_3d (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 90: VK_EXT_image_view_min_lod (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 91: VK_EXT_index_type_uint8 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 92: VK_EXT_inline_uniform_block (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 93: VK_EXT_line_rasterization (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 94: VK_EXT_load_store_op_none (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 95: VK_EXT_memory_budget (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 96: VK_EXT_memory_priority (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 97: VK_EXT_multi_draw (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 98: VK_EXT_non_seamless_cube_map (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 99: VK_EXT_pci_bus_info (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 100: VK_EXT_pipeline_creation_cache_control (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 101: VK_EXT_pipeline_creation_feedback (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 102: VK_EXT_pipeline_robustness (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 103: VK_EXT_post_depth_coverage (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 104: VK_EXT_primitive_topology_list_restart (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 105: VK_EXT_primitives_generated_query (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 106: VK_EXT_private_data (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 107: VK_EXT_provoking_vertex (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 108: VK_EXT_queue_family_foreign (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 109: VK_EXT_robustness2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 110: VK_EXT_sample_locations (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 111: VK_EXT_sampler_filter_minmax (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 112: VK_EXT_scalar_block_layout (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 113: VK_EXT_separate_stencil_usage (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 114: VK_EXT_shader_atomic_float (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 115: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 116: VK_EXT_shader_image_atomic_int64 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 117: VK_EXT_shader_module_identifier (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 118: VK_EXT_shader_object (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 119: VK_EXT_shader_subgroup_ballot (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 120: VK_EXT_shader_subgroup_vote (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 121: VK_EXT_shader_viewport_index_layer (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 122: VK_EXT_subgroup_size_control (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 123: VK_EXT_texel_buffer_alignment (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 124: VK_EXT_tooling_info (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 125: VK_EXT_transform_feedback (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 126: VK_EXT_vertex_attribute_divisor (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 127: VK_EXT_vertex_input_dynamic_state (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 128: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 129: VK_EXT_ycbcr_image_arrays (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 130: VK_NV_copy_memory_indirect (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 131: VK_NV_coverage_reduction_mode (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 132: VK_NV_dedicated_allocation (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 133: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 134: VK_NV_device_diagnostic_checkpoints (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 135: VK_NV_device_diagnostics_config (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 136: VK_NV_device_generated_commands (3) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 137: VK_NV_external_memory (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 138: VK_NV_external_memory_win32 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 139: VK_NV_fill_rectangle (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 140: VK_NV_fragment_coverage_to_color (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 141: VK_NV_framebuffer_mixed_samples (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 142: VK_NV_geometry_shader_passthrough (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 143: VK_NV_inherited_viewport_scissor (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 144: VK_NV_linear_color_attachment (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 145: VK_NV_low_latency (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 146: VK_NV_memory_decompression (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 147: VK_NV_sample_mask_override_coverage (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 148: VK_NV_shader_sm_builtins (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 149: VK_NV_shader_subgroup_partitioned (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 150: VK_NV_viewport_array2 (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 151: VK_NV_viewport_swizzle (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 152: VK_NV_win32_keyed_mutex (2) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 153: VK_NVX_multiview_per_view_attributes (1) RDOC 000144: [04:49:29] vk_device_funcs.cpp(3271) - Log - Dev Ext 154: VK_AMD_buffer_marker (1) RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000144: [04:49:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000144: [04:49:29] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000144: [04:49:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000144: [04:49:29] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000144: [04:49:29] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::197 RDOC 000144: [04:49:30] vk_core.cpp(2691) - Log - Timer chunk initialisation - 427.556 ms RDOC 000144: [04:49:55] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 000144: [04:49:55] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 000144: [04:49:55] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 000144: [04:49:55] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 000144: [04:49:55] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 000144: [04:49:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:57] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 000144: [04:49:58] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 000144: [04:50:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000144: [04:50:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000144: [04:50:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000144: [04:50:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000144: [04:50:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 000144: [04:50:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:50:02] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 000144: [04:50:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:50:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:50:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:50:03] remote_server.cpp(1661) - Log - Capture open complete RDOC 000144: [04:50:03] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 000144: [04:50:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:50:03] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 000144: [04:50:03] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 000144: [04:50:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:50:42] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 000144: [04:50:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:50:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:50:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:50:42] remote_server.cpp(1661) - Log - Capture open complete RDOC 000144: [04:50:42] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 000144: [04:50:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000144: [04:50:42] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 000144: [04:50:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000144: [04:50:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000144: [04:50:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000144: [04:50:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000144: [04:50:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000144: [04:50:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000144: [04:50:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 000144: [04:50:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000144: [04:50:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000144: [04:50:43] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 000144: [04:50:43] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 000144: [04:51:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 000144: [04:51:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:51:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 000144: [04:51:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:51:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 000144: [04:51:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:51:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 000144: [04:51:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 000144: [04:51:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 000144: [04:51:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 000144: [04:51:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 000144: [04:51:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:51:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 000144: [04:51:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:51:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 000144: [04:51:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 000144: [04:51:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 000144: [04:51:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 000144: [04:51:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 000144: [04:51:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 000144: [04:51:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:51:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:51:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:51:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 000144: [04:51:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 000144: [04:51:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 000144: [04:51:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 000144: [04:51:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 000144: [04:51:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 000144: [04:51:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 000144: [04:51:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 000144: [04:51:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 000144: [04:51:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 000144: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 000144: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:51:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:51:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:51:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 000144: [04:51:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 000144: [04:51:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 000144: [04:51:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 000144: [04:51:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 000144: [04:51:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 000144: [04:51:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 000144: [04:51:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 000144: [04:51:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 000144: [04:51:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 000144: [04:51:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 000144: [04:51:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 000144: [04:51:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 000144: [04:51:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:51:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 000144: [04:51:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 000144: [04:51:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 000144: [04:51:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 000144: [04:51:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:51:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:51:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:51:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 000144: [04:52:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 000144: [04:52:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 000144: [04:52:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 000144: [04:52:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 000144: [04:52:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 000144: [04:52:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 000144: [04:52:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 000144: [04:52:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 000144: [04:52:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 000144: [04:52:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 000144: [04:52:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 000144: [04:52:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 000144: [04:52:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 000144: [04:52:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 000144: [04:52:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 000144: [04:52:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 000144: [04:52:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 000144: [04:52:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 000144: [04:52:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 000144: [04:52:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 000144: [04:52:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 000144: [04:52:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 000144: [04:52:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 000144: [04:52:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 000144: [04:52:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 000144: [04:52:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 000144: [04:52:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 000144: [04:52:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 000144: [04:52:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 000144: [04:52:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 000144: [04:52:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 000144: [04:52:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 000144: [04:52:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 000144: [04:52:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 000144: [04:52:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 000144: [04:52:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 000144: [04:52:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 000144: [04:52:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 000144: [04:52:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 000144: [04:52:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 000144: [04:52:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 000144: [04:52:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 000144: [04:52:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 000144: [04:52:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 000144: [04:52:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 000144: [04:52:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 000144: [04:52:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 000144: [04:52:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 000144: [04:52:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 000144: [04:52:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 000144: [04:52:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 000144: [04:52:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 000144: [04:52:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 000144: [04:52:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 000144: [04:52:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 000144: [04:52:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 000144: [04:52:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:52:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 000144: [04:52:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:52:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:52:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:52:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:52:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:52:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:52:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:52:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:53:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:53:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:53:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:53:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:53:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:53:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:53:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:53:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:53:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:53:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:53:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:53:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 000144: [04:53:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 000144: [04:53:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 000144: [04:53:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 000144: [04:53:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 000144: [04:53:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 000144: [04:53:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 000144: [04:53:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 000144: [04:53:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 000144: [04:53:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 000144: [04:53:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 000144: [04:53:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 000144: [04:53:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 000144: [04:53:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 000144: [04:53:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 000144: [04:53:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 000144: [04:53:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 000144: [04:53:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 000144: [04:53:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 000144: [04:53:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 000144: [04:53:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 000144: [04:53:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 000144: [04:53:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 000144: [04:53:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 000144: [04:53:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 000144: [04:53:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 000144: [04:53:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 000144: [04:53:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 000144: [04:53:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 000144: [04:53:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 000144: [04:53:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 000144: [04:53:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 000144: [04:53:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 000144: [04:53:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 000144: [04:53:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 000144: [04:53:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 000144: [04:53:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 000144: [04:53:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 000144: [04:53:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 000144: [04:53:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 000144: [04:53:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 000144: [04:53:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 000144: [04:53:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 000144: [04:53:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 000144: [04:53:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 000144: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 000144: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 000144: [04:53:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 000144: [04:53:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 000144: [04:53:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 000144: [04:53:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:53:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 000144: [04:53:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 000144: [04:53:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 000144: [04:53:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 000144: [04:53:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 000144: [04:53:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 000144: [04:53:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 000144: [04:53:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 000144: [04:53:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 000144: [04:53:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 000144: [04:53:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 000144: [04:53:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 000144: [04:53:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 000144: [04:53:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:53:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:53:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:53:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:53:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:53:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:53:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:53:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:53:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:53:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:53:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:53:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 000144: [04:54:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 000144: [04:54:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 000144: [04:54:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 000144: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 000144: [04:54:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 000144: [04:54:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 000144: [04:54:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 000144: [04:54:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 000144: [04:54:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 000144: [04:54:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 000144: [04:54:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 000144: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:54:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:54:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:54:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 000144: [04:54:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 000144: [04:54:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 000144: [04:54:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 000144: [04:54:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 000144: [04:54:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 000144: [04:54:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 000144: [04:54:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 000144: [04:54:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 000144: [04:54:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 000144: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 000144: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 000144: [04:54:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 000144: [04:54:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:54:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 000144: [04:54:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 000144: [04:54:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:54:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:54:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:54:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 000144: [04:55:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 000144: [04:55:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 000144: [04:55:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 000144: [04:55:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 000144: [04:55:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:55:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 000144: [04:55:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 000144: [04:55:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 000144: [04:55:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 000144: [04:55:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 000144: [04:55:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 000144: [04:55:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 000144: [04:55:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 000144: [04:55:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 000144: [04:55:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:55:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:55:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 000144: [04:55:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 000144: [04:55:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 000144: [04:55:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 000144: [04:55:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 000144: [04:55:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 000144: [04:55:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:55:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 000144: [04:55:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:55:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:55:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:55:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:55:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 000144: [04:55:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 000144: [04:55:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 000144: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 000144: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 000144: [04:55:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 000144: [04:55:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:55:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:55:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 000144: [04:55:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 000144: [04:55:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 000144: [04:55:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 000144: [04:55:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 000144: [04:55:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 000144: [04:55:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 000144: [04:55:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 000144: [04:55:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 000144: [04:55:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 000144: [04:55:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 000144: [04:55:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 000144: [04:55:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 000144: [04:55:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 000144: [04:55:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 000144: [04:55:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 000144: [04:55:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:55:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 000144: [04:55:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 000144: [04:55:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 000144: [04:55:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:55:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 000144: [04:55:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:55:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:55:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:55:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:55:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 000144: [04:55:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 000144: [04:55:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 000144: [04:55:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 000144: [04:55:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 000144: [04:55:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 000144: [04:55:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 000144: [04:55:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 000144: [04:55:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 000144: [04:55:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 000144: [04:55:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:55:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:55:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 000144: [04:55:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 000144: [04:55:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 000144: [04:55:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 000144: [04:55:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 000144: [04:55:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 000144: [04:55:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 000144: [04:55:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 000144: [04:55:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 000144: [04:55:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:55:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:55:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:55:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:55:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:55:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:55:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 000144: [04:56:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 000144: [04:56:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 000144: [04:56:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:56:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 000144: [04:56:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 000144: [04:56:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 000144: [04:56:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 000144: [04:56:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 000144: [04:56:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 000144: [04:56:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 000144: [04:56:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 000144: [04:56:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 000144: [04:56:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 000144: [04:56:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 000144: [04:56:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 000144: [04:56:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 000144: [04:56:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:56:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:56:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 000144: [04:56:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 000144: [04:56:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 000144: [04:56:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 000144: [04:56:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 000144: [04:56:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 000144: [04:56:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 000144: [04:56:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 000144: [04:56:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 000144: [04:56:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 000144: [04:56:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 000144: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 000144: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:56:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 000144: [04:56:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 000144: [04:56:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 000144: [04:56:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 000144: [04:56:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 000144: [04:56:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 000144: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 000144: [04:56:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:56:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 000144: [04:56:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 000144: [04:56:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 000144: [04:56:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 000144: [04:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:56:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:56:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:56:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:56:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 000144: [04:56:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 000144: [04:56:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 000144: [04:56:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 000144: [04:56:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 000144: [04:56:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 000144: [04:56:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 000144: [04:56:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 000144: [04:56:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 000144: [04:56:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 000144: [04:56:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:56:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:56:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 000144: [04:56:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 000144: [04:56:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 000144: [04:56:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 000144: [04:56:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 000144: [04:56:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 000144: [04:56:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 000144: [04:56:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 000144: [04:56:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 000144: [04:56:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 000144: [04:56:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 000144: [04:56:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 000144: [04:56:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:56:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:44] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 000144: [04:56:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 000144: [04:56:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 000144: [04:56:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 000144: [04:56:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 000144: [04:56:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 000144: [04:56:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 000144: [04:56:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 000144: [04:56:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 000144: [04:56:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 000144: [04:56:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 000144: [04:56:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 000144: [04:56:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 000144: [04:56:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:56:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:56:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 000144: [04:56:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 000144: [04:56:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 000144: [04:56:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 000144: [04:56:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 000144: [04:56:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 000144: [04:56:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 000144: [04:56:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:56:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 000144: [04:56:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:56:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:56:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 000144: [04:56:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:56:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:56:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:56:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 000144: [04:57:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 000144: [04:57:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 000144: [04:57:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:57:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 000144: [04:57:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 000144: [04:57:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 000144: [04:57:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 000144: [04:57:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 000144: [04:57:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 000144: [04:57:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 000144: [04:57:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:57:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 000144: [04:57:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 000144: [04:57:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 000144: [04:57:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:57:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 000144: [04:57:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:57:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:57:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:57:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:57:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 000144: [04:57:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 000144: [04:57:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 000144: [04:57:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 000144: [04:57:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 000144: [04:57:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 000144: [04:57:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 000144: [04:57:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 000144: [04:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 000144: [04:57:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 000144: [04:57:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:57:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:57:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 000144: [04:57:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 000144: [04:57:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 000144: [04:57:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 000144: [04:57:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 000144: [04:57:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 000144: [04:57:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 000144: [04:57:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 000144: [04:57:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 000144: [04:57:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 000144: [04:57:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 000144: [04:57:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 000144: [04:57:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:57:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 000144: [04:57:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 000144: [04:57:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 000144: [04:57:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 000144: [04:57:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 000144: [04:57:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 000144: [04:57:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 000144: [04:57:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 000144: [04:57:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 000144: [04:57:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 000144: [04:57:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 000144: [04:57:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 000144: [04:57:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 000144: [04:57:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:57:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:57:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 000144: [04:57:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 000144: [04:57:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 000144: [04:57:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 000144: [04:57:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 000144: [04:57:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 000144: [04:57:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 000144: [04:57:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 000144: [04:57:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 000144: [04:57:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 000144: [04:57:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 000144: [04:57:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 000144: [04:57:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [04:57:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 000144: [04:57:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 000144: [04:57:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 000144: [04:57:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 000144: [04:57:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 000144: [04:57:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 000144: [04:57:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 000144: [04:57:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:57:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 000144: [04:57:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 000144: [04:57:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:57:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 000144: [04:57:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:57:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:57:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:57:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:57:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:57:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:57:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 000144: [04:58:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:58:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:58:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:58:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 000144: [04:58:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 000144: [04:58:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 000144: [04:58:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 000144: [04:58:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 000144: [04:58:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 000144: [04:58:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 000144: [04:58:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 000144: [04:58:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 000144: [04:58:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 000144: [04:58:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:58:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 000144: [04:58:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 000144: [04:58:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 000144: [04:58:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 000144: [04:58:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 000144: [04:58:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 000144: [04:58:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 000144: [04:58:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 000144: [04:58:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 000144: [04:58:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 000144: [04:58:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 000144: [04:58:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 000144: [04:58:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:58:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 000144: [04:58:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 000144: [04:58:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 000144: [04:58:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 000144: [04:58:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 000144: [04:58:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 000144: [04:58:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:58:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 000144: [04:58:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 000144: [04:58:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 000144: [04:58:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:58:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 000144: [04:58:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:58:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:58:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:58:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 000144: [04:58:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 000144: [04:58:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 000144: [04:58:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 000144: [04:58:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 000144: [04:58:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 000144: [04:58:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 000144: [04:58:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 000144: [04:58:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 000144: [04:58:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 000144: [04:58:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:58:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 000144: [04:58:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 000144: [04:58:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 000144: [04:58:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 000144: [04:58:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 000144: [04:58:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 000144: [04:58:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 000144: [04:58:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 000144: [04:58:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 000144: [04:58:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 000144: [04:58:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 000144: [04:58:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 000144: [04:58:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:58:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:58:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 000144: [04:58:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 000144: [04:58:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 000144: [04:58:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 000144: [04:58:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 000144: [04:58:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 000144: [04:58:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 000144: [04:58:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 000144: [04:58:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 000144: [04:58:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:58:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 000144: [04:58:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:58:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:58:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:58:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 000144: [04:58:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:58:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:58:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:58:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 000144: [04:59:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 000144: [04:59:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 000144: [04:59:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 000144: [04:59:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 000144: [04:59:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 000144: [04:59:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 000144: [04:59:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 000144: [04:59:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 000144: [04:59:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 000144: [04:59:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 000144: [04:59:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 000144: [04:59:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 000144: [04:59:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 000144: [04:59:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 000144: [04:59:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 000144: [04:59:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 000144: [04:59:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 000144: [04:59:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 000144: [04:59:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 000144: [04:59:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 000144: [04:59:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 000144: [04:59:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:17] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 000144: [04:59:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 000144: [04:59:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 000144: [04:59:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 000144: [04:59:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 000144: [04:59:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 000144: [04:59:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 000144: [04:59:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 000144: [04:59:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 000144: [04:59:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 000144: [04:59:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 000144: [04:59:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 000144: [04:59:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 000144: [04:59:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 000144: [04:59:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 000144: [04:59:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 000144: [04:59:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:59:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 000144: [04:59:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:59:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 000144: [04:59:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:30] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:59:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 000144: [04:59:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:59:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 000144: [04:59:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:59:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 000144: [04:59:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 000144: [04:59:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 000144: [04:59:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 000144: [04:59:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 000144: [04:59:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 000144: [04:59:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:59:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 000144: [04:59:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:59:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 000144: [04:59:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:41] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:59:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 000144: [04:59:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:59:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 000144: [04:59:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:59:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 000144: [04:59:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 000144: [04:59:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 000144: [04:59:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 000144: [04:59:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 000144: [04:59:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:48] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 000144: [04:59:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 000144: [04:59:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 000144: [04:59:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 000144: [04:59:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:51] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 000144: [04:59:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 000144: [04:59:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 000144: [04:59:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 000144: [04:59:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 000144: [04:59:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 000144: [04:59:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 000144: [04:59:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 000144: [04:59:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [04:59:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [04:59:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [04:59:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [04:59:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [04:59:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 000144: [04:59:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [04:59:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [04:59:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 000144: [05:00:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 000144: [05:00:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 000144: [05:00:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 000144: [05:00:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 000144: [05:00:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:03] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 000144: [05:00:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 000144: [05:00:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 000144: [05:00:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 000144: [05:00:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 000144: [05:00:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 000144: [05:00:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 000144: [05:00:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 000144: [05:00:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 000144: [05:00:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 000144: [05:00:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 000144: [05:00:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:00:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 000144: [05:00:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 000144: [05:00:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:11] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 000144: [05:00:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 000144: [05:00:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 000144: [05:00:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 000144: [05:00:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 000144: [05:00:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 000144: [05:00:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:14] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 000144: [05:00:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 000144: [05:00:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 000144: [05:00:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 000144: [05:00:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 000144: [05:00:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 000144: [05:00:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 000144: [05:00:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 000144: [05:00:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:20] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 000144: [05:00:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 000144: [05:00:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:22] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 000144: [05:00:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 000144: [05:00:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 000144: [05:00:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 000144: [05:00:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:25] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 000144: [05:00:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 000144: [05:00:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 000144: [05:00:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 000144: [05:00:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 000144: [05:00:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [05:00:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:27] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 000144: [05:00:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 000144: [05:00:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 000144: [05:00:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 000144: [05:00:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 000144: [05:00:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 000144: [05:00:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 000144: [05:00:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 000144: [05:00:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 000144: [05:00:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 000144: [05:00:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:33] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 000144: [05:00:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 000144: [05:00:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:35] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 000144: [05:00:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:00:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:37] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 000144: [05:00:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 000144: [05:00:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 000144: [05:00:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 000144: [05:00:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 000144: [05:00:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 000144: [05:00:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 000144: [05:00:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 000144: [05:00:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 000144: [05:00:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 000144: [05:00:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 000144: [05:00:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 000144: [05:00:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 000144: [05:00:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 000144: [05:00:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 000144: [05:00:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 000144: [05:00:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 000144: [05:00:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 000144: [05:00:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 000144: [05:00:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 000144: [05:00:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 000144: [05:00:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 000144: [05:00:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:54] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 000144: [05:00:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 000144: [05:00:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 000144: [05:00:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 000144: [05:00:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:00:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 000144: [05:00:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:00:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:00:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:00:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:00:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:00:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:00:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:00:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 000144: [05:01:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 000144: [05:01:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 000144: [05:01:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 000144: [05:01:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 000144: [05:01:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 000144: [05:01:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 000144: [05:01:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 000144: [05:01:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 000144: [05:01:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 000144: [05:01:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 000144: [05:01:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 000144: [05:01:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:08] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 000144: [05:01:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [05:01:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 000144: [05:01:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 000144: [05:01:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 000144: [05:01:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 000144: [05:01:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 000144: [05:01:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 000144: [05:01:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:15] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 000144: [05:01:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 000144: [05:01:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:16] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 000144: [05:01:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 000144: [05:01:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:18] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 000144: [05:01:18] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:18] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:18] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 000144: [05:01:19] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:19] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:19] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:19] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 000144: [05:01:20] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:20] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:20] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:01:21] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:21] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:21] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:21] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 000144: [05:01:22] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:22] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:22] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 000144: [05:01:23] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:23] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:23] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:23] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 000144: [05:01:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 000144: [05:01:24] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:24] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:24] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:24] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 000144: [05:01:25] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:25] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:25] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 000144: [05:01:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 000144: [05:01:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 000144: [05:01:26] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:26] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:26] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:26] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 000144: [05:01:27] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:27] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:27] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 000144: [05:01:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:28] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 000144: [05:01:28] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:28] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:28] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 000144: [05:01:29] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:29] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:29] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:29] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 000144: [05:01:30] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:30] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:30] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 000144: [05:01:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:31] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 000144: [05:01:31] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:31] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:31] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 000144: [05:01:32] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:32] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:32] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:32] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 000144: [05:01:33] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:33] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:33] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 000144: [05:01:34] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:34] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:34] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:34] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 000144: [05:01:35] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:35] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:35] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 000144: [05:01:36] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:36] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:36] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:36] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 000144: [05:01:37] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:37] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:37] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 000144: [05:01:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:38] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 000144: [05:01:38] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:38] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:38] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 000144: [05:01:39] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:39] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:39] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:39] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 000144: [05:01:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 000144: [05:01:40] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:40] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:40] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:40] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 000144: [05:01:41] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:41] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:41] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:01:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:42] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 000144: [05:01:42] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:42] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:42] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 000144: [05:01:43] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:43] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:43] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:43] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 000144: [05:01:44] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:44] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:44] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 000144: [05:01:45] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:45] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:45] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:45] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 000144: [05:01:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 000144: [05:01:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:46] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 000144: [05:01:46] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:46] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:46] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 000144: [05:01:47] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:47] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:47] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:47] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 000144: [05:01:48] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:48] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:48] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 000144: [05:01:49] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:49] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:49] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:49] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 000144: [05:01:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 000144: [05:01:50] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:50] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:50] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:50] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 000144: [05:01:51] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:51] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:51] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 000144: [05:01:52] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:52] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:52] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:52] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 000144: [05:01:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 000144: [05:01:53] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:53] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:53] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:53] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 000144: [05:01:54] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:54] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:54] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 000144: [05:01:55] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:55] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:55] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:55] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 000144: [05:01:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 000144: [05:01:56] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:56] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:56] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:56] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 000144: [05:01:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 000144: [05:01:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:57] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 000144: [05:01:57] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:57] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:57] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [05:01:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 000144: [05:01:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 000144: [05:01:58] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:58] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:58] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:58] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 000144: [05:01:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:01:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 000144: [05:01:59] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:01:59] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:01:59] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:01:59] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:01:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:01:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:01:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 000144: [05:02:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 000144: [05:02:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:00] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 000144: [05:02:00] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:00] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:00] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 000144: [05:02:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:01] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 000144: [05:02:01] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:01] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:01] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 000144: [05:02:02] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:02] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:02] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:02] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 000144: [05:02:03] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:03] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:03] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 000144: [05:02:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:04] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 000144: [05:02:04] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:04] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:04] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 000144: [05:02:05] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:05] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:05] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:05] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 000144: [05:02:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 000144: [05:02:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:06] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 000144: [05:02:06] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:06] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:06] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 000144: [05:02:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 000144: [05:02:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 000144: [05:02:07] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:07] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:07] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:07] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 000144: [05:02:08] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:08] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:08] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 000144: [05:02:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:09] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 000144: [05:02:09] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:09] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:09] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 000144: [05:02:10] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:10] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:10] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:10] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 000144: [05:02:11] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:11] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:11] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 000144: [05:02:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 000144: [05:02:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 000144: [05:02:12] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:12] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:12] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:12] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 000144: [05:02:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 000144: [05:02:13] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:13] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:13] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:13] streamio.h( 160) - Error - Reading off the end of data stream RDOC 000144: [05:02:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 000144: [05:02:14] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:14] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:14] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 000144: [05:02:15] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:15] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:15] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 000144: [05:02:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 000144: [05:02:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 000144: [05:02:16] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:16] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:16] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 000144: [05:02:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 000144: [05:02:17] core.cpp( 61) - Log - Not enabling API validation during replay RDOC 000144: [05:02:17] core.cpp( 66) - Log - Using default GPU replay selection algorithm RDOC 000144: [05:02:17] core.cpp( 75) - Log - Replay optimisation level: Balanced RDOC 000144: [05:02:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 000144: [05:02:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000144: [05:02:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 008116: [03:57:32] core.cpp( 501) - Log - RenderDoc v1.29 Windows 64-bit Release (7631831821772ca2edda6449247a5f8e8d435a8f) loaded in replay application RDOC 008116: [03:57:32] settings.cpp( 475) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008116: [03:57:33] core.cpp( 623) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008116: [03:57:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008116: [03:57:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 2 RDOC 008116: [03:57:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008116: [03:57:36] vk_replay.cpp(4725) - Log - Created device. RDOC 008116: [03:57:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008116: [03:57:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3667 RDOC 008116: [03:57:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008116: [03:57:37] gl_emulated.cpp(3816) - Log - Emulating EXT_direct_state_access RDOC 008116: [03:57:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67 RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008116: [03:57:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008116: [03:57:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008116: [03:57:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008116: [03:57:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008116: [03:57:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008116: [03:57:37] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 536.67) RDOC 008116: [03:57:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008116: [03:57:37] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008116: [03:57:40] vk_replay.cpp(4725) - Log - Created device.